source-engine/engine
2023-02-11 20:34:27 +03:00
..
audio wscript: add videoservices 2022-10-13 17:47:27 +03:00
voice_codecs engine/audio: fix build 2022-10-12 05:31:18 +03:00
xbox
baseautocompletefilelist.cpp
baseautocompletefilelist.h
baseclient.cpp
baseclient.h
baseclientstate.cpp WIP: initial masterserver client implementation 2023-01-28 05:29:26 +03:00
baseclientstate.h
baseserver.cpp WIP: initial masterserver client implementation 2023-01-28 05:29:26 +03:00
baseserver.h
bitbuf_errorhandler.cpp
bitbuf_errorhandler.h
bugreporter.cpp Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
buildcubemaps.cpp
cbenchmark.cpp engine: upgrade benchmark 2022-11-16 13:51:03 +03:00
cbenchmark.h engine: upgrade benchmark 2022-11-16 13:51:03 +03:00
ccs.cpp
ccs.h
cdll_engine_int.cpp
cdll_engine_int.h
changeframelist.cpp
changeframelist.h
cheatcodes.cpp
cheatcodes.h
checksum_engine.cpp
checksum_engine.h
cl_bounded_cvars.cpp
cl_bounded_cvars.h
cl_check_process.cpp
cl_check_process.h
cl_demo.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
cl_demo.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
cl_demoaction_types.cpp
cl_demoaction_types.h
cl_demoaction.cpp
cl_demoaction.h
cl_demoactioneditors.cpp
cl_demoactioneditors.h
cl_demoactionmanager.cpp
cl_demoactionmanager.h
cl_demoeditorpanel.cpp
cl_demoeditorpanel.h
cl_demosmootherpanel.cpp
cl_demosmootherpanel.h
cl_demosmoothing.h
cl_demouipanel.cpp
cl_demouipanel.h
cl_entityreport.cpp
cl_entityreport.h
cl_ents_parse.cpp
cl_ents_parse.h
cl_foguipanel.cpp
cl_foguipanel.h
cl_localnetworkbackdoor.cpp
cl_localnetworkbackdoor.h
cl_main.cpp engine: fix audio language setting 2022-09-10 03:30:28 +03:00
cl_main.h
cl_null.cpp engine/audio: fix build 2022-10-12 05:31:18 +03:00
cl_parse_event.cpp
cl_parse_event.h
cl_pluginhelpers.cpp
cl_pluginhelpers.h
cl_pred.cpp
cl_pred.h
cl_rcon.cpp
cl_rcon.h
cl_steamauth.cpp
cl_steamauth.h
cl_texturelistpanel.cpp
cl_texturelistpanel.h
cl_txviewpanel.cpp
cl_txviewpanel.h
client_pch.cpp
client_pch.h
client.cpp
client.h
clientframe.cpp
clientframe.h
clockdriftmgr.cpp
clockdriftmgr.h
cmd.cpp
cmd.h
cmodel_bsp.cpp
cmodel_disp.cpp
cmodel_engine.h
cmodel_private.h
cmodel.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
colorcorrectionpanel.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
common.cpp engine: fix audio language setting 2022-09-10 03:30:28 +03:00
common.h
conprint.h
console.cpp
console.h
cvar.cpp
cvar.h
debug_leafvis.cpp
debug_leafvis.h
debugoverlay.cpp
debugoverlay.h
decal_clip.cpp
decal_clip.h
decal_private.h
decal.h
decals.cpp
demo.h
demofile.cpp
demofile.h
DevShotGenerator.cpp
DevShotGenerator.h
disp_defs.cpp
disp_defs.h
disp_helpers.cpp
disp_helpers.h
disp_interface.cpp
disp_mapload.cpp
disp.cpp
disp.h
dispnode.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
download_internal.h
download.cpp
download.h
DownloadListGenerator.cpp
DownloadListGenerator.h
downloadthread.cpp use HAVE_* macros for dependencies 2022-08-19 23:19:53 +03:00
draw.h
dt_common_eng.cpp
dt_common_eng.h
dt_encode.cpp engine: restore delta float decode/encode from 2007 branch 2022-07-31 20:11:48 +03:00
dt_encode.h
dt_instrumentation_server.cpp
dt_instrumentation_server.h
dt_instrumentation.cpp
dt_instrumentation.h
dt_localtransfer.cpp again boring misalignment fixes 2022-08-09 21:24:27 +03:00
dt_localtransfer.h
dt_recv_decoder.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
dt_recv_decoder.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
dt_recv_eng.cpp
dt_recv_eng.h
dt_send_eng.cpp
dt_send_eng.h
dt_stack.cpp
dt_stack.h
dt_test.cpp
dt_test.h
dt.cpp
dt.h
engine_replay_int.cpp
engine.vpc
enginebugreporter.h
engineperftools.h
enginesingleuserfilter.cpp
enginesingleuserfilter.h
EngineSoundClient.cpp
EngineSoundInternal.h
EngineSoundServer.cpp
enginestats.cpp
enginestats.h
enginethreads.cpp
enginethreads.h
enginetool.cpp
enginetrace.cpp
enginetrace.h
engsoundservice.cpp
ents_shared.h
event_system.h
filesystem_engine.cpp
filesystem_engine.h
filetransfermgr.cpp
filetransfermgr.h
flat.mat
framesnapshot.h
GameEventManager.cpp
GameEventManager.h
GameEventManagerOld.cpp
gametrace_engine.cpp
getintersectingsurfaces_struct.h
gl_cvars.h
gl_draw.cpp
gl_drawlights.cpp
gl_drawlights.h
gl_lightmap.cpp
gl_lightmap.h
gl_matsysiface.cpp
gl_matsysiface.h
gl_model_private.h
gl_model.h
gl_rlight.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
gl_rmain.cpp
gl_rmain.h
gl_rmisc.cpp
gl_rsurf.cpp
gl_rsurf.h
gl_screen.cpp
gl_shader.cpp
gl_shader.h
gl_warp.cpp
gl_water.h
halflife.rc
hltvclient.cpp
hltvclient.h
hltvclientstate.cpp
hltvclientstate.h
hltvdemo.cpp
hltvdemo.h
hltvserver.cpp
hltvserver.h
hltvtest.cpp
hltvtest.h
host_cmd.cpp
host_cmd.h
host_jmp.h
host_listmaps.cpp
host_phonehome.cpp
host_phonehome.h
host_saverestore.cpp Fix CreateThreadPool 2022-11-20 19:32:30 +02:00
host_saverestore.h
host_state.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
host_state.h
host.cpp WIP: initial masterserver client implementation 2023-01-28 05:29:26 +03:00
host.h
icolorcorrectiontools.h
idispinfo.h
iengine.h
ienginetoolinternal.h
igame.h
initmathlib.cpp
IOcclusionSystem.h
ipooledvballocator.h
ispatialpartitioninternal.h
ithread.h
ivideomode.h
keys.cpp
keys.h
l_studio.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
l_studio.h
lightcache.cpp
lightcache.h
LoadScreenUpdate.cpp fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
LoadScreenUpdate.h
LocalNetworkBackdoor.cpp
LocalNetworkBackdoor.h
logofile_shared.cpp
logofile_shared.h
lowpassstream.h
MapReslistGenerator.cpp
MapReslistGenerator.h
master.h engine(masterserver): add additional masterserver, implement setmaster command 2023-02-11 19:17:57 +03:00
masterserver.cpp engine(masterserver): typo fix 2023-02-11 20:34:27 +03:00
matchmaking.h
matchmakingclient.cpp
matchmakinghost.cpp
matchmakingmigrate.cpp
matchmakingqos.cpp
matchmakingqos.h
matchmakingshared.cpp
MaterialBuckets.h
materialproxyfactory.cpp
materialproxyfactory.h
matsys_interface.cpp engine: fix windows dedicated build 2022-08-01 01:01:39 +03:00
mem_fgets.cpp
mem_fgets.h
mem.cpp
mem.h
mod_vis.cpp
mod_vis.h
ModelInfo.cpp
ModelInfo.h
modelloader.cpp engine: add bsp v21 support, add StaticPropLump_t v7-v11 support 2022-11-30 15:58:19 +03:00
modelloader.h
net_chan.cpp engine: restore checksum check 2023-01-28 05:37:40 +03:00
net_chan.h
net_synctags.cpp
net_synctags.h
net_ws_headers.h
net_ws_queued_packet_sender.cpp
net_ws_queued_packet_sender.h
net_ws.cpp engine: set net_usesocketsforloopback 0 by default( 1 breaks singleplayer mode ) 2023-02-11 15:56:06 +03:00
net.h
networkstringtable.cpp
networkstringtable.h
networkstringtableclient.cpp
networkstringtableclient.h
networkstringtablecontainerclient.h
networkstringtablecontainerserver.h
NetworkStringTableItem.cpp
networkstringtableitem.h
networkstringtableserver.cpp
networkstringtableserver.h
OcclusionSystem.cpp
Overlay.cpp
Overlay.h
packed_entity.cpp
packed_entity.h
perfuipanel.cpp
pr_edict.cpp
pr_edict.h
precache.cpp
precache.h
profile.h
profiling.h
progs.h
pure_server.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
pure_server.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
quakeasm.h
quakedef.cpp
quakedef.h
r_areaportal.cpp
r_areaportal.h
r_decal.cpp
r_decal.h
r_efx.cpp
r_efxextern.h
r_linefile.cpp
r_local.h
randomnormals.h
randomstream.cpp
render_pch.cpp
render_pch.h
render.h
replay_internal.cpp
replay_internal.h
replaydemo.cpp
replaydemo.h
replaydemoplayer.cpp
replaydemoplayer.h
replayserver.cpp
replayserver.h
resource.h
rpt_engine.cpp
saverestore_filesystem.cpp
saverestore_filesystem.h
sbar.h
screen.h
server_pch.cpp
server_pch.h
server.h
servermsghandler.cpp
Session.cpp
Session.h
shadowmgr.cpp
shadowmgr.h
snd_io.cpp
socketcreator.cpp
socketcreator.h
sound_shared.cpp
spatialpartition.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
staticpropmgr.cpp engine: add bsp v21 support, add StaticPropLump_t v7-v11 support 2022-11-30 15:58:19 +03:00
staticpropmgr.h
studio_internal.h
surfacehandle.h
sv_client.cpp
sv_client.h
sv_ents_write.cpp
sv_filter.cpp
sv_filter.h
sv_framesnapshot.cpp
sv_ipratelimit.cpp
sv_ipratelimit.h
sv_log.cpp use HAVE_* macros for dependencies 2022-08-19 23:19:53 +03:00
sv_log.h
sv_logofile.cpp
sv_logofile.h
sv_main.cpp Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
sv_main.h
sv_master_legacy.h
sv_packedentities.cpp
sv_packedentities.h
sv_plugin.cpp
sv_plugin.h
sv_precache.cpp
sv_precache.h
sv_rcon.cpp
sv_rcon.h
sv_redirect.cpp
sv_remoteaccess.cpp
sv_remoteaccess.h
sv_steamauth.cpp WIP: initial masterserver client implementation 2023-01-28 05:29:26 +03:00
sv_steamauth.h
sv_uploaddata.cpp
sv_uploaddata.h
sv_uploadgamestats.cpp Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
sv_uploadgamestats.h
sv_user.h
SVConnectionlessHandler.h
sys_dll2.cpp Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
sys_dll.cpp Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
sys_dll.h
sys_engine.cpp
sys_getmodes.cpp Basic Steam Dick support (#166) 2023-01-08 15:38:24 +03:00
sys_linuxwind.cpp
sys_mainwind.cpp Fix macOS build (#146) 2022-11-27 16:48:27 +03:00
sys_mainwind.h
sys.h
sysexternal.h
testscriptmgr.cpp
testscriptmgr.h
tmessage.cpp
tmessage.h
toolframework.cpp
traceinit.cpp
traceinit.h
valve.ico
vengineserver_impl.cpp
vengineserver_impl.h
vfilter.h
vgui_askconnectpanel.cpp
vgui_askconnectpanel.h
vgui_basepanel.cpp
vgui_basepanel.h
vgui_baseui_interface.cpp Basic Steam Dick support (#166) 2023-01-08 15:38:24 +03:00
vgui_baseui_interface.h
vgui_budgetfpspanel.cpp
vgui_budgetpanel.cpp
vgui_budgetpanel.h
vgui_DebugSystemPanel.cpp
vgui_DebugSystemPanel.h
vgui_drawtreepanel.cpp
vgui_drawtreepanel.h
vgui_helpers.cpp
vgui_helpers.h
vgui_texturebudgetpanel.cpp
vgui_texturebudgetpanel.h
vgui_vprofgraphpanel.cpp
vgui_vprofgraphpanel.h
vgui_vprofpanel.cpp
vgui_vprofpanel.h
view.cpp
view.h
vmodes.h
voiceserver_impl.cpp
vprof_engine.cpp
vprof_engine.h
vprof_record.cpp
vprof_record.h
world.cpp
world.h
wscript engine: restore checksum check 2023-01-28 05:37:40 +03:00
xboxsystem.cpp
zone.cpp
zone.h