mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-21 21:56:50 +00:00
add wscipt files to build vphysics and game
This commit is contained in:
parent
b28176ff44
commit
598de9eb49
53
choreoobjects/wscript
Executable file
53
choreoobjects/wscript
Executable file
@ -0,0 +1,53 @@
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#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'choreoobjects'
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def options(opt):
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# stub
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return
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def configure(conf):
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return
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def build(bld):
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source = [
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'../game/shared/choreoactor.cpp',
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'../game/shared/choreochannel.cpp',
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'../game/shared/choreoevent.cpp',
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'../game/shared/choreoscene.cpp',
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'../game/shared/sceneimage.cpp'
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]
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includes = [
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'.',
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'../game/shared',
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'../utils/common',
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'../public/tier0',
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'../public/tier1',
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'../public',
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'../common'
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]
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defines = []
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libs = []
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install_path = bld.env.PREFIX
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bld.stlib(
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source = source,
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target = PROJECT_NAME,
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name = PROJECT_NAME,
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features = 'c cxx',
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includes = includes,
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defines = defines,
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use = libs,
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subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = bld.get_taskgen_count()
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)
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@ -20,6 +20,7 @@ struct studiohdr_t;
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#include <tier0/dbg.h>
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#include <tier1/strtools.h>
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#include <tier1/fmtstr.h>
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#include <vstdlib/random.h>
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#include <utlvector.h>
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576
game/client/wscript
Executable file
576
game/client/wscript
Executable file
@ -0,0 +1,576 @@
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#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'client'
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def options(opt):
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# stub
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return
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def configure(conf):
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conf.env.append_unique('DEFINES',[
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'NO_STRING_T',
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'CLIENT_DLL',
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'VECTOR',
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'VERSION_SAFE_STEAM_API_INTERFACES',
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'strncpy=use_Q_strncpy_instead',
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'strncpy=use_Q_strncpy_instead',
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'USE_WEBM_FOR_REPLAY', # LINUXALL
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'HL2_CLIENT_DLL'
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])
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def build(bld):
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source = [
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#'replay/replayyoutubeapi_key_sdk.cpp', [$SOURCESDK]
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'game_controls/slideshowpanel.cpp',
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'../../common/movieobjects/timeutils.cpp',
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'hl2/C_Func_Monitor.cpp',
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'geiger.cpp',
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'history_resource.cpp',
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'hud_weapon.cpp',
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'train.cpp',
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'../shared/weapon_parse_default.cpp',
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'../shared/achievement_saverestore.cpp',
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'../shared/achievementmgr.cpp',
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'../shared/achievements_hlx.cpp',
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'achievement_notification_panel.cpp',
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'../shared/activitylist.cpp',
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'alphamaterialproxy.cpp',
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'../shared/ammodef.cpp',
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'animatedentitytextureproxy.cpp',
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'animatedoffsettextureproxy.cpp',
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'animatedtextureproxy.cpp',
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'AnimateSpecificTextureProxy.cpp',
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'../shared/animation.cpp',
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'../shared/base_playeranimstate.cpp',
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'../shared/baseachievement.cpp',
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'baseanimatedtextureproxy.cpp',
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'baseclientrendertargets.cpp',
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'../shared/basecombatcharacter_shared.cpp',
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'../shared/basecombatweapon_shared.cpp',
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'../shared/baseentity_shared.cpp',
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'../shared/basegrenade_shared.cpp',
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'../shared/baseparticleentity.cpp',
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'../shared/baseplayer_shared.cpp',
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'../shared/baseprojectile.cpp',
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'../shared/baseviewmodel_shared.cpp',
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'beamdraw.cpp',
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'../shared/beam_shared.cpp',
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'../../public/bone_accessor.cpp',
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'bone_merge_cache.cpp',
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'c_ai_basehumanoid.cpp',
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'c_ai_basenpc.cpp',
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'c_baseanimating.cpp',
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'c_baseanimatingoverlay.cpp',
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'c_basecombatcharacter.cpp',
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'c_basecombatweapon.cpp',
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'c_basedoor.cpp',
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'c_baseentity.cpp',
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'c_baseflex.cpp',
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'c_baseplayer.cpp',
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'c_baseviewmodel.cpp',
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'c_breakableprop.cpp',
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'c_colorcorrection.cpp',
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'c_colorcorrectionvolume.cpp',
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'c_dynamiclight.cpp',
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'c_entitydissolve.cpp',
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'c_entityparticletrail.cpp',
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'c_env_fog_controller.cpp',
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'c_env_particlescript.cpp',
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'c_env_projectedtexture.cpp',
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'c_env_screenoverlay.cpp',
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'c_env_tonemap_controller.cpp',
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'c_fire_smoke.cpp',
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'c_fish.cpp',
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'c_func_areaportalwindow.cpp',
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'c_func_breakablesurf.cpp',
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'c_func_conveyor.cpp',
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'c_func_dust.cpp',
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'c_func_lod.cpp',
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'c_func_occluder.cpp',
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'c_func_reflective_glass.cpp',
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'c_func_rotating.cpp',
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'c_func_smokevolume.cpp',
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'c_func_tracktrain.cpp',
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'c_gib.cpp',
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'c_hairball.cpp',
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'c_info_overlay_accessor.cpp',
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'c_lightglow.cpp',
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'C_MaterialModifyControl.cpp',
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'c_particle_system.cpp',
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'c_physbox.cpp',
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'c_physicsprop.cpp',
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'c_physmagnet.cpp',
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'c_pixel_visibility.cpp',
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'c_plasma.cpp',
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'c_playerresource.cpp',
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'c_point_camera.cpp',
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'c_point_commentary_node.cpp',
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'c_props.cpp',
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'c_ragdoll_manager.cpp',
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'c_rope.cpp',
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'c_rumble.cpp',
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'c_sceneentity.cpp',
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'c_shadowcontrol.cpp',
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'c_slideshow_display.cpp',
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'c_soundscape.cpp',
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'c_spotlight_end.cpp',
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'c_sprite.cpp',
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'c_sprite_perfmonitor.cpp',
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'c_sun.cpp',
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'c_team.cpp',
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'c_tesla.cpp',
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'c_test_proxytoggle.cpp',
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'c_user_message_register.cpp',
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'c_vehicle_choreo_generic.cpp',
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'c_vehicle_jeep.cpp',
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'c_vguiscreen.cpp',
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'hl2/c_waterbullet.cpp',
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'hl2/hud_autoaim.cpp',
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'C_WaterLODControl.cpp',
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'c_world.cpp',
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'../shared/cam_thirdperson.cpp',
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'camomaterialproxy.cpp',
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'cdll_client_int.cpp',
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'cdll_bounded_cvars.cpp',
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'cdll_util.cpp',
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'cl_mat_stub.cpp',
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'classmap.cpp',
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'client_factorylist.cpp',
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'client_thinklist.cpp',
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'client_virtualreality.cpp',
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'clienteffectprecachesystem.cpp',
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'cliententitylist.cpp',
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'clientleafsystem.cpp',
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'clientmode_shared.cpp',
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'clientshadowmgr.cpp',
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'clientsideeffects.cpp',
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'clientsideeffects_test.cpp',
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'clientsteamcontext.cpp',
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'colorcorrectionmgr.cpp',
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'commentary_modelviewer.cpp',
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'../shared/collisionproperty.cpp',
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'../shared/death_pose.cpp',
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'../shared/debugoverlay_shared.cpp',
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'../shared/decals.cpp',
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'detailobjectsystem.cpp',
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'dummyproxy.cpp',
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'../shared/effect_dispatch_data.cpp',
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'EffectsClient.cpp',
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'../shared/ehandle.cpp',
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'../shared/entitylist_base.cpp',
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'entityoriginmaterialproxy.cpp',
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'../shared/EntityParticleTrail_Shared.cpp',
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'../shared/env_detail_controller.cpp',
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'../shared/env_wind_shared.cpp',
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'../shared/eventlist.cpp',
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'flashlighteffect.cpp',
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'../shared/func_ladder.cpp',
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'functionproxy.cpp',
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'fx_blood.cpp',
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'fx_cube.cpp',
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'fx_explosion.cpp',
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'fx_fleck.cpp',
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'fx_impact.cpp',
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'fx_interpvalue.cpp',
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'fx_quad.cpp',
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'fx_shelleject.cpp',
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'fx_staticline.cpp',
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'fx_tracer.cpp',
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'fx_trail.cpp',
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'fx_water.cpp',
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'../shared/gamemovement.cpp',
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'../shared/gamerules.cpp',
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'../shared/gamerules_register.cpp',
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'../shared/GameStats.cpp',
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'../shared/gamestringpool.cpp',
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'gametrace_client.cpp',
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'../shared/gamevars_shared.cpp',
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'glow_outline_effect.cpp',
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'glow_overlay.cpp',
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'../shared/hintmessage.cpp',
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'../shared/hintsystem.cpp',
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'hltvcamera.cpp',
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'hud.cpp',
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'hud_animationinfo.cpp',
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'hud_basechat.cpp',
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'hud_basetimer.cpp',
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'hud_bitmapnumericdisplay.cpp',
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'hud_closecaption.cpp',
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'hud_crosshair.cpp',
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'hud_element_helper.cpp',
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'hl2/hud_filmdemo.cpp',
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'hl2/hud_hdrdemo.cpp',
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'hud_hintdisplay.cpp',
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'hud_msg.cpp',
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'hud_numericdisplay.cpp',
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'hud_pdump.cpp',
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'hud_redraw.cpp',
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'hud_vehicle.cpp',
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'../shared/igamesystem.cpp',
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'in_camera.cpp',
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'in_joystick.cpp',
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'in_main.cpp',
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'in_steamcontroller.cpp',
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'initializer.cpp',
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'interpolatedvar.cpp',
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'IsNPCProxy.cpp',
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'lampbeamproxy.cpp',
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'lamphaloproxy.cpp',
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'../shared/mapentities_shared.cpp',
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'mathproxy.cpp',
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'matrixproxy.cpp',
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'menu.cpp',
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'message.cpp',
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'movehelper_client.cpp',
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'../shared/movevars_shared.cpp',
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'../shared/multiplay_gamerules.cpp',
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'../shared/obstacle_pushaway.cpp',
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'panelmetaclassmgr.cpp',
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'particle_collision.cpp',
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'particle_litsmokeemitter.cpp',
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'../shared/particle_parse.cpp',
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'../shared/particle_property.cpp',
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'particle_proxies.cpp',
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'particle_simple3d.cpp',
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'particlemgr.cpp',
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'particles_attractor.cpp',
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'particles_ez.cpp',
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'particles_localspace.cpp',
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'particles_new.cpp',
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'particles_simple.cpp',
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'../shared/particlesystemquery.cpp',
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'perfvisualbenchmark.cpp',
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'physics.cpp',
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'physics_main_client.cpp',
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'../shared/physics_main_shared.cpp',
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'../shared/physics_saverestore.cpp',
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'../shared/physics_shared.cpp',
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'physpropclientside.cpp',
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'playerandobjectenumerator.cpp',
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'playerspawncache.cpp',
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'../shared/point_bonusmaps_accessor.cpp',
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'../shared/point_posecontroller.cpp',
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'../shared/precache_register.cpp',
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'../shared/predictableid.cpp',
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'prediction.cpp',
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'../shared/predictioncopy.cpp',
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'../shared/props_shared.cpp',
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'proxyentity.cpp',
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'ProxyHealth.cpp',
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'proxyplayer.cpp',
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'proxypupil.cpp',
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'ragdoll.cpp',
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'../shared/ragdoll_shared.cpp',
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'recvproxy.cpp',
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'basepresence.cpp', #[$WIN32||$POSIX]
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#'basepresence_xbox.cpp', [$X360]
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'../shared/rope_helpers.cpp',
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'../shared/saverestore.cpp',
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'../shared/sceneentity_shared.cpp',
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'ScreenSpaceEffects.cpp',
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'../shared/sequence_Transitioner.cpp',
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'simple_keys.cpp',
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'../shared/simtimer.cpp',
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'../shared/singleplay_gamerules.cpp',
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'../shared/SoundEmitterSystem.cpp',
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'../shared/soundenvelope.cpp',
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'../../public/SoundParametersInternal.cpp',
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'splinepatch.cpp',
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'../shared/Sprite.cpp',
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'spritemodel.cpp',
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'../shared/SpriteTrail.cpp',
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'../shared/studio_shared.cpp',
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'studio_stats.cpp',
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'../shared/takedamageinfo.cpp',
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'../shared/teamplay_gamerules.cpp',
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'../shared/teamplayroundbased_gamerules.cpp',
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'../shared/test_ehandle.cpp',
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'text_message.cpp',
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'texturescrollmaterialproxy.cpp',
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'timematerialproxy.cpp',
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'toggletextureproxy.cpp',
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'../shared/usercmd.cpp',
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'../shared/usermessages.cpp',
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'../shared/util_shared.cpp',
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'../shared/vehicle_viewblend_shared.cpp',
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'vgui_avatarimage.cpp',
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'vgui_basepanel.cpp',
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'vgui_bitmapbutton.cpp',
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'vgui_bitmapimage.cpp',
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'vgui_bitmappanel.cpp',
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'vgui_schemevisualizer.cpp',
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'vgui_centerstringpanel.cpp',
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'vgui_consolepanel.cpp',
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'vgui_debugoverlaypanel.cpp',
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'vgui_fpspanel.cpp',
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'vgui_game_viewport.cpp',
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'vgui_grid.cpp',
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'vgui_int.cpp',
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'vgui_loadingdiscpanel.cpp',
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'vgui_messagechars.cpp',
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'vgui_netgraphpanel.cpp',
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'vgui_slideshow_display_screen.cpp',
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'view.cpp',
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'view_beams.cpp',
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'view_effects.cpp',
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'view_scene.cpp',
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'viewangleanim.cpp',
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'ViewConeImage.cpp',
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'viewdebug.cpp',
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'viewpostprocess.cpp',
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'viewrender.cpp',
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'../shared/voice_banmgr.cpp',
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'../shared/voice_status.cpp',
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'warp_overlay.cpp',
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'WaterLODMaterialProxy.cpp',
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'../shared/weapon_parse.cpp',
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'weapon_selection.cpp',
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'weapons_resource.cpp',
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'WorldDimsProxy.cpp',
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'vgui_video.cpp',
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'vgui_video_player.cpp',
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'../shared/mp_shareddefs.cpp',
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'../client/c_vote_controller.cpp',
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'../../public/haptics/haptic_msgs.cpp', #[!$X360]
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#'../../public/haptics/haptic_utils.cpp', [$WIN32&&!$X360]
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'sixense/in_sixense.cpp',
|
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'sixense/in_sixense_gesture_bindings.cpp',
|
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'../shared/sixense/sixense_convars.cpp',
|
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'../../public/bone_setup.cpp',
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'../../public/posedebugger.cpp',
|
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'../../public/client_class.cpp',
|
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'../../common/compiledcaptionswap.cpp',
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'../../public/collisionutils.cpp',
|
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'../../public/crtmemdebug.cpp',
|
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'../../public/dt_recv.cpp',
|
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'../../public/dt_utlvector_common.cpp',
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'../../public/dt_utlvector_recv.cpp',
|
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'../../public/filesystem_helpers.cpp',
|
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'../../public/interpolatortypes.cpp',
|
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'../shared/interval.cpp',
|
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'../../common/language.cpp',
|
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'../../public/networkvar.cpp',
|
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'../../common/randoverride.cpp',
|
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'../../common/steamid.cpp',
|
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'../../public/rope_physics.cpp',
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'../../public/scratchpad3d.cpp',
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'../../public/ScratchPadUtils.cpp',
|
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'../../public/sentence.cpp',
|
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'../shared/sheetsimulator.cpp',
|
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'../../public/simple_physics.cpp',
|
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'../../public/stringregistry.cpp',
|
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'../../public/studio.cpp',
|
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'../../public/vallocator.cpp',
|
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'../../public/vgui_controls/vgui_controls.cpp',
|
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'../../public/jigglebones.cpp',
|
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'hud_lcd.cpp',
|
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'in_mouse.cpp',
|
||||
'mumble.cpp',
|
||||
'../../public/renamed_recvtable_compat.cpp',
|
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'rendertexture.cpp',
|
||||
'c_basetempentity.cpp',
|
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'c_effects.cpp',
|
||||
'c_impact_effects.cpp',
|
||||
'c_movie_explosion.cpp',
|
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'c_particle_fire.cpp',
|
||||
'c_particle_smokegrenade.cpp',
|
||||
'c_prop_vehicle.cpp',
|
||||
'c_recipientfilter.cpp',
|
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'c_smoke_trail.cpp',
|
||||
'c_smokestack.cpp',
|
||||
'c_steamjet.cpp',
|
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'c_stickybolt.cpp',
|
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'c_te.cpp',
|
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'c_te_armorricochet.cpp',
|
||||
'c_te_basebeam.cpp',
|
||||
'c_te_beamentpoint.cpp',
|
||||
'c_te_beaments.cpp',
|
||||
'c_te_beamfollow.cpp',
|
||||
'c_te_beamlaser.cpp',
|
||||
'c_te_beampoints.cpp',
|
||||
'c_te_beamring.cpp',
|
||||
'c_te_beamringpoint.cpp',
|
||||
'c_te_beamspline.cpp',
|
||||
'c_te_bloodsprite.cpp',
|
||||
'c_te_bloodstream.cpp',
|
||||
'c_te_breakmodel.cpp',
|
||||
'c_te_bspdecal.cpp',
|
||||
'c_te_bubbles.cpp',
|
||||
'c_te_bubbletrail.cpp',
|
||||
'c_te_clientprojectile.cpp',
|
||||
'c_te_decal.cpp',
|
||||
'c_te_dynamiclight.cpp',
|
||||
'c_te_effect_dispatch.cpp',
|
||||
'c_te_energysplash.cpp',
|
||||
'c_te_explosion.cpp',
|
||||
'c_te_fizz.cpp',
|
||||
'c_te_footprint.cpp',
|
||||
'c_te_glassshatter.cpp',
|
||||
'c_te_glowsprite.cpp',
|
||||
'c_te_impact.cpp',
|
||||
'c_te_killplayerattachments.cpp',
|
||||
'c_te_largefunnel.cpp',
|
||||
'c_te_legacytempents.cpp',
|
||||
'c_te_muzzleflash.cpp',
|
||||
'c_te_particlesystem.cpp',
|
||||
'c_te_physicsprop.cpp',
|
||||
'c_te_playerdecal.cpp',
|
||||
'c_te_projecteddecal.cpp',
|
||||
'c_te_showline.cpp',
|
||||
'c_te_smoke.cpp',
|
||||
'c_te_sparks.cpp',
|
||||
'c_te_sprite.cpp',
|
||||
'c_te_spritespray.cpp',
|
||||
'c_te_worlddecal.cpp',
|
||||
'c_testtraceline.cpp',
|
||||
'c_tracer.cpp',
|
||||
'fx.cpp',
|
||||
'fx_discreetline.cpp',
|
||||
'fx_envelope.cpp',
|
||||
'fx_line.cpp',
|
||||
'fx_sparks.cpp',
|
||||
'particlesphererenderer.cpp',
|
||||
'smoke_fog_overlay.cpp',
|
||||
'game_controls/baseviewport.cpp',
|
||||
'game_controls/basemodelpanel.cpp',
|
||||
'game_controls/basemodel_panel.cpp',
|
||||
'game_controls/ClientScoreBoardDialog.cpp',
|
||||
'game_controls/commandmenu.cpp',
|
||||
'game_controls/intromenu.cpp',
|
||||
'game_controls/MapOverview.cpp',
|
||||
'game_controls/NavProgress.cpp',
|
||||
'game_controls/SpectatorGUI.cpp',
|
||||
'game_controls/teammenu.cpp',
|
||||
'game_controls/vguitextwindow.cpp',
|
||||
'game_controls/IconPanel.cpp',
|
||||
'mp3player.cpp',
|
||||
'../../public/tools/bonelist.cpp',
|
||||
'entity_client_tools.cpp',
|
||||
'toolframework_client.cpp',
|
||||
'hud_chat.cpp',
|
||||
'c_team_objectiveresource.cpp',
|
||||
'../shared/hl2/basehlcombatweapon_shared.cpp',
|
||||
'../shared/hl2/achievements_hl2.cpp',
|
||||
'hl2/c_antlion_dust.cpp',
|
||||
'hl2/c_ar2_explosion.cpp',
|
||||
'hl2/c_barnacle.cpp',
|
||||
'hl2/c_barney.cpp',
|
||||
'hl2/c_basehelicopter.cpp',
|
||||
'hl2/c_basehlcombatweapon.cpp',
|
||||
'hl2/c_basehlplayer.cpp',
|
||||
'hl2/c_citadel_effects.cpp',
|
||||
'hl2/c_corpse.cpp',
|
||||
'hl2/c_env_alyxtemp.cpp',
|
||||
'hl2/c_env_headcrabcanister.cpp',
|
||||
'hl2/c_env_starfield.cpp',
|
||||
'hl2/c_func_tankmortar.cpp',
|
||||
'hl2/c_hl2_playerlocaldata.cpp',
|
||||
'hl2/c_info_teleporter_countdown.cpp',
|
||||
'hl2/c_npc_antlionguard.cpp',
|
||||
'hl2/c_npc_combinegunship.cpp',
|
||||
'hl2/c_npc_manhack.cpp',
|
||||
'hl2/c_npc_rollermine.cpp',
|
||||
'hl2/c_plasma_beam_node.cpp',
|
||||
'hl2/c_prop_combine_ball.cpp',
|
||||
'hl2/c_rotorwash.cpp',
|
||||
'hl2/c_script_intro.cpp',
|
||||
'../shared/script_intro_shared.cpp',
|
||||
'hl2/c_strider.cpp',
|
||||
'hl2/c_te_concussiveexplosion.cpp',
|
||||
'hl2/c_te_flare.cpp',
|
||||
'hl2/c_thumper_dust.cpp',
|
||||
'hl2/c_vehicle_airboat.cpp',
|
||||
'hl2/c_vehicle_cannon.cpp',
|
||||
'hl2/c_vehicle_crane.cpp',
|
||||
'hl2/c_vehicle_prisoner_pod.cpp',
|
||||
'hl2/c_weapon__stubs_hl2.cpp',
|
||||
'hl2/c_weapon_crossbow.cpp',
|
||||
'hl2/c_weapon_physcannon.cpp',
|
||||
'hl2/c_weapon_stunstick.cpp',
|
||||
'hl2/clientmode_hlnormal.cpp',
|
||||
'death.cpp',
|
||||
'../shared/hl2/env_headcrabcanister_shared.cpp',
|
||||
'hl2/fx_antlion.cpp',
|
||||
'hl2/fx_bugbait.cpp',
|
||||
'hl2/fx_hl2_impacts.cpp',
|
||||
'hl2/fx_hl2_tracers.cpp',
|
||||
'hl2/hl2_clientmode.cpp',
|
||||
'../shared/hl2/hl2_gamerules.cpp',
|
||||
'../shared/hl2/hl2_usermessages.cpp',
|
||||
'../shared/hl2/hl_gamemovement.cpp',
|
||||
'hl2/hl_in_main.cpp',
|
||||
'hl2/hl_prediction.cpp',
|
||||
'hl2/hud_ammo.cpp',
|
||||
'hl2/hud_battery.cpp',
|
||||
'hl2/hud_blood.cpp',
|
||||
'hl2/hud_credits.cpp',
|
||||
'hl2/hud_damageindicator.cpp',
|
||||
'hl2/hud_flashlight.cpp',
|
||||
'hl2/hud_health.cpp',
|
||||
'hl2/hud_poisondamageindicator.cpp',
|
||||
'hud_posture.cpp',
|
||||
'hl2/hud_quickinfo.cpp',
|
||||
'hud_squadstatus.cpp',
|
||||
'hl2/hud_suitpower.cpp',
|
||||
'hl2/hud_weaponselection.cpp',
|
||||
'hl2/hud_zoom.cpp',
|
||||
'hl2/shieldproxy.cpp',
|
||||
'hl2/vgui_rootpanel_hl2.cpp',
|
||||
'episodic/c_vort_charge_token.cpp'
|
||||
]
|
||||
|
||||
includes = [
|
||||
'.',
|
||||
'game_controls',
|
||||
'hl2',
|
||||
'hl2/elements',
|
||||
'../shared/hl2',
|
||||
'../../common',
|
||||
'../../public',
|
||||
'../../public/tier0',
|
||||
'../../public/tier1',
|
||||
'../../vgui2/include',
|
||||
'../../vgui2/controls',
|
||||
'../shared'
|
||||
]
|
||||
|
||||
defines = []
|
||||
|
||||
libs = [
|
||||
'tier0',
|
||||
'particles',
|
||||
'dmxloader',
|
||||
'vgui_controls',
|
||||
'matsys_controls',
|
||||
'tier1',
|
||||
'tier2',
|
||||
'tier3',
|
||||
'mathlib',
|
||||
'vstdlib',
|
||||
'choreoobjects',
|
||||
'steam_api',
|
||||
'bitmap',
|
||||
'vtf',
|
||||
'RT'
|
||||
]
|
||||
|
||||
install_path = bld.env.PREFIX
|
||||
|
||||
bld.shlib(
|
||||
source = source,
|
||||
target = PROJECT_NAME,
|
||||
name = PROJECT_NAME,
|
||||
features = 'c cxx',
|
||||
includes = includes,
|
||||
defines = defines,
|
||||
use = libs,
|
||||
install_path = install_path,
|
||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||
idx = bld.get_taskgen_count()
|
||||
)
|
||||
|
618
game/server/wscript
Executable file
618
game/server/wscript
Executable file
@ -0,0 +1,618 @@
|
||||
#! /usr/bin/env python
|
||||
# encoding: utf-8
|
||||
|
||||
from waflib import Utils
|
||||
import os
|
||||
|
||||
top = '.'
|
||||
PROJECT_NAME = 'server'
|
||||
|
||||
def options(opt):
|
||||
# stub
|
||||
return
|
||||
|
||||
def configure(conf):
|
||||
conf.env.append_unique('DEFINES', [
|
||||
'GAME_DLL',
|
||||
'VECTOR',
|
||||
'VERSION_SAFE_STEAM_API_INTERFACES',
|
||||
'PROTECTED_THINGS_ENABLE'
|
||||
'sprintf=use_Q_snprintf_instead_of_sprintf',
|
||||
'strncpy=use_Q_strncpy_instead',
|
||||
'_snprintf=use_Q_snprintf_instead',
|
||||
'HL2_DLL',
|
||||
'USES_SAVERESTORE'
|
||||
])
|
||||
|
||||
def build(bld):
|
||||
print(bld)
|
||||
source = [
|
||||
'../shared/achievement_saverestore.cpp',
|
||||
'../shared/achievementmgr.cpp',
|
||||
'../shared/achievements_hlx.cpp',
|
||||
'../shared/activitylist.cpp',
|
||||
'ai_activity.cpp',
|
||||
'ai_baseactor.cpp',
|
||||
'ai_basehumanoid.cpp',
|
||||
'ai_basenpc.cpp',
|
||||
'ai_basenpc_flyer.cpp',
|
||||
'ai_basenpc_flyer_new.cpp',
|
||||
'ai_basenpc_movement.cpp',
|
||||
'ai_basenpc_physicsflyer.cpp',
|
||||
'ai_basenpc_schedule.cpp',
|
||||
'ai_basenpc_squad.cpp',
|
||||
'ai_behavior.cpp',
|
||||
'ai_behavior_assault.cpp',
|
||||
'ai_behavior_fear.cpp',
|
||||
'ai_behavior_follow.cpp',
|
||||
'ai_behavior_lead.cpp',
|
||||
'ai_behavior_rappel.cpp',
|
||||
'ai_behavior_standoff.cpp',
|
||||
'ai_blended_movement.cpp',
|
||||
'ai_concommands.cpp',
|
||||
'ai_condition.cpp',
|
||||
'AI_Criteria.cpp',
|
||||
'ai_default.cpp',
|
||||
'ai_dynamiclink.cpp',
|
||||
'ai_event.cpp',
|
||||
'ai_goalentity.cpp',
|
||||
'ai_hint.cpp',
|
||||
'ai_hull.cpp',
|
||||
'ai_initutils.cpp',
|
||||
'AI_Interest_Target.cpp',
|
||||
'ai_link.cpp',
|
||||
'ai_localnavigator.cpp',
|
||||
'ai_looktarget.cpp',
|
||||
'ai_memory.cpp',
|
||||
'ai_motor.cpp',
|
||||
'ai_moveprobe.cpp',
|
||||
'ai_moveshoot.cpp',
|
||||
'ai_movesolver.cpp',
|
||||
'ai_namespaces.cpp',
|
||||
'ai_navigator.cpp',
|
||||
'ai_network.cpp',
|
||||
'ai_networkmanager.cpp',
|
||||
'ai_node.cpp',
|
||||
'ai_pathfinder.cpp',
|
||||
'ai_planesolver.cpp',
|
||||
'ai_playerally.cpp',
|
||||
'AI_ResponseSystem.cpp',
|
||||
'ai_route.cpp',
|
||||
'ai_saverestore.cpp',
|
||||
'ai_schedule.cpp',
|
||||
'ai_scriptconditions.cpp',
|
||||
'ai_senses.cpp',
|
||||
'ai_sentence.cpp',
|
||||
'ai_speech.cpp',
|
||||
'ai_speechfilter.cpp',
|
||||
'ai_squad.cpp',
|
||||
'ai_squadslot.cpp',
|
||||
'ai_tacticalservices.cpp',
|
||||
'ai_task.cpp',
|
||||
'ai_trackpather.cpp',
|
||||
'ai_utils.cpp',
|
||||
'ai_waypoint.cpp',
|
||||
'../shared/ammodef.cpp',
|
||||
'../shared/animation.cpp',
|
||||
'../shared/base_playeranimstate.cpp',
|
||||
'base_transmit_proxy.cpp',
|
||||
'../shared/baseachievement.cpp',
|
||||
'baseanimating.cpp',
|
||||
'BaseAnimatingOverlay.cpp',
|
||||
'basecombatcharacter.cpp',
|
||||
'../shared/basecombatcharacter_shared.cpp',
|
||||
'basecombatweapon.cpp',
|
||||
'../shared/basecombatweapon_shared.cpp',
|
||||
'baseentity.cpp',
|
||||
'../shared/baseentity_shared.cpp',
|
||||
'baseflex.cpp',
|
||||
'../shared/basegrenade_shared.cpp',
|
||||
'basemultiplayerplayer.cpp',
|
||||
'../shared/baseparticleentity.cpp',
|
||||
'../shared/baseplayer_shared.cpp',
|
||||
'../shared/baseprojectile.cpp',
|
||||
'baseviewmodel.cpp',
|
||||
'../shared/baseviewmodel_shared.cpp',
|
||||
'../shared/beam_shared.cpp',
|
||||
'bitstring.cpp',
|
||||
'bmodels.cpp',
|
||||
'buttons.cpp',
|
||||
'cbase.cpp',
|
||||
'client.cpp',
|
||||
'../shared/collisionproperty.cpp',
|
||||
'colorcorrection.cpp',
|
||||
'colorcorrectionvolume.cpp',
|
||||
'CommentarySystem.cpp',
|
||||
'controlentities.cpp',
|
||||
'cplane.cpp',
|
||||
'CRagdollMagnet.cpp',
|
||||
'damagemodifier.cpp',
|
||||
'../shared/death_pose.cpp',
|
||||
'../shared/debugoverlay_shared.cpp',
|
||||
'../shared/decals.cpp',
|
||||
'doors.cpp',
|
||||
'dynamiclight.cpp',
|
||||
'../shared/effect_dispatch_data.cpp',
|
||||
'effects.cpp',
|
||||
'EffectsServer.cpp',
|
||||
'../shared/ehandle.cpp',
|
||||
'entityblocker.cpp',
|
||||
'EntityDissolve.cpp',
|
||||
'EntityFlame.cpp',
|
||||
'entitylist.cpp',
|
||||
'../shared/entitylist_base.cpp',
|
||||
'EntityParticleTrail.cpp',
|
||||
'../shared/EntityParticleTrail_Shared.cpp',
|
||||
'env_debughistory.cpp',
|
||||
'../shared/env_detail_controller.cpp',
|
||||
'env_effectsscript.cpp',
|
||||
'env_entity_maker.cpp',
|
||||
'env_particlescript.cpp',
|
||||
'env_player_surface_trigger.cpp',
|
||||
'env_projectedtexture.cpp',
|
||||
'env_screenoverlay.cpp',
|
||||
'env_texturetoggle.cpp',
|
||||
'env_tonemap_controller.cpp',
|
||||
'../shared/env_wind_shared.cpp',
|
||||
'env_zoom.cpp',
|
||||
'EnvBeam.cpp',
|
||||
'EnvFade.cpp',
|
||||
'EnvHudHint.cpp',
|
||||
'EnvLaser.cpp',
|
||||
'EnvMessage.cpp',
|
||||
'envmicrophone.cpp',
|
||||
'EnvShake.cpp',
|
||||
'EnvSpark.cpp',
|
||||
'../shared/eventlist.cpp',
|
||||
'EventLog.cpp',
|
||||
'explode.cpp',
|
||||
'filters.cpp',
|
||||
'fire.cpp',
|
||||
'fire_smoke.cpp',
|
||||
'fish.cpp',
|
||||
'fogcontroller.cpp',
|
||||
'fourwheelvehiclephysics.cpp',
|
||||
'func_areaportal.cpp',
|
||||
'func_areaportalbase.cpp',
|
||||
'func_areaportalwindow.cpp',
|
||||
'func_break.cpp',
|
||||
'func_breakablesurf.cpp',
|
||||
'func_dust.cpp',
|
||||
'../shared/func_ladder.cpp',
|
||||
'func_ladder_endpoint.cpp',
|
||||
'func_lod.cpp',
|
||||
'func_movelinear.cpp',
|
||||
'func_occluder.cpp',
|
||||
'func_reflective_glass.cpp',
|
||||
'func_smokevolume.cpp',
|
||||
'game.cpp',
|
||||
'game_ui.cpp',
|
||||
'gameinterface.cpp',
|
||||
'../shared/gamemovement.cpp',
|
||||
'../shared/gamerules.cpp',
|
||||
'../shared/gamerules_register.cpp',
|
||||
'../shared/GameStats.cpp',
|
||||
'../shared/gamestringpool.cpp',
|
||||
'gametrace_dll.cpp',
|
||||
'../shared/gamevars_shared.cpp',
|
||||
'gameweaponmanager.cpp',
|
||||
'genericactor.cpp',
|
||||
'genericmonster.cpp',
|
||||
'gib.cpp',
|
||||
'globals.cpp',
|
||||
'globalstate.cpp',
|
||||
'guntarget.cpp',
|
||||
'h_ai.cpp',
|
||||
'hierarchy.cpp',
|
||||
'hltvdirector.cpp',
|
||||
'../shared/hintmessage.cpp',
|
||||
'../shared/hintsystem.cpp',
|
||||
'../shared/igamesystem.cpp',
|
||||
'info_camera_link.cpp',
|
||||
'info_overlay_accessor.cpp',
|
||||
'intermission.cpp',
|
||||
'item_world.cpp',
|
||||
'lightglow.cpp',
|
||||
'lights.cpp',
|
||||
'logic_measure_movement.cpp',
|
||||
'logic_navigation.cpp',
|
||||
'logicauto.cpp',
|
||||
'logicentities.cpp',
|
||||
'logicrelay.cpp',
|
||||
'mapentities.cpp',
|
||||
'../shared/mapentities_shared.cpp',
|
||||
'maprules.cpp',
|
||||
'MaterialModifyControl.cpp',
|
||||
'message_entity.cpp',
|
||||
'modelentities.cpp',
|
||||
'../shared/ModelSoundsCache.cpp',
|
||||
'movehelper_server.cpp',
|
||||
'movement.cpp',
|
||||
'../shared/movevars_shared.cpp',
|
||||
'../shared/multiplay_gamerules.cpp',
|
||||
'ndebugoverlay.cpp',
|
||||
'npc_vehicledriver.cpp',
|
||||
'../shared/obstacle_pushaway.cpp',
|
||||
'particle_light.cpp',
|
||||
'../shared/particle_parse.cpp',
|
||||
'particle_system.cpp',
|
||||
'../shared/particlesystemquery.cpp',
|
||||
'pathcorner.cpp',
|
||||
'pathtrack.cpp',
|
||||
'phys_controller.cpp',
|
||||
'physconstraint.cpp',
|
||||
'physics.cpp',
|
||||
'physics_bone_follower.cpp',
|
||||
'physics_cannister.cpp',
|
||||
'physics_fx.cpp',
|
||||
'physics_impact_damage.cpp',
|
||||
'physics_main.cpp',
|
||||
'../shared/physics_main_shared.cpp',
|
||||
'physics_npc_solver.cpp',
|
||||
'physics_prop_ragdoll.cpp',
|
||||
'../shared/physics_saverestore.cpp',
|
||||
'../shared/physics_shared.cpp',
|
||||
'physobj.cpp',
|
||||
'player.cpp',
|
||||
'player_command.cpp',
|
||||
'player_lagcompensation.cpp',
|
||||
'player_pickup.cpp',
|
||||
'player_resource.cpp',
|
||||
'playerinfomanager.cpp',
|
||||
'playerlocaldata.cpp',
|
||||
'plugin_check.cpp',
|
||||
'../shared/point_bonusmaps_accessor.cpp',
|
||||
'point_camera.cpp',
|
||||
'point_devshot_camera.cpp',
|
||||
'point_playermoveconstraint.cpp',
|
||||
'../shared/point_posecontroller.cpp',
|
||||
'point_spotlight.cpp',
|
||||
'point_template.cpp',
|
||||
'pointanglesensor.cpp',
|
||||
'PointAngularVelocitySensor.cpp',
|
||||
'pointhurt.cpp',
|
||||
'pointteleport.cpp',
|
||||
'../shared/precache_register.cpp',
|
||||
'../shared/predictableid.cpp',
|
||||
'props.cpp',
|
||||
'../shared/props_shared.cpp',
|
||||
'../shared/querycache.cpp',
|
||||
'ragdoll_manager.cpp',
|
||||
'../shared/ragdoll_shared.cpp',
|
||||
'RagdollBoogie.cpp',
|
||||
'recipientfilter.cpp',
|
||||
'rope.cpp',
|
||||
'../shared/rope_helpers.cpp',
|
||||
'../shared/saverestore.cpp',
|
||||
'saverestore_gamedll.cpp',
|
||||
'../shared/SceneCache.cpp',
|
||||
'sceneentity.cpp',
|
||||
'../shared/sceneentity_shared.cpp',
|
||||
'scratchpad_gamedll_helpers.cpp',
|
||||
'scripted.cpp',
|
||||
'scriptedtarget.cpp',
|
||||
'sendproxy.cpp',
|
||||
'../shared/sequence_Transitioner.cpp',
|
||||
'../server/serverbenchmark_base.cpp',
|
||||
'ServerNetworkProperty.cpp',
|
||||
'shadowcontrol.cpp',
|
||||
'../shared/simtimer.cpp',
|
||||
'../shared/singleplay_gamerules.cpp',
|
||||
'SkyCamera.cpp',
|
||||
'slideshow_display.cpp',
|
||||
'sound.cpp',
|
||||
'../shared/SoundEmitterSystem.cpp',
|
||||
'soundent.cpp',
|
||||
'../shared/soundenvelope.cpp',
|
||||
'../../public/SoundParametersInternal.cpp',
|
||||
'soundscape.cpp',
|
||||
'soundscape_system.cpp',
|
||||
'spotlightend.cpp',
|
||||
'../shared/Sprite.cpp',
|
||||
'sprite_perfmonitor.cpp',
|
||||
'../shared/studio_shared.cpp',
|
||||
'subs.cpp',
|
||||
'sun.cpp',
|
||||
'tactical_mission.cpp',
|
||||
'../shared/takedamageinfo.cpp',
|
||||
'tanktrain.cpp',
|
||||
'team.cpp',
|
||||
'../shared/teamplay_gamerules.cpp',
|
||||
'TemplateEntities.cpp',
|
||||
'tempmonster.cpp',
|
||||
'tesla.cpp',
|
||||
'../shared/test_ehandle.cpp',
|
||||
'test_proxytoggle.cpp',
|
||||
'test_stressentities.cpp',
|
||||
'testfunctions.cpp',
|
||||
'testtraceline.cpp',
|
||||
'textstatsmgr.cpp',
|
||||
'timedeventmgr.cpp',
|
||||
'trains.cpp',
|
||||
'triggers.cpp',
|
||||
'../shared/usercmd.cpp',
|
||||
'util.cpp',
|
||||
'../shared/util_shared.cpp',
|
||||
'variant_t.cpp',
|
||||
'vehicle_base.cpp',
|
||||
'vehicle_baseserver.cpp',
|
||||
'../shared/vehicle_viewblend_shared.cpp',
|
||||
'vguiscreen.cpp',
|
||||
'../shared/voice_gamemgr.cpp',
|
||||
'waterbullet.cpp',
|
||||
'WaterLODControl.cpp',
|
||||
'wcedit.cpp',
|
||||
'../shared/weapon_parse.cpp',
|
||||
'../shared/weapon_proficiency.cpp',
|
||||
'weight_button.cpp',
|
||||
'world.cpp',
|
||||
'../shared/mp_shareddefs.cpp',
|
||||
'../server/vote_controller.cpp',
|
||||
'../../public/haptics/haptic_msgs.cpp',
|
||||
# '../../public/haptics/haptic_utils.cpp', [$WIN32]
|
||||
'../../public/bone_setup.cpp',
|
||||
'../../public/collisionutils.cpp',
|
||||
'../../public/dt_send.cpp',
|
||||
'../../public/dt_utlvector_common.cpp',
|
||||
'../../public/dt_utlvector_send.cpp',
|
||||
'../../public/editor_sendcommand.cpp',
|
||||
'../../public/filesystem_helpers.cpp',
|
||||
'gamehandle.cpp',
|
||||
'h_export.cpp',
|
||||
'init_factory.cpp',
|
||||
'../../public/interpolatortypes.cpp',
|
||||
'../../game/shared/interval.cpp',
|
||||
'../../public/keyframe/keyframe.cpp',
|
||||
'../../common/language.cpp',
|
||||
'../../common/steamid.cpp',
|
||||
'../../public/map_utils.cpp',
|
||||
'../../public/networkvar.cpp',
|
||||
'../../common/randoverride.cpp',
|
||||
'../../public/registry.cpp',
|
||||
'../../public/rope_physics.cpp',
|
||||
'../../public/scratchpad3d.cpp',
|
||||
'../../public/ScratchPadUtils.cpp',
|
||||
'../../public/server_class.cpp',
|
||||
'../../game/shared/sheetsimulator.cpp',
|
||||
'../../public/simple_physics.cpp',
|
||||
'../../public/stringregistry.cpp',
|
||||
'../../public/studio.cpp',
|
||||
'GameStats_BasicStatsFunctions.cpp',
|
||||
'basetempentity.cpp',
|
||||
'event_tempentity_tester.cpp',
|
||||
'movie_explosion.cpp',
|
||||
'particle_fire.cpp',
|
||||
'particle_smokegrenade.cpp',
|
||||
'plasma.cpp',
|
||||
'smokestack.cpp',
|
||||
'smoke_trail.cpp',
|
||||
'../shared/SpriteTrail.cpp',
|
||||
'steamjet.cpp',
|
||||
'te.cpp',
|
||||
'te_armorricochet.cpp',
|
||||
'te_basebeam.cpp',
|
||||
'te_beamentpoint.cpp',
|
||||
'te_beaments.cpp',
|
||||
'te_beamfollow.cpp',
|
||||
'te_beamlaser.cpp',
|
||||
'te_beampoints.cpp',
|
||||
'te_beamring.cpp',
|
||||
'te_beamringpoint.cpp',
|
||||
'te_beamspline.cpp',
|
||||
'te_bloodsprite.cpp',
|
||||
'te_bloodstream.cpp',
|
||||
'te_breakmodel.cpp',
|
||||
'te_bspdecal.cpp',
|
||||
'te_bubbles.cpp',
|
||||
'te_bubbletrail.cpp',
|
||||
'te_clientprojectile.cpp',
|
||||
'te_decal.cpp',
|
||||
'te_dynamiclight.cpp',
|
||||
'te_effect_dispatch.cpp',
|
||||
'te_energysplash.cpp',
|
||||
'te_explosion.cpp',
|
||||
'te_fizz.cpp',
|
||||
'te_footprintdecal.cpp',
|
||||
'hl2/te_gaussexplosion.cpp',
|
||||
'te_glassshatter.cpp',
|
||||
'te_glowsprite.cpp',
|
||||
'te_impact.cpp',
|
||||
'te_killplayerattachments.cpp',
|
||||
'te_largefunnel.cpp',
|
||||
'te_muzzleflash.cpp',
|
||||
'te_particlesystem.cpp',
|
||||
'te_physicsprop.cpp',
|
||||
'te_playerdecal.cpp',
|
||||
'te_projecteddecal.cpp',
|
||||
'te_showline.cpp',
|
||||
'te_smoke.cpp',
|
||||
'te_sparks.cpp',
|
||||
'te_sprite.cpp',
|
||||
'te_spritespray.cpp',
|
||||
'te_worlddecal.cpp',
|
||||
'../shared/usermessages.cpp',
|
||||
'entity_tools_server.cpp',
|
||||
'toolframework_server.cpp'
|
||||
] + [
|
||||
'ai_eventresponse.cpp',
|
||||
'ai_relationship.cpp',
|
||||
'base_gameinterface.cpp',
|
||||
'basegrenade_concussion.cpp',
|
||||
'basegrenade_contact.cpp',
|
||||
'basegrenade_timed.cpp',
|
||||
'hl2/Func_Monitor.cpp',
|
||||
'grenadethrown.cpp',
|
||||
'h_cycler.cpp',
|
||||
'logic_achievement.cpp',
|
||||
'monstermaker.cpp',
|
||||
'../shared/hl2/survival_gamerules.cpp',
|
||||
'team_spawnpoint.cpp',
|
||||
'vehicle_choreo_generic.cpp',
|
||||
'../shared/weapon_parse_default.cpp',
|
||||
'../shared/hl2/achievements_hl2.cpp',
|
||||
'hl2/ai_allymanager.cpp',
|
||||
'hl2/ai_behavior_actbusy.cpp',
|
||||
'hl2/ai_behavior_functank.cpp',
|
||||
'hl2/ai_behavior_holster.cpp',
|
||||
'hl2/ai_behavior_operator.cpp',
|
||||
'hl2/ai_behavior_police.cpp',
|
||||
'hl2/ai_goal_police.cpp',
|
||||
'hl2/ai_spotlight.cpp',
|
||||
'hl2/antlion_dust.cpp',
|
||||
'hl2/antlion_maker.cpp',
|
||||
'hl2/ar2_explosion.cpp',
|
||||
'basebludgeonweapon.cpp',
|
||||
'hl2/basehlcombatweapon.cpp',
|
||||
'../shared/hl2/basehlcombatweapon_shared.cpp',
|
||||
'hl2/cbasehelicopter.cpp',
|
||||
'hl2/cbasespriteprojectile.cpp',
|
||||
'hl2/citadel_effects.cpp',
|
||||
'hl2/combine_mine.cpp',
|
||||
'hl2/env_alyxemp.cpp',
|
||||
'hl2/env_headcrabcanister.cpp',
|
||||
'../shared/hl2/env_headcrabcanister_shared.cpp',
|
||||
'hl2/env_speaker.cpp',
|
||||
'hl2/env_starfield.cpp',
|
||||
'hl2/func_recharge.cpp',
|
||||
'hl2/func_tank.cpp',
|
||||
'hl2/grenade_ar2.cpp',
|
||||
'hl2/grenade_bugbait.cpp',
|
||||
'hl2/grenade_frag.cpp',
|
||||
'hl2/hl2_ai_network.cpp',
|
||||
'hl2/hl2_client.cpp',
|
||||
'hl2/hl2_eventlog.cpp',
|
||||
'../shared/hl2/hl2_gamerules.cpp',
|
||||
'hl2/hl2_gamestats.cpp',
|
||||
'hl2/hl2_player.cpp',
|
||||
'hl2/hl2_playerlocaldata.cpp',
|
||||
'hl2/hl2_triggers.cpp',
|
||||
'../shared/hl2/hl2_usermessages.cpp',
|
||||
'../shared/hl2/hl_gamemovement.cpp',
|
||||
'hl2/hl_playermove.cpp',
|
||||
'hl2/info_darknessmode_lightsource.cpp',
|
||||
'hl2/info_teleporter_countdown.cpp',
|
||||
'hl2/item_ammo.cpp',
|
||||
'hl2/item_battery.cpp',
|
||||
'hl2/item_dynamic_resupply.cpp',
|
||||
'hl2/item_healthkit.cpp',
|
||||
'hl2/item_itemcrate.cpp',
|
||||
'hl2/item_suit.cpp',
|
||||
'hl2/look_door.cpp',
|
||||
'hl2/monster_dummy.cpp',
|
||||
'hl2/npc_alyx.cpp',
|
||||
'hl2/npc_antlion.cpp',
|
||||
'hl2/npc_antlionguard.cpp',
|
||||
'hl2/npc_apcdriver.cpp',
|
||||
'hl2/npc_attackchopper.cpp',
|
||||
'hl2/npc_barnacle.cpp',
|
||||
'hl2/npc_barney.cpp',
|
||||
'hl2/npc_basescanner.cpp',
|
||||
'hl2/npc_BaseZombie.cpp',
|
||||
'hl2/npc_blob.cpp',
|
||||
'hl2/npc_breen.cpp',
|
||||
'hl2/npc_bullseye.cpp',
|
||||
'hl2/npc_citizen17.cpp',
|
||||
'hl2/npc_combine.cpp',
|
||||
'hl2/npc_combinecamera.cpp',
|
||||
'hl2/npc_combinedropship.cpp',
|
||||
'hl2/npc_combinegunship.cpp',
|
||||
'hl2/npc_combines.cpp',
|
||||
'hl2/npc_cranedriver.cpp',
|
||||
'hl2/npc_crow.cpp',
|
||||
'hl2/npc_dog.cpp',
|
||||
'hl2/npc_eli.cpp',
|
||||
'hl2/npc_enemyfinder.cpp',
|
||||
'hl2/npc_fastzombie.cpp',
|
||||
'hl2/npc_fisherman.cpp',
|
||||
'hl2/npc_gman.cpp',
|
||||
'hl2/npc_headcrab.cpp',
|
||||
'hl2/npc_ichthyosaur.cpp',
|
||||
'hl2/npc_kleiner.cpp',
|
||||
'hl2/npc_launcher.cpp',
|
||||
'hl2/npc_manhack.cpp',
|
||||
'hl2/npc_metropolice.cpp',
|
||||
'hl2/npc_monk.cpp',
|
||||
'hl2/npc_mossman.cpp',
|
||||
'hl2/npc_playercompanion.cpp',
|
||||
'hl2/npc_PoisonZombie.cpp',
|
||||
'hl2/npc_rollermine.cpp',
|
||||
'hl2/npc_scanner.cpp',
|
||||
'hl2/npc_stalker.cpp',
|
||||
'hl2/npc_strider.cpp',
|
||||
'npc_talker.cpp',
|
||||
'hl2/npc_turret_ceiling.cpp',
|
||||
'hl2/npc_turret_floor.cpp',
|
||||
'hl2/npc_turret_ground.cpp',
|
||||
'hl2/npc_vortigaunt_episodic.cpp',
|
||||
'hl2/npc_zombie.cpp',
|
||||
'hl2/point_apc_controller.cpp',
|
||||
'hl2/prop_combine_ball.cpp',
|
||||
'hl2/prop_thumper.cpp',
|
||||
'hl2/proto_sniper.cpp',
|
||||
'hl2/rotorwash.cpp',
|
||||
'hl2/script_intro.cpp',
|
||||
'../shared/script_intro_shared.cpp',
|
||||
'hl2/vehicle_airboat.cpp',
|
||||
'hl2/vehicle_cannon.cpp',
|
||||
'hl2/vehicle_crane.cpp',
|
||||
'hl2/vehicle_jeep.cpp',
|
||||
'hl2/vehicle_prisoner_pod.cpp',
|
||||
'hl2/vehicle_viewcontroller.cpp',
|
||||
'hl2/weapon_357.cpp',
|
||||
'hl2/weapon_alyxgun.cpp',
|
||||
'hl2/weapon_annabelle.cpp',
|
||||
'hl2/weapon_ar2.cpp',
|
||||
'hl2/weapon_bugbait.cpp',
|
||||
'hl2/weapon_citizenpackage.cpp',
|
||||
'hl2/weapon_crossbow.cpp',
|
||||
'hl2/weapon_crowbar.cpp',
|
||||
'weapon_cubemap.cpp',
|
||||
'hl2/weapon_frag.cpp',
|
||||
'hl2/weapon_physcannon.cpp',
|
||||
'hl2/weapon_pistol.cpp',
|
||||
'hl2/weapon_rpg.cpp',
|
||||
'hl2/weapon_shotgun.cpp',
|
||||
'hl2/weapon_smg1.cpp',
|
||||
'hl2/weapon_stunstick.cpp',
|
||||
'hl2/grenade_beam.cpp',
|
||||
'hl2/grenade_homer.cpp',
|
||||
'hl2/grenade_pathfollower.cpp',
|
||||
'hl2/npc_missiledefense.cpp',
|
||||
'hl2/vehicle_apc.cpp',
|
||||
'hl2/weapon_cguard.cpp',
|
||||
'hl2/weapon_flaregun.cpp'
|
||||
]
|
||||
|
||||
includes = [
|
||||
'.',
|
||||
'../shared',
|
||||
'../../utils/common',
|
||||
'../shared/econ',
|
||||
'NextBot',
|
||||
'../../common',
|
||||
'../../public/tier0',
|
||||
'../../public/tier1',
|
||||
'../../public'
|
||||
] + [
|
||||
'../shared/hl2',
|
||||
'hl2'
|
||||
]
|
||||
|
||||
defines = []
|
||||
|
||||
libs = ['tier0','particles','dmxloader','tier1','tier2','tier3','mathlib','vstdlib','choreoobjects','steam_api']
|
||||
|
||||
install_path = bld.env.PREFIX
|
||||
|
||||
bld.shlib(
|
||||
source = source,
|
||||
target = PROJECT_NAME,
|
||||
name = PROJECT_NAME,
|
||||
features = 'c cxx',
|
||||
includes = includes,
|
||||
defines = defines,
|
||||
use = libs,
|
||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||
idx = bld.get_taskgen_count()
|
||||
)
|
||||
|
2
ivp
2
ivp
@ -1 +1 @@
|
||||
Subproject commit 5f07fcf8d385ef90336329d0ba419691c104a27e
|
||||
Subproject commit 72b80536ba0aceabc012224970488893c166a0a2
|
56
particles/wscript
Executable file
56
particles/wscript
Executable file
@ -0,0 +1,56 @@
|
||||
#! /usr/bin/env python
|
||||
# encoding: utf-8
|
||||
|
||||
from waflib import Utils
|
||||
import os
|
||||
|
||||
top = '.'
|
||||
PROJECT_NAME = 'particles'
|
||||
|
||||
def options(opt):
|
||||
# stub
|
||||
return
|
||||
|
||||
def configure(conf):
|
||||
return
|
||||
|
||||
def build(bld):
|
||||
print(bld)
|
||||
source = [
|
||||
'builtin_constraints.cpp',
|
||||
'builtin_initializers.cpp',
|
||||
'builtin_particle_emitters.cpp',
|
||||
'builtin_particle_forces.cpp',
|
||||
'addbuiltin_ops.cpp',
|
||||
'builtin_particle_ops.cpp',
|
||||
'builtin_particle_render_ops.cpp',
|
||||
'particle_sort.cpp',
|
||||
'particles.cpp',
|
||||
'psheet.cpp'
|
||||
]
|
||||
|
||||
includes = [
|
||||
'.',
|
||||
'../public',
|
||||
'../public/tier1',
|
||||
'../public/tier0'
|
||||
]
|
||||
|
||||
defines = []
|
||||
|
||||
libs = []
|
||||
|
||||
install_path = bld.env.PREFIX
|
||||
|
||||
bld.stlib(
|
||||
source = source,
|
||||
target = PROJECT_NAME,
|
||||
name = PROJECT_NAME,
|
||||
features = 'c cxx',
|
||||
includes = includes,
|
||||
defines = defines,
|
||||
use = libs,
|
||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||
idx = bld.get_taskgen_count()
|
||||
)
|
||||
|
@ -1235,11 +1235,13 @@ public:
|
||||
{
|
||||
#if !defined( _X360 )
|
||||
Assert( dstVertex.m_vecUserData.w == -1.0f || dstVertex.m_vecUserData.w == 1.0f );
|
||||
if ( nHasSIMD )
|
||||
{
|
||||
meshBuilder.FastVertexSSE( dstVertex );
|
||||
}
|
||||
else
|
||||
|
||||
// TODO(nillerusr): uncomment when i remove -mfpmath=387 from compiler options
|
||||
//if ( nHasSIMD )
|
||||
//{
|
||||
// meshBuilder.FastVertexSSE( dstVertex );
|
||||
//}
|
||||
//else
|
||||
{
|
||||
meshBuilder.FastVertex( dstVertex );
|
||||
}
|
||||
|
@ -85,7 +85,6 @@ def build(bld):
|
||||
includes = includes,
|
||||
defines = defines,
|
||||
use = libs,
|
||||
install_path = install_path,
|
||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||
idx = bld.get_taskgen_count()
|
||||
)
|
||||
|
80
vphysics/wscript
Executable file
80
vphysics/wscript
Executable file
@ -0,0 +1,80 @@
|
||||
#! /usr/bin/env python
|
||||
# encoding: utf-8
|
||||
|
||||
from waflib import Utils
|
||||
import os
|
||||
|
||||
top = '.'
|
||||
PROJECT_NAME = 'vphysics'
|
||||
|
||||
def options(opt):
|
||||
# stub
|
||||
return
|
||||
|
||||
def configure(conf):
|
||||
conf.env.append_unique('DEFINES',[
|
||||
'VPHYSICS_EXPORTS',
|
||||
'HAVANA_CONSTRAINTS',
|
||||
'HAVOK_MOPP'
|
||||
])
|
||||
def build(bld):
|
||||
source = [
|
||||
'convert.cpp',
|
||||
'../public/filesystem_helpers.cpp',
|
||||
'ledgewriter.cpp',
|
||||
'main.cpp',
|
||||
'physics_airboat.cpp',
|
||||
'physics_collide.cpp',
|
||||
'physics_constraint.cpp',
|
||||
'physics_controller_raycast_vehicle.cpp',
|
||||
'physics_environment.cpp',
|
||||
'physics_fluid.cpp',
|
||||
'physics_friction.cpp',
|
||||
'physics_material.cpp',
|
||||
'physics_motioncontroller.cpp',
|
||||
'physics_object.cpp',
|
||||
'physics_shadow.cpp',
|
||||
'physics_spring.cpp',
|
||||
'physics_vehicle.cpp',
|
||||
'physics_virtualmesh.cpp',
|
||||
'trace.cpp',
|
||||
'vcollide_parse.cpp',
|
||||
'vphysics_saverestore.cpp'
|
||||
|
||||
]
|
||||
|
||||
includes = [
|
||||
'.',
|
||||
'../public',
|
||||
'../public/tier0',
|
||||
'../public/tier1',
|
||||
'../ivp/ivp_intern',
|
||||
'../ivp/ivp_collision',
|
||||
'../ivp/ivp_physics',
|
||||
'../ivp/ivp_surface_manager',
|
||||
'../ivp/ivp_utility',
|
||||
'../ivp/ivp_controller',
|
||||
'../ivp/ivp_compact_builder',
|
||||
'../ivp/havana/havok',
|
||||
'../ivp/havana'
|
||||
]
|
||||
|
||||
defines = []
|
||||
|
||||
libs = ['tier0','havana_constraints','hk_math','hk_base','ivp_compactbuilder','ivp_physics','tier1','tier2','vstdlib','mathlib']
|
||||
|
||||
install_path = bld.env.PREFIX
|
||||
|
||||
bld.shlib(
|
||||
source = source,
|
||||
target = PROJECT_NAME,
|
||||
name = PROJECT_NAME,
|
||||
features = 'c cxx',
|
||||
includes = includes,
|
||||
defines = defines,
|
||||
use = libs,
|
||||
install_path = install_path,
|
||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||
idx = bld.get_taskgen_count()
|
||||
)
|
||||
|
61
wscript
61
wscript
@ -39,7 +39,10 @@ projects=[
|
||||
'materialsystem','studiorender','materialsystem/stdshaders',
|
||||
'video','inputsystem','appframework',
|
||||
'launcher','engine/voice_codecs/minimp3','materialsystem/shaderapidx9',
|
||||
'gameui','dmxloader','datamodel','engine'
|
||||
'gameui','dmxloader','datamodel','engine','ivp/havana',
|
||||
'ivp/havana/havok/hk_math','ivp/havana/havok/hk_base',
|
||||
'ivp/ivp_compact_builder','ivp/ivp_physics','vphysics','game/server',
|
||||
'particles','choreoobjects','game/client'
|
||||
]
|
||||
|
||||
projects += ['thirdparty/StubSteamAPI'] # ,'thirdparty/libjpeg','thirdparty/SDL2-src'] # thirdparty projects
|
||||
@ -91,9 +94,6 @@ def options(opt):
|
||||
grp.add_option('-8', '--64bits', action = 'store_true', dest = 'ALLOW64', default = False,
|
||||
help = 'allow targetting 64-bit engine(Linux/Windows/OSX x86 only) [default: %default]')
|
||||
|
||||
grp.add_option('-W', '--win-style-install', action = 'store_true', dest = 'WIN_INSTALL', default = False,
|
||||
help = 'install like Windows build, ignore prefix, useful for development [default: %default]')
|
||||
|
||||
opt.load('compiler_optimizations subproject')
|
||||
|
||||
opt.add_subproject(projects)
|
||||
@ -104,7 +104,7 @@ def options(opt):
|
||||
opt.load('reconfigure')
|
||||
|
||||
def configure(conf):
|
||||
conf.env.PREFIX = ''
|
||||
conf.env.PREFIX = '.'
|
||||
|
||||
conf.load('fwgslib reconfigure')
|
||||
|
||||
@ -127,16 +127,6 @@ def configure(conf):
|
||||
conf.check_pkg('freetype2', 'FT2', FT2_CHECK)
|
||||
conf.check_pkg('fontconfig', 'FC', FC_CHECK)
|
||||
|
||||
# enforce_pic = True # modern defaults
|
||||
|
||||
# modify options dictionary early
|
||||
# if conf.env.DEST_OS == 'android':
|
||||
|
||||
# if conf.env.STATIC_LINKING:
|
||||
# enforce_pic = False # PIC may break full static builds
|
||||
|
||||
# conf.check_pic(enforce_pic)
|
||||
|
||||
# We restrict 64-bit builds ONLY for Win/Linux/OSX running on Intel architecture
|
||||
# Because compatibility with original GoldSrc
|
||||
if conf.env.DEST_OS in ['win32', 'linux', 'darwin'] and conf.env.DEST_CPU == 'x86_64':
|
||||
@ -149,38 +139,16 @@ def configure(conf):
|
||||
conf.load('force_32bit')
|
||||
|
||||
compiler_optional_flags = [
|
||||
# '-Wall', '-Wextra', '-Wpedantic',
|
||||
'-Wall',
|
||||
'-fdiagnostics-color=always',
|
||||
# '-Werror=return-type',
|
||||
# '-Werror=parentheses',
|
||||
# '-Werror=vla',
|
||||
# '-Werror=tautological-compare',
|
||||
# '-Werror=duplicated-cond',
|
||||
# '-Werror=duplicated-branches', # BEWARE: buggy
|
||||
# '-Werror=bool-compare',
|
||||
# '-Werror=bool-operation',
|
||||
'-Wcast-align',
|
||||
# '-Werror=cast-align=strict', # =strict is for GCC >=8
|
||||
# '-Werror=packed',
|
||||
# '-Werror=packed-not-aligned',
|
||||
'-Wuninitialized', # older GCC versions have -Wmaybe-uninitialized enabled by this switch, which is not accurate
|
||||
# so just warn, not error
|
||||
'-Wuninitialized',
|
||||
'-Winit-self',
|
||||
# '-Werror=implicit-fallthrough=2', # clang incompatible without "=2"
|
||||
# '-Wdouble-promotion', # disable warning flood
|
||||
'-Wstrict-aliasing'
|
||||
]
|
||||
|
||||
c_compiler_optional_flags = [
|
||||
# '-Werror=incompatible-pointer-types',
|
||||
# '-Werror=implicit-function-declaration',
|
||||
# '-Werror=int-conversion',
|
||||
# '-Werror=implicit-int',
|
||||
# '-Werror=strict-prototypes',
|
||||
# '-Werror=old-style-declaration',
|
||||
# '-Werror=old-style-definition',
|
||||
# '-Werror=declaration-after-statement',
|
||||
'-fnonconst-initializers', # owcc
|
||||
'-fnonconst-initializers' # owcc
|
||||
]
|
||||
|
||||
cflags, linkflags = conf.get_optimization_flags()
|
||||
@ -190,7 +158,7 @@ def configure(conf):
|
||||
cxxflags = list(cflags) + ['-std=c++11','-fpermissive']
|
||||
|
||||
if conf.env.COMPILER_CC == 'gcc':
|
||||
wrapfunctions = ['fopen','freopen','open','creat','access','__xstat','stat','lstat','fopen64','open64',
|
||||
wrapfunctions = ['freopen','fopen','open','creat','access','__xstat','stat','lstat','fopen64','open64',
|
||||
'opendir','__lxstat','chmod','chown','lchown','symlink','link','__lxstat64','mknod',
|
||||
'utimes','unlink','rename','utime','__xstat64','mount','mkfifo','mkdir','rmdir','scandir','realpath']
|
||||
|
||||
@ -217,6 +185,7 @@ def configure(conf):
|
||||
|
||||
if conf.env.DEST_OS != 'win32':
|
||||
conf.check_cc(lib='dl', mandatory=False)
|
||||
conf.check_cc(lib='rt', mandatory=False)
|
||||
|
||||
if not conf.env.LIB_M: # HACK: already added in xcompile!
|
||||
conf.check_cc(lib='m')
|
||||
@ -247,13 +216,13 @@ def configure(conf):
|
||||
# conf.multicheck(*a, run_all_tests = True, mandatory = True)
|
||||
|
||||
# indicate if we are packaging for Linux/BSD
|
||||
if not conf.options.WIN_INSTALL and conf.env.DEST_OS not in ['win32', 'darwin', 'android']:
|
||||
conf.env.LIBDIR = conf.env.BINDIR = '${PREFIX}/lib/'
|
||||
else:
|
||||
conf.env.LIBDIR = conf.env.BINDIR = conf.env.PREFIX
|
||||
if conf.env.DEST_OS != 'android':
|
||||
conf.env.LIBDIR = conf.env.PREFIX+'/bin/'
|
||||
conf.env.BINDIR = conf.env.PREFIX
|
||||
|
||||
conf.env.LIBDIR = conf.env.BINDIR = conf.env.PREFIX
|
||||
|
||||
define_platform(conf)
|
||||
|
||||
conf.add_subproject(projects)
|
||||
|
||||
def build(bld):
|
||||
|
Loading…
Reference in New Issue
Block a user