Commit Graph

  • 2636f1a66d fix macos build( maybe? #296 ) nillerusr 2023-10-06 03:33:45 +0300
  • e7addfc9ad materialsystem: fix color correction on non-windows systems( fixes #137 , #295 related ) nillerusr 2023-10-06 04:19:51 +0300
  • 6447101546 Restore tslist for trace info( fix #295 ) nillerusr 2023-10-05 19:36:24 +0300
  • efeda62add fix crash on game close when demo recording nillerusr 2023-10-04 22:22:24 +0300
  • 2011179696 fix macos and windows builds( maybe ) nillerusr 2023-10-03 20:17:12 +0300
  • 3626803e24 add symlinks for headers nillerusr 2023-10-03 20:07:14 +0300
  • 8322130890 WIP: port alien swarm and extend engine for asw nillerusr 2023-10-03 20:02:58 +0300
  • 7d3c0d8b5a upload "kind" alien swarm nillerusr 2023-10-03 17:23:56 +0300
  • b9cf6b2c7e disable fov changing, add hud overlay sourcevr mittorn 2023-09-19 00:13:55 +0300
  • f4e00c3159 HACK: make compositor work. Get glname from undistorted texture and put to compositor. need vr_use_offscreen_rendering enabled and multicore rendering disabled to work mittorn 2023-09-16 03:39:09 +0300
  • 82d805508c Enable sourcevr build, make it build (but still not work) with modern openvr api mittorn 2023-09-15 20:31:16 +0300
  • b8970525f6
    Update build-android-armv7a.sh hasandramali 2023-08-27 11:52:44 +0300
  • 7c14d62c4f
    Update build-android-armv7a.sh hasandramali 2023-08-27 11:52:21 +0300
  • 89941c6dee upload bullshit for armv8.2 bullshit nillerusr 2023-08-26 15:28:45 +0300
  • b7bd94c52e cstrike: fix uninitialized pointers in hud nillerusr 2023-08-23 23:42:08 +0300
  • 1d4f7fb2cc change touch editor colors nillerusr 2023-08-22 11:47:19 +0300
  • b5d6051d98 cstrike: optimize flashbang nillerusr 2023-08-22 11:38:13 +0300
  • b73f3b70fa cstrike: add autojump convar nillerusr 2023-08-22 11:11:39 +0300
  • 9cc3539f6d add mobile definitions Er2 2023-08-20 14:17:00 +0300
  • b5a9add343 Merge branch 'master' of https://github.com/nillerusr/source-engine into win32 Er2 2023-08-20 10:05:08 +0300
  • 2d3f31d37e android: reset vsync after minimizing window nillerusr 2023-08-18 15:40:38 +0300
  • 5ea9937457 android: fix black screen after minimizing window in materialsystem queue mode nillerusr 2023-08-18 13:49:07 +0300
  • 601cfff164 game: fix touch transparency mode for cut scenes nillerusr 2023-08-17 15:59:47 +0300
  • 4f10928299 inputsystem: fix UB in touch events callback, make touch more responsive nillerusr 2023-08-17 14:31:43 +0300
  • 02a3c641a6 engine: fix loading static prop lump version 7 nillerusr 2023-08-15 16:47:35 +0300
  • e74c9dbaab Merge branch 'master' of https://github.com/nillerusr/source-engine into win32 Er2 2023-08-14 18:27:51 +0300
  • 7f267853f4 vtf: fix vtf loading for windows arm( and for other platforms ) nillerusr 2023-08-14 18:26:28 +0300
  • 2e7c0e9d0d up to date with upstream Er2 2023-08-14 16:37:14 +0300
  • 3d0025b594 vtf: fix vtf header padding nillerusr 2023-08-14 16:33:34 +0300
  • 9cebd442ca minor fixes Er2 2023-08-14 14:57:02 +0300
  • a103391453 it runs Er2 2023-08-14 14:02:28 +0300
  • b6cb0c2696 game: fix UB when reading mapcycle nillerusr 2023-08-04 14:55:13 +0300
  • 8acf608b4d engine: optimize traces nillerusr 2023-08-04 13:57:30 +0300
  • 79c3bc86bd macos,ios: engine: use openal instead of old macos api ios nillerusr 2023-06-03 22:50:27 +0300
  • 0235b1ed4d vstdlib: remove old shitty osversion nillerusr 2023-06-03 22:13:55 +0300
  • 62ad1ba047 game: move non-hl2 games to another repo new-sdk nillerusr 2023-06-02 19:17:08 +0000
  • 226d22b896 waf: don't install some shared libraries when building sdk only nillerusr 2023-05-24 16:46:25 +0000
  • 8b1be47f4d scripts: fix vpc_parser errror nillerusr 2023-05-23 23:23:12 +0000
  • ed901ead1a move stub steam api from thirdparty submodule nillerusr 2023-05-23 22:32:30 +0000
  • 6ea7368483 add objcopy for android Er2 2023-05-21 14:28:24 +0300
  • c7895b28ed Use strip to reduce artifacts size Er2 2023-05-20 13:26:30 +0300
  • 383d2e5ca7 Improve CI Er2 2023-05-20 12:48:15 +0300
  • ee04c66aa5 99% done Windows ARM32 port Er2 2023-05-19 20:15:23 +0300
  • bee760067e upgrade SSE2NEON, prepare for Windows ARM port Er2 2023-05-19 18:32:17 +0300
  • 05f9bba258
    Merge 56485c5f05 into a6c26f4271 Er2 2023-05-17 14:47:30 +0000
  • a6c26f4271 replace stlport with gnustl nillerusr 2023-05-17 16:06:34 +0000
  • b5a0314f33 Initial implementation of shaderapigl shaderapigl nillerusr 2023-05-16 20:02:28 +0000
  • 56485c5f05 some fixes Er2 2023-05-14 16:52:26 +0300
  • 6d8b1917d2 enable utils Er2 2023-05-14 14:45:33 +0300
  • 5a22429e76 remade ci Er2 2023-05-14 11:49:14 +0300
  • 974cf6d842 fix togl when no gl lol Er2 2023-05-13 21:22:15 +0300
  • d4ca49ff1a use vrad from kisak strike and fix wscript Er2 2023-05-13 21:11:15 +0300
  • 8241777248 lol Er2 2023-05-12 21:13:27 +0300
  • faa452222e some things Er2 2023-05-12 21:10:58 +0300
  • 403b060ef9 WIP studiomdl port Er2 2023-05-11 21:08:32 +0300
  • 88f4cfa22e fix header includes Er2 2023-05-10 11:26:09 +0300
  • 569816e8ed fix ci Er2 2023-05-09 20:12:03 +0300
  • f9added066 add utils Er2 2023-05-09 19:57:22 +0300
  • 426d6a329f fix packaging and add missing execinfo for freebsd Er2 2023-05-07 16:47:31 +0300
  • a66efd6102 fix error when no -game was provided Er2 2023-05-06 19:07:53 +0300
  • 84745a2085 fix dedicated and allow to start from everywhere Er2 2023-05-06 17:32:13 +0300
  • 91f0ab08d4 fix macos case-sensitive fs Er2 2023-05-06 14:03:57 +0300
  • 523f4e9eaa vgui_controls: fix unitialized variable nillerusr 2023-05-05 19:17:06 +0300
  • 697a9f34f9
    Merge pull request #248 from nillerusr/mathlib-optimize nillerusr 2023-05-05 16:17:29 +0000
  • 3b1b08fd93 win32: fix sdl2 install path nillerusr 2023-05-05 19:14:50 +0300
  • 65824a9507 gameui: don't load friendsui SanyaSho 2023-05-02 09:51:54 +0300
  • 49cde1ac27 mustdie Er2 2023-05-01 22:09:52 +0300
  • 05978bfde1 mustdie Er2 2023-05-01 22:04:50 +0300
  • adbe75007a revert some code Er2 2023-05-01 20:07:01 +0300
  • e502d4e14c fixes Er2 2023-05-01 15:08:14 +0300
  • 36cc43902b mustdie Er2 2023-05-01 14:40:38 +0300
  • 4147bb5817 fix rpath on non-linux Er2 2023-05-01 14:02:05 +0300
  • 12f4148608 Allow installation to global directories. Er2 2023-05-01 13:20:36 +0300
  • 271c9993da hl2: fix random crash when combine throws a can mathlib-optimize nillerusr 2023-04-30 17:03:03 +0300
  • 1a584655d9
    Merge pull request #244 from SanyaSho/dev/largeaddressaware nillerusr 2023-04-29 14:28:57 +0000
  • 965ef97212 togl/togles: set D3DMATRIX alignment to 16 nillerusr 2023-04-29 15:34:11 +0300
  • 30f1e02cda wscript: use "/LARGEADDRESSAWARE" on windows SanyaSho 2023-04-28 19:45:47 +0300
  • 657f59ada3 materialsystem: set allocator alignment 16( fixes crash in release build ) nillerusr 2023-04-26 23:42:49 +0300
  • e3edbc2d96 mathlib: make Gain and Bias inline nillerusr 2023-04-26 22:33:20 +0300
  • 7ceba77616 WIP: move vmatrix functions to header and inline them nillerusr 2023-04-26 19:56:15 +0000
  • 823e437005 wscript(android,windows): add sdl2 to installation path nillerusr 2023-04-26 22:30:28 +0300
  • a63138347b disable fortify-source headers nillerusr 2023-04-25 15:08:19 +0000
  • 852f4052be fix idiotic libs problems again nillerusr 2023-04-25 00:45:25 +0300
  • 38fdbf18c2 fix musl-idiodic libsc problems nillerusr 2023-04-25 00:40:23 +0000
  • d9eacc4db7
    Merge pull request #242 from nillerusr/musl-port nillerusr 2023-04-24 20:28:56 +0000
  • 54c339bdc0 update README.md musl-port nillerusr 2023-04-24 23:23:09 +0000
  • 699271f212 WIP: musl port nillerusr 2023-04-24 22:19:49 +0000
  • ba695d2092 fix steam dick font loading nillerusr 2023-04-24 22:04:29 +0000
  • 05294b9d0d add missing common/ include Er2 2023-04-24 20:14:30 +0300
  • be75aafdf8 Port to musl libc Er2 2023-04-24 18:27:03 +0300
  • f2fa241ae6 add macos workflow, fix filesystem_async max thread count nillerusr 2023-04-24 16:06:58 +0000
  • 231c1e16b2
    Merge pull request #170 from halotroop2288/patch-1 nillerusr 2023-04-24 12:39:04 +0000
  • 1ccbe2bbb6 unitests: add mathlib test nillerusr 2023-04-23 23:45:09 +0300
  • 7d00b0404f update ivp submodule nillerusr 2023-04-21 01:52:04 +0300
  • 89af23bdfb finally fix fucking ragdolls nillerusr 2023-04-18 23:48:15 +0000
  • 99cad5f7d1 update ivp submodule nillerusr 2023-04-18 21:53:37 +0000
  • 1f7757a83d Use Source's IsMultiplayer() method AruMoon 2023-04-13 21:35:41 +0500
  • 71a6a48efa Disable touch transparent in multiplayer game AruMoon 2023-04-11 22:54:14 +0500
  • d719a18fa7 engine: fix black screen in changelevel nillerusr 2023-04-09 09:44:41 +0300
  • e392686d3c
    Merge pull request #230 from SanyaSho/patch/null-sprite-crash nillerusr 2023-04-08 18:12:22 +0300