nillerusr
e7addfc9ad
materialsystem: fix color correction on non-windows systems( fixes #137 , #295 related )
2023-10-06 04:19:51 +03:00
nillerusr
657f59ada3
materialsystem: set allocator alignment 16( fixes crash in release build )
2023-04-26 23:43:04 +03:00
nillerusr
0ffcbff303
materialsystem: fix rendering bugs with togl
2023-02-07 02:05:00 +03:00
nillerusr
6428e90fa2
fix dedicated build caused by previous commit
2023-02-03 03:40:57 +03:00
HappyDOGE
c69afba381
Merge branch 'master' into win64
2023-01-23 19:16:19 +03:00
HappyDOGE
bfb5b44d38
win64: misc pointer truncation fixes
2023-01-16 11:56:05 +03:00
nillerusr
a15db00bc0
materialsystem: threaded optimizations, fix mat_queue_mode on some android devices
2023-01-14 15:53:33 +03:00
nillerusr
20f5783225
vtf: fix cubemap loading
2022-11-30 14:07:51 +03:00
Er2
53bd92f7a8
BSD: Add support ( #140 )
...
* BSD: Add support
* BSD: other fixes
There is still a bug when vgui haven't got text, maybe because of resources.
Also there is bug where when trying to start new game caption names shows wrong.
* BSD: Debugging
* BSD: modify preprocessor and fix windows
* BSD: Remove debugging and fix labels in gameui
* BSD: Remove disabling some DX9 commands
* BSD: Remove -g flag
2022-11-24 22:04:29 +03:00
nillerusr
8fbc002a37
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
LegendGuard
a87918565a
Add PBR support ( #91 )
...
* Add PBR support
* Fix physics props turning black
2022-08-10 17:41:01 +03:00
nillerusr
a9c5da7d69
materialsystem: unlock mat_picmip cvar again
2022-08-03 16:30:27 +03:00
HappyDOGE
786efaa9e8
use asm fastcopy only on i386
2022-07-28 17:42:21 +03:00
HappyDOGE
e5c944b72a
Merge branch 'master' of https://github.com/nillerusr/source-engine into windows
2022-07-28 14:40:20 +03:00
HappyDOGE
3faf6a69ac
fix windows build scripts, add windows opus support
2022-07-28 14:27:56 +03:00
nillerusr
6bc71d1491
fix buffer overflow in shader and closed captions
2022-07-27 18:29:48 +03:00
HappyDOGE
90cd6e0e15
Merge branch 'master' into windows
2022-07-27 12:58:56 +03:00
nillerusr
a26270cb57
materialsystem/stdshaders: restore original vertexlit_and_unlit_generic and skin shaders to work with steam resources( fixes #75 )
2022-07-25 19:09:57 +03:00
nillerusr
9a1ab79372
amd64: fix mempool, utlbuffer align
2022-06-21 22:15:14 +03:00
nillerusr
9ee21ecf90
amd64: fix multithread, fix vgui, fix physmodels
2022-06-05 01:44:42 +03:00
hymei
c7308906d1
arm64 detect marcos
2022-06-05 01:13:12 +03:00
hymei
ff588a8810
osx : malloc.h => malloc/malloc.h
2022-06-05 01:12:37 +03:00
hymei
4e4039d756
arm64 : fix intptr_t size
2022-06-05 01:12:32 +03:00
nillerusr
432a6b2297
materialsystem: fix s_NormalizationCubemap generation for ToGL
2022-05-17 14:38:34 +03:00
nillerusr
ae8b73626e
materialsystem: fix(hack) flashlight. normalizedcubemap broken?
2022-05-15 21:19:04 +03:00
nillerusr
61cd8d0afc
fix address sanitizer issues #2
2022-05-01 20:08:32 +03:00
nillerusr
0feeab91dd
engine: fix hdr to ldr conversion
2022-04-16 12:54:00 +03:00
nillerusr
c625d789a7
Revert "materialsystem/shaderapidx9: restore shaders from source-sdk-2013"
...
This reverts commit cca56d5a6f
.
2022-03-28 00:45:52 +03:00
nillerusr
cca56d5a6f
materialsystem/shaderapidx9: restore shaders from source-sdk-2013
2022-03-26 03:26:53 +03:00
nillerusr
24366ef9a8
engine: hdr to ldr conversion for HDR_TYPE_NONE
2022-03-26 03:24:41 +03:00
JusicP
edbe1baceb
Fix Windows build with WAF
2022-03-19 14:40:11 +02:00
nillerusr
303b387e76
add more custom screen resolutions, fix build
2022-01-25 00:14:29 +03:00
nillerusr
0fb75b41fd
fix build with clang, fix saverestore again, android mod launcher support
2022-01-19 18:59:42 +03:00
JusicP
5e27785d40
Fix compilation under MSVC(VS2019)
2022-01-13 16:18:38 +02:00
nillerusr
ead7bfc155
Update ToGLES( fix occlusion query and other small things )
2022-01-09 19:32:21 +03:00
nillerusr
0d2a493312
materialsystem: fix undefined behaviour(bruh moment)
2021-10-05 00:53:56 +03:00
nillerusr
2f12021cce
fix previous commit
2021-10-05 00:51:01 +03:00
Danny Parker
61302b61e7
fix latest gcc builds ( #19 )
...
Co-authored-by: Danny Parker <DannyParker0001@users.noreply.github.com>
2021-10-01 20:32:20 +03:00
nillerusr
2c6669f5e3
Initial android support ( #17 )
...
* Upload Android armv7 libs
* Fix debug build
* utlvector: fix undefined behavior
* wscript: add --use-ccache option
* wscript: store ccache in a separate directory
* Propertly use gl4es
* fontconfig: fix font detection
* [android]remove fontconfig dependency
* Add build guide for other platforms
Co-authored-by: JusicP <slender87844@gmail.com>
Co-authored-by: nillerusr <nillerusr@users.noreply.github.com>
2021-09-02 20:33:03 +03:00
JusicP
d349b1769a
Fix clang compile
2021-04-28 18:24:16 +03:00
nillerusr
50a93ce91a
build: arm target support
2021-04-25 23:36:09 +03:00
nillerusr
597f9da3b0
waf: fix install
2021-04-06 23:22:52 +03:00
nillerusr
5e870e53c1
add waf buildsystem
2021-03-31 20:12:00 +03:00
nillerusr
2c179d0c84
materialsystem: fix crash
2020-11-30 21:51:11 +03:00
nillerusr
0b5a04e732
add stubs for asan/ubsan
2020-11-30 21:44:53 +03:00
nillerusr
7bb2dbdb1e
fix some undefined behaviors
2020-11-18 17:30:58 +03:00
nillerusr
e453bdd409
materialsystem: fix constructor call on misaligned address
2020-11-18 16:13:21 +03:00
nillerusr
85a22a3a92
fix materialsystem build
2020-11-04 03:26:21 +03:00
nillerusr
3fec7d612e
change output path in all vpc
2020-10-22 21:00:42 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27
1
2020-04-22 12:56:21 -04:00