mirror of
				https://github.com/nillerusr/source-engine.git
				synced 2025-11-04 07:51:44 +00:00 
			
		
		
		
	add wscipt files to build vphysics and game
This commit is contained in:
		
							parent
							
								
									b28176ff44
								
							
						
					
					
						commit
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										53
									
								
								choreoobjects/wscript
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										53
									
								
								choreoobjects/wscript
									
									
									
									
									
										Executable file
									
								
							@ -0,0 +1,53 @@
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#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'choreoobjects'
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def options(opt):
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	# stub
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	return
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def configure(conf):
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	return
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def build(bld):
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	source = [
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		'../game/shared/choreoactor.cpp',
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		'../game/shared/choreochannel.cpp',
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		'../game/shared/choreoevent.cpp',
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		'../game/shared/choreoscene.cpp',
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		'../game/shared/sceneimage.cpp'
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	]
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	includes = [
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		'.',
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		'../game/shared',
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		'../utils/common',
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		'../public/tier0',
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		'../public/tier1',
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		'../public',
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		'../common'
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	]
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	defines = []
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	libs = []
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	install_path = bld.env.PREFIX
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	bld.stlib(
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		source   = source,
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		target   = PROJECT_NAME,
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		name     = PROJECT_NAME,
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		features = 'c cxx',
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		includes = includes,
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		defines  = defines,
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		use      = libs,
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		subsystem = bld.env.MSVC_SUBSYSTEM,
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		idx      = bld.get_taskgen_count()
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	)
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@ -20,6 +20,7 @@ struct studiohdr_t;
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#include <tier0/dbg.h>
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#include <tier1/strtools.h>
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#include <tier1/fmtstr.h>
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#include <vstdlib/random.h>
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#include <utlvector.h>
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		||||
							
								
								
									
										576
									
								
								game/client/wscript
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										576
									
								
								game/client/wscript
									
									
									
									
									
										Executable file
									
								
							@ -0,0 +1,576 @@
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#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'client'
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def options(opt):
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	# stub
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	return
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def configure(conf):
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	conf.env.append_unique('DEFINES',[
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		'NO_STRING_T',
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		'CLIENT_DLL',
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		'VECTOR',
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		'VERSION_SAFE_STEAM_API_INTERFACES',
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		'strncpy=use_Q_strncpy_instead',
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		'strncpy=use_Q_strncpy_instead',
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		'USE_WEBM_FOR_REPLAY', # LINUXALL
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		'HL2_CLIENT_DLL'
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	])
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def build(bld):
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	source = [
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		#'replay/replayyoutubeapi_key_sdk.cpp', [$SOURCESDK]
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		'game_controls/slideshowpanel.cpp',
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		'../../common/movieobjects/timeutils.cpp',
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		'hl2/C_Func_Monitor.cpp',
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		'geiger.cpp',
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		'history_resource.cpp',
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		'hud_weapon.cpp',
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		'train.cpp',
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		'../shared/weapon_parse_default.cpp',
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		'../shared/achievement_saverestore.cpp',
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		'../shared/achievementmgr.cpp',
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		'../shared/achievements_hlx.cpp',
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		'achievement_notification_panel.cpp',
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		'../shared/activitylist.cpp',
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		'alphamaterialproxy.cpp',
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		'../shared/ammodef.cpp',
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		||||
		'animatedentitytextureproxy.cpp',
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		||||
		'animatedoffsettextureproxy.cpp',
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		||||
		'animatedtextureproxy.cpp',
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		'AnimateSpecificTextureProxy.cpp',
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		'../shared/animation.cpp',
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		'../shared/base_playeranimstate.cpp',
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		||||
		'../shared/baseachievement.cpp',
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		||||
		'baseanimatedtextureproxy.cpp',
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		||||
		'baseclientrendertargets.cpp',
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		'../shared/basecombatcharacter_shared.cpp',
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		'../shared/basecombatweapon_shared.cpp',
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		'../shared/baseentity_shared.cpp',
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		||||
		'../shared/basegrenade_shared.cpp',
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		'../shared/baseparticleentity.cpp',
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		'../shared/baseplayer_shared.cpp',
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		'../shared/baseprojectile.cpp',
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		'../shared/baseviewmodel_shared.cpp',
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		'beamdraw.cpp',
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		'../shared/beam_shared.cpp',
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		'../../public/bone_accessor.cpp',
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		||||
		'bone_merge_cache.cpp',
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		||||
		'c_ai_basehumanoid.cpp',
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		||||
		'c_ai_basenpc.cpp',
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		||||
		'c_baseanimating.cpp',
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		||||
		'c_baseanimatingoverlay.cpp',
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		||||
		'c_basecombatcharacter.cpp',
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		||||
		'c_basecombatweapon.cpp',
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		||||
		'c_basedoor.cpp',
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		||||
		'c_baseentity.cpp',
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		||||
		'c_baseflex.cpp',
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		||||
		'c_baseplayer.cpp',
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		||||
		'c_baseviewmodel.cpp',
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		||||
		'c_breakableprop.cpp',
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		||||
		'c_colorcorrection.cpp',
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		||||
		'c_colorcorrectionvolume.cpp',
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		||||
		'c_dynamiclight.cpp',
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		||||
		'c_entitydissolve.cpp',
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		||||
		'c_entityparticletrail.cpp',
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		||||
		'c_env_fog_controller.cpp',
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		||||
		'c_env_particlescript.cpp',
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		||||
		'c_env_projectedtexture.cpp',
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		||||
		'c_env_screenoverlay.cpp',
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		||||
		'c_env_tonemap_controller.cpp',
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		||||
		'c_fire_smoke.cpp',
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		||||
		'c_fish.cpp',
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		||||
		'c_func_areaportalwindow.cpp',
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		||||
		'c_func_breakablesurf.cpp',
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		||||
		'c_func_conveyor.cpp',
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		||||
		'c_func_dust.cpp',
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		||||
		'c_func_lod.cpp',
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		||||
		'c_func_occluder.cpp',
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		||||
		'c_func_reflective_glass.cpp',
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		||||
		'c_func_rotating.cpp',
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		||||
		'c_func_smokevolume.cpp',
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		||||
		'c_func_tracktrain.cpp',
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		||||
		'c_gib.cpp',
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		||||
		'c_hairball.cpp',
 | 
			
		||||
		'c_info_overlay_accessor.cpp',
 | 
			
		||||
		'c_lightglow.cpp',
 | 
			
		||||
		'C_MaterialModifyControl.cpp',
 | 
			
		||||
		'c_particle_system.cpp',
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		||||
		'c_physbox.cpp',
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		||||
		'c_physicsprop.cpp',
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		||||
		'c_physmagnet.cpp',
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		||||
		'c_pixel_visibility.cpp',
 | 
			
		||||
		'c_plasma.cpp',
 | 
			
		||||
		'c_playerresource.cpp',
 | 
			
		||||
		'c_point_camera.cpp',
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		||||
		'c_point_commentary_node.cpp',
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		||||
		'c_props.cpp',
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		||||
		'c_ragdoll_manager.cpp',
 | 
			
		||||
		'c_rope.cpp',
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		||||
		'c_rumble.cpp',
 | 
			
		||||
		'c_sceneentity.cpp',
 | 
			
		||||
		'c_shadowcontrol.cpp',
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		||||
		'c_slideshow_display.cpp',
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		||||
		'c_soundscape.cpp',
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		||||
		'c_spotlight_end.cpp',
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		||||
		'c_sprite.cpp',
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		||||
		'c_sprite_perfmonitor.cpp',
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		||||
		'c_sun.cpp',
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		||||
		'c_team.cpp',
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		||||
		'c_tesla.cpp',
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		||||
		'c_test_proxytoggle.cpp',
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		||||
		'c_user_message_register.cpp',
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		||||
		'c_vehicle_choreo_generic.cpp',
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		||||
		'c_vehicle_jeep.cpp',
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		||||
		'c_vguiscreen.cpp',
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		||||
		'hl2/c_waterbullet.cpp',
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		||||
		'hl2/hud_autoaim.cpp',
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		||||
		'C_WaterLODControl.cpp',
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		||||
		'c_world.cpp',
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		||||
		'../shared/cam_thirdperson.cpp',
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		||||
		'camomaterialproxy.cpp',
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		||||
		'cdll_client_int.cpp',
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		||||
		'cdll_bounded_cvars.cpp',
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		||||
		'cdll_util.cpp',
 | 
			
		||||
		'cl_mat_stub.cpp',
 | 
			
		||||
		'classmap.cpp',
 | 
			
		||||
		'client_factorylist.cpp',
 | 
			
		||||
		'client_thinklist.cpp',
 | 
			
		||||
		'client_virtualreality.cpp',
 | 
			
		||||
		'clienteffectprecachesystem.cpp',
 | 
			
		||||
		'cliententitylist.cpp',
 | 
			
		||||
		'clientleafsystem.cpp',
 | 
			
		||||
		'clientmode_shared.cpp',
 | 
			
		||||
		'clientshadowmgr.cpp',
 | 
			
		||||
		'clientsideeffects.cpp',
 | 
			
		||||
		'clientsideeffects_test.cpp',
 | 
			
		||||
		'clientsteamcontext.cpp',
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		||||
		'colorcorrectionmgr.cpp',
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		||||
		'commentary_modelviewer.cpp',
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		||||
		'../shared/collisionproperty.cpp',
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		||||
		'../shared/death_pose.cpp',
 | 
			
		||||
		'../shared/debugoverlay_shared.cpp',
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		||||
		'../shared/decals.cpp',
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		||||
		'detailobjectsystem.cpp',
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		||||
		'dummyproxy.cpp',
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		||||
		'../shared/effect_dispatch_data.cpp',
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		||||
		'EffectsClient.cpp',
 | 
			
		||||
		'../shared/ehandle.cpp',
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		||||
		'../shared/entitylist_base.cpp',
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		||||
		'entityoriginmaterialproxy.cpp',
 | 
			
		||||
		'../shared/EntityParticleTrail_Shared.cpp',
 | 
			
		||||
		'../shared/env_detail_controller.cpp',
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		||||
		'../shared/env_wind_shared.cpp',
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		||||
		'../shared/eventlist.cpp',
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		||||
		'flashlighteffect.cpp',
 | 
			
		||||
		'../shared/func_ladder.cpp',
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		||||
		'functionproxy.cpp',
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		||||
		'fx_blood.cpp',
 | 
			
		||||
		'fx_cube.cpp',
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		||||
		'fx_explosion.cpp',
 | 
			
		||||
		'fx_fleck.cpp',
 | 
			
		||||
		'fx_impact.cpp',
 | 
			
		||||
		'fx_interpvalue.cpp',
 | 
			
		||||
		'fx_quad.cpp',
 | 
			
		||||
		'fx_shelleject.cpp',
 | 
			
		||||
		'fx_staticline.cpp',
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		||||
		'fx_tracer.cpp',
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		||||
		'fx_trail.cpp',
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		||||
		'fx_water.cpp',
 | 
			
		||||
		'../shared/gamemovement.cpp',
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		||||
		'../shared/gamerules.cpp',
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		||||
		'../shared/gamerules_register.cpp',
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		||||
		'../shared/GameStats.cpp',
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		||||
		'../shared/gamestringpool.cpp',
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		||||
		'gametrace_client.cpp',
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		||||
		'../shared/gamevars_shared.cpp',
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		||||
		'glow_outline_effect.cpp',
 | 
			
		||||
		'glow_overlay.cpp',
 | 
			
		||||
		'../shared/hintmessage.cpp',
 | 
			
		||||
		'../shared/hintsystem.cpp',
 | 
			
		||||
		'hltvcamera.cpp',
 | 
			
		||||
		'hud.cpp',
 | 
			
		||||
		'hud_animationinfo.cpp',
 | 
			
		||||
		'hud_basechat.cpp',
 | 
			
		||||
		'hud_basetimer.cpp',
 | 
			
		||||
		'hud_bitmapnumericdisplay.cpp',
 | 
			
		||||
		'hud_closecaption.cpp',
 | 
			
		||||
		'hud_crosshair.cpp',
 | 
			
		||||
		'hud_element_helper.cpp',
 | 
			
		||||
		'hl2/hud_filmdemo.cpp',
 | 
			
		||||
		'hl2/hud_hdrdemo.cpp',
 | 
			
		||||
		'hud_hintdisplay.cpp',
 | 
			
		||||
		'hud_msg.cpp',
 | 
			
		||||
		'hud_numericdisplay.cpp',
 | 
			
		||||
		'hud_pdump.cpp',
 | 
			
		||||
		'hud_redraw.cpp',
 | 
			
		||||
		'hud_vehicle.cpp',
 | 
			
		||||
		'../shared/igamesystem.cpp',
 | 
			
		||||
		'in_camera.cpp',
 | 
			
		||||
		'in_joystick.cpp',
 | 
			
		||||
		'in_main.cpp',
 | 
			
		||||
		'in_steamcontroller.cpp',
 | 
			
		||||
		'initializer.cpp',
 | 
			
		||||
		'interpolatedvar.cpp',
 | 
			
		||||
		'IsNPCProxy.cpp',
 | 
			
		||||
		'lampbeamproxy.cpp',
 | 
			
		||||
		'lamphaloproxy.cpp',
 | 
			
		||||
		'../shared/mapentities_shared.cpp',
 | 
			
		||||
		'mathproxy.cpp',
 | 
			
		||||
		'matrixproxy.cpp',
 | 
			
		||||
		'menu.cpp',
 | 
			
		||||
		'message.cpp',
 | 
			
		||||
		'movehelper_client.cpp',
 | 
			
		||||
		'../shared/movevars_shared.cpp',
 | 
			
		||||
		'../shared/multiplay_gamerules.cpp',
 | 
			
		||||
		'../shared/obstacle_pushaway.cpp',
 | 
			
		||||
		'panelmetaclassmgr.cpp',
 | 
			
		||||
		'particle_collision.cpp',
 | 
			
		||||
		'particle_litsmokeemitter.cpp',
 | 
			
		||||
		'../shared/particle_parse.cpp',
 | 
			
		||||
		'../shared/particle_property.cpp',
 | 
			
		||||
		'particle_proxies.cpp',
 | 
			
		||||
		'particle_simple3d.cpp',
 | 
			
		||||
		'particlemgr.cpp',
 | 
			
		||||
		'particles_attractor.cpp',
 | 
			
		||||
		'particles_ez.cpp',
 | 
			
		||||
		'particles_localspace.cpp',
 | 
			
		||||
		'particles_new.cpp',
 | 
			
		||||
		'particles_simple.cpp',
 | 
			
		||||
		'../shared/particlesystemquery.cpp',
 | 
			
		||||
		'perfvisualbenchmark.cpp',
 | 
			
		||||
		'physics.cpp',
 | 
			
		||||
		'physics_main_client.cpp',
 | 
			
		||||
		'../shared/physics_main_shared.cpp',
 | 
			
		||||
		'../shared/physics_saverestore.cpp',
 | 
			
		||||
		'../shared/physics_shared.cpp',
 | 
			
		||||
		'physpropclientside.cpp',
 | 
			
		||||
		'playerandobjectenumerator.cpp',
 | 
			
		||||
		'playerspawncache.cpp',
 | 
			
		||||
		'../shared/point_bonusmaps_accessor.cpp',
 | 
			
		||||
		'../shared/point_posecontroller.cpp',
 | 
			
		||||
		'../shared/precache_register.cpp',
 | 
			
		||||
		'../shared/predictableid.cpp',
 | 
			
		||||
		'prediction.cpp',
 | 
			
		||||
		'../shared/predictioncopy.cpp',
 | 
			
		||||
		'../shared/props_shared.cpp',
 | 
			
		||||
		'proxyentity.cpp',
 | 
			
		||||
		'ProxyHealth.cpp',
 | 
			
		||||
		'proxyplayer.cpp',
 | 
			
		||||
		'proxypupil.cpp',
 | 
			
		||||
		'ragdoll.cpp',
 | 
			
		||||
		'../shared/ragdoll_shared.cpp',
 | 
			
		||||
		'recvproxy.cpp',
 | 
			
		||||
		'basepresence.cpp',		#[$WIN32||$POSIX]
 | 
			
		||||
		#'basepresence_xbox.cpp',		[$X360]
 | 
			
		||||
		'../shared/rope_helpers.cpp',
 | 
			
		||||
		'../shared/saverestore.cpp',
 | 
			
		||||
		'../shared/sceneentity_shared.cpp',
 | 
			
		||||
		'ScreenSpaceEffects.cpp',
 | 
			
		||||
		'../shared/sequence_Transitioner.cpp',
 | 
			
		||||
		'simple_keys.cpp',
 | 
			
		||||
		'../shared/simtimer.cpp',
 | 
			
		||||
		'../shared/singleplay_gamerules.cpp',
 | 
			
		||||
		'../shared/SoundEmitterSystem.cpp',
 | 
			
		||||
		'../shared/soundenvelope.cpp',
 | 
			
		||||
		'../../public/SoundParametersInternal.cpp',
 | 
			
		||||
		'splinepatch.cpp',
 | 
			
		||||
		'../shared/Sprite.cpp',
 | 
			
		||||
		'spritemodel.cpp',
 | 
			
		||||
		'../shared/SpriteTrail.cpp',
 | 
			
		||||
		'../shared/studio_shared.cpp',
 | 
			
		||||
		'studio_stats.cpp',
 | 
			
		||||
		'../shared/takedamageinfo.cpp',
 | 
			
		||||
		'../shared/teamplay_gamerules.cpp',
 | 
			
		||||
		'../shared/teamplayroundbased_gamerules.cpp',
 | 
			
		||||
		'../shared/test_ehandle.cpp',
 | 
			
		||||
		'text_message.cpp',
 | 
			
		||||
		'texturescrollmaterialproxy.cpp',
 | 
			
		||||
		'timematerialproxy.cpp',
 | 
			
		||||
		'toggletextureproxy.cpp',
 | 
			
		||||
		'../shared/usercmd.cpp',
 | 
			
		||||
		'../shared/usermessages.cpp',
 | 
			
		||||
		'../shared/util_shared.cpp',
 | 
			
		||||
		'../shared/vehicle_viewblend_shared.cpp',
 | 
			
		||||
		'vgui_avatarimage.cpp',
 | 
			
		||||
		'vgui_basepanel.cpp',
 | 
			
		||||
		'vgui_bitmapbutton.cpp',
 | 
			
		||||
		'vgui_bitmapimage.cpp',
 | 
			
		||||
		'vgui_bitmappanel.cpp',
 | 
			
		||||
		'vgui_schemevisualizer.cpp',
 | 
			
		||||
		'vgui_centerstringpanel.cpp',
 | 
			
		||||
		'vgui_consolepanel.cpp',
 | 
			
		||||
		'vgui_debugoverlaypanel.cpp',
 | 
			
		||||
		'vgui_fpspanel.cpp',
 | 
			
		||||
		'vgui_game_viewport.cpp',
 | 
			
		||||
		'vgui_grid.cpp',
 | 
			
		||||
		'vgui_int.cpp',
 | 
			
		||||
		'vgui_loadingdiscpanel.cpp',
 | 
			
		||||
		'vgui_messagechars.cpp',
 | 
			
		||||
		'vgui_netgraphpanel.cpp',
 | 
			
		||||
		'vgui_slideshow_display_screen.cpp',
 | 
			
		||||
		'view.cpp',
 | 
			
		||||
		'view_beams.cpp',
 | 
			
		||||
		'view_effects.cpp',
 | 
			
		||||
		'view_scene.cpp',
 | 
			
		||||
		'viewangleanim.cpp',
 | 
			
		||||
		'ViewConeImage.cpp',
 | 
			
		||||
		'viewdebug.cpp',
 | 
			
		||||
		'viewpostprocess.cpp',
 | 
			
		||||
		'viewrender.cpp',
 | 
			
		||||
		'../shared/voice_banmgr.cpp',
 | 
			
		||||
		'../shared/voice_status.cpp',
 | 
			
		||||
		'warp_overlay.cpp',
 | 
			
		||||
		'WaterLODMaterialProxy.cpp',
 | 
			
		||||
		'../shared/weapon_parse.cpp',
 | 
			
		||||
		'weapon_selection.cpp',
 | 
			
		||||
		'weapons_resource.cpp',
 | 
			
		||||
		'WorldDimsProxy.cpp',
 | 
			
		||||
		'vgui_video.cpp',
 | 
			
		||||
		'vgui_video_player.cpp',
 | 
			
		||||
		'../shared/mp_shareddefs.cpp',
 | 
			
		||||
		'../client/c_vote_controller.cpp',
 | 
			
		||||
		'../../public/haptics/haptic_msgs.cpp',	#[!$X360]
 | 
			
		||||
		#'../../public/haptics/haptic_utils.cpp',	[$WIN32&&!$X360]
 | 
			
		||||
		'sixense/in_sixense.cpp',
 | 
			
		||||
		'sixense/in_sixense_gesture_bindings.cpp',
 | 
			
		||||
		'../shared/sixense/sixense_convars.cpp',
 | 
			
		||||
		'../../public/bone_setup.cpp',
 | 
			
		||||
		'../../public/posedebugger.cpp',
 | 
			
		||||
		'../../public/client_class.cpp',
 | 
			
		||||
		'../../common/compiledcaptionswap.cpp',
 | 
			
		||||
		'../../public/collisionutils.cpp',
 | 
			
		||||
		'../../public/crtmemdebug.cpp',
 | 
			
		||||
		'../../public/dt_recv.cpp',
 | 
			
		||||
		'../../public/dt_utlvector_common.cpp',
 | 
			
		||||
		'../../public/dt_utlvector_recv.cpp',
 | 
			
		||||
		'../../public/filesystem_helpers.cpp',
 | 
			
		||||
		'../../public/interpolatortypes.cpp',
 | 
			
		||||
		'../shared/interval.cpp',
 | 
			
		||||
		'../../common/language.cpp',
 | 
			
		||||
		'../../public/networkvar.cpp',
 | 
			
		||||
		'../../common/randoverride.cpp',
 | 
			
		||||
		'../../common/steamid.cpp',
 | 
			
		||||
		'../../public/rope_physics.cpp',
 | 
			
		||||
		'../../public/scratchpad3d.cpp',
 | 
			
		||||
		'../../public/ScratchPadUtils.cpp',
 | 
			
		||||
		'../../public/sentence.cpp',
 | 
			
		||||
		'../shared/sheetsimulator.cpp',
 | 
			
		||||
		'../../public/simple_physics.cpp',
 | 
			
		||||
		'../../public/stringregistry.cpp',
 | 
			
		||||
		'../../public/studio.cpp',
 | 
			
		||||
		'../../public/vallocator.cpp',
 | 
			
		||||
		'../../public/vgui_controls/vgui_controls.cpp',
 | 
			
		||||
		'../../public/jigglebones.cpp',
 | 
			
		||||
		'hud_lcd.cpp',
 | 
			
		||||
		'in_mouse.cpp',
 | 
			
		||||
		'mumble.cpp',
 | 
			
		||||
		'../../public/renamed_recvtable_compat.cpp',
 | 
			
		||||
		'rendertexture.cpp',
 | 
			
		||||
		'c_basetempentity.cpp',
 | 
			
		||||
		'c_effects.cpp',
 | 
			
		||||
		'c_impact_effects.cpp',
 | 
			
		||||
		'c_movie_explosion.cpp',
 | 
			
		||||
		'c_particle_fire.cpp',
 | 
			
		||||
		'c_particle_smokegrenade.cpp',
 | 
			
		||||
		'c_prop_vehicle.cpp',
 | 
			
		||||
		'c_recipientfilter.cpp',
 | 
			
		||||
		'c_smoke_trail.cpp',
 | 
			
		||||
		'c_smokestack.cpp',
 | 
			
		||||
		'c_steamjet.cpp',
 | 
			
		||||
		'c_stickybolt.cpp',
 | 
			
		||||
		'c_te.cpp',
 | 
			
		||||
		'c_te_armorricochet.cpp',
 | 
			
		||||
		'c_te_basebeam.cpp',
 | 
			
		||||
		'c_te_beamentpoint.cpp',
 | 
			
		||||
		'c_te_beaments.cpp',
 | 
			
		||||
		'c_te_beamfollow.cpp',
 | 
			
		||||
		'c_te_beamlaser.cpp',
 | 
			
		||||
		'c_te_beampoints.cpp',
 | 
			
		||||
		'c_te_beamring.cpp',
 | 
			
		||||
		'c_te_beamringpoint.cpp',
 | 
			
		||||
		'c_te_beamspline.cpp',
 | 
			
		||||
		'c_te_bloodsprite.cpp',
 | 
			
		||||
		'c_te_bloodstream.cpp',
 | 
			
		||||
		'c_te_breakmodel.cpp',
 | 
			
		||||
		'c_te_bspdecal.cpp',
 | 
			
		||||
		'c_te_bubbles.cpp',
 | 
			
		||||
		'c_te_bubbletrail.cpp',
 | 
			
		||||
		'c_te_clientprojectile.cpp',
 | 
			
		||||
		'c_te_decal.cpp',
 | 
			
		||||
		'c_te_dynamiclight.cpp',
 | 
			
		||||
		'c_te_effect_dispatch.cpp',
 | 
			
		||||
		'c_te_energysplash.cpp',
 | 
			
		||||
		'c_te_explosion.cpp',
 | 
			
		||||
		'c_te_fizz.cpp',
 | 
			
		||||
		'c_te_footprint.cpp',
 | 
			
		||||
		'c_te_glassshatter.cpp',
 | 
			
		||||
		'c_te_glowsprite.cpp',
 | 
			
		||||
		'c_te_impact.cpp',
 | 
			
		||||
		'c_te_killplayerattachments.cpp',
 | 
			
		||||
		'c_te_largefunnel.cpp',
 | 
			
		||||
		'c_te_legacytempents.cpp',
 | 
			
		||||
		'c_te_muzzleflash.cpp',
 | 
			
		||||
		'c_te_particlesystem.cpp',
 | 
			
		||||
		'c_te_physicsprop.cpp',
 | 
			
		||||
		'c_te_playerdecal.cpp',
 | 
			
		||||
		'c_te_projecteddecal.cpp',
 | 
			
		||||
		'c_te_showline.cpp',
 | 
			
		||||
		'c_te_smoke.cpp',
 | 
			
		||||
		'c_te_sparks.cpp',
 | 
			
		||||
		'c_te_sprite.cpp',
 | 
			
		||||
		'c_te_spritespray.cpp',
 | 
			
		||||
		'c_te_worlddecal.cpp',
 | 
			
		||||
		'c_testtraceline.cpp',
 | 
			
		||||
		'c_tracer.cpp',
 | 
			
		||||
		'fx.cpp',
 | 
			
		||||
		'fx_discreetline.cpp',
 | 
			
		||||
		'fx_envelope.cpp',
 | 
			
		||||
		'fx_line.cpp',
 | 
			
		||||
		'fx_sparks.cpp',
 | 
			
		||||
		'particlesphererenderer.cpp',
 | 
			
		||||
		'smoke_fog_overlay.cpp',
 | 
			
		||||
		'game_controls/baseviewport.cpp',
 | 
			
		||||
		'game_controls/basemodelpanel.cpp',
 | 
			
		||||
		'game_controls/basemodel_panel.cpp',
 | 
			
		||||
		'game_controls/ClientScoreBoardDialog.cpp',
 | 
			
		||||
		'game_controls/commandmenu.cpp',
 | 
			
		||||
		'game_controls/intromenu.cpp',
 | 
			
		||||
		'game_controls/MapOverview.cpp',
 | 
			
		||||
		'game_controls/NavProgress.cpp',
 | 
			
		||||
		'game_controls/SpectatorGUI.cpp',
 | 
			
		||||
		'game_controls/teammenu.cpp',
 | 
			
		||||
		'game_controls/vguitextwindow.cpp',
 | 
			
		||||
		'game_controls/IconPanel.cpp',
 | 
			
		||||
		'mp3player.cpp',
 | 
			
		||||
		'../../public/tools/bonelist.cpp',
 | 
			
		||||
		'entity_client_tools.cpp',
 | 
			
		||||
		'toolframework_client.cpp',
 | 
			
		||||
		'hud_chat.cpp',
 | 
			
		||||
		'c_team_objectiveresource.cpp',
 | 
			
		||||
		'../shared/hl2/basehlcombatweapon_shared.cpp',
 | 
			
		||||
		'../shared/hl2/achievements_hl2.cpp',
 | 
			
		||||
		'hl2/c_antlion_dust.cpp',
 | 
			
		||||
		'hl2/c_ar2_explosion.cpp',
 | 
			
		||||
		'hl2/c_barnacle.cpp',
 | 
			
		||||
		'hl2/c_barney.cpp',
 | 
			
		||||
		'hl2/c_basehelicopter.cpp',
 | 
			
		||||
		'hl2/c_basehlcombatweapon.cpp',
 | 
			
		||||
		'hl2/c_basehlplayer.cpp',
 | 
			
		||||
		'hl2/c_citadel_effects.cpp',
 | 
			
		||||
		'hl2/c_corpse.cpp',
 | 
			
		||||
		'hl2/c_env_alyxtemp.cpp',
 | 
			
		||||
		'hl2/c_env_headcrabcanister.cpp',
 | 
			
		||||
		'hl2/c_env_starfield.cpp',
 | 
			
		||||
		'hl2/c_func_tankmortar.cpp',
 | 
			
		||||
		'hl2/c_hl2_playerlocaldata.cpp',
 | 
			
		||||
		'hl2/c_info_teleporter_countdown.cpp',
 | 
			
		||||
		'hl2/c_npc_antlionguard.cpp',
 | 
			
		||||
		'hl2/c_npc_combinegunship.cpp',
 | 
			
		||||
		'hl2/c_npc_manhack.cpp',
 | 
			
		||||
		'hl2/c_npc_rollermine.cpp',
 | 
			
		||||
		'hl2/c_plasma_beam_node.cpp',
 | 
			
		||||
		'hl2/c_prop_combine_ball.cpp',
 | 
			
		||||
		'hl2/c_rotorwash.cpp',
 | 
			
		||||
		'hl2/c_script_intro.cpp',
 | 
			
		||||
		'../shared/script_intro_shared.cpp',
 | 
			
		||||
		'hl2/c_strider.cpp',
 | 
			
		||||
		'hl2/c_te_concussiveexplosion.cpp',
 | 
			
		||||
		'hl2/c_te_flare.cpp',
 | 
			
		||||
		'hl2/c_thumper_dust.cpp',
 | 
			
		||||
		'hl2/c_vehicle_airboat.cpp',
 | 
			
		||||
		'hl2/c_vehicle_cannon.cpp',
 | 
			
		||||
		'hl2/c_vehicle_crane.cpp',
 | 
			
		||||
		'hl2/c_vehicle_prisoner_pod.cpp',
 | 
			
		||||
		'hl2/c_weapon__stubs_hl2.cpp',
 | 
			
		||||
		'hl2/c_weapon_crossbow.cpp',
 | 
			
		||||
		'hl2/c_weapon_physcannon.cpp',
 | 
			
		||||
		'hl2/c_weapon_stunstick.cpp',
 | 
			
		||||
		'hl2/clientmode_hlnormal.cpp',
 | 
			
		||||
		'death.cpp',
 | 
			
		||||
		'../shared/hl2/env_headcrabcanister_shared.cpp',
 | 
			
		||||
		'hl2/fx_antlion.cpp',
 | 
			
		||||
		'hl2/fx_bugbait.cpp',
 | 
			
		||||
		'hl2/fx_hl2_impacts.cpp',
 | 
			
		||||
		'hl2/fx_hl2_tracers.cpp',
 | 
			
		||||
		'hl2/hl2_clientmode.cpp',
 | 
			
		||||
		'../shared/hl2/hl2_gamerules.cpp',
 | 
			
		||||
		'../shared/hl2/hl2_usermessages.cpp',
 | 
			
		||||
		'../shared/hl2/hl_gamemovement.cpp',
 | 
			
		||||
		'hl2/hl_in_main.cpp',
 | 
			
		||||
		'hl2/hl_prediction.cpp',
 | 
			
		||||
		'hl2/hud_ammo.cpp',
 | 
			
		||||
		'hl2/hud_battery.cpp',
 | 
			
		||||
		'hl2/hud_blood.cpp',
 | 
			
		||||
		'hl2/hud_credits.cpp',
 | 
			
		||||
		'hl2/hud_damageindicator.cpp',
 | 
			
		||||
		'hl2/hud_flashlight.cpp',
 | 
			
		||||
		'hl2/hud_health.cpp',
 | 
			
		||||
		'hl2/hud_poisondamageindicator.cpp',
 | 
			
		||||
		'hud_posture.cpp',
 | 
			
		||||
		'hl2/hud_quickinfo.cpp',
 | 
			
		||||
		'hud_squadstatus.cpp',
 | 
			
		||||
		'hl2/hud_suitpower.cpp',
 | 
			
		||||
		'hl2/hud_weaponselection.cpp',
 | 
			
		||||
		'hl2/hud_zoom.cpp',
 | 
			
		||||
		'hl2/shieldproxy.cpp',
 | 
			
		||||
		'hl2/vgui_rootpanel_hl2.cpp',
 | 
			
		||||
		'episodic/c_vort_charge_token.cpp'
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	includes = [
 | 
			
		||||
		'.',
 | 
			
		||||
		'game_controls',
 | 
			
		||||
		'hl2',
 | 
			
		||||
		'hl2/elements',
 | 
			
		||||
		'../shared/hl2',
 | 
			
		||||
		'../../common',
 | 
			
		||||
		'../../public',
 | 
			
		||||
		'../../public/tier0',
 | 
			
		||||
		'../../public/tier1',
 | 
			
		||||
		'../../vgui2/include',
 | 
			
		||||
		'../../vgui2/controls',
 | 
			
		||||
		'../shared'
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	defines = []
 | 
			
		||||
 | 
			
		||||
	libs = [
 | 
			
		||||
		'tier0',
 | 
			
		||||
		'particles',
 | 
			
		||||
		'dmxloader',
 | 
			
		||||
		'vgui_controls',
 | 
			
		||||
		'matsys_controls',
 | 
			
		||||
		'tier1',
 | 
			
		||||
		'tier2',
 | 
			
		||||
		'tier3',
 | 
			
		||||
		'mathlib',
 | 
			
		||||
		'vstdlib',
 | 
			
		||||
		'choreoobjects',
 | 
			
		||||
		'steam_api',
 | 
			
		||||
		'bitmap',
 | 
			
		||||
		'vtf',
 | 
			
		||||
		'RT'
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	install_path = bld.env.PREFIX
 | 
			
		||||
 | 
			
		||||
	bld.shlib(
 | 
			
		||||
		source   = source,
 | 
			
		||||
		target   = PROJECT_NAME,
 | 
			
		||||
		name     = PROJECT_NAME,
 | 
			
		||||
		features = 'c cxx',
 | 
			
		||||
		includes = includes,
 | 
			
		||||
		defines  = defines,
 | 
			
		||||
		use      = libs,
 | 
			
		||||
		install_path = install_path,
 | 
			
		||||
		subsystem = bld.env.MSVC_SUBSYSTEM,
 | 
			
		||||
		idx      = bld.get_taskgen_count()
 | 
			
		||||
	)
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										618
									
								
								game/server/wscript
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										618
									
								
								game/server/wscript
									
									
									
									
									
										Executable file
									
								
							@ -0,0 +1,618 @@
 | 
			
		||||
#! /usr/bin/env python
 | 
			
		||||
# encoding: utf-8
 | 
			
		||||
 | 
			
		||||
from waflib import Utils
 | 
			
		||||
import os
 | 
			
		||||
 | 
			
		||||
top = '.'
 | 
			
		||||
PROJECT_NAME = 'server'
 | 
			
		||||
 | 
			
		||||
def options(opt):
 | 
			
		||||
	# stub
 | 
			
		||||
	return
 | 
			
		||||
 | 
			
		||||
def configure(conf):
 | 
			
		||||
	conf.env.append_unique('DEFINES', [
 | 
			
		||||
		'GAME_DLL',
 | 
			
		||||
		'VECTOR',
 | 
			
		||||
		'VERSION_SAFE_STEAM_API_INTERFACES',
 | 
			
		||||
		'PROTECTED_THINGS_ENABLE'
 | 
			
		||||
		'sprintf=use_Q_snprintf_instead_of_sprintf',
 | 
			
		||||
		'strncpy=use_Q_strncpy_instead',
 | 
			
		||||
		'_snprintf=use_Q_snprintf_instead',
 | 
			
		||||
		'HL2_DLL',
 | 
			
		||||
		'USES_SAVERESTORE'
 | 
			
		||||
	])
 | 
			
		||||
 | 
			
		||||
def build(bld):
 | 
			
		||||
	print(bld)
 | 
			
		||||
	source = [
 | 
			
		||||
		'../shared/achievement_saverestore.cpp',
 | 
			
		||||
		'../shared/achievementmgr.cpp',
 | 
			
		||||
		'../shared/achievements_hlx.cpp',
 | 
			
		||||
		'../shared/activitylist.cpp',
 | 
			
		||||
		'ai_activity.cpp',
 | 
			
		||||
		'ai_baseactor.cpp',
 | 
			
		||||
		'ai_basehumanoid.cpp',
 | 
			
		||||
		'ai_basenpc.cpp',
 | 
			
		||||
		'ai_basenpc_flyer.cpp',
 | 
			
		||||
		'ai_basenpc_flyer_new.cpp',
 | 
			
		||||
		'ai_basenpc_movement.cpp',
 | 
			
		||||
		'ai_basenpc_physicsflyer.cpp',
 | 
			
		||||
		'ai_basenpc_schedule.cpp',
 | 
			
		||||
		'ai_basenpc_squad.cpp',
 | 
			
		||||
		'ai_behavior.cpp',
 | 
			
		||||
		'ai_behavior_assault.cpp',
 | 
			
		||||
		'ai_behavior_fear.cpp',
 | 
			
		||||
		'ai_behavior_follow.cpp',
 | 
			
		||||
		'ai_behavior_lead.cpp',
 | 
			
		||||
		'ai_behavior_rappel.cpp',
 | 
			
		||||
		'ai_behavior_standoff.cpp',
 | 
			
		||||
		'ai_blended_movement.cpp',
 | 
			
		||||
		'ai_concommands.cpp',
 | 
			
		||||
		'ai_condition.cpp',
 | 
			
		||||
		'AI_Criteria.cpp',
 | 
			
		||||
		'ai_default.cpp',
 | 
			
		||||
		'ai_dynamiclink.cpp',
 | 
			
		||||
		'ai_event.cpp',
 | 
			
		||||
		'ai_goalentity.cpp',
 | 
			
		||||
		'ai_hint.cpp',
 | 
			
		||||
		'ai_hull.cpp',
 | 
			
		||||
		'ai_initutils.cpp',
 | 
			
		||||
		'AI_Interest_Target.cpp',
 | 
			
		||||
		'ai_link.cpp',
 | 
			
		||||
		'ai_localnavigator.cpp',
 | 
			
		||||
		'ai_looktarget.cpp',
 | 
			
		||||
		'ai_memory.cpp',
 | 
			
		||||
		'ai_motor.cpp',
 | 
			
		||||
		'ai_moveprobe.cpp',
 | 
			
		||||
		'ai_moveshoot.cpp',
 | 
			
		||||
		'ai_movesolver.cpp',
 | 
			
		||||
		'ai_namespaces.cpp',
 | 
			
		||||
		'ai_navigator.cpp',
 | 
			
		||||
		'ai_network.cpp',
 | 
			
		||||
		'ai_networkmanager.cpp',
 | 
			
		||||
		'ai_node.cpp',
 | 
			
		||||
		'ai_pathfinder.cpp',
 | 
			
		||||
		'ai_planesolver.cpp',
 | 
			
		||||
		'ai_playerally.cpp',
 | 
			
		||||
		'AI_ResponseSystem.cpp',
 | 
			
		||||
		'ai_route.cpp',
 | 
			
		||||
		'ai_saverestore.cpp',
 | 
			
		||||
		'ai_schedule.cpp',
 | 
			
		||||
		'ai_scriptconditions.cpp',
 | 
			
		||||
		'ai_senses.cpp',
 | 
			
		||||
		'ai_sentence.cpp',
 | 
			
		||||
		'ai_speech.cpp',
 | 
			
		||||
		'ai_speechfilter.cpp',
 | 
			
		||||
		'ai_squad.cpp',
 | 
			
		||||
		'ai_squadslot.cpp',
 | 
			
		||||
		'ai_tacticalservices.cpp',
 | 
			
		||||
		'ai_task.cpp',
 | 
			
		||||
		'ai_trackpather.cpp',
 | 
			
		||||
		'ai_utils.cpp',
 | 
			
		||||
		'ai_waypoint.cpp',
 | 
			
		||||
		'../shared/ammodef.cpp',
 | 
			
		||||
		'../shared/animation.cpp',
 | 
			
		||||
		'../shared/base_playeranimstate.cpp',
 | 
			
		||||
		'base_transmit_proxy.cpp',
 | 
			
		||||
		'../shared/baseachievement.cpp',
 | 
			
		||||
		'baseanimating.cpp',
 | 
			
		||||
		'BaseAnimatingOverlay.cpp',
 | 
			
		||||
		'basecombatcharacter.cpp',
 | 
			
		||||
		'../shared/basecombatcharacter_shared.cpp',
 | 
			
		||||
		'basecombatweapon.cpp',
 | 
			
		||||
		'../shared/basecombatweapon_shared.cpp',
 | 
			
		||||
		'baseentity.cpp',
 | 
			
		||||
		'../shared/baseentity_shared.cpp',
 | 
			
		||||
		'baseflex.cpp',
 | 
			
		||||
		'../shared/basegrenade_shared.cpp',
 | 
			
		||||
		'basemultiplayerplayer.cpp',
 | 
			
		||||
		'../shared/baseparticleentity.cpp',
 | 
			
		||||
		'../shared/baseplayer_shared.cpp',
 | 
			
		||||
		'../shared/baseprojectile.cpp',
 | 
			
		||||
		'baseviewmodel.cpp',
 | 
			
		||||
		'../shared/baseviewmodel_shared.cpp',
 | 
			
		||||
		'../shared/beam_shared.cpp',
 | 
			
		||||
		'bitstring.cpp',
 | 
			
		||||
		'bmodels.cpp',
 | 
			
		||||
		'buttons.cpp',
 | 
			
		||||
		'cbase.cpp',
 | 
			
		||||
		'client.cpp',
 | 
			
		||||
		'../shared/collisionproperty.cpp',
 | 
			
		||||
		'colorcorrection.cpp',
 | 
			
		||||
		'colorcorrectionvolume.cpp',
 | 
			
		||||
		'CommentarySystem.cpp',
 | 
			
		||||
		'controlentities.cpp',
 | 
			
		||||
		'cplane.cpp',
 | 
			
		||||
		'CRagdollMagnet.cpp',
 | 
			
		||||
		'damagemodifier.cpp',
 | 
			
		||||
		'../shared/death_pose.cpp',
 | 
			
		||||
		'../shared/debugoverlay_shared.cpp',
 | 
			
		||||
		'../shared/decals.cpp',
 | 
			
		||||
		'doors.cpp',
 | 
			
		||||
		'dynamiclight.cpp',
 | 
			
		||||
		'../shared/effect_dispatch_data.cpp',
 | 
			
		||||
		'effects.cpp',
 | 
			
		||||
		'EffectsServer.cpp',
 | 
			
		||||
		'../shared/ehandle.cpp',
 | 
			
		||||
		'entityblocker.cpp',
 | 
			
		||||
		'EntityDissolve.cpp',
 | 
			
		||||
		'EntityFlame.cpp',
 | 
			
		||||
		'entitylist.cpp',
 | 
			
		||||
		'../shared/entitylist_base.cpp',
 | 
			
		||||
		'EntityParticleTrail.cpp',
 | 
			
		||||
		'../shared/EntityParticleTrail_Shared.cpp',
 | 
			
		||||
		'env_debughistory.cpp',
 | 
			
		||||
		'../shared/env_detail_controller.cpp',
 | 
			
		||||
		'env_effectsscript.cpp',
 | 
			
		||||
		'env_entity_maker.cpp',
 | 
			
		||||
		'env_particlescript.cpp',
 | 
			
		||||
		'env_player_surface_trigger.cpp',
 | 
			
		||||
		'env_projectedtexture.cpp',
 | 
			
		||||
		'env_screenoverlay.cpp',
 | 
			
		||||
		'env_texturetoggle.cpp',
 | 
			
		||||
		'env_tonemap_controller.cpp',
 | 
			
		||||
		'../shared/env_wind_shared.cpp',
 | 
			
		||||
		'env_zoom.cpp',
 | 
			
		||||
		'EnvBeam.cpp',
 | 
			
		||||
		'EnvFade.cpp',
 | 
			
		||||
		'EnvHudHint.cpp',
 | 
			
		||||
		'EnvLaser.cpp',
 | 
			
		||||
		'EnvMessage.cpp',
 | 
			
		||||
		'envmicrophone.cpp',
 | 
			
		||||
		'EnvShake.cpp',
 | 
			
		||||
		'EnvSpark.cpp',
 | 
			
		||||
		'../shared/eventlist.cpp',
 | 
			
		||||
		'EventLog.cpp',
 | 
			
		||||
		'explode.cpp',
 | 
			
		||||
		'filters.cpp',
 | 
			
		||||
		'fire.cpp',
 | 
			
		||||
		'fire_smoke.cpp',
 | 
			
		||||
		'fish.cpp',
 | 
			
		||||
		'fogcontroller.cpp',
 | 
			
		||||
		'fourwheelvehiclephysics.cpp',
 | 
			
		||||
		'func_areaportal.cpp',
 | 
			
		||||
		'func_areaportalbase.cpp',
 | 
			
		||||
		'func_areaportalwindow.cpp',
 | 
			
		||||
		'func_break.cpp',
 | 
			
		||||
		'func_breakablesurf.cpp',
 | 
			
		||||
		'func_dust.cpp',
 | 
			
		||||
		'../shared/func_ladder.cpp',
 | 
			
		||||
		'func_ladder_endpoint.cpp',
 | 
			
		||||
		'func_lod.cpp',
 | 
			
		||||
		'func_movelinear.cpp',
 | 
			
		||||
		'func_occluder.cpp',
 | 
			
		||||
		'func_reflective_glass.cpp',
 | 
			
		||||
		'func_smokevolume.cpp',
 | 
			
		||||
		'game.cpp',
 | 
			
		||||
		'game_ui.cpp',
 | 
			
		||||
		'gameinterface.cpp',
 | 
			
		||||
		'../shared/gamemovement.cpp',
 | 
			
		||||
		'../shared/gamerules.cpp',
 | 
			
		||||
		'../shared/gamerules_register.cpp',
 | 
			
		||||
		'../shared/GameStats.cpp',
 | 
			
		||||
		'../shared/gamestringpool.cpp',
 | 
			
		||||
		'gametrace_dll.cpp',
 | 
			
		||||
		'../shared/gamevars_shared.cpp',
 | 
			
		||||
		'gameweaponmanager.cpp',
 | 
			
		||||
		'genericactor.cpp',
 | 
			
		||||
		'genericmonster.cpp',
 | 
			
		||||
		'gib.cpp',
 | 
			
		||||
		'globals.cpp',
 | 
			
		||||
		'globalstate.cpp',
 | 
			
		||||
		'guntarget.cpp',
 | 
			
		||||
		'h_ai.cpp',
 | 
			
		||||
		'hierarchy.cpp',
 | 
			
		||||
		'hltvdirector.cpp',
 | 
			
		||||
		'../shared/hintmessage.cpp',
 | 
			
		||||
		'../shared/hintsystem.cpp',
 | 
			
		||||
		'../shared/igamesystem.cpp',
 | 
			
		||||
		'info_camera_link.cpp',
 | 
			
		||||
		'info_overlay_accessor.cpp',
 | 
			
		||||
		'intermission.cpp',
 | 
			
		||||
		'item_world.cpp',
 | 
			
		||||
		'lightglow.cpp',
 | 
			
		||||
		'lights.cpp',
 | 
			
		||||
		'logic_measure_movement.cpp',
 | 
			
		||||
		'logic_navigation.cpp',
 | 
			
		||||
		'logicauto.cpp',
 | 
			
		||||
		'logicentities.cpp',
 | 
			
		||||
		'logicrelay.cpp',
 | 
			
		||||
		'mapentities.cpp',
 | 
			
		||||
		'../shared/mapentities_shared.cpp',
 | 
			
		||||
		'maprules.cpp',
 | 
			
		||||
		'MaterialModifyControl.cpp',
 | 
			
		||||
		'message_entity.cpp',
 | 
			
		||||
		'modelentities.cpp',
 | 
			
		||||
		'../shared/ModelSoundsCache.cpp',
 | 
			
		||||
		'movehelper_server.cpp',
 | 
			
		||||
		'movement.cpp',
 | 
			
		||||
		'../shared/movevars_shared.cpp',
 | 
			
		||||
		'../shared/multiplay_gamerules.cpp',
 | 
			
		||||
		'ndebugoverlay.cpp',
 | 
			
		||||
		'npc_vehicledriver.cpp',
 | 
			
		||||
		'../shared/obstacle_pushaway.cpp',
 | 
			
		||||
		'particle_light.cpp',
 | 
			
		||||
		'../shared/particle_parse.cpp',
 | 
			
		||||
		'particle_system.cpp',
 | 
			
		||||
		'../shared/particlesystemquery.cpp',
 | 
			
		||||
		'pathcorner.cpp',
 | 
			
		||||
		'pathtrack.cpp',
 | 
			
		||||
		'phys_controller.cpp',
 | 
			
		||||
		'physconstraint.cpp',
 | 
			
		||||
		'physics.cpp',
 | 
			
		||||
		'physics_bone_follower.cpp',
 | 
			
		||||
		'physics_cannister.cpp',
 | 
			
		||||
		'physics_fx.cpp',
 | 
			
		||||
		'physics_impact_damage.cpp',
 | 
			
		||||
		'physics_main.cpp',
 | 
			
		||||
		'../shared/physics_main_shared.cpp',
 | 
			
		||||
		'physics_npc_solver.cpp',
 | 
			
		||||
		'physics_prop_ragdoll.cpp',
 | 
			
		||||
		'../shared/physics_saverestore.cpp',
 | 
			
		||||
		'../shared/physics_shared.cpp',
 | 
			
		||||
		'physobj.cpp',
 | 
			
		||||
		'player.cpp',
 | 
			
		||||
		'player_command.cpp',
 | 
			
		||||
		'player_lagcompensation.cpp',
 | 
			
		||||
		'player_pickup.cpp',
 | 
			
		||||
		'player_resource.cpp',
 | 
			
		||||
		'playerinfomanager.cpp',
 | 
			
		||||
		'playerlocaldata.cpp',
 | 
			
		||||
		'plugin_check.cpp',
 | 
			
		||||
		'../shared/point_bonusmaps_accessor.cpp',
 | 
			
		||||
		'point_camera.cpp',
 | 
			
		||||
		'point_devshot_camera.cpp',
 | 
			
		||||
		'point_playermoveconstraint.cpp',
 | 
			
		||||
		'../shared/point_posecontroller.cpp',
 | 
			
		||||
		'point_spotlight.cpp',
 | 
			
		||||
		'point_template.cpp',
 | 
			
		||||
		'pointanglesensor.cpp',
 | 
			
		||||
		'PointAngularVelocitySensor.cpp',
 | 
			
		||||
		'pointhurt.cpp',
 | 
			
		||||
		'pointteleport.cpp',
 | 
			
		||||
		'../shared/precache_register.cpp',
 | 
			
		||||
		'../shared/predictableid.cpp',
 | 
			
		||||
		'props.cpp',
 | 
			
		||||
		'../shared/props_shared.cpp',
 | 
			
		||||
		'../shared/querycache.cpp',
 | 
			
		||||
		'ragdoll_manager.cpp',
 | 
			
		||||
		'../shared/ragdoll_shared.cpp',
 | 
			
		||||
		'RagdollBoogie.cpp',
 | 
			
		||||
		'recipientfilter.cpp',
 | 
			
		||||
		'rope.cpp',
 | 
			
		||||
		'../shared/rope_helpers.cpp',
 | 
			
		||||
		'../shared/saverestore.cpp',
 | 
			
		||||
		'saverestore_gamedll.cpp',
 | 
			
		||||
		'../shared/SceneCache.cpp',
 | 
			
		||||
		'sceneentity.cpp',
 | 
			
		||||
		'../shared/sceneentity_shared.cpp',
 | 
			
		||||
		'scratchpad_gamedll_helpers.cpp',
 | 
			
		||||
		'scripted.cpp',
 | 
			
		||||
		'scriptedtarget.cpp',
 | 
			
		||||
		'sendproxy.cpp',
 | 
			
		||||
		'../shared/sequence_Transitioner.cpp',
 | 
			
		||||
		'../server/serverbenchmark_base.cpp',
 | 
			
		||||
		'ServerNetworkProperty.cpp',
 | 
			
		||||
		'shadowcontrol.cpp',
 | 
			
		||||
		'../shared/simtimer.cpp',
 | 
			
		||||
		'../shared/singleplay_gamerules.cpp',
 | 
			
		||||
		'SkyCamera.cpp',
 | 
			
		||||
		'slideshow_display.cpp',
 | 
			
		||||
		'sound.cpp',
 | 
			
		||||
		'../shared/SoundEmitterSystem.cpp',
 | 
			
		||||
		'soundent.cpp',
 | 
			
		||||
		'../shared/soundenvelope.cpp',
 | 
			
		||||
		'../../public/SoundParametersInternal.cpp',
 | 
			
		||||
		'soundscape.cpp',
 | 
			
		||||
		'soundscape_system.cpp',
 | 
			
		||||
		'spotlightend.cpp',
 | 
			
		||||
		'../shared/Sprite.cpp',
 | 
			
		||||
		'sprite_perfmonitor.cpp',
 | 
			
		||||
		'../shared/studio_shared.cpp',
 | 
			
		||||
		'subs.cpp',
 | 
			
		||||
		'sun.cpp',
 | 
			
		||||
		'tactical_mission.cpp',
 | 
			
		||||
		'../shared/takedamageinfo.cpp',
 | 
			
		||||
		'tanktrain.cpp',
 | 
			
		||||
		'team.cpp',
 | 
			
		||||
		'../shared/teamplay_gamerules.cpp',
 | 
			
		||||
		'TemplateEntities.cpp',
 | 
			
		||||
		'tempmonster.cpp',
 | 
			
		||||
		'tesla.cpp',
 | 
			
		||||
		'../shared/test_ehandle.cpp',
 | 
			
		||||
		'test_proxytoggle.cpp',
 | 
			
		||||
		'test_stressentities.cpp',
 | 
			
		||||
		'testfunctions.cpp',
 | 
			
		||||
		'testtraceline.cpp',
 | 
			
		||||
		'textstatsmgr.cpp',
 | 
			
		||||
		'timedeventmgr.cpp',
 | 
			
		||||
		'trains.cpp',
 | 
			
		||||
		'triggers.cpp',
 | 
			
		||||
		'../shared/usercmd.cpp',
 | 
			
		||||
		'util.cpp',
 | 
			
		||||
		'../shared/util_shared.cpp',
 | 
			
		||||
		'variant_t.cpp',
 | 
			
		||||
		'vehicle_base.cpp',
 | 
			
		||||
		'vehicle_baseserver.cpp',
 | 
			
		||||
		'../shared/vehicle_viewblend_shared.cpp',
 | 
			
		||||
		'vguiscreen.cpp',
 | 
			
		||||
		'../shared/voice_gamemgr.cpp',
 | 
			
		||||
		'waterbullet.cpp',
 | 
			
		||||
		'WaterLODControl.cpp',
 | 
			
		||||
		'wcedit.cpp',
 | 
			
		||||
		'../shared/weapon_parse.cpp',
 | 
			
		||||
		'../shared/weapon_proficiency.cpp',
 | 
			
		||||
		'weight_button.cpp',
 | 
			
		||||
		'world.cpp',
 | 
			
		||||
		'../shared/mp_shareddefs.cpp',
 | 
			
		||||
		'../server/vote_controller.cpp',
 | 
			
		||||
		'../../public/haptics/haptic_msgs.cpp',
 | 
			
		||||
#		'../../public/haptics/haptic_utils.cpp',	[$WIN32]
 | 
			
		||||
		'../../public/bone_setup.cpp',
 | 
			
		||||
		'../../public/collisionutils.cpp',
 | 
			
		||||
		'../../public/dt_send.cpp',
 | 
			
		||||
		'../../public/dt_utlvector_common.cpp',
 | 
			
		||||
		'../../public/dt_utlvector_send.cpp',
 | 
			
		||||
		'../../public/editor_sendcommand.cpp',
 | 
			
		||||
		'../../public/filesystem_helpers.cpp',
 | 
			
		||||
		'gamehandle.cpp',
 | 
			
		||||
		'h_export.cpp',
 | 
			
		||||
		'init_factory.cpp',
 | 
			
		||||
		'../../public/interpolatortypes.cpp',
 | 
			
		||||
		'../../game/shared/interval.cpp',
 | 
			
		||||
		'../../public/keyframe/keyframe.cpp',
 | 
			
		||||
		'../../common/language.cpp',
 | 
			
		||||
		'../../common/steamid.cpp',
 | 
			
		||||
		'../../public/map_utils.cpp',
 | 
			
		||||
		'../../public/networkvar.cpp',
 | 
			
		||||
		'../../common/randoverride.cpp',
 | 
			
		||||
		'../../public/registry.cpp',
 | 
			
		||||
		'../../public/rope_physics.cpp',
 | 
			
		||||
		'../../public/scratchpad3d.cpp',
 | 
			
		||||
		'../../public/ScratchPadUtils.cpp',
 | 
			
		||||
		'../../public/server_class.cpp',
 | 
			
		||||
		'../../game/shared/sheetsimulator.cpp',
 | 
			
		||||
		'../../public/simple_physics.cpp',
 | 
			
		||||
		'../../public/stringregistry.cpp',
 | 
			
		||||
		'../../public/studio.cpp',
 | 
			
		||||
		'GameStats_BasicStatsFunctions.cpp',
 | 
			
		||||
		'basetempentity.cpp',
 | 
			
		||||
		'event_tempentity_tester.cpp',
 | 
			
		||||
		'movie_explosion.cpp',
 | 
			
		||||
		'particle_fire.cpp',
 | 
			
		||||
		'particle_smokegrenade.cpp',
 | 
			
		||||
		'plasma.cpp',
 | 
			
		||||
		'smokestack.cpp',
 | 
			
		||||
		'smoke_trail.cpp',
 | 
			
		||||
		'../shared/SpriteTrail.cpp',
 | 
			
		||||
		'steamjet.cpp',
 | 
			
		||||
		'te.cpp',
 | 
			
		||||
		'te_armorricochet.cpp',
 | 
			
		||||
		'te_basebeam.cpp',
 | 
			
		||||
		'te_beamentpoint.cpp',
 | 
			
		||||
		'te_beaments.cpp',
 | 
			
		||||
		'te_beamfollow.cpp',
 | 
			
		||||
		'te_beamlaser.cpp',
 | 
			
		||||
		'te_beampoints.cpp',
 | 
			
		||||
		'te_beamring.cpp',
 | 
			
		||||
		'te_beamringpoint.cpp',
 | 
			
		||||
		'te_beamspline.cpp',
 | 
			
		||||
		'te_bloodsprite.cpp',
 | 
			
		||||
		'te_bloodstream.cpp',
 | 
			
		||||
		'te_breakmodel.cpp',
 | 
			
		||||
		'te_bspdecal.cpp',
 | 
			
		||||
		'te_bubbles.cpp',
 | 
			
		||||
		'te_bubbletrail.cpp',
 | 
			
		||||
		'te_clientprojectile.cpp',
 | 
			
		||||
		'te_decal.cpp',
 | 
			
		||||
		'te_dynamiclight.cpp',
 | 
			
		||||
		'te_effect_dispatch.cpp',
 | 
			
		||||
		'te_energysplash.cpp',
 | 
			
		||||
		'te_explosion.cpp',
 | 
			
		||||
		'te_fizz.cpp',
 | 
			
		||||
		'te_footprintdecal.cpp',
 | 
			
		||||
		'hl2/te_gaussexplosion.cpp',
 | 
			
		||||
		'te_glassshatter.cpp',
 | 
			
		||||
		'te_glowsprite.cpp',
 | 
			
		||||
		'te_impact.cpp',
 | 
			
		||||
		'te_killplayerattachments.cpp',
 | 
			
		||||
		'te_largefunnel.cpp',
 | 
			
		||||
		'te_muzzleflash.cpp',
 | 
			
		||||
		'te_particlesystem.cpp',
 | 
			
		||||
		'te_physicsprop.cpp',
 | 
			
		||||
		'te_playerdecal.cpp',
 | 
			
		||||
		'te_projecteddecal.cpp',
 | 
			
		||||
		'te_showline.cpp',
 | 
			
		||||
		'te_smoke.cpp',
 | 
			
		||||
		'te_sparks.cpp',
 | 
			
		||||
		'te_sprite.cpp',
 | 
			
		||||
		'te_spritespray.cpp',
 | 
			
		||||
		'te_worlddecal.cpp',
 | 
			
		||||
		'../shared/usermessages.cpp',
 | 
			
		||||
		'entity_tools_server.cpp',
 | 
			
		||||
		'toolframework_server.cpp'
 | 
			
		||||
	] + [
 | 
			
		||||
		'ai_eventresponse.cpp',
 | 
			
		||||
		'ai_relationship.cpp',
 | 
			
		||||
		'base_gameinterface.cpp',
 | 
			
		||||
		'basegrenade_concussion.cpp',
 | 
			
		||||
		'basegrenade_contact.cpp',
 | 
			
		||||
		'basegrenade_timed.cpp',
 | 
			
		||||
		'hl2/Func_Monitor.cpp',
 | 
			
		||||
		'grenadethrown.cpp',
 | 
			
		||||
		'h_cycler.cpp',
 | 
			
		||||
		'logic_achievement.cpp',
 | 
			
		||||
		'monstermaker.cpp',
 | 
			
		||||
		'../shared/hl2/survival_gamerules.cpp',
 | 
			
		||||
		'team_spawnpoint.cpp',
 | 
			
		||||
		'vehicle_choreo_generic.cpp',
 | 
			
		||||
		'../shared/weapon_parse_default.cpp',
 | 
			
		||||
		'../shared/hl2/achievements_hl2.cpp',
 | 
			
		||||
		'hl2/ai_allymanager.cpp',
 | 
			
		||||
		'hl2/ai_behavior_actbusy.cpp',
 | 
			
		||||
		'hl2/ai_behavior_functank.cpp',
 | 
			
		||||
		'hl2/ai_behavior_holster.cpp',
 | 
			
		||||
		'hl2/ai_behavior_operator.cpp',
 | 
			
		||||
		'hl2/ai_behavior_police.cpp',
 | 
			
		||||
		'hl2/ai_goal_police.cpp',
 | 
			
		||||
		'hl2/ai_spotlight.cpp',
 | 
			
		||||
		'hl2/antlion_dust.cpp',
 | 
			
		||||
		'hl2/antlion_maker.cpp',
 | 
			
		||||
		'hl2/ar2_explosion.cpp',
 | 
			
		||||
		'basebludgeonweapon.cpp',
 | 
			
		||||
		'hl2/basehlcombatweapon.cpp',
 | 
			
		||||
		'../shared/hl2/basehlcombatweapon_shared.cpp',
 | 
			
		||||
		'hl2/cbasehelicopter.cpp',
 | 
			
		||||
		'hl2/cbasespriteprojectile.cpp',
 | 
			
		||||
		'hl2/citadel_effects.cpp',
 | 
			
		||||
		'hl2/combine_mine.cpp',
 | 
			
		||||
		'hl2/env_alyxemp.cpp',
 | 
			
		||||
		'hl2/env_headcrabcanister.cpp',
 | 
			
		||||
		'../shared/hl2/env_headcrabcanister_shared.cpp',
 | 
			
		||||
		'hl2/env_speaker.cpp',
 | 
			
		||||
		'hl2/env_starfield.cpp',
 | 
			
		||||
		'hl2/func_recharge.cpp',
 | 
			
		||||
		'hl2/func_tank.cpp',
 | 
			
		||||
		'hl2/grenade_ar2.cpp',
 | 
			
		||||
		'hl2/grenade_bugbait.cpp',
 | 
			
		||||
		'hl2/grenade_frag.cpp',
 | 
			
		||||
		'hl2/hl2_ai_network.cpp',
 | 
			
		||||
		'hl2/hl2_client.cpp',
 | 
			
		||||
		'hl2/hl2_eventlog.cpp',
 | 
			
		||||
		'../shared/hl2/hl2_gamerules.cpp',
 | 
			
		||||
		'hl2/hl2_gamestats.cpp',
 | 
			
		||||
		'hl2/hl2_player.cpp',
 | 
			
		||||
		'hl2/hl2_playerlocaldata.cpp',
 | 
			
		||||
		'hl2/hl2_triggers.cpp',
 | 
			
		||||
		'../shared/hl2/hl2_usermessages.cpp',
 | 
			
		||||
		'../shared/hl2/hl_gamemovement.cpp',
 | 
			
		||||
		'hl2/hl_playermove.cpp',
 | 
			
		||||
		'hl2/info_darknessmode_lightsource.cpp',
 | 
			
		||||
		'hl2/info_teleporter_countdown.cpp',
 | 
			
		||||
		'hl2/item_ammo.cpp',
 | 
			
		||||
		'hl2/item_battery.cpp',
 | 
			
		||||
		'hl2/item_dynamic_resupply.cpp',
 | 
			
		||||
		'hl2/item_healthkit.cpp',
 | 
			
		||||
		'hl2/item_itemcrate.cpp',
 | 
			
		||||
		'hl2/item_suit.cpp',
 | 
			
		||||
		'hl2/look_door.cpp',
 | 
			
		||||
		'hl2/monster_dummy.cpp',
 | 
			
		||||
		'hl2/npc_alyx.cpp',
 | 
			
		||||
		'hl2/npc_antlion.cpp',
 | 
			
		||||
		'hl2/npc_antlionguard.cpp',
 | 
			
		||||
		'hl2/npc_apcdriver.cpp',
 | 
			
		||||
		'hl2/npc_attackchopper.cpp',
 | 
			
		||||
		'hl2/npc_barnacle.cpp',
 | 
			
		||||
		'hl2/npc_barney.cpp',
 | 
			
		||||
		'hl2/npc_basescanner.cpp',
 | 
			
		||||
		'hl2/npc_BaseZombie.cpp',
 | 
			
		||||
		'hl2/npc_blob.cpp',
 | 
			
		||||
		'hl2/npc_breen.cpp',
 | 
			
		||||
		'hl2/npc_bullseye.cpp',
 | 
			
		||||
		'hl2/npc_citizen17.cpp',
 | 
			
		||||
		'hl2/npc_combine.cpp',
 | 
			
		||||
		'hl2/npc_combinecamera.cpp',
 | 
			
		||||
		'hl2/npc_combinedropship.cpp',
 | 
			
		||||
		'hl2/npc_combinegunship.cpp',
 | 
			
		||||
		'hl2/npc_combines.cpp',
 | 
			
		||||
		'hl2/npc_cranedriver.cpp',
 | 
			
		||||
		'hl2/npc_crow.cpp',
 | 
			
		||||
		'hl2/npc_dog.cpp',
 | 
			
		||||
		'hl2/npc_eli.cpp',
 | 
			
		||||
		'hl2/npc_enemyfinder.cpp',
 | 
			
		||||
		'hl2/npc_fastzombie.cpp',
 | 
			
		||||
		'hl2/npc_fisherman.cpp',
 | 
			
		||||
		'hl2/npc_gman.cpp',
 | 
			
		||||
		'hl2/npc_headcrab.cpp',
 | 
			
		||||
		'hl2/npc_ichthyosaur.cpp',
 | 
			
		||||
		'hl2/npc_kleiner.cpp',
 | 
			
		||||
		'hl2/npc_launcher.cpp',
 | 
			
		||||
		'hl2/npc_manhack.cpp',
 | 
			
		||||
		'hl2/npc_metropolice.cpp',
 | 
			
		||||
		'hl2/npc_monk.cpp',
 | 
			
		||||
		'hl2/npc_mossman.cpp',
 | 
			
		||||
		'hl2/npc_playercompanion.cpp',
 | 
			
		||||
		'hl2/npc_PoisonZombie.cpp',
 | 
			
		||||
		'hl2/npc_rollermine.cpp',
 | 
			
		||||
		'hl2/npc_scanner.cpp',
 | 
			
		||||
		'hl2/npc_stalker.cpp',
 | 
			
		||||
		'hl2/npc_strider.cpp',
 | 
			
		||||
		'npc_talker.cpp',
 | 
			
		||||
		'hl2/npc_turret_ceiling.cpp',
 | 
			
		||||
		'hl2/npc_turret_floor.cpp',
 | 
			
		||||
		'hl2/npc_turret_ground.cpp',
 | 
			
		||||
		'hl2/npc_vortigaunt_episodic.cpp',
 | 
			
		||||
		'hl2/npc_zombie.cpp',
 | 
			
		||||
		'hl2/point_apc_controller.cpp',
 | 
			
		||||
		'hl2/prop_combine_ball.cpp',
 | 
			
		||||
		'hl2/prop_thumper.cpp',
 | 
			
		||||
		'hl2/proto_sniper.cpp',
 | 
			
		||||
		'hl2/rotorwash.cpp',
 | 
			
		||||
		'hl2/script_intro.cpp',
 | 
			
		||||
		'../shared/script_intro_shared.cpp',
 | 
			
		||||
		'hl2/vehicle_airboat.cpp',
 | 
			
		||||
		'hl2/vehicle_cannon.cpp',
 | 
			
		||||
		'hl2/vehicle_crane.cpp',
 | 
			
		||||
		'hl2/vehicle_jeep.cpp',
 | 
			
		||||
		'hl2/vehicle_prisoner_pod.cpp',
 | 
			
		||||
		'hl2/vehicle_viewcontroller.cpp',
 | 
			
		||||
		'hl2/weapon_357.cpp',
 | 
			
		||||
		'hl2/weapon_alyxgun.cpp',
 | 
			
		||||
		'hl2/weapon_annabelle.cpp',
 | 
			
		||||
		'hl2/weapon_ar2.cpp',
 | 
			
		||||
		'hl2/weapon_bugbait.cpp',
 | 
			
		||||
		'hl2/weapon_citizenpackage.cpp',
 | 
			
		||||
		'hl2/weapon_crossbow.cpp',
 | 
			
		||||
		'hl2/weapon_crowbar.cpp',
 | 
			
		||||
		'weapon_cubemap.cpp',
 | 
			
		||||
		'hl2/weapon_frag.cpp',
 | 
			
		||||
		'hl2/weapon_physcannon.cpp',
 | 
			
		||||
		'hl2/weapon_pistol.cpp',
 | 
			
		||||
		'hl2/weapon_rpg.cpp',
 | 
			
		||||
		'hl2/weapon_shotgun.cpp',
 | 
			
		||||
		'hl2/weapon_smg1.cpp',
 | 
			
		||||
		'hl2/weapon_stunstick.cpp',
 | 
			
		||||
		'hl2/grenade_beam.cpp',
 | 
			
		||||
		'hl2/grenade_homer.cpp',
 | 
			
		||||
		'hl2/grenade_pathfollower.cpp',
 | 
			
		||||
		'hl2/npc_missiledefense.cpp',
 | 
			
		||||
		'hl2/vehicle_apc.cpp',
 | 
			
		||||
		'hl2/weapon_cguard.cpp',
 | 
			
		||||
		'hl2/weapon_flaregun.cpp'
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	includes = [
 | 
			
		||||
		'.',
 | 
			
		||||
		'../shared',
 | 
			
		||||
		'../../utils/common',
 | 
			
		||||
		'../shared/econ',
 | 
			
		||||
		'NextBot',
 | 
			
		||||
		'../../common',
 | 
			
		||||
		'../../public/tier0',
 | 
			
		||||
		'../../public/tier1',
 | 
			
		||||
		'../../public'
 | 
			
		||||
	] + [
 | 
			
		||||
		'../shared/hl2',
 | 
			
		||||
		'hl2'
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	defines = []
 | 
			
		||||
 | 
			
		||||
	libs = ['tier0','particles','dmxloader','tier1','tier2','tier3','mathlib','vstdlib','choreoobjects','steam_api']
 | 
			
		||||
 | 
			
		||||
	install_path = bld.env.PREFIX
 | 
			
		||||
 | 
			
		||||
	bld.shlib(
 | 
			
		||||
		source   = source,
 | 
			
		||||
		target   = PROJECT_NAME,
 | 
			
		||||
		name     = PROJECT_NAME,
 | 
			
		||||
		features = 'c cxx',
 | 
			
		||||
		includes = includes,
 | 
			
		||||
		defines  = defines,
 | 
			
		||||
		use      = libs,
 | 
			
		||||
		subsystem = bld.env.MSVC_SUBSYSTEM,
 | 
			
		||||
		idx      = bld.get_taskgen_count()
 | 
			
		||||
	)
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										2
									
								
								ivp
									
									
									
									
									
								
							
							
								
								
								
								
								
								
							
						
						
									
										2
									
								
								ivp
									
									
									
									
									
								
							@ -1 +1 @@
 | 
			
		||||
Subproject commit 5f07fcf8d385ef90336329d0ba419691c104a27e
 | 
			
		||||
Subproject commit 72b80536ba0aceabc012224970488893c166a0a2
 | 
			
		||||
							
								
								
									
										56
									
								
								particles/wscript
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										56
									
								
								particles/wscript
									
									
									
									
									
										Executable file
									
								
							@ -0,0 +1,56 @@
 | 
			
		||||
#! /usr/bin/env python
 | 
			
		||||
# encoding: utf-8
 | 
			
		||||
 | 
			
		||||
from waflib import Utils
 | 
			
		||||
import os
 | 
			
		||||
 | 
			
		||||
top = '.'
 | 
			
		||||
PROJECT_NAME = 'particles'
 | 
			
		||||
 | 
			
		||||
def options(opt):
 | 
			
		||||
	# stub
 | 
			
		||||
	return
 | 
			
		||||
 | 
			
		||||
def configure(conf):
 | 
			
		||||
	return
 | 
			
		||||
 | 
			
		||||
def build(bld):
 | 
			
		||||
	print(bld)
 | 
			
		||||
	source = [
 | 
			
		||||
		'builtin_constraints.cpp',
 | 
			
		||||
		'builtin_initializers.cpp',
 | 
			
		||||
		'builtin_particle_emitters.cpp',
 | 
			
		||||
		'builtin_particle_forces.cpp',
 | 
			
		||||
		'addbuiltin_ops.cpp',
 | 
			
		||||
		'builtin_particle_ops.cpp',
 | 
			
		||||
		'builtin_particle_render_ops.cpp',
 | 
			
		||||
		'particle_sort.cpp',		
 | 
			
		||||
		'particles.cpp',
 | 
			
		||||
		'psheet.cpp'
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	includes = [
 | 
			
		||||
		'.',
 | 
			
		||||
		'../public',
 | 
			
		||||
		'../public/tier1',
 | 
			
		||||
		'../public/tier0'
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	defines = []
 | 
			
		||||
 | 
			
		||||
	libs = []
 | 
			
		||||
 | 
			
		||||
	install_path = bld.env.PREFIX
 | 
			
		||||
 | 
			
		||||
	bld.stlib(
 | 
			
		||||
		source   = source,
 | 
			
		||||
		target   = PROJECT_NAME,
 | 
			
		||||
		name     = PROJECT_NAME,
 | 
			
		||||
		features = 'c cxx',
 | 
			
		||||
		includes = includes,
 | 
			
		||||
		defines  = defines,
 | 
			
		||||
		use      = libs,
 | 
			
		||||
		subsystem = bld.env.MSVC_SUBSYSTEM,
 | 
			
		||||
		idx      = bld.get_taskgen_count()
 | 
			
		||||
	)
 | 
			
		||||
 | 
			
		||||
@ -1235,11 +1235,13 @@ public:
 | 
			
		||||
			{
 | 
			
		||||
#if !defined( _X360 )
 | 
			
		||||
				Assert( dstVertex.m_vecUserData.w == -1.0f || dstVertex.m_vecUserData.w == 1.0f );
 | 
			
		||||
				if ( nHasSIMD )
 | 
			
		||||
				{
 | 
			
		||||
					meshBuilder.FastVertexSSE( dstVertex );
 | 
			
		||||
				}
 | 
			
		||||
				else
 | 
			
		||||
 | 
			
		||||
				// TODO(nillerusr): uncomment when i remove -mfpmath=387 from compiler options
 | 
			
		||||
				//if ( nHasSIMD )
 | 
			
		||||
				//{
 | 
			
		||||
				//	meshBuilder.FastVertexSSE( dstVertex );
 | 
			
		||||
				//}
 | 
			
		||||
				//else
 | 
			
		||||
				{
 | 
			
		||||
					meshBuilder.FastVertex( dstVertex );
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
@ -85,7 +85,6 @@ def build(bld):
 | 
			
		||||
		includes = includes,
 | 
			
		||||
		defines  = defines,
 | 
			
		||||
		use      = libs,
 | 
			
		||||
		install_path = install_path,
 | 
			
		||||
		subsystem = bld.env.MSVC_SUBSYSTEM,
 | 
			
		||||
		idx      = bld.get_taskgen_count()
 | 
			
		||||
	)
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										80
									
								
								vphysics/wscript
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										80
									
								
								vphysics/wscript
									
									
									
									
									
										Executable file
									
								
							@ -0,0 +1,80 @@
 | 
			
		||||
#! /usr/bin/env python
 | 
			
		||||
# encoding: utf-8
 | 
			
		||||
 | 
			
		||||
from waflib import Utils
 | 
			
		||||
import os
 | 
			
		||||
 | 
			
		||||
top = '.'
 | 
			
		||||
PROJECT_NAME = 'vphysics'
 | 
			
		||||
 | 
			
		||||
def options(opt):
 | 
			
		||||
	# stub
 | 
			
		||||
	return
 | 
			
		||||
 | 
			
		||||
def configure(conf):
 | 
			
		||||
	conf.env.append_unique('DEFINES',[
 | 
			
		||||
		'VPHYSICS_EXPORTS',
 | 
			
		||||
		'HAVANA_CONSTRAINTS',
 | 
			
		||||
		'HAVOK_MOPP'
 | 
			
		||||
	])
 | 
			
		||||
def build(bld):
 | 
			
		||||
	source = [
 | 
			
		||||
		'convert.cpp',
 | 
			
		||||
		'../public/filesystem_helpers.cpp',
 | 
			
		||||
		'ledgewriter.cpp',
 | 
			
		||||
		'main.cpp',
 | 
			
		||||
		'physics_airboat.cpp',
 | 
			
		||||
		'physics_collide.cpp',
 | 
			
		||||
		'physics_constraint.cpp',
 | 
			
		||||
		'physics_controller_raycast_vehicle.cpp',
 | 
			
		||||
		'physics_environment.cpp',
 | 
			
		||||
		'physics_fluid.cpp',
 | 
			
		||||
		'physics_friction.cpp',
 | 
			
		||||
		'physics_material.cpp',
 | 
			
		||||
		'physics_motioncontroller.cpp',
 | 
			
		||||
		'physics_object.cpp',
 | 
			
		||||
		'physics_shadow.cpp',
 | 
			
		||||
		'physics_spring.cpp',
 | 
			
		||||
		'physics_vehicle.cpp',
 | 
			
		||||
		'physics_virtualmesh.cpp',
 | 
			
		||||
		'trace.cpp',
 | 
			
		||||
		'vcollide_parse.cpp',
 | 
			
		||||
		'vphysics_saverestore.cpp'
 | 
			
		||||
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	includes = [
 | 
			
		||||
		'.',
 | 
			
		||||
		'../public',
 | 
			
		||||
		'../public/tier0',
 | 
			
		||||
		'../public/tier1',
 | 
			
		||||
		'../ivp/ivp_intern',
 | 
			
		||||
		'../ivp/ivp_collision',
 | 
			
		||||
		'../ivp/ivp_physics',
 | 
			
		||||
		'../ivp/ivp_surface_manager',
 | 
			
		||||
		'../ivp/ivp_utility',
 | 
			
		||||
		'../ivp/ivp_controller',
 | 
			
		||||
		'../ivp/ivp_compact_builder',
 | 
			
		||||
		'../ivp/havana/havok',
 | 
			
		||||
		'../ivp/havana'
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	defines = []
 | 
			
		||||
 | 
			
		||||
	libs = ['tier0','havana_constraints','hk_math','hk_base','ivp_compactbuilder','ivp_physics','tier1','tier2','vstdlib','mathlib']
 | 
			
		||||
 | 
			
		||||
	install_path = bld.env.PREFIX
 | 
			
		||||
 | 
			
		||||
	bld.shlib(
 | 
			
		||||
		source   = source,
 | 
			
		||||
		target   = PROJECT_NAME,
 | 
			
		||||
		name     = PROJECT_NAME,
 | 
			
		||||
		features = 'c cxx',
 | 
			
		||||
		includes = includes,
 | 
			
		||||
		defines  = defines,
 | 
			
		||||
		use      = libs,
 | 
			
		||||
		install_path = install_path,
 | 
			
		||||
		subsystem = bld.env.MSVC_SUBSYSTEM,
 | 
			
		||||
		idx      = bld.get_taskgen_count()
 | 
			
		||||
	)
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										61
									
								
								wscript
									
									
									
									
									
								
							
							
						
						
									
										61
									
								
								wscript
									
									
									
									
									
								
							@ -39,7 +39,10 @@ projects=[
 | 
			
		||||
	'materialsystem','studiorender','materialsystem/stdshaders',
 | 
			
		||||
	'video','inputsystem','appframework',
 | 
			
		||||
	'launcher','engine/voice_codecs/minimp3','materialsystem/shaderapidx9',
 | 
			
		||||
	'gameui','dmxloader','datamodel','engine'
 | 
			
		||||
	'gameui','dmxloader','datamodel','engine','ivp/havana',
 | 
			
		||||
	'ivp/havana/havok/hk_math','ivp/havana/havok/hk_base',
 | 
			
		||||
	'ivp/ivp_compact_builder','ivp/ivp_physics','vphysics','game/server',
 | 
			
		||||
	'particles','choreoobjects','game/client'
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
projects += ['thirdparty/StubSteamAPI'] # ,'thirdparty/libjpeg','thirdparty/SDL2-src'] # thirdparty projects
 | 
			
		||||
@ -91,9 +94,6 @@ def options(opt):
 | 
			
		||||
	grp.add_option('-8', '--64bits', action = 'store_true', dest = 'ALLOW64', default = False,
 | 
			
		||||
		help = 'allow targetting 64-bit engine(Linux/Windows/OSX x86 only) [default: %default]')
 | 
			
		||||
 | 
			
		||||
	grp.add_option('-W', '--win-style-install', action = 'store_true', dest = 'WIN_INSTALL', default = False,
 | 
			
		||||
		help = 'install like Windows build, ignore prefix, useful for development [default: %default]')
 | 
			
		||||
 | 
			
		||||
	opt.load('compiler_optimizations subproject')
 | 
			
		||||
 | 
			
		||||
	opt.add_subproject(projects)
 | 
			
		||||
@ -104,7 +104,7 @@ def options(opt):
 | 
			
		||||
	opt.load('reconfigure')
 | 
			
		||||
 | 
			
		||||
def configure(conf):
 | 
			
		||||
	conf.env.PREFIX = ''
 | 
			
		||||
	conf.env.PREFIX = '.'
 | 
			
		||||
 | 
			
		||||
	conf.load('fwgslib reconfigure')
 | 
			
		||||
 | 
			
		||||
@ -127,16 +127,6 @@ def configure(conf):
 | 
			
		||||
	conf.check_pkg('freetype2', 'FT2', FT2_CHECK)
 | 
			
		||||
	conf.check_pkg('fontconfig', 'FC', FC_CHECK)
 | 
			
		||||
 | 
			
		||||
#	enforce_pic = True # modern defaults
 | 
			
		||||
 | 
			
		||||
	# modify options dictionary early
 | 
			
		||||
#	if conf.env.DEST_OS == 'android':
 | 
			
		||||
 | 
			
		||||
#	if conf.env.STATIC_LINKING:
 | 
			
		||||
#		enforce_pic = False # PIC may break full static builds
 | 
			
		||||
 | 
			
		||||
#	conf.check_pic(enforce_pic)
 | 
			
		||||
 | 
			
		||||
	# We restrict 64-bit builds ONLY for Win/Linux/OSX running on Intel architecture
 | 
			
		||||
	# Because compatibility with original GoldSrc
 | 
			
		||||
	if conf.env.DEST_OS in ['win32', 'linux', 'darwin'] and conf.env.DEST_CPU == 'x86_64':
 | 
			
		||||
@ -149,38 +139,16 @@ def configure(conf):
 | 
			
		||||
	conf.load('force_32bit')
 | 
			
		||||
 | 
			
		||||
	compiler_optional_flags = [
 | 
			
		||||
#		'-Wall', '-Wextra', '-Wpedantic',
 | 
			
		||||
		'-Wall',
 | 
			
		||||
		'-fdiagnostics-color=always',
 | 
			
		||||
#		'-Werror=return-type',
 | 
			
		||||
#		'-Werror=parentheses',
 | 
			
		||||
#		'-Werror=vla',
 | 
			
		||||
#		'-Werror=tautological-compare',
 | 
			
		||||
#		'-Werror=duplicated-cond',
 | 
			
		||||
#		'-Werror=duplicated-branches', # BEWARE: buggy
 | 
			
		||||
#		'-Werror=bool-compare',
 | 
			
		||||
#		'-Werror=bool-operation',
 | 
			
		||||
		'-Wcast-align',
 | 
			
		||||
#		'-Werror=cast-align=strict', # =strict is for GCC >=8
 | 
			
		||||
#		'-Werror=packed',
 | 
			
		||||
#		'-Werror=packed-not-aligned',
 | 
			
		||||
		'-Wuninitialized', # older GCC versions have -Wmaybe-uninitialized enabled by this switch, which is not accurate
 | 
			
		||||
                                   # so just warn, not error
 | 
			
		||||
		'-Wuninitialized',
 | 
			
		||||
		'-Winit-self',
 | 
			
		||||
#		'-Werror=implicit-fallthrough=2', # clang incompatible without "=2"
 | 
			
		||||
#		'-Wdouble-promotion', # disable warning flood
 | 
			
		||||
		'-Wstrict-aliasing'
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	c_compiler_optional_flags = [
 | 
			
		||||
#		'-Werror=incompatible-pointer-types',
 | 
			
		||||
#		'-Werror=implicit-function-declaration',
 | 
			
		||||
#		'-Werror=int-conversion',
 | 
			
		||||
#		'-Werror=implicit-int',
 | 
			
		||||
#		'-Werror=strict-prototypes',
 | 
			
		||||
#		'-Werror=old-style-declaration',
 | 
			
		||||
#		'-Werror=old-style-definition',
 | 
			
		||||
#		'-Werror=declaration-after-statement',
 | 
			
		||||
		'-fnonconst-initializers', # owcc
 | 
			
		||||
		'-fnonconst-initializers' # owcc
 | 
			
		||||
	]
 | 
			
		||||
 | 
			
		||||
	cflags, linkflags = conf.get_optimization_flags()
 | 
			
		||||
@ -190,7 +158,7 @@ def configure(conf):
 | 
			
		||||
	cxxflags = list(cflags) + ['-std=c++11','-fpermissive']
 | 
			
		||||
 | 
			
		||||
	if conf.env.COMPILER_CC == 'gcc':
 | 
			
		||||
		wrapfunctions = ['fopen','freopen','open','creat','access','__xstat','stat','lstat','fopen64','open64',
 | 
			
		||||
		wrapfunctions = ['freopen','fopen','open','creat','access','__xstat','stat','lstat','fopen64','open64',
 | 
			
		||||
			'opendir','__lxstat','chmod','chown','lchown','symlink','link','__lxstat64','mknod',
 | 
			
		||||
			'utimes','unlink','rename','utime','__xstat64','mount','mkfifo','mkdir','rmdir','scandir','realpath']
 | 
			
		||||
 | 
			
		||||
@ -217,6 +185,7 @@ def configure(conf):
 | 
			
		||||
 | 
			
		||||
	if conf.env.DEST_OS != 'win32':
 | 
			
		||||
		conf.check_cc(lib='dl', mandatory=False)
 | 
			
		||||
		conf.check_cc(lib='rt', mandatory=False)
 | 
			
		||||
 | 
			
		||||
		if not conf.env.LIB_M: # HACK: already added in xcompile!
 | 
			
		||||
			conf.check_cc(lib='m')
 | 
			
		||||
@ -247,13 +216,13 @@ def configure(conf):
 | 
			
		||||
		# conf.multicheck(*a, run_all_tests = True, mandatory = True)
 | 
			
		||||
 | 
			
		||||
	# indicate if we are packaging for Linux/BSD
 | 
			
		||||
	if not conf.options.WIN_INSTALL and conf.env.DEST_OS not in ['win32', 'darwin', 'android']:
 | 
			
		||||
		conf.env.LIBDIR = conf.env.BINDIR = '${PREFIX}/lib/'
 | 
			
		||||
	else:
 | 
			
		||||
		conf.env.LIBDIR = conf.env.BINDIR = conf.env.PREFIX
 | 
			
		||||
	if conf.env.DEST_OS != 'android':
 | 
			
		||||
		conf.env.LIBDIR = conf.env.PREFIX+'/bin/'
 | 
			
		||||
		conf.env.BINDIR = conf.env.PREFIX
 | 
			
		||||
 | 
			
		||||
	conf.env.LIBDIR = conf.env.BINDIR = conf.env.PREFIX
 | 
			
		||||
 | 
			
		||||
	define_platform(conf)
 | 
			
		||||
 | 
			
		||||
	conf.add_subproject(projects)
 | 
			
		||||
 | 
			
		||||
def build(bld):
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user