GreemDev
0318df08fd
Remove universal app bundle and instead just create an ARM64-only adhoc codesigned macOS build
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- Treat Intel Mac builds as dirty builds to disable the updater
- Intel Mac Ryubing will be self-compile only, so remove the warning on startup
2026-07-28 00:15:35 -05:00
GreemDev
708186d8d2
Revert "Update .forgejo/workflows/build.yml"
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This reverts commit 2d2661298c .
2026-05-10 15:56:48 -05:00
GreemDev
ad34237fc6
Revert "use new workflow type in conditions"
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This reverts commit bf083a716c .
2026-05-10 15:56:44 -05:00
GreemDev
d2b2d65061
chore: Remove unused variable.
2026-05-04 23:33:28 -05:00
GreemDev
e1dcaef709
fix: don't try to access .length if artifacts is undefined
2026-05-04 23:32:53 -05:00
GreemDev
b222f671f3
fix: use run_number instead of run_id
2026-05-04 23:32:35 -05:00
GreemDev
0d66cfa281
chore: Update actions/github-script to v9 (not sure how this got lost)
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also add explicit semicolon for getOctokit
2026-05-04 21:18:33 -05:00
GreemDev
e656de5fff
fix: use ubuntu-latest in release.yml post-ci steps.
2026-05-04 20:46:40 -05:00
GreemDev
518dd65484
fix: Collapse PR comment into PR build workflow
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Not sure why this was ever separate, and Forgejo doesn't seem to run 'workflow_run` post-execution workflows.
2026-05-04 20:45:45 -05:00
GreemDev
88421959a6
Rework nightly_pr_comment for Forgejo Actions
2026-05-04 20:12:38 -05:00
GreemDev
2edc165e26
chore: post-migration cleanup
2026-04-13 00:51:10 -05:00
GreemDev
744c41937b
feature: Forgejo Actions
2026-04-11 18:10:31 -05:00
GreemDev
cc5b60bbca
fix AppleHardwareDeviceDriver.IsSupported (no fancy check is needed; it's on any macOS version 10.5 (Leopard) and above)
2026-01-28 00:05:02 -06:00
GreemDev
5ed94c365b
add a stack trace for the catch branch of AppleHardwareDeviceDriver.IsSupported
2026-01-27 17:52:45 -06:00
GreemDev
fef93a453a
[ci skip] replace all usages of IntPtr with nint
2026-01-27 17:41:46 -06:00
GreemDev
82074eb191
audio backend projects code cleanup
2026-01-27 17:34:51 -06:00
GreemDev
bd388cf4f9
Expose AudioToolkit in UI
2026-01-27 17:28:59 -06:00
GreemDev
f556e8b8fb
add offline update server catch branch
2026-01-20 13:19:44 -06:00
GreemDev
fa55608587
RenderDoc API support ( ryubing/ryujinx!242 )
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See merge request ryubing/ryujinx!242
2026-01-01 00:10:21 -06:00
GreemDev
9ebf444644
[ci skip] Code comment
2025-12-25 23:48:10 -06:00
GreemDev
f585b36263
Use new retry flag for uploading built artifacts in CI
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(I'm tired of the GitLab randomly HTTP 500ing and causing the entire CI to fail)
2025-12-23 02:16:01 -06:00
GreemDev
a96f20dca5
Removed TypedStringEnumConverter; it exists in .NET now.
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As per the remark XMLdoc on the type: Get rid of this converter if dotnet supports similar functionality out of the box.
2025-12-23 01:42:28 -06:00
GreemDev
1e1bcb4a5b
storing commit string in github output causes weird CI failures
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so let's just not bother, it didn't show anything more than the UI already did anyways
2025-12-23 00:02:02 -06:00
GreemDev
66f339d265
CI 2.0 ( ryubing/ryujinx!237 )
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See merge request ryubing/ryujinx!237
2025-12-18 22:56:50 -06:00
GreemDev
6cdbdfd329
[ci skip] Pin GitLabCli to 1.4.1 in CI scripts so I can test v2.0
2025-12-18 03:27:43 -06:00
GreemDev
9f817d60d5
oops
2025-12-18 03:05:42 -06:00
GreemDev
5cffc95be6
Make all OSes build on Linux (7zip has a linux version)
2025-12-18 03:01:22 -06:00
GreemDev
d522bfef62
fix: Force the key install helper to delete key files before copying (not sure why the overwrite boolean does nothing for File.Copy)
2025-12-02 21:23:06 -06:00
GreemDev
e1c829f91d
We no longer offer a dedicated headless build. This script could have been deleted like a year ago lol
2025-11-17 22:47:23 -06:00
GreemDev
862a686c5e
UI: Improve "Show Changelog" button in the updater
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Now it no longer causes the dialog to disappear (which then promptly re-appears so you can click yes/no to accept/deny the update)
2025-11-17 00:15:58 -06:00
GreemDev
e8751e1c40
more C# 14 partial properties
2025-11-16 19:14:26 -06:00
GreemDev
09748b140a
Use the new C# 14 null propagation setter
2025-11-16 19:14:26 -06:00
GreemDev
7b39ff36c0
docs: compat: ZA LDN works and has for a while
2025-11-16 00:30:37 -06:00
GreemDev
5e86ad83cc
feature: macOS Liquid Glass dynamic icon
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No more squircle jail! Thanks @transistor.exe in the Ryubing discord for dropping the asset files for this to happen.
2025-11-13 20:47:05 -06:00
GreemDev
6b814fb973
feature: .NET 10 ( ryubing/ryujinx!214 )
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See merge request ryubing/ryujinx!214
2025-11-11 12:55:36 -06:00
GreemDev
49c70efdd5
UI: App Library: automatically remove nonexistent autoload/game dirs from the configuration upon load.
2025-11-10 19:14:29 -06:00
GreemDev
ed32cd6999
fix nested project error when building
2025-11-10 13:32:40 -06:00
GreemDev
d7e2d4534a
[ci skip] fix new SDL projects showing up in an src folder in the IDE (idk how I didn't see that before)
2025-11-10 00:12:39 -06:00
GreemDev
58be57bf73
chore: [ci skip] rename InputElement_OnGotFocus/OnLostFocus to fit what it's listening to better
2025-11-08 03:21:54 -06:00
GreemDev
1dac06e394
misc: [ci skip] remove duplicate log when setting audio backend
2025-11-08 00:18:23 -06:00
GreemDev
ed89ffd3f8
fix: add back compat functionality to the AudioBackend enum as well, and add missing migration comment from config version 70
2025-11-07 22:23:13 -06:00
GreemDev
844d7a9cfe
fix: broken arrow in log
2025-11-07 22:14:35 -06:00
GreemDev
cf6acba416
chore: remove debug logging from SDL update
2025-11-07 20:44:25 -06:00
GreemDev
5a9d5ee664
chore: [ci skip] Add more misc logging similar to the "loading content archive" line for loading a base game dump, to updates and DLC.
2025-11-07 15:14:43 -06:00
GreemDev
bbad867319
add back the SDL2 enum for back compatibility so existing configs are not entirely reset upon loading the version with SDL3
2025-11-07 15:02:29 -06:00
GreemDev
13b69aedfe
idea: Catch HorizonResultExceptions of result type ResultFsNonRealDataVerificationFailed
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- log a more clear error message as to what 2002-4604 means for the user
- and return the result from the FileSystemProxy IStorage to pass the invalid data handling to the game instead of stopping emulation there and then.
- this may be changed. i'm pretty sure this error is only thrown when you actually have integrity checking enabled in settings, so maybe it crashing with a friendler message is more desired than potentially continuing execution. we will see
2025-11-06 23:40:16 -06:00
GreemDev and comex
234f7ca298
Fix socket closing on shutdown
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Previously, sockets were only ever closed when the game specifically requested it.
Thanks @comex on GitHub for the patch submitted via the issues page.
Co-Authored-By: comex <47517+comex@users.noreply.github.com >
2025-11-04 20:48:36 -06:00
GreemDev
3140ec5f05
misc: Also show an error message box and quit if the process was launched with administrator rights.
2025-10-28 20:57:03 -05:00
GreemDev
40f709ff55
misc: Add a launch guard for program files (the emulator does not work properly when put here as it does not require admin)
2025-10-28 19:04:25 -05:00
GreemDev
53aae9b584
hle: Throw a ServiceNotImplementedException instead of ArgumentException if any number arguments provided to ILibraryAppletAccessor are nonzero
2025-10-28 15:37:59 -05:00
GreemDev
718652599d
UI: Prevent null ldn game model arrays from entering the SetEntries method
2025-10-26 12:51:08 -05:00
GreemDev
c8959afa3d
chore: Overall code cleanup
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Update NuGet packages, fix version string in plist for macOS
2025-10-26 01:22:20 -05:00
GreemDev
49cbe4b328
UI: fix "Enable UI logs" not being persisted upon relaunch
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Closes ryujinx#5
(it was saved, just not loaded back)
2025-10-24 18:25:29 -05:00
GreemDev
67e97d1a1a
gdb: YACC (yet another cleanup commit)
2025-10-23 19:11:58 -05:00
GreemDev
91da244c02
gdb: some more cleanups
2025-10-22 15:04:03 -05:00
GreemDev
904d4a7eb0
gdb: Make waiting for a process to start more forgiving (200ms per poll 10x -> 500ms)
2025-10-22 01:07:19 -05:00
GreemDev
1bb2af84ce
gdb: Catch SocketException from TcpListener#Start
2025-10-21 22:15:14 -05:00
GreemDev
886981004d
chore: I thought I removed these months ago lol
2025-10-21 20:33:35 -05:00
GreemDev
ed67535227
chore: [si skip] fix in-code typos
2025-10-20 21:32:23 -05:00
GreemDev
7d65611b96
gdb: [ci skip] just had a brain wave
2025-10-20 21:20:41 -05:00
GreemDev
71eb844dd8
gdb: dynamic rcmd system & more cleanups
2025-10-20 21:18:16 -05:00
GreemDev
5b3b907fd2
[ci skip] chore: Fix usage of var
2025-10-20 02:42:57 -05:00
GreemDev
d1d4a735a6
docs: use the real repo in COMPILING.md
2025-10-19 14:48:41 -05:00
GreemDev
247e2e03d6
gdb: More cleanup changes
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- Move the message handler into its debugger class part,
- Move all message types into one file and collapse 3 of the ones with no data into a generic, stateless message with a single property being its type,
- Add an Fpscr helper property on IExecutionContext along with a comment about what Fpscr is (similar to the other registers in there)
- Moved the Rcmd helpers (such as GetRegisters, GetMinidump, etc) into a dedicated Debugger class part,
- Fixed the double-collection (ToArray being called twice) in GetThreadUids & GetThread in KProcess
2025-10-19 04:26:12 -05:00
GreemDev
6058af5119
chore: cleanup unused usings in Ryujinx.HLE
2025-10-19 04:17:02 -05:00
GreemDev
e11eff0f41
gdb: more cleanups
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- convert GdbRegisters utilities into extensions on IExecutionContext
- add a Write/Read Register helper on Debugger that handles 32/64 bit instead of doing that for every usage of register reading/writing
2025-10-18 03:01:21 -05:00
GreemDev
2a2ab523cb
gdb: Code cleanup pass #2
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Moved the reply functionality into the command processor, move the main debugger thread into a dedicated class part, and more
2025-10-17 00:09:51 -05:00
GreemDev
c33a97f01c
gdb: Cleanup Debugger.cs
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by moving the GDB command handlers and command processor out of the class and into their own
2025-10-16 17:32:04 -05:00
GreemDev
fdbdb05cb5
misc: Update Ryujinx.LibHac
2025-10-16 12:23:15 -05:00
GreemDev
d4107ac05f
UI: Add a startup flag to ignore new Amiibo file updates, useful for testing changes you intend on committing to Ryubing/Nfc.
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Flag is `--local-only-amiibo`
2025-10-15 21:51:13 -05:00
GreemDev
2434c55266
UI: Updater: Fix "No" opening the changelog and "Show Changelog" doing nothing (aka doing what "No" should be doing)
2025-10-14 18:38:56 -05:00
GreemDev
99126603ba
UI: swap the UI reset checkbox text back to a sentence instead of title cased
2025-10-14 16:12:11 -05:00
GreemDev
a62716002e
chore: move HasPtcCacheFiles & HasShaderCacheFiles into ApplicationData, instead of having the weird static dependency helpers
2025-10-14 16:09:51 -05:00
GreemDev
47559cd311
Revert game list rounding
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The selected highlight was bugged
https://fs.ryujinx.app/40cl4Ih9RiOWLVi7e4lJsw.png
2025-10-14 15:59:02 -05:00
GreemDev
5fb0b5e7ec
vulkan: Intel Arc on Linux also has the push descriptors bug.
2025-10-01 13:03:22 -05:00
GreemDev
00ff3e6b1b
chore: CI: oops missed another zsync reference
2025-09-14 01:35:05 -05:00
GreemDev
12510a5396
chore: CI: actually remove zsync files this time
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I'm blind, the previous commit failed CI since it still thought they were being generated
2025-09-14 00:37:30 -05:00
GreemDev
ea30a0ed24
chore: ci: Remove .zsync
2025-09-14 00:26:09 -05:00
GreemDev
23eb9a3043
improvement: Make the updater log a special error message in some cases
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specifically about potentially not being connected to the internet on a connection error or name resolution error
2025-09-05 03:12:15 -05:00
GreemDev
931ec44406
[ci skip] fix: <Reset> text in Pokemon Scarlet/Violet play report rich presence
2025-09-05 03:02:16 -05:00
GreemDev
d68efa98ba
[ci skip] Update NuGet packages
2025-09-05 02:25:05 -05:00
GreemDev
ded76801d1
removal: Installing keys from a zip
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Also cleaned up a bit
2025-09-04 19:04:50 -05:00
GreemDev
6084df7473
Silksong compatibility entry and RPC image
2025-09-04 16:23:38 -05:00
GreemDev
3309fb2351
chore: Replace dead URLs in the changelog with archive.org links (that I could find)
2025-09-03 00:49:30 -05:00
GreemDev
e1e8628a6f
chore: remove BuildAndPushLibraries.sh
2025-09-03 00:25:08 -05:00
GreemDev
56e6339553
hle: cheats: Prevent NullRef and throw a TamperCompilationException instead
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for null base instruction byte arrays on the current block in EndConditionalBlock
2025-08-31 23:06:42 -05:00
GreemDev
7347ee2212
[ci skip] chore: UI: Add localization key for LDN Game Viewer filters dropdown button heading
2025-08-30 22:13:38 -05:00
GreemDev
6e47d8548c
feature: UI: LDN Games Viewer
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This window can be accessed via "Help" menu in the title bar.
This menu's data is synced with the in-app-list LDN game data, and that has been modified to hide unjoinable games (in-progress and/or private (needing a passphrase)). You can still see these games in the list.
2025-08-30 19:54:00 -05:00
GreemDev
da340f5615
chore: remove redundant CloseWindow helper
2025-08-30 00:40:39 -05:00
GreemDev
be249f7bdc
chore: move NFC tags URL to SharedConstants.cs
2025-08-30 00:35:16 -05:00
GreemDev
462c93e1ff
fix key number 5 locale
2025-08-28 20:32:48 -05:00
GreemDev
7846f58cad
[ci skip] chore: Change LDN server URL (it's the same server, just a more official URL)
2025-08-27 22:49:51 -05:00
GreemDev
0203065fed
ui: fix: Missing "Loading" text when shader cache is disabled and PPTC doesn't trigger
2025-08-27 22:35:09 -05:00
GreemDev
48b9f2ab93
docs: compat: High on Life: Menus
2025-08-26 20:12:36 -05:00
GreemDev
cd3c614021
fix: part 2: Resolve AppImage CI failures in Stable and Canary
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This was done by adding the -n flag when running appimagetool.
Fix suggested by `settyness` on Discord.
2025-08-24 15:44:38 -05:00
GreemDev
5fa82bb1f5
fix: attempt at resolving AppImage CI failures
2025-08-24 15:35:11 -05:00
GreemDev
234cb99325
[ci skip] chore: minor nitpick: Use passed dlc IDs array instead of the field
2025-08-23 23:50:23 -05:00
GreemDev
ab7914f235
input: ava: Rename timer interval constant
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Also cut the delay after which scrolling is considered ended in half
2025-08-19 19:39:18 -05:00
GreemDev
461c1f5342
UI: compat list: fix squished search box
2025-08-13 04:08:28 -05:00
GreemDev
c6f22318a7
add an ASCII header at startup in the log
2025-08-11 18:06:53 -05:00