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win32: fix sdl2 install path
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wscript
2
wscript
@ -596,7 +596,7 @@ def build(bld):
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if bld.env.DEST_OS in ['win32', 'android']:
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sdl_name = 'SDL2.dll' if bld.env.DEST_OS == 'win32' else 'libSDL2.so'
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sdl_path = os.path.join('lib', bld.env.DEST_OS, bld.env.DEST_CPU, sdl_name)
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bld.install_files('${PREFIX}/', [sdl_path])
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bld.install_files(bld.env.LIBDIR, [sdl_path])
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if bld.env.DEST_OS == 'win32':
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projects['game'] += ['utils/bzip2']
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