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Revert game list rounding
The selected highlight was bugged https://fs.ryujinx.app/40cl4Ih9RiOWLVi7e4lJsw.png
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51584a083b
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@ -35,7 +35,7 @@
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<ListBox.Styles>
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<Style Selector="ListBoxItem">
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<Setter Property="Margin" Value="5" />
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<Setter Property="CornerRadius" Value="15" />
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<Setter Property="CornerRadius" Value="4" />
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</Style>
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<Style Selector="ListBoxItem:selected /template/ Rectangle#SelectionIndicator">
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<Setter Property="MinHeight" Value="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).GridItemSelectorSize}" />
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@ -53,7 +53,7 @@
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Classes.normal="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridMedium}"
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Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
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ClipToBounds="True"
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CornerRadius="12.5">
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CornerRadius="4">
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<Grid RowDefinitions="Auto,Auto">
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<Image
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Grid.Row="0"
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@ -34,9 +34,6 @@
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</ItemsPanelTemplate>
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</ListBox.ItemsPanel>
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<ListBox.Styles>
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<Style Selector="ListBoxItem">
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<Setter Property="CornerRadius" Value="15" />
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</Style>
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<Style Selector="ListBoxItem:selected /template/ Rectangle#SelectionIndicator">
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<Setter Property="MinHeight" Value="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ListItemSelectorSize}" />
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</Style>
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@ -49,11 +46,9 @@
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Padding="10"
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HorizontalAlignment="Stretch"
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VerticalAlignment="Stretch"
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ClipToBounds="True">
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ClipToBounds="True"
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CornerRadius="5">
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<Grid ColumnDefinitions="Auto,10,*,150,100">
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<Border
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ClipToBounds="True"
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CornerRadius="7">
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<Image
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Grid.RowSpan="3"
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Grid.Column="0"
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@ -63,7 +58,6 @@
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Classes.normal="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridMedium}"
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Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
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Source="{Binding Icon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
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</Border>
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<Border
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Grid.Column="2"
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