Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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tier3 arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
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utils arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
vgui2 fpersmissive fixes 2022-06-15 21:59:06 +03:00
vguimatsurface fpersmissive fixes 2022-06-15 21:59:06 +03:00
video waf: fix install 2021-04-06 23:22:52 +03:00
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vphysics aarch64: fix android build 2022-06-19 15:07:41 +03:00
vpklib fix address sanitizer issues #2 2022-05-01 20:08:32 +03:00
vstdlib vphysics: fix saverestore 2022-06-14 13:09:10 +03:00
vtf waf: fix install 2021-04-06 23:22:52 +03:00
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waf waifulib: update 2021-04-28 08:36:34 +03:00
waf.bat fix loading libraries with lib prefix 2021-04-08 22:40:26 +03:00
wscript amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00

source-engine

Goals

  • fixing bugs
  • NEON support
  • DXVK support
  • remove unnecessary dependencies
  • Elbrus port
  • Arm(android) port
  • improve performance
  • replace current buildsystem with waf
  • rewrite achivement system( to work without steam )
  • 64-bit support

How to Build?

Clone repo and change directory:

git clone https://github.com/nillerusr/source-engine --recursive --depth 1
cd source-engine

On Linux:

dependencies: fontconfig, freetype2, OpenAL, SDL2, libbz2, libcurl, libjpeg, libpng, zlib

./waf configure -T debug
./waf build

On Linux for Android(Note: only Android NDK r10e is supported):

export ANDROID_NDK=/path/to/ndk
./waf configure -T debug --android=armeabi-v7a,4.9,21
./waf build

On Windows/MacOS: TODO(WAF is not configured for Windows/MacOS. Use VPC as temporary solution)