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game: fix UB when reading mapcycle
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@ -1151,12 +1151,14 @@ ConVarRef suitcharger( "sk_suitcharger" );
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void StripChar(char *szBuffer, const char cWhiteSpace )
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{
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char *src, *dst;
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while ( char *pSpace = strchr( szBuffer, cWhiteSpace ) )
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for (src = dst = szBuffer; *src != '\0'; src++)
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{
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char *pNextChar = pSpace + sizeof(char);
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V_strcpy( pSpace, pNextChar );
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*dst = *src;
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if (*dst != cWhiteSpace) dst++;
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}
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*dst = '\0';
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}
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void CMultiplayRules::GetNextLevelName( char *pszNextMap, int bufsize, bool bRandom /* = false */ )
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