vphysics: fix saverestore

This commit is contained in:
nillerusr 2022-06-14 13:09:10 +03:00
parent b84ad64171
commit 94916a20ce
10 changed files with 300 additions and 122 deletions

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@ -110,7 +110,7 @@ DECLARE_FIELD_SIZE( FIELD_MODELNAME, sizeof(void*))
DECLARE_FIELD_SIZE( FIELD_SOUNDNAME, sizeof(void*))
DECLARE_FIELD_SIZE( FIELD_EHANDLE, sizeof(void*))
DECLARE_FIELD_SIZE( FIELD_CLASSPTR, sizeof(void*))
DECLARE_FIELD_SIZE( FIELD_EDICT, sizeof(int))
DECLARE_FIELD_SIZE( FIELD_EDICT, sizeof(void*))
DECLARE_FIELD_SIZE( FIELD_POSITION_VECTOR, 3 * sizeof(float))
DECLARE_FIELD_SIZE( FIELD_TIME, sizeof(float))
DECLARE_FIELD_SIZE( FIELD_TICK, sizeof(int))

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@ -525,6 +525,16 @@ typedef void * HINSTANCE;
#error
#endif
// !!! NOTE: if you get a compile error here, you are using VALIGNOF on an abstract type :NOTE !!!
#define VALIGNOF_PORTABLE( type ) ( sizeof( AlignOf_t<type> ) - sizeof( type ) )
#if defined( COMPILER_GCC ) || defined( COMPILER_MSVC )
#define VALIGNOF( type ) __alignof( type )
#define VALIGNOF_TEMPLATE_SAFE( type ) VALIGNOF_PORTABLE( type )
#else
#error "PORT: Code only tested with MSVC! Must validate with new compiler, and use built-in keyword if available."
#endif
// Pull in the /analyze code annotations.
#include "annotations.h"

View File

@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
@ -65,6 +65,8 @@ public:
// -----------------------------------------------------------------------------
void SetFreeOnDestruct( bool value ) { m_freeOnDestruct = value; }
// Debugging only!!!!
void GetLRUHandleList( CUtlVector< memhandle_t >& list );
void GetLockHandleList( CUtlVector< memhandle_t >& list );
@ -77,6 +79,7 @@ protected:
void *GetResource_NoLock( memhandle_t handle );
void *GetResource_NoLockNoLRUTouch( memhandle_t handle );
void *LockResource( memhandle_t handle );
void *LockResourceReturnCount( int *pCount, memhandle_t handle );
// NOTE: you must call this from the destructor of the derived class! (will assert otherwise)
void FreeAllLists() { FlushAll(); m_listsAreFreed = true; }
@ -123,7 +126,8 @@ protected:
unsigned short m_lockList;
unsigned short m_freeList;
unsigned short m_listsAreFreed : 1;
unsigned short m_unused : 15;
unsigned short m_freeOnDestruct : 1;
unsigned short m_unused : 14;
};
@ -139,7 +143,10 @@ public:
~CDataManager<STORAGE_TYPE, CREATE_PARAMS, LOCK_TYPE, MUTEX_TYPE>()
{
// NOTE: This must be called in all implementations of CDataManager
FreeAllLists();
if ( m_freeOnDestruct )
{
FreeAllLists();
}
}
// Use GetData() to translate pointer to LOCK_TYPE
@ -154,6 +161,17 @@ public:
return NULL;
}
LOCK_TYPE LockResourceReturnCount( int *pCount, memhandle_t hMem )
{
void *pLock = BaseClass::LockResourceReturnCount( pCount, hMem );
if ( pLock )
{
return StoragePointer(pLock)->GetData();
}
return NULL;
}
// Use GetData() to translate pointer to LOCK_TYPE
LOCK_TYPE GetResource_NoLock( memhandle_t hMem )
{
@ -181,8 +199,9 @@ public:
memhandle_t CreateResource( const CREATE_PARAMS &createParams, bool bCreateLocked = false )
{
BaseClass::EnsureCapacity(STORAGE_TYPE::EstimatedSize(createParams));
unsigned short memoryIndex = BaseClass::CreateHandle( bCreateLocked );
STORAGE_TYPE *pStore = STORAGE_TYPE::CreateResource( createParams );
AUTO_LOCK_( CDataManagerBase, *this );
unsigned short memoryIndex = BaseClass::CreateHandle( bCreateLocked );
return BaseClass::StoreResourceInHandle( memoryIndex, pStore, pStore->Size() );
}
@ -251,7 +270,7 @@ private:
inline unsigned short CDataManagerBase::FromHandle( memhandle_t handle )
{
uintp fullWord = (uintp)handle;
unsigned int fullWord = (unsigned int)reinterpret_cast<uintp>( handle );
unsigned short serial = fullWord>>16;
unsigned short index = fullWord & 0xFFFF;
index--;

View File

@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//===== Copyright 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
@ -30,27 +30,19 @@
typedef void (*MemoryPoolReportFunc_t)( PRINTF_FORMAT_STRING char const* pMsg, ... );
// Ways a memory pool can grow when it needs to make a new blob:
enum MemoryPoolGrowType_t
{
UTLMEMORYPOOL_GROW_NONE=0, // Don't allow new blobs.
UTLMEMORYPOOL_GROW_FAST=1, // New blob size is numElements * (i+1) (ie: the blocks it allocates
// get larger and larger each time it allocates one).
UTLMEMORYPOOL_GROW_SLOW=2 // New blob size is numElements.
};
class CUtlMemoryPool
{
public:
// !KLUDGE! For legacy code support, import the global enum into this scope
// Ways the memory pool can grow when it needs to make a new blob.
enum MemoryPoolGrowType_t
{
GROW_NONE=UTLMEMORYPOOL_GROW_NONE,
GROW_FAST=UTLMEMORYPOOL_GROW_FAST,
GROW_SLOW=UTLMEMORYPOOL_GROW_SLOW
GROW_NONE=0, // Don't allow new blobs.
GROW_FAST=1, // New blob size is numElements * (i+1) (ie: the blocks it allocates
// get larger and larger each time it allocates one).
GROW_SLOW=2 // New blob size is numElements.
};
CUtlMemoryPool( int blockSize, int numElements, int growMode = UTLMEMORYPOOL_GROW_FAST, const char *pszAllocOwner = NULL, int nAlignment = 0 );
CUtlMemoryPool( int blockSize, int numElements, int growMode = GROW_FAST, const char *pszAllocOwner = NULL, int nAlignment = 0 );
~CUtlMemoryPool();
void* Alloc(); // Allocate the element size you specified in the constructor.
@ -66,8 +58,12 @@ public:
static void SetErrorReportFunc( MemoryPoolReportFunc_t func );
// returns number of allocated blocks
int Count() { return m_BlocksAllocated; }
int PeakCount() { return m_PeakAlloc; }
int Count() const { return m_BlocksAllocated; }
int PeakCount() const { return m_PeakAlloc; }
int BlockSize() const { return m_BlockSize; }
int Size() const;
bool IsAllocationWithinPool( void *pMem ) const;
protected:
class CBlob
@ -89,14 +85,13 @@ protected:
int m_GrowMode; // GROW_ enum.
// Put m_BlocksAllocated in front of m_pHeadOfFreeList for better
// packing on 64-bit where pointers are 8-byte aligned.
int m_BlocksAllocated;
// FIXME: Change m_ppMemBlob into a growable array?
void *m_pHeadOfFreeList;
int m_PeakAlloc;
unsigned short m_nAlignment;
unsigned short m_NumBlobs;
// Group up pointers at the end of the class to avoid padding bloat
// FIXME: Change m_ppMemBlob into a growable array?
void *m_pHeadOfFreeList;
const char * m_pszAllocOwner;
// CBlob could be not a multiple of 4 bytes so stuff it at the end here to keep us otherwise aligned
CBlob m_BlobHead;
@ -106,13 +101,12 @@ protected:
//-----------------------------------------------------------------------------
//
// Multi-thread/Thread Safe Memory Class
//-----------------------------------------------------------------------------
class CMemoryPoolMT : public CUtlMemoryPool
{
public:
// MoeMod : add alignment
CMemoryPoolMT(int blockSize, int numElements, int growMode = UTLMEMORYPOOL_GROW_FAST, const char *pszAllocOwner = NULL, int nAlignment = 0) : CUtlMemoryPool( blockSize, numElements, growMode, pszAllocOwner, nAlignment) {}
CMemoryPoolMT( int blockSize, int numElements, int growMode = GROW_FAST, const char *pszAllocOwner = NULL, int nAlignment = 0) : CUtlMemoryPool( blockSize, numElements, growMode, pszAllocOwner, nAlignment ) {}
void* Alloc() { AUTO_LOCK( m_mutex ); return CUtlMemoryPool::Alloc(); }
@ -136,15 +130,8 @@ template< class T >
class CClassMemoryPool : public CUtlMemoryPool
{
public:
// MoeMod : bad default align here, should be alignof(T)
CClassMemoryPool(int numElements, int growMode = GROW_FAST, int nAlignment = alignof(T) ) :
CUtlMemoryPool( sizeof(T), numElements, growMode, MEM_ALLOC_CLASSNAME(T), nAlignment ) {
#ifdef PLATFORM_64BITS
COMPILE_TIME_ASSERT( sizeof(CUtlMemoryPool) == 64 );
#else
COMPILE_TIME_ASSERT( sizeof(CUtlMemoryPool) == 48 );
#endif
}
CClassMemoryPool(int numElements, int growMode = GROW_FAST, int nAlignment = 0 ) :
CUtlMemoryPool( sizeof(T), numElements, growMode, MEM_ALLOC_CLASSNAME(T), nAlignment ) {}
T* Alloc();
T* AllocZero();
@ -153,16 +140,15 @@ public:
void Clear();
};
//-----------------------------------------------------------------------------
// Specialized pool for aligned data management (e.g., Xbox cubemaps)
// Specialized pool for aligned data management (e.g., Xbox textures)
//-----------------------------------------------------------------------------
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, int COMPACT_THRESHOLD = 4 >
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, bool GROWMODE = false, int COMPACT_THRESHOLD = 4 >
class CAlignedMemPool
{
enum
{
BLOCK_SIZE = ALIGN_VALUE( ITEM_SIZE, ALIGNMENT ) > 8 ? ALIGN_VALUE( ITEM_SIZE, ALIGNMENT ) : 8
BLOCK_SIZE = COMPILETIME_MAX( ALIGN_VALUE( ITEM_SIZE, ALIGNMENT ), 8 ),
};
public:
@ -174,13 +160,13 @@ public:
static int __cdecl CompareChunk( void * const *ppLeft, void * const *ppRight );
void Compact();
int NumTotal() { return m_Chunks.Count() * ( CHUNK_SIZE / BLOCK_SIZE ); }
int NumAllocated() { return NumTotal() - m_nFree; }
int NumFree() { return m_nFree; }
int NumTotal() { AUTO_LOCK( m_mutex ); return m_Chunks.Count() * ( CHUNK_SIZE / BLOCK_SIZE ); }
int NumAllocated() { AUTO_LOCK( m_mutex ); return NumTotal() - m_nFree; }
int NumFree() { AUTO_LOCK( m_mutex ); return m_nFree; }
int BytesTotal() { return NumTotal() * BLOCK_SIZE; }
int BytesAllocated() { return NumAllocated() * BLOCK_SIZE; }
int BytesFree() { return NumFree() * BLOCK_SIZE; }
int BytesTotal() { AUTO_LOCK( m_mutex ); return NumTotal() * BLOCK_SIZE; }
int BytesAllocated() { AUTO_LOCK( m_mutex ); return NumAllocated() * BLOCK_SIZE; }
int BytesFree() { AUTO_LOCK( m_mutex ); return NumFree() * BLOCK_SIZE; }
int ItemSize() { return ITEM_SIZE; }
int BlockSize() { return BLOCK_SIZE; }
@ -197,7 +183,9 @@ private:
FreeBlock_t * m_pFirstFree;
int m_nFree;
CAllocator m_Allocator;
float m_TimeLastCompact;
double m_TimeLastCompact;
CThreadFastMutex m_mutex;
};
//-----------------------------------------------------------------------------
@ -228,7 +216,7 @@ public:
void Purge()
{
T *p;
T *p = NULL;
while ( m_AvailableObjects.PopItem( &p ) )
{
delete p;
@ -237,7 +225,7 @@ public:
T *GetObject( bool bCreateNewIfEmpty = bDefCreateNewIfEmpty )
{
T *p;
T *p = NULL;
if ( !m_AvailableObjects.PopItem( &p ) )
{
p = ( bCreateNewIfEmpty ) ? new T : NULL;
@ -255,6 +243,98 @@ private:
};
//-----------------------------------------------------------------------------
// Fixed budget pool with overflow to malloc
//-----------------------------------------------------------------------------
template <size_t PROVIDED_ITEM_SIZE, int ITEM_COUNT>
class CFixedBudgetMemoryPool
{
public:
CFixedBudgetMemoryPool()
{
m_pBase = m_pLimit = 0;
COMPILE_TIME_ASSERT( ITEM_SIZE % 4 == 0 );
}
bool Owns( void *p )
{
return ( p >= m_pBase && p < m_pLimit );
}
void *Alloc()
{
MEM_ALLOC_CREDIT_CLASS();
#ifndef USE_MEM_DEBUG
if ( !m_pBase )
{
LOCAL_THREAD_LOCK();
if ( !m_pBase )
{
byte *pMemory = m_pBase = (byte *)malloc( ITEM_COUNT * ITEM_SIZE );
m_pLimit = m_pBase + ( ITEM_COUNT * ITEM_SIZE );
for ( int i = 0; i < ITEM_COUNT; i++ )
{
m_freeList.Push( (TSLNodeBase_t *)pMemory );
pMemory += ITEM_SIZE;
}
}
}
void *p = m_freeList.Pop();
if ( p )
return p;
#endif
return malloc( ITEM_SIZE );
}
void Free( void *p )
{
#ifndef USE_MEM_DEBUG
if ( Owns( p ) )
m_freeList.Push( (TSLNodeBase_t *)p );
else
#endif
free( p );
}
void Clear()
{
#ifndef USE_MEM_DEBUG
if ( m_pBase )
{
free( m_pBase );
}
m_pBase = m_pLimit = 0;
Construct( &m_freeList );
#endif
}
bool IsEmpty()
{
#ifndef USE_MEM_DEBUG
if ( m_pBase && m_freeList.Count() != ITEM_COUNT )
return false;
#endif
return true;
}
enum
{
ITEM_SIZE = ALIGN_VALUE( PROVIDED_ITEM_SIZE, TSLIST_NODE_ALIGNMENT )
};
CTSListBase m_freeList;
byte *m_pBase;
byte *m_pLimit;
};
#define BIND_TO_FIXED_BUDGET_POOL( poolName ) \
inline void* operator new( size_t size ) { return poolName.Alloc(); } \
inline void* operator new( size_t size, int nBlockUse, const char *pFileName, int nLine ) { return poolName.Alloc(); } \
inline void operator delete( void* p ) { poolName.Free(p); } \
inline void operator delete( void* p, int nBlockUse, const char *pFileName, int nLine ) { poolName.Free(p); }
//-----------------------------------------------------------------------------
template< class T >
@ -263,7 +343,7 @@ inline T* CClassMemoryPool<T>::Alloc()
T *pRet;
{
MEM_ALLOC_CREDIT_(MEM_ALLOC_CLASSNAME(T));
MEM_ALLOC_CREDIT_CLASS();
pRet = (T*)CUtlMemoryPool::Alloc();
}
@ -280,7 +360,7 @@ inline T* CClassMemoryPool<T>::AllocZero()
T *pRet;
{
MEM_ALLOC_CREDIT_(MEM_ALLOC_CLASSNAME(T));
MEM_ALLOC_CREDIT_CLASS();
pRet = (T*)CUtlMemoryPool::AllocZero();
}
@ -305,7 +385,7 @@ inline void CClassMemoryPool<T>::Free(T *pMem)
template< class T >
inline void CClassMemoryPool<T>::Clear()
{
CUtlRBTree<void *> freeBlocks;
CUtlRBTree<void *, int> freeBlocks;
SetDefLessFunc( freeBlocks );
void *pCurFree = m_pHeadOfFreeList;
@ -317,9 +397,9 @@ inline void CClassMemoryPool<T>::Clear()
for( CBlob *pCur=m_BlobHead.m_pNext; pCur != &m_BlobHead; pCur=pCur->m_pNext )
{
// MoeMod : should realign to real data.
T *p = (T *)AlignValue( pCur->m_Data, m_nAlignment );
T *pLimit = (T *)(pCur->m_Data + pCur->m_NumBytes);
int nElements = pCur->m_NumBytes / this->m_BlockSize;
T *p = ( T * ) AlignValue( pCur->m_Data, this->m_nAlignment );
T *pLimit = p + nElements;
while ( p < pLimit )
{
if ( freeBlocks.Find( p ) == freeBlocks.InvalidIndex() )
@ -334,6 +414,9 @@ inline void CClassMemoryPool<T>::Clear()
}
//-----------------------------------------------------------------------------
// Macros that make it simple to make a class use a fixed-size allocator
// Put DECLARE_FIXEDSIZE_ALLOCATOR in the private section of a class,
@ -364,7 +447,7 @@ inline void CClassMemoryPool<T>::Clear()
static CMemoryPoolMT s_Allocator
#define DEFINE_FIXEDSIZE_ALLOCATOR_MT( _class, _initsize, _grow ) \
CMemoryPoolMT _class::s_Allocator(sizeof(_class), _initsize, _grow, #_class " pool", alignof(_class))
CMemoryPoolMT _class::s_Allocator(sizeof(_class), _initsize, _grow, #_class " pool")
//-----------------------------------------------------------------------------
// Macros that make it simple to make a class use a fixed-size allocator
@ -385,21 +468,30 @@ inline void CClassMemoryPool<T>::Clear()
CUtlMemoryPool* _class::s_pAllocator = _allocator
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, int COMPACT_THRESHOLD >
inline CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, COMPACT_THRESHOLD>::CAlignedMemPool()
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, bool GROWMODE, int COMPACT_THRESHOLD >
inline CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, GROWMODE, COMPACT_THRESHOLD>::CAlignedMemPool()
: m_pFirstFree( 0 ),
m_nFree( 0 ),
m_TimeLastCompact( 0 )
{
COMPILE_TIME_ASSERT( sizeof( FreeBlock_t ) >= BLOCK_SIZE );
COMPILE_TIME_ASSERT( ALIGN_VALUE( sizeof( FreeBlock_t ), ALIGNMENT ) == sizeof( FreeBlock_t ) );
// These COMPILE_TIME_ASSERT checks need to be in individual scopes to avoid build breaks
// on MacOS and Linux due to a gcc bug.
{ COMPILE_TIME_ASSERT( sizeof( FreeBlock_t ) >= BLOCK_SIZE ); }
{ COMPILE_TIME_ASSERT( ALIGN_VALUE( sizeof( FreeBlock_t ), ALIGNMENT ) == sizeof( FreeBlock_t ) ); }
}
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, int COMPACT_THRESHOLD >
inline void *CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, COMPACT_THRESHOLD>::Alloc()
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, bool GROWMODE, int COMPACT_THRESHOLD >
inline void *CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, GROWMODE, COMPACT_THRESHOLD>::Alloc()
{
AUTO_LOCK( m_mutex );
if ( !m_pFirstFree )
{
if ( !GROWMODE && m_Chunks.Count() )
{
return NULL;
}
FreeBlock_t *pNew = (FreeBlock_t *)m_Allocator.Alloc( CHUNK_SIZE );
Assert( (unsigned)pNew % ALIGNMENT == 0 );
m_Chunks.AddToTail( pNew );
@ -420,9 +512,11 @@ inline void *CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, COMPA
return p;
}
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, int COMPACT_THRESHOLD >
inline void CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, COMPACT_THRESHOLD>::Free( void *p )
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, bool GROWMODE, int COMPACT_THRESHOLD >
inline void CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, GROWMODE, COMPACT_THRESHOLD>::Free( void *p )
{
AUTO_LOCK( m_mutex );
// Insertion sort to encourage allocation clusters in chunks
FreeBlock_t *pFree = ((FreeBlock_t *)p);
FreeBlock_t *pCur = m_pFirstFree;
@ -448,9 +542,9 @@ inline void CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, COMPAC
if ( m_nFree >= ( CHUNK_SIZE / BLOCK_SIZE ) * COMPACT_THRESHOLD )
{
float time = Plat_FloatTime();
float compactTime = ( m_nFree >= ( CHUNK_SIZE / BLOCK_SIZE ) * COMPACT_THRESHOLD * 4 ) ? 15.0 : 30.0;
if ( m_TimeLastCompact > time || m_TimeLastCompact + compactTime < Plat_FloatTime() )
double time = Plat_FloatTime();
double compactTime = ( m_nFree >= ( CHUNK_SIZE / BLOCK_SIZE ) * COMPACT_THRESHOLD * 4 ) ? 15.0 : 30.0;
if ( m_TimeLastCompact > time || m_TimeLastCompact + compactTime < time )
{
Compact();
m_TimeLastCompact = time;
@ -458,14 +552,14 @@ inline void CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, COMPAC
}
}
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, int COMPACT_THRESHOLD >
inline int __cdecl CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, COMPACT_THRESHOLD>::CompareChunk( void * const *ppLeft, void * const *ppRight )
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, bool GROWMODE, int COMPACT_THRESHOLD >
inline int __cdecl CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, GROWMODE, COMPACT_THRESHOLD>::CompareChunk( void * const *ppLeft, void * const *ppRight )
{
return (int)(((uintp)*ppLeft) - ((uintp)*ppRight));
return static_cast<int>( (intp)*ppLeft - (intp)*ppRight );
}
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, int COMPACT_THRESHOLD >
inline void CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, COMPACT_THRESHOLD>::Compact()
template <int ITEM_SIZE, int ALIGNMENT, int CHUNK_SIZE, class CAllocator, bool GROWMODE, int COMPACT_THRESHOLD >
inline void CAlignedMemPool<ITEM_SIZE, ALIGNMENT, CHUNK_SIZE, CAllocator, GROWMODE, COMPACT_THRESHOLD>::Compact()
{
FreeBlock_t *pCur = m_pFirstFree;
FreeBlock_t *pPrev = NULL;

View File

@ -1,4 +1,4 @@
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
@ -9,8 +9,14 @@
#include "basetypes.h"
#include "datamanager.h"
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
DECLARE_POINTER_HANDLE( memhandle_t );
#define AUTO_LOCK_DM() AUTO_LOCK_( CDataManagerBase, *this )
CDataManagerBase::CDataManagerBase( unsigned int maxSize )
{
m_targetMemorySize = maxSize;
@ -19,11 +25,12 @@ CDataManagerBase::CDataManagerBase( unsigned int maxSize )
m_lockList = m_memoryLists.CreateList();
m_freeList = m_memoryLists.CreateList();
m_listsAreFreed = 0;
m_freeOnDestruct = 1;
}
CDataManagerBase::~CDataManagerBase()
{
Assert( m_listsAreFreed );
Assert( !m_freeOnDestruct || m_listsAreFreed );
}
void CDataManagerBase::NotifySizeChanged( memhandle_t handle, unsigned int oldSize, unsigned int newSize )
@ -43,7 +50,7 @@ unsigned int CDataManagerBase::FlushAllUnlocked()
Lock();
int nFlush = m_memoryLists.Count( m_lruList );
void **pScratch = (void **)_alloca( nFlush * sizeof(void *) );
void **pScratch = (void **)stackalloc( nFlush * sizeof(void *) );
CUtlVector<void *> destroyList( pScratch, nFlush );
unsigned nBytesInitial = MemUsed_Inline();
@ -80,7 +87,7 @@ unsigned int CDataManagerBase::FlushAll()
Lock();
int nFlush = m_memoryLists.Count( m_lruList ) + m_memoryLists.Count( m_lockList );
void **pScratch = (void **)_alloca( nFlush * sizeof(void *) );
void **pScratch = (void **) stackalloc( nFlush * sizeof(void *) );
CUtlVector<void *> destroyList( pScratch, nFlush );
unsigned result = MemUsed_Inline();
@ -120,8 +127,7 @@ unsigned int CDataManagerBase::FlushAll()
unsigned int CDataManagerBase::Purge( unsigned int nBytesToPurge )
{
unsigned int nTargetSize = MemUsed_Inline() - nBytesToPurge;
// Check for underflow
if ( MemUsed_Inline() < nBytesToPurge )
if ( nBytesToPurge > MemUsed_Inline() )
nTargetSize = 0;
unsigned int nImpliedCapacity = MemTotal_Inline() - nTargetSize;
return EnsureCapacity( nImpliedCapacity );
@ -151,8 +157,7 @@ void CDataManagerBase::DestroyResource( memhandle_t handle )
void *CDataManagerBase::LockResource( memhandle_t handle )
{
AUTO_LOCK( *this );
AUTO_LOCK_DM();
unsigned short memoryIndex = FromHandle(handle);
if ( memoryIndex != m_memoryLists.InvalidIndex() )
{
@ -169,9 +174,29 @@ void *CDataManagerBase::LockResource( memhandle_t handle )
return NULL;
}
void *CDataManagerBase::LockResourceReturnCount( int *pCount, memhandle_t handle )
{
AUTO_LOCK_DM();
unsigned short memoryIndex = FromHandle(handle);
if ( memoryIndex != m_memoryLists.InvalidIndex() )
{
if ( m_memoryLists[memoryIndex].lockCount == 0 )
{
m_memoryLists.Unlink( m_lruList, memoryIndex );
m_memoryLists.LinkToTail( m_lockList, memoryIndex );
}
Assert(m_memoryLists[memoryIndex].lockCount != (unsigned short)-1);
*pCount = ++m_memoryLists[memoryIndex].lockCount;
return m_memoryLists[memoryIndex].pStore;
}
*pCount = 0;
return NULL;
}
int CDataManagerBase::UnlockResource( memhandle_t handle )
{
AUTO_LOCK( *this );
AUTO_LOCK_DM();
unsigned short memoryIndex = FromHandle(handle);
if ( memoryIndex != m_memoryLists.InvalidIndex() )
{
@ -193,7 +218,7 @@ int CDataManagerBase::UnlockResource( memhandle_t handle )
void *CDataManagerBase::GetResource_NoLockNoLRUTouch( memhandle_t handle )
{
AUTO_LOCK( *this );
AUTO_LOCK_DM();
unsigned short memoryIndex = FromHandle(handle);
if ( memoryIndex != m_memoryLists.InvalidIndex() )
{
@ -205,7 +230,7 @@ void *CDataManagerBase::GetResource_NoLockNoLRUTouch( memhandle_t handle )
void *CDataManagerBase::GetResource_NoLock( memhandle_t handle )
{
AUTO_LOCK( *this );
AUTO_LOCK_DM();
unsigned short memoryIndex = FromHandle(handle);
if ( memoryIndex != m_memoryLists.InvalidIndex() )
{
@ -217,13 +242,13 @@ void *CDataManagerBase::GetResource_NoLock( memhandle_t handle )
void CDataManagerBase::TouchResource( memhandle_t handle )
{
AUTO_LOCK( *this );
AUTO_LOCK_DM();
TouchByIndex( FromHandle(handle) );
}
void CDataManagerBase::MarkAsStale( memhandle_t handle )
{
AUTO_LOCK( *this );
AUTO_LOCK_DM();
unsigned short memoryIndex = FromHandle(handle);
if ( memoryIndex != m_memoryLists.InvalidIndex() )
{
@ -237,7 +262,7 @@ void CDataManagerBase::MarkAsStale( memhandle_t handle )
int CDataManagerBase::BreakLock( memhandle_t handle )
{
AUTO_LOCK( *this );
AUTO_LOCK_DM();
unsigned short memoryIndex = FromHandle(handle);
if ( memoryIndex != m_memoryLists.InvalidIndex() && m_memoryLists[memoryIndex].lockCount )
{
@ -253,7 +278,7 @@ int CDataManagerBase::BreakLock( memhandle_t handle )
int CDataManagerBase::BreakAllLocks()
{
AUTO_LOCK( *this );
AUTO_LOCK_DM();
int nBroken = 0;
int node;
int nextNode;
@ -275,7 +300,7 @@ int CDataManagerBase::BreakAllLocks()
unsigned short CDataManagerBase::CreateHandle( bool bCreateLocked )
{
AUTO_LOCK( *this );
AUTO_LOCK_DM();
int memoryIndex = m_memoryLists.Head(m_freeList);
unsigned short list = ( bCreateLocked ) ? m_lockList : m_lruList;
if ( memoryIndex != m_memoryLists.InvalidIndex() )
@ -298,7 +323,7 @@ unsigned short CDataManagerBase::CreateHandle( bool bCreateLocked )
memhandle_t CDataManagerBase::StoreResourceInHandle( unsigned short memoryIndex, void *pStore, unsigned int realSize )
{
AUTO_LOCK( *this );
AUTO_LOCK_DM();
resource_lru_element_t &mem = m_memoryLists[memoryIndex];
mem.pStore = pStore;
m_memUsed += realSize;
@ -322,7 +347,7 @@ memhandle_t CDataManagerBase::ToHandle( unsigned short index )
unsigned int hiword = m_memoryLists.Element(index).serial;
hiword <<= 16;
index++;
return (memhandle_t)( hiword|index );
return reinterpret_cast< memhandle_t >( (uintp)( hiword|index ) );
}
unsigned int CDataManagerBase::TargetSize()

View File

@ -1,24 +1,23 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//===== Copyright 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#include "mempool.h"
#include "tier1/mempool.h"
#include <stdio.h>
#ifdef OSX
#include <malloc/malloc.h>
#else
#include <malloc.h>
#endif
#include <memory.h>
#include "tier0/dbg.h"
#include <ctype.h>
#include "tier1/strtools.h"
#ifndef _PS3
#include <malloc.h>
#endif
// Should be last include
#include "tier0/memdbgon.h"
MemoryPoolReportFunc_t CUtlMemoryPool::g_ReportFunc = 0;
//-----------------------------------------------------------------------------
@ -36,7 +35,7 @@ void CUtlMemoryPool::SetErrorReportFunc( MemoryPoolReportFunc_t func )
CUtlMemoryPool::CUtlMemoryPool( int blockSize, int numElements, int growMode, const char *pszAllocOwner, int nAlignment )
{
#ifdef _X360
if( numElements > 0 && growMode != UTLMEMORYPOOL_GROW_NONE )
if( numElements > 0 && growMode != GROW_NONE )
{
numElements = 1;
}
@ -100,18 +99,40 @@ void CUtlMemoryPool::Clear()
Init();
}
//-----------------------------------------------------------------------------
// Is an allocation within the pool?
//-----------------------------------------------------------------------------
bool CUtlMemoryPool::IsAllocationWithinPool( void *pMem ) const
{
for( CBlob *pCur = m_BlobHead.m_pNext; pCur != &m_BlobHead; pCur = pCur->m_pNext )
{
// Is the allocation within the blob?
if ( ( pMem < pCur->m_Data ) || ( pMem >= pCur->m_Data + pCur->m_NumBytes ) )
continue;
// Make sure the allocation is on a block boundary
intp pFirstAllocation = AlignValue( ( intp ) pCur->m_Data, m_nAlignment );
intp nOffset = (intp)pMem - pFirstAllocation;
return ( nOffset % m_BlockSize ) == 0;
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Reports memory leaks
//-----------------------------------------------------------------------------
void CUtlMemoryPool::ReportLeaks()
{
#ifdef _DEBUG
if (!g_ReportFunc)
return;
g_ReportFunc("Memory leak: mempool blocks left in memory: %d\n", m_BlocksAllocated);
#ifdef _DEBUG
// walk and destroy the free list so it doesn't intefere in the scan
while (m_pHeadOfFreeList != NULL)
{
@ -132,7 +153,7 @@ void CUtlMemoryPool::ReportLeaks()
while (scanPoint < scanEnd)
{
// search for and dump any strings
if ((unsigned)(*scanPoint + 1) <= 256 && isprint(*scanPoint))
if ((unsigned)(*scanPoint + 1) <= 256 && V_isprint(*scanPoint))
{
g_ReportFunc("%c", *scanPoint);
needSpace = true;
@ -161,18 +182,18 @@ void CUtlMemoryPool::AddNewBlob()
int sizeMultiplier;
if( m_GrowMode == UTLMEMORYPOOL_GROW_SLOW )
if( m_GrowMode == GROW_SLOW )
{
sizeMultiplier = 1;
}
else
{
if ( m_GrowMode == UTLMEMORYPOOL_GROW_NONE )
if ( m_GrowMode == GROW_NONE )
{
// Can only have one allocation when we're in this mode
if( m_NumBlobs != 0 )
{
Assert( !"CUtlMemoryPool::AddNewBlob: mode == UTLMEMORYPOOL_GROW_NONE" );
Assert( !"CUtlMemoryPool::AddNewBlob: mode == GROW_NONE" );
return;
}
}
@ -230,15 +251,15 @@ void *CUtlMemoryPool::Alloc( size_t amount )
{
void *returnBlock;
if ( amount > (unsigned int)m_BlockSize )
if ( amount > (size_t)m_BlockSize )
return NULL;
if( !m_pHeadOfFreeList )
if ( !m_pHeadOfFreeList )
{
// returning NULL is fine in UTLMEMORYPOOL_GROW_NONE
if( m_GrowMode == UTLMEMORYPOOL_GROW_NONE )
// returning NULL is fine in GROW_NONE
if ( m_GrowMode == GROW_NONE && m_NumBlobs > 0 )
{
//Assert( !"CUtlMemoryPool::Alloc: tried to make new blob with UTLMEMORYPOOL_GROW_NONE" );
//Assert( !"CUtlMemoryPool::Alloc: tried to make new blob with GROW_NONE" );
return NULL;
}
@ -246,14 +267,14 @@ void *CUtlMemoryPool::Alloc( size_t amount )
AddNewBlob();
// still failure, error out
if( !m_pHeadOfFreeList )
if ( !m_pHeadOfFreeList )
{
Assert( !"CUtlMemoryPool::Alloc: ran out of memory" );
return NULL;
}
}
m_BlocksAllocated++;
m_PeakAlloc = max(m_PeakAlloc, m_BlocksAllocated);
m_PeakAlloc = MAX(m_PeakAlloc, m_BlocksAllocated);
returnBlock = m_pHeadOfFreeList;
@ -272,7 +293,7 @@ void *CUtlMemoryPool::AllocZero( size_t amount )
void *mem = Alloc( amount );
if ( mem )
{
V_memset( mem, 0x00, amount );
V_memset( mem, 0x00, ( int )amount );
}
return mem;
}
@ -313,4 +334,14 @@ void CUtlMemoryPool::Free( void *memBlock )
m_pHeadOfFreeList = memBlock;
}
int CUtlMemoryPool::Size() const
{
uint32 size = 0;
for( CBlob *pCur=m_BlobHead.m_pNext; pCur != &m_BlobHead; pCur=pCur->m_pNext )
{
size += pCur->m_NumBytes;
}
return size;
}

View File

@ -443,7 +443,7 @@ CMeshInstance *CPhysCollideVirtualMesh::BuildLedges()
{
list.pHull = (byte *)m_pHull;
}
if ( list.triangleCount )
{
m_hMemory = g_MeshManager.CreateResource( list );
@ -532,7 +532,6 @@ CPhysCollide *CreateVirtualMesh( const virtualmeshparams_t &params )
void DestroyVirtualMesh( CPhysCollide *pMesh )
{
FlushFrameLocks();
delete pMesh;
}
@ -547,6 +546,7 @@ IVP_SurfaceManager_VirtualMesh::IVP_SurfaceManager_VirtualMesh( CPhysCollideVirt
IVP_SurfaceManager_VirtualMesh::~IVP_SurfaceManager_VirtualMesh()
{
FlushFrameLocks();
}
void IVP_SurfaceManager_VirtualMesh::add_reference_to_ledge(const IVP_Compact_Ledge *ledge)

View File

@ -209,7 +209,6 @@ void CVPhysPtrUtlVectorSaveRestoreOps::Restore( const SaveRestoreFieldInfo_t &fi
for ( int i = 0; i < nObjects; i++ )
{
void **ppElem = (void**)(&pUtlVector->Element(i));
pRestore->ReadData( (char *)ppElem, sizeof(void*), 0 );
int iNewVal = s_VPhysPtrMap.Find( *ppElem );

View File

@ -69,7 +69,7 @@ public:
void Restore( const SaveRestoreFieldInfo_t &fieldInfo, IRestore *pRestore );
private:
typedef CUtlVector<int> VPhysPtrVector;
typedef CUtlVector<intp> VPhysPtrVector;
};
extern CVPhysPtrUtlVectorSaveRestoreOps g_VPhysPtrUtlVectorSaveRestoreOps;

View File

@ -108,8 +108,8 @@ IKeyValuesSystem *KeyValuesSystem()
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CKeyValuesSystem::CKeyValuesSystem()
: m_HashItemMemPool(sizeof(hash_item_t), 64, UTLMEMORYPOOL_GROW_FAST, "CKeyValuesSystem::m_HashItemMemPool")
CKeyValuesSystem::CKeyValuesSystem()
: m_HashItemMemPool(sizeof(hash_item_t), 64, CUtlMemoryPool::GROW_FAST, "CKeyValuesSystem::m_HashItemMemPool")
, m_KeyValuesTrackingList(0, 0, MemoryLeakTrackerLessFunc)
, m_KeyValueCache( UtlStringLessFunc )
{