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5
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@@ -0,0 +1,389 @@
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// Count-in — the 1-2-3-4 click before playback, plus the song-credits overlay that
|
||||
// shares its lifecycle and timers.
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//
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// The third slice out of app.js's strongly-connected core, and the first that had to
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// WRITE shared state rather than just read it. It starts and stops playback, so it sets
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// `isPlaying` and `lastAudioTime`. An imported binding is read-only — `isPlaying = true`
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// throws — which is exactly why those two scalars were lifted onto the container in
|
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// ./player-state.js. Every earlier slice only READ what it shared, so a getter hook
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// sufficed; this one could not.
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||||
//
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||||
// It imports the loop module directly (setLoop / loopA / loopB — a count-in that starts
|
||||
// inside an A-B loop must begin at A). Nothing imports count-in back: app.js and
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||||
// section-practice both reach it through the host seam, so the graph stays acyclic.
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||||
//
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||||
// app.js's autoplay path used to reach IN and set the credits timers itself. It cannot
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// now, and it should not have to — so the module exports the OPERATIONS instead
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||||
// (armCreditsHideOnPlay, scheduleCreditsHide, holdCreditsThen, isCountingIn) and owns
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||||
// its own timer invariants. Same reason section-practice grew resetSelection().
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//
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||||
// See ./host.js: reading an unwired hook THROWS, and tests/js/host_contract.test.js
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||||
// fails CI if the hooks used here and the hooks app.js wires ever drift apart.
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import { audio } from './audio-el.js';
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import { host } from './host.js';
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import { loopA, loopB, setLoop } from './loops.js';
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import { S } from './player-state.js';
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||||
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||||
// ── Count-in click sound (Web Audio API) ────────────────────────────────
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let _audioCtx = null;
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||||
export function playClick(high = false) {
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if (!_audioCtx) _audioCtx = new (window.AudioContext || window.webkitAudioContext)();
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||||
const osc = _audioCtx.createOscillator();
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||||
const gain = _audioCtx.createGain();
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osc.connect(gain);
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||||
gain.connect(_audioCtx.destination);
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osc.frequency.value = high ? 1200 : 800;
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osc.type = 'sine';
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gain.gain.setValueAtTime(0.5, _audioCtx.currentTime);
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gain.gain.exponentialRampToValueAtTime(0.001, _audioCtx.currentTime + 0.08);
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osc.start(_audioCtx.currentTime);
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osc.stop(_audioCtx.currentTime + 0.08);
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}
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||||
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let _countingIn = false;
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let _countOverlay = null;
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||||
// Generation token so teardown can cancel an in-progress count-in. Each
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||||
// startCountIn() captures the gen at entry; rewindStep, the loop-wrap
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||||
// then-callback, and beginCount's tick all bail when their captured gen
|
||||
// no longer matches. Bumped by _cancelCountIn().
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let _countInGen = 0;
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||||
let _countInTimer = null;
|
||||
let _countInRaf = 0;
|
||||
// Feedpak credits overlay (manifest `authors:`, spec §5.4): shown on the
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// highway when a song is loaded, alongside the count-in. Torn down together
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// with the count-in via _cancelCountIn().
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||||
let _creditsOverlay = null;
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let _creditsTimer = null;
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||||
let _creditsHideOnPlay = null;
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||||
let _creditsMaxTimer = null;
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||||
const _CREDITS_HOLD_MS = 3000;
|
||||
// Backstop: the overlay's primary dismiss is song:play, but playback can fail
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||||
// to start without emitting it (HTML5 autoplay rejection, JUCE start failure,
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||||
// a count-in handoff that never plays). This hard cap guarantees the credits
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||||
// never linger over the highway. Generous enough to outlast a normal count-in.
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const _CREDITS_MAX_MS = 12000;
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export function _cancelCountIn() {
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_countInGen++;
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||||
_countingIn = false;
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||||
hideCountOverlay();
|
||||
// The credits overlay rides the count-in lifecycle (and its no-count-in
|
||||
// hold timer), so a teardown — leaving the player, loading another song —
|
||||
// must clear it too, or it lingers on the next screen.
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||||
hideSongCreditsOverlay();
|
||||
if (_countInTimer) { clearTimeout(_countInTimer); _countInTimer = null; }
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if (_countInRaf) { cancelAnimationFrame(_countInRaf); _countInRaf = 0; }
|
||||
}
|
||||
|
||||
export function showCountOverlay(n) {
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||||
if (!_countOverlay) {
|
||||
_countOverlay = document.createElement('div');
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||||
_countOverlay.className = 'fixed inset-0 z-[100] flex items-center justify-center pointer-events-none';
|
||||
document.body.appendChild(_countOverlay);
|
||||
}
|
||||
_countOverlay.innerHTML = `<span class="text-9xl font-black text-white/30">${n}</span>`;
|
||||
}
|
||||
|
||||
export function hideCountOverlay() {
|
||||
if (_countOverlay) { _countOverlay.remove(); _countOverlay = null; }
|
||||
}
|
||||
|
||||
// Map a feedpak author `role` to a friendly "<verb> by" credit line. The
|
||||
// recommended vocabulary is from feedpak spec §5.4; unknown roles are
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||||
// title-cased ("foo" → "Foo by"); a missing role shows the bare name.
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||||
const _CREDIT_ROLE_VERBS = {
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||||
charter: 'Charted by',
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||||
transcriber: 'Transcribed by',
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||||
arranger: 'Arranged by',
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||||
editor: 'Edited by',
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||||
mixer: 'Mixed by',
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||||
engineer: 'Engineered by',
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||||
proofreader: 'Proofread by',
|
||||
};
|
||||
|
||||
function _creditLineLabel(role) {
|
||||
if (!role) return '';
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||||
const key = String(role).trim().toLowerCase();
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||||
if (_CREDIT_ROLE_VERBS[key]) return _CREDIT_ROLE_VERBS[key];
|
||||
return key.charAt(0).toUpperCase() + key.slice(1) + ' by';
|
||||
}
|
||||
|
||||
// Show the feedpak contributor credits over the highway. `authors` is the
|
||||
// sanitized [{name, role}] list from window.feedBack.currentSong.authors.
|
||||
// Anchored to the lower third (bottom-center) so it never collides with the
|
||||
// vertically-centered count-in number, and pointer-events-none so it never
|
||||
// intercepts clicks. No-op when there are no contributors to show.
|
||||
export function showSongCreditsOverlay(authors) {
|
||||
if (!Array.isArray(authors) || authors.length === 0) return;
|
||||
if (!_creditsOverlay) {
|
||||
_creditsOverlay = document.createElement('div');
|
||||
_creditsOverlay.className = 'song-credits-overlay';
|
||||
document.body.appendChild(_creditsOverlay);
|
||||
}
|
||||
// Build via DOM + textContent — author names are untrusted pack data and
|
||||
// must never be interpolated as HTML.
|
||||
_creditsOverlay.replaceChildren();
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||||
const card = document.createElement('div');
|
||||
card.className = 'song-credits-card';
|
||||
|
||||
const eyebrow = document.createElement('div');
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||||
eyebrow.className = 'song-credits-eyebrow';
|
||||
eyebrow.textContent = 'Credits';
|
||||
card.appendChild(eyebrow);
|
||||
|
||||
const title = (window.feedBack && window.feedBack.currentSong
|
||||
&& window.feedBack.currentSong.title) || '';
|
||||
if (title) {
|
||||
const heading = document.createElement('div');
|
||||
heading.className = 'song-credits-heading';
|
||||
heading.textContent = title;
|
||||
card.appendChild(heading);
|
||||
}
|
||||
|
||||
for (const a of authors) {
|
||||
if (!a || !a.name) continue;
|
||||
const row = document.createElement('div');
|
||||
row.className = 'song-credits-line';
|
||||
const label = _creditLineLabel(a.role);
|
||||
if (label) {
|
||||
const lab = document.createElement('span');
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||||
lab.className = 'song-credits-role';
|
||||
lab.textContent = label + ' ';
|
||||
row.appendChild(lab);
|
||||
}
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||||
const nm = document.createElement('span');
|
||||
nm.className = 'song-credits-name';
|
||||
nm.textContent = a.name;
|
||||
row.appendChild(nm);
|
||||
card.appendChild(row);
|
||||
}
|
||||
_creditsOverlay.appendChild(card);
|
||||
// Arm the backstop so the overlay self-clears even if playback never starts
|
||||
// / never emits song:play. song:play (or any teardown) clears it earlier.
|
||||
if (_creditsMaxTimer) clearTimeout(_creditsMaxTimer);
|
||||
_creditsMaxTimer = setTimeout(hideSongCreditsOverlay, _CREDITS_MAX_MS);
|
||||
}
|
||||
|
||||
export function hideSongCreditsOverlay() {
|
||||
if (_creditsTimer) { clearTimeout(_creditsTimer); _creditsTimer = null; }
|
||||
if (_creditsMaxTimer) { clearTimeout(_creditsMaxTimer); _creditsMaxTimer = null; }
|
||||
if (_creditsHideOnPlay) {
|
||||
window.feedBack.off('song:play', _creditsHideOnPlay);
|
||||
_creditsHideOnPlay = null;
|
||||
}
|
||||
if (_creditsOverlay) { _creditsOverlay.remove(); _creditsOverlay = null; }
|
||||
}
|
||||
|
||||
export async function startCountIn(opts = {}) {
|
||||
if (_countingIn) return;
|
||||
_countingIn = true;
|
||||
// Snapshot the current gen so every delayed callback (rewind frames,
|
||||
// post-seek then, count-in ticks, post-count play) can bail if a
|
||||
// teardown bumped the gen mid-flight via _cancelCountIn().
|
||||
const gen = _countInGen;
|
||||
const immediate = !!opts.immediate;
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||||
if (window._juceMode) {
|
||||
await host.jucePlayer().pause().catch((err) => console.error('[app] host.jucePlayer().pause error in count-in:', err));
|
||||
} else {
|
||||
audio.pause();
|
||||
}
|
||||
if (gen !== _countInGen) return; // teardown during pause
|
||||
|
||||
// Section-practice entry: already at loop A after setLoop(); skip the
|
||||
// B→A rewind animation used on loop wrap and go straight to clicks.
|
||||
if (immediate) {
|
||||
if (loopA === null || loopB === null) {
|
||||
_countingIn = false;
|
||||
return;
|
||||
}
|
||||
S.lastAudioTime = loopA;
|
||||
highway.setTime(loopA);
|
||||
if (window.feedBack) {
|
||||
window.feedBack.emit('loop:restart', { loopA, loopB, time: loopA });
|
||||
}
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||||
beginCount();
|
||||
return;
|
||||
}
|
||||
|
||||
// Rewind animation: sweep highway time from B to A
|
||||
const rewindDuration = 400; // ms
|
||||
const rewindStart = performance.now();
|
||||
const fromTime = loopB;
|
||||
const toTime = loopA;
|
||||
|
||||
function rewindStep(now) {
|
||||
if (gen !== _countInGen) return; // teardown mid-rewind
|
||||
const elapsed = now - rewindStart;
|
||||
const t = Math.min(elapsed / rewindDuration, 1);
|
||||
// Ease out quad
|
||||
const eased = 1 - (1 - t) * (1 - t);
|
||||
const currentT = fromTime + (toTime - fromTime) * eased;
|
||||
highway.setTime(currentT);
|
||||
if (t < 1) {
|
||||
_countInRaf = requestAnimationFrame(rewindStep);
|
||||
} else {
|
||||
_countInRaf = 0;
|
||||
// Rewind done — set final position and start count.
|
||||
// Await the JUCE seek so the engine has repositioned before
|
||||
// we start the click track (HTML5 path is synchronous).
|
||||
host._audioSeek(loopA, 'loop-wrap').then((r) => {
|
||||
if (gen !== _countInGen) return; // teardown during seek
|
||||
// Abort the loop restart in two cases:
|
||||
// 1. Cancelled (player torn down): don't beginCount on a
|
||||
// new session.
|
||||
// 2. Off-target landing (JUCE rollback / clamp far from
|
||||
// loopA): proceeding would emit loop:restart and start
|
||||
// a count-in from the wrong position. Audio is at
|
||||
// r.from / r.to, which is not where the loop wants to
|
||||
// resume — better to drop this iteration than play out
|
||||
// of sync.
|
||||
// 50 ms tolerance: well within JUCE's normal seek precision
|
||||
// but tight enough to catch a real rollback or no-op.
|
||||
if (!r.completed || Math.abs(r.to - loopA) > 0.05) {
|
||||
// startCountIn paused audio at entry but left isPlaying
|
||||
// alone — beginCount would have set it on resume. On
|
||||
// abort, sync the transport: audio is paused, so
|
||||
// isPlaying must reflect that and the button + plugin
|
||||
// host must agree.
|
||||
_countingIn = false;
|
||||
if (S.isPlaying) {
|
||||
S.isPlaying = false;
|
||||
host.setPlayButtonState(false);
|
||||
if (window.feedBack) {
|
||||
window.feedBack.isPlaying = false;
|
||||
window.feedBack.emit('song:pause', host._songEventPayload());
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
// Use the verified post-seek clock for the chart so audio
|
||||
// and chart stay in sync if JUCE clamped to slightly
|
||||
// before/after loopA. The loop:restart event keeps `time:
|
||||
// loopA` because subscribers treat that as the semantic
|
||||
// marker for "new iteration starts at A", not the actual
|
||||
// audio position.
|
||||
S.lastAudioTime = r.to;
|
||||
highway.setTime(r.to);
|
||||
window.feedBack.emit('loop:restart', { loopA, loopB, time: loopA });
|
||||
beginCount();
|
||||
});
|
||||
}
|
||||
}
|
||||
_countInRaf = requestAnimationFrame(rewindStep);
|
||||
|
||||
function beginCount() {
|
||||
const bpm = highway.getBPM(loopA);
|
||||
const beatInterval = 60 / bpm;
|
||||
let count = 0;
|
||||
|
||||
function tick() {
|
||||
if (gen !== _countInGen) return; // teardown mid-count
|
||||
count++;
|
||||
if (count > 4) {
|
||||
hideCountOverlay();
|
||||
_countingIn = false;
|
||||
if (window._juceMode) {
|
||||
host.jucePlayer().play().then((started) => {
|
||||
if (gen !== _countInGen) return; // teardown during play start
|
||||
if (!started) return;
|
||||
S.isPlaying = true;
|
||||
host.setPlayButtonState(true);
|
||||
window.feedBack.isPlaying = true;
|
||||
const payload = host._songEventPayload();
|
||||
window.feedBack.emit('song:play', payload);
|
||||
window.feedBack.emit('song:resume', payload);
|
||||
}).catch((err) => console.error('[app] host.jucePlayer().play error:', err));
|
||||
} else {
|
||||
audio.play().then(() => {
|
||||
if (gen !== _countInGen) return;
|
||||
S.isPlaying = true;
|
||||
host.setPlayButtonState(true);
|
||||
}).catch((err) => {
|
||||
if (gen !== _countInGen) return;
|
||||
// An engine reroute's deliberate pause aborts this play()
|
||||
// while playback continues on JUCE — don't reset the
|
||||
// button (mirrors the togglePlay guard).
|
||||
if (window._juceRerouteInProgress) return;
|
||||
// Same rationale as togglePlay: don't claim playback
|
||||
// started if the Promise rejected.
|
||||
console.error('[app] audio.play() rejected after count-in:', err);
|
||||
S.isPlaying = false;
|
||||
host.setPlayButtonState(false);
|
||||
});
|
||||
}
|
||||
return;
|
||||
}
|
||||
showCountOverlay(count);
|
||||
playClick(count === 1);
|
||||
_countInTimer = setTimeout(tick, beatInterval * 1000);
|
||||
}
|
||||
_countInTimer = setTimeout(tick, 500);
|
||||
}
|
||||
}
|
||||
|
||||
// Start-of-song count-in: a 4-beat click before playback begins, gated by the
|
||||
// "Countdown before song" setting (Gameplay tab). Mirrors the loop count-in's
|
||||
// overlay + click + gen-token cancellation, but counts from the song's current
|
||||
// position (0 at song start) with no loop A/B rewind. startCountIn() is loop-
|
||||
// coupled (early-returns when loopA/loopB are null), so this is a sibling
|
||||
// rather than an overload. Hands off to togglePlay() once the count completes.
|
||||
export async function startSongCountIn() {
|
||||
if (_countingIn) return;
|
||||
_countingIn = true;
|
||||
// Snapshot the gen so a teardown (showScreen/playSong calls _cancelCountIn)
|
||||
// bumps it and every delayed callback below bails.
|
||||
const gen = _countInGen;
|
||||
if (window._juceMode) {
|
||||
await host.jucePlayer().pause().catch((err) => console.error('[app] host.jucePlayer().pause error in song count-in:', err));
|
||||
} else {
|
||||
audio.pause();
|
||||
}
|
||||
if (gen !== _countInGen) return; // teardown during pause
|
||||
const startT = S.lastAudioTime || 0;
|
||||
let bpm = highway.getBPM(startT);
|
||||
// Pre-chart / malformed-tempo fallback: 4 beats at 120 BPM (500 ms each).
|
||||
if (!Number.isFinite(bpm) || bpm <= 0) bpm = 120;
|
||||
const beatInterval = 60 / bpm;
|
||||
let count = 0;
|
||||
function tick() {
|
||||
if (gen !== _countInGen) return; // teardown mid-count
|
||||
count++;
|
||||
if (count > 4) {
|
||||
hideCountOverlay();
|
||||
_countingIn = false;
|
||||
// Hand off to the normal play path — togglePlay() flips isPlaying,
|
||||
// updates the button, and emits song:play/resume for plugins.
|
||||
Promise.resolve(host.togglePlay()).catch((err) => console.warn('[app] play after count-in failed:', err));
|
||||
return;
|
||||
}
|
||||
showCountOverlay(count);
|
||||
playClick(count === 1);
|
||||
_countInTimer = setTimeout(tick, beatInterval * 1000);
|
||||
}
|
||||
// First beat after a short lead-in, matching the loop count-in's 500 ms.
|
||||
_countInTimer = setTimeout(tick, 500);
|
||||
}
|
||||
|
||||
// ── Operations app.js's autoplay path used to perform by reaching in ────────
|
||||
// It used to assign _creditsTimer / _creditsHideOnPlay directly. Imported bindings are
|
||||
// read-only, and the module should own its own timer invariants anyway.
|
||||
|
||||
/** Is a count-in running? app.js's timeupdate handler suppresses highway sync during one. */
|
||||
export function isCountingIn() {
|
||||
return _countingIn;
|
||||
}
|
||||
|
||||
/** Dismiss the credits the moment real playback begins. Fires once. */
|
||||
export function armCreditsHideOnPlay() {
|
||||
_creditsHideOnPlay = () => { _creditsHideOnPlay = null; hideSongCreditsOverlay(); };
|
||||
window.feedBack.on('song:play', _creditsHideOnPlay, { once: true });
|
||||
}
|
||||
|
||||
/** Let the credits dwell, then clear them. Used when autoplay-exit is disabled. */
|
||||
export function scheduleCreditsHide() {
|
||||
_creditsTimer = setTimeout(hideSongCreditsOverlay, _CREDITS_HOLD_MS);
|
||||
}
|
||||
|
||||
/** Let the credits dwell, then run `then` (the autoplay start). */
|
||||
export function holdCreditsThen(then) {
|
||||
_creditsTimer = setTimeout(() => { _creditsTimer = null; then(); }, _CREDITS_HOLD_MS);
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
// The host seam — how a carved-out module calls back into app.js.
|
||||
//
|
||||
// WHY THIS EXISTS. What is left in app.js is not a tree, it is a cycle: seeding a
|
||||
// dependency closure from count-in, from loops, from section-practice, or from the
|
||||
// JUCE seek shim all return the SAME 178-function set, and setLoop() and
|
||||
// practiceSection() call each other directly. So a module carved out of that
|
||||
// component will always need to call back into app.js — and it cannot `import`
|
||||
// app.js to do it, because app.js imports the module, and that closes a cycle the
|
||||
// import-x/no-cycle gate (rightly) rejects.
|
||||
//
|
||||
// So app.js hands its functions DOWN, once, at boot: `configureHost({ playSong, … })`.
|
||||
//
|
||||
// ─── THE FAILURE MODE THIS IS BUILT TO PREVENT ───────────────────────────────
|
||||
//
|
||||
// The obvious way to write this is a plain object with no-op defaults. That is a
|
||||
// TRAP, and we walked into it once already: the plugin loader's host seam defaulted
|
||||
// `populateVizPicker` to `() => {}`, which means that if the wiring call in app.js
|
||||
// is ever dropped, renamed, or drifts, the loader keeps running, the viz picker
|
||||
// silently stops refreshing, and NOTHING — no test, no boot check, no bot — says a
|
||||
// word. A feature just quietly stops existing.
|
||||
//
|
||||
// Two layers stop that here, and the second is the one that actually closes it:
|
||||
//
|
||||
// 1. RUNTIME — reading an unwired hook THROWS. There are no defaults and no
|
||||
// stubs. `host.playSong` either is the real function or it is a loud error.
|
||||
// An unwired hook cannot degrade into a no-op, because there is nothing for
|
||||
// it to degrade INTO.
|
||||
//
|
||||
// 2. STATIC — tests/js/host_contract.test.js asserts that the set of hooks the
|
||||
// modules USE is exactly the set app.js WIRES. This is the important one:
|
||||
// layer 1 only fires if the broken path actually executes, and the whole
|
||||
// danger of this seam is paths that don't run in a smoke test. The static
|
||||
// check catches a drifted or misspelled hook in CI, on a path nobody ran.
|
||||
//
|
||||
// Consequence for anyone adding a hook: add it to the configureHost({…}) call in
|
||||
// app.js *and* use it as `host.<name>`. The contract test fails on either alone —
|
||||
// deliberately. A hook wired but never used is dead weight; a hook used but never
|
||||
// wired is a bug that would otherwise hide.
|
||||
|
||||
const _hooks = Object.create(null);
|
||||
let _configured = false;
|
||||
|
||||
/**
|
||||
* Called ONCE by app.js at boot, before any carved module runs. Every value must
|
||||
* be a function — a hook that is accidentally `undefined` (a typo, a renamed
|
||||
* export, a dropped line) fails HERE, at startup, rather than silently much later.
|
||||
*/
|
||||
export function configureHost(hooks) {
|
||||
if (_configured) {
|
||||
throw new Error('[host] configureHost() called twice — it must be wired exactly once, at boot.');
|
||||
}
|
||||
const bad = Object.entries(hooks || {})
|
||||
.filter(([, v]) => typeof v !== 'function')
|
||||
.map(([k]) => k);
|
||||
if (bad.length) {
|
||||
throw new Error(
|
||||
`[host] these hooks are not functions: ${bad.join(', ')}. `
|
||||
+ 'A hook is usually undefined because it was renamed or its line was dropped.',
|
||||
);
|
||||
}
|
||||
Object.assign(_hooks, hooks);
|
||||
_configured = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* The seam itself. Reading a hook that was never wired THROWS — it never returns
|
||||
* undefined and never returns a silent no-op. See the note at the top: a no-op
|
||||
* default is precisely the bug this module exists to make impossible.
|
||||
*/
|
||||
export const host = new Proxy(Object.create(null), {
|
||||
get(_target, name) {
|
||||
if (typeof name === 'symbol') return undefined; // let JS probe it freely
|
||||
if (!_configured) {
|
||||
throw new Error(
|
||||
`[host] host.${name} was read before configureHost() ran. `
|
||||
+ 'app.js must call configureHost() at boot, before any carved module executes.',
|
||||
);
|
||||
}
|
||||
const fn = _hooks[name];
|
||||
if (typeof fn !== 'function') {
|
||||
throw new Error(
|
||||
`[host] host.${name} is not wired. Add it to the configureHost({ … }) `
|
||||
+ 'call in app.js. (tests/js/host_contract.test.js should have caught this in CI.)',
|
||||
);
|
||||
}
|
||||
return fn;
|
||||
},
|
||||
// Keep the object honest for anything that introspects it.
|
||||
has(_target, name) { return name in _hooks; },
|
||||
ownKeys() { return Object.keys(_hooks); },
|
||||
getOwnPropertyDescriptor(_target, name) {
|
||||
return name in _hooks
|
||||
? { value: _hooks[name], enumerable: true, configurable: true, writable: false }
|
||||
: undefined;
|
||||
},
|
||||
set(_target, name) {
|
||||
throw new Error(`[host] host.${String(name)} is read-only — hooks are wired only via configureHost().`);
|
||||
},
|
||||
});
|
||||
@@ -0,0 +1,261 @@
|
||||
// The A–B loop — set / clear / persist, and the saved-loops list.
|
||||
//
|
||||
// The second slice out of app.js's strongly-connected core, and it owns the loop
|
||||
// state: loopA, loopB, _loopMutationGen. Nothing outside this module writes them
|
||||
// (restartCurrentSong() looked like it did, but it declares its own local shadows).
|
||||
//
|
||||
// DIRECTION MATTERS HERE. loops and section-practice are mutually dependent — the
|
||||
// SCC in miniature. clearLoop() has to drop section-practice's selection, and
|
||||
// practiceSection() has to call setLoop(). Both directions cannot be imports or the
|
||||
// no-cycle gate (rightly) rejects it. So the edge is oriented:
|
||||
//
|
||||
// section-practice -> reaches loops through the HOST SEAM (host.setLoop, …)
|
||||
// loops -> imports section-practice DIRECTLY
|
||||
//
|
||||
// section-practice is the higher-level feature — it is a consumer of loops, not the
|
||||
// other way round — so it is the one that gets the indirection. app.js wires this
|
||||
// module's exports into the seam for it.
|
||||
//
|
||||
// See ./host.js: reading an unwired hook THROWS, and tests/js/host_contract.test.js
|
||||
// fails CI if the hooks used here and the hooks app.js wires ever drift apart.
|
||||
import { esc, uiPrompt } from './dom.js';
|
||||
import { host } from './host.js';
|
||||
import {
|
||||
_setSectionPracticeMode,
|
||||
_syncSectionPracticeFromLoop,
|
||||
_updateSectionPracticeHighlight,
|
||||
practiceSection,
|
||||
resetSelection,
|
||||
} from './section-practice.js';
|
||||
|
||||
// ── A-B Loop ────────────────────────────────────────────────────────────
|
||||
export let loopA = null;
|
||||
export let loopB = null;
|
||||
// Bumped on every NON-practiceSection loop mutation (direct setLoop from Saved
|
||||
// Loops / the plugin API, and clearLoop). practiceSection() captures it and bails
|
||||
// if it changes mid-retry, so a stale section retry can't overwrite a loop the
|
||||
// user just set/cleared by another path. practiceSection's own setLoop calls pass
|
||||
// skipSectionSync and do NOT bump it (they must not supersede themselves).
|
||||
export let _loopMutationGen = 0;
|
||||
|
||||
export function setLoopStart() {
|
||||
loopA = host._audioTime();
|
||||
document.getElementById('btn-loop-a').className = 'px-3 py-1.5 bg-green-900/50 rounded-lg text-xs text-green-300 transition';
|
||||
updateLoopUI();
|
||||
}
|
||||
|
||||
export function setLoopEnd() {
|
||||
if (loopA === null) return;
|
||||
loopB = host._audioTime();
|
||||
if (loopB <= loopA) { loopB = null; return; }
|
||||
document.getElementById('btn-loop-b').className = 'px-3 py-1.5 bg-green-900/50 rounded-lg text-xs text-green-300 transition';
|
||||
updateLoopUI();
|
||||
// Manual A/B arming is a loop mutation like setLoop()'s — emit the same
|
||||
// transport event so event-driven consumers (note_detect drill sync) see
|
||||
// button-armed loops without having to poll getLoop().
|
||||
window.feedBack?.playback?.transportEvent?.('loop-set', { requesterId: 'core.loop', loopA, loopB, loop: { startTime: loopA, endTime: loopB, enabled: true, state: 'active' } });
|
||||
}
|
||||
|
||||
export function clearLoop(options) {
|
||||
const { emitTransportEvent = true } = options || {};
|
||||
// playSong() clears the loop on every song load, so only signal a
|
||||
// loop-cleared transport event when a loop was actually active —
|
||||
// otherwise every song switch emits a spurious playback:loop-cleared.
|
||||
const hadLoop = loopA !== null || loopB !== null;
|
||||
_setSectionPracticeMode(false, { skipClearLoop: true });
|
||||
loopA = null;
|
||||
loopB = null;
|
||||
document.getElementById('btn-loop-a').className = 'px-3 py-1.5 bg-dark-600 hover:bg-dark-500 rounded-lg text-xs text-gray-300 transition';
|
||||
document.getElementById('btn-loop-b').className = 'px-3 py-1.5 bg-dark-600 hover:bg-dark-500 rounded-lg text-xs text-gray-300 transition';
|
||||
document.getElementById('btn-loop-clear').classList.add('hidden');
|
||||
document.getElementById('btn-loop-save').classList.add('hidden');
|
||||
document.getElementById('loop-label').textContent = '';
|
||||
document.getElementById('saved-loops').value = '';
|
||||
resetSelection();
|
||||
_updateSectionPracticeHighlight(host._audioTime());
|
||||
if (hadLoop && emitTransportEvent && typeof window !== 'undefined') {
|
||||
window.feedBack?.playback?.transportEvent?.('loop-cleared', {
|
||||
requesterId: 'core.loop',
|
||||
reason: 'app loop cleared',
|
||||
loop: { enabled: false, state: 'inactive' },
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Resync #saved-loops + #btn-loop-delete with the currently-active
|
||||
// loopA/loopB. Used by both setLoop's success path (so plugin-driven
|
||||
// loops show up correctly in the dropdown) and loadSavedLoop's
|
||||
// failure path (so a cancelled selection reverts to the still-active
|
||||
// loop). Without this sync, deleteSelectedLoop could target a stale
|
||||
// option that doesn't match the active loop.
|
||||
function _syncSavedLoopSelection() {
|
||||
const sel = document.getElementById('saved-loops');
|
||||
const delBtn = document.getElementById('btn-loop-delete');
|
||||
if (!sel || !delBtn) return;
|
||||
let selected = '';
|
||||
if (loopA !== null && loopB !== null) {
|
||||
for (const opt of sel.options) {
|
||||
if (Number(opt.dataset.start) === loopA && Number(opt.dataset.end) === loopB) {
|
||||
selected = opt.value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
sel.value = selected;
|
||||
delBtn.classList.toggle('hidden', !selected);
|
||||
}
|
||||
|
||||
// Programmatically set both loop endpoints and seek to A. The dropdown
|
||||
// path (loadSavedLoop) and the plugin-API path (window.feedBack.setLoop)
|
||||
// both funnel through here so the UI state stays canonical regardless of
|
||||
// who triggered the loop.
|
||||
//
|
||||
// Returns true if the seek landed at A and the loop is now active;
|
||||
// returns false if the seek was cancelled by teardown or landed off-target
|
||||
// (JUCE clamp / HTML5 snap > 50ms from A). On false, loopA/loopB are NOT
|
||||
// committed and the UI is not painted — the prior loop (if any) stays
|
||||
// active. Throws on invalid inputs.
|
||||
export async function setLoop(a, b, options) {
|
||||
const { emitTransportEvent = true, skipSectionSync = false, commitGuard = null } = options || {};
|
||||
const aNum = Number(a);
|
||||
const bNum = Number(b);
|
||||
if (!Number.isFinite(aNum) || !Number.isFinite(bNum) || bNum <= aNum) {
|
||||
throw new Error(`setLoop: requires finite a and b with b > a (got a=${a}, b=${b})`);
|
||||
}
|
||||
// Don't arm loopA/loopB before the seek lands — the 60Hz tick's wrap
|
||||
// detector (`ct >= loopB`) would trigger startCountIn against
|
||||
// half-applied state.
|
||||
const r = await host._audioSeek(aNum, 'loop-set');
|
||||
if (!r.completed || Math.abs(r.to - aNum) > 0.05) return false;
|
||||
// Caller-owned staleness gate, re-checked after the awaited seek and before
|
||||
// we commit loopA/loopB. practiceSection() passes this so a superseded retry
|
||||
// (newer section click, mode turned off, or song/arrangement teardown that
|
||||
// happened during the seek) does not arm a stale loop. Returning false here
|
||||
// leaves the prior loop (if any) untouched, same as the off-target path.
|
||||
if (typeof commitGuard === 'function' && !commitGuard()) return false;
|
||||
loopA = aNum;
|
||||
loopB = bNum;
|
||||
// A direct (non-practice) loop set supersedes any in-flight practiceSection
|
||||
// retry; practiceSection passes skipSectionSync and is exempt so it doesn't
|
||||
// cancel itself.
|
||||
if (!skipSectionSync) _loopMutationGen++;
|
||||
document.getElementById('btn-loop-a').className = 'px-3 py-1.5 bg-green-900/50 rounded-lg text-xs text-green-300 transition';
|
||||
document.getElementById('btn-loop-b').className = 'px-3 py-1.5 bg-green-900/50 rounded-lg text-xs text-green-300 transition';
|
||||
updateLoopUI();
|
||||
// Sync the saved-loops dropdown so a plugin-driven setLoop call
|
||||
// surfaces the matching saved option (and Delete button) — otherwise
|
||||
// the dropdown can stay on a stale selection and deleteSelectedLoop
|
||||
// would target the wrong record.
|
||||
_syncSavedLoopSelection();
|
||||
// practiceSection() passes skipSectionSync: it sets its own section state
|
||||
// under a request-gen guard, so the shared setLoop path must NOT re-sync
|
||||
// here — otherwise a stale (superseded / mode-off) practiceSection retry
|
||||
// that lands inside setLoop would re-arm the loop and flip the mode back on
|
||||
// before the caller's gen check can bail. Direct callers (Saved Loops,
|
||||
// window.feedBack.setLoop) still sync so their chip selection tracks.
|
||||
if (!skipSectionSync && typeof _syncSectionPracticeFromLoop === 'function') {
|
||||
_syncSectionPracticeFromLoop();
|
||||
}
|
||||
if (emitTransportEvent && typeof window !== 'undefined') {
|
||||
window.feedBack?.playback?.transportEvent?.('loop-set', { requesterId: 'core.loop', loopA, loopB, loop: { startTime: loopA, endTime: loopB, enabled: true, state: 'active' } });
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
export function updateLoopUI() {
|
||||
const label = document.getElementById('loop-label');
|
||||
const hasLoop = loopA !== null && loopB !== null;
|
||||
if (hasLoop) {
|
||||
label.textContent = `${host.formatTime(loopA)} → ${host.formatTime(loopB)}`;
|
||||
document.getElementById('btn-loop-clear').classList.remove('hidden');
|
||||
document.getElementById('btn-loop-save').classList.remove('hidden');
|
||||
} else if (loopA !== null) {
|
||||
label.textContent = `${host.formatTime(loopA)} → ?`;
|
||||
document.getElementById('btn-loop-clear').classList.add('hidden');
|
||||
document.getElementById('btn-loop-save').classList.add('hidden');
|
||||
} else {
|
||||
label.textContent = '';
|
||||
}
|
||||
host._updateEditRegionBtn();
|
||||
}
|
||||
|
||||
export async function loadSavedLoops() {
|
||||
const sel = document.getElementById('saved-loops');
|
||||
const delBtn = document.getElementById('btn-loop-delete');
|
||||
if (!host.currentFilename()) { sel.classList.add('hidden'); delBtn.classList.add('hidden'); return; }
|
||||
|
||||
const resp = await fetch(`/api/loops?filename=${encodeURIComponent(decodeURIComponent(host.currentFilename()))}`);
|
||||
const loops = await resp.json();
|
||||
|
||||
sel.innerHTML = '<option value="">Saved Loops</option>';
|
||||
for (const l of loops) {
|
||||
sel.innerHTML += `<option value="${l.id}" data-start="${l.start}" data-end="${l.end}">${esc(l.name)} (${host.formatTime(l.start)}→${host.formatTime(l.end)})</option>`;
|
||||
}
|
||||
if (loops.length > 0) {
|
||||
sel.classList.remove('hidden');
|
||||
} else {
|
||||
sel.classList.add('hidden');
|
||||
}
|
||||
delBtn.classList.add('hidden');
|
||||
}
|
||||
|
||||
export async function loadSavedLoop(loopId) {
|
||||
const sel = document.getElementById('saved-loops');
|
||||
const opt = sel.selectedOptions[0];
|
||||
const delBtn = document.getElementById('btn-loop-delete');
|
||||
if (!loopId || !opt?.dataset.start) {
|
||||
delBtn.classList.add('hidden');
|
||||
return;
|
||||
}
|
||||
let ok = false;
|
||||
try {
|
||||
// Pass raw strings — setLoop's Number() coercion is stricter than
|
||||
// parseFloat (rejects "12abc") so malformed dataset values throw
|
||||
// and fall into the catch instead of silently truncating.
|
||||
ok = await setLoop(opt.dataset.start, opt.dataset.end);
|
||||
} catch (err) {
|
||||
// Malformed dataset (server returned bad data): treat the same as
|
||||
// a failed seek so the dropdown resyncs and we don't propagate an
|
||||
// uncaught rejection out of the onchange handler.
|
||||
console.warn('[loadSavedLoop] setLoop threw:', err);
|
||||
ok = false;
|
||||
}
|
||||
if (!ok) {
|
||||
// Seek aborted, landed off-target, or input was malformed.
|
||||
// Resync the dropdown with the still-active loop so the UI
|
||||
// doesn't lie about which loop is loaded.
|
||||
_syncSavedLoopSelection();
|
||||
return;
|
||||
}
|
||||
// Success path: setLoop already called _syncSavedLoopSelection,
|
||||
// which surfaces the delete button when the new loop matches a
|
||||
// saved option (which the dropdown selection guarantees here).
|
||||
}
|
||||
|
||||
export async function saveCurrentLoop() {
|
||||
if (loopA === null || loopB === null || !host.currentFilename()) return;
|
||||
const name = await uiPrompt({ title: 'Save Loop', label: 'Loop name', value: 'Loop', okLabel: 'Save' });
|
||||
if (name === null) return; // cancelled
|
||||
const finalName = name.trim() || 'Loop'; // never persist an empty name
|
||||
await fetch('/api/loops', {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({
|
||||
filename: decodeURIComponent(host.currentFilename()),
|
||||
name: finalName,
|
||||
start: loopA,
|
||||
end: loopB,
|
||||
}),
|
||||
});
|
||||
await loadSavedLoops();
|
||||
document.getElementById('btn-loop-save').classList.add('hidden');
|
||||
}
|
||||
|
||||
export async function deleteSelectedLoop() {
|
||||
const sel = document.getElementById('saved-loops');
|
||||
const loopId = sel.value;
|
||||
if (!loopId) return;
|
||||
await fetch(`/api/loops/${loopId}`, { method: 'DELETE' });
|
||||
clearLoop();
|
||||
await loadSavedLoops();
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
// Shared, MUTABLE player state.
|
||||
//
|
||||
// WHY A CONTAINER AND NOT PLAIN EXPORTS. An imported binding is read-only. Every
|
||||
// slice carved out of app.js so far has only ever READ the state it shares
|
||||
// (loopA/loopB, _audioSeekGen, currentFilename), so a getter hook was enough and no
|
||||
// container was needed. That runs out here: count-in genuinely WRITES `isPlaying`
|
||||
// (it starts and stops playback) and `lastAudioTime`. `import { isPlaying }` then
|
||||
// `isPlaying = true` throws — the binding cannot be assigned to.
|
||||
//
|
||||
// So the state moves onto an object. `S.isPlaying = true` is a property write, which
|
||||
// works from any module holding the same `S`. This is the same shape the stems,
|
||||
// studio, and editor migrations converged on.
|
||||
//
|
||||
// It is deliberately SMALL. app.js has ~104 top-level `let` scalars; lifting all of
|
||||
// them would be a ~977-site rewrite for no benefit, since most are private to one
|
||||
// cluster and travel with it. Only the ones a carved module must WRITE belong here.
|
||||
// Add to it when a carve actually needs it, not before.
|
||||
//
|
||||
// NB app.js's own 71 reference sites were rewritten mechanically — but from the AST,
|
||||
// not by text substitution. Of 100 textual occurrences of these two names, only 71
|
||||
// resolve to the module binding: 22 are member accesses (`someObj.isPlaying`), 4 are
|
||||
// the local parameter of setPlayButtonState(isPlaying), one is an object key, and two
|
||||
// are shorthand properties (`{ isPlaying }`) that must become `{ isPlaying: S.isPlaying }`.
|
||||
// A blind find-and-replace corrupts all 29.
|
||||
export const S = {
|
||||
/** Is the transport running? Written by playback, count-in, and the JUCE shims. */
|
||||
isPlaying: false,
|
||||
|
||||
/**
|
||||
* The last audio position we saw, in seconds. Used to detect a seek that did not
|
||||
* land where it was asked to (JUCE can clamp; HTML5 can round).
|
||||
*/
|
||||
lastAudioTime: 0,
|
||||
};
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,113 @@
|
||||
// The host-seam contract: the hooks the modules USE must be exactly the hooks
|
||||
// app.js WIRES.
|
||||
//
|
||||
// This is the test that makes the seam safe. static/js/host.js already throws at
|
||||
// runtime when an unwired hook is read — but a runtime throw only fires if the
|
||||
// broken path actually executes, and the entire danger of a host seam is the paths
|
||||
// that DON'T run in a smoke test. That is not hypothetical: the plugin loader's
|
||||
// seam defaulted a hook to `() => {}`, and a dropped wiring line would have left
|
||||
// the viz picker silently not refreshing with no test, boot check, or bot noticing.
|
||||
//
|
||||
// So this closes it statically. Rename a hook in app.js, drop a line from the
|
||||
// configureHost({…}) call, or typo a `host.foo` in a module, and CI fails — on a
|
||||
// path nobody ever ran.
|
||||
//
|
||||
// It is deliberately symmetric:
|
||||
// * used but not wired -> a latent crash (host.js would throw at runtime)
|
||||
// * wired but not used -> dead weight, and usually the fossil of a rename
|
||||
// Both fail.
|
||||
|
||||
const { test } = require('node:test');
|
||||
const assert = require('node:assert/strict');
|
||||
const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
|
||||
const ROOT = path.join(__dirname, '..', '..');
|
||||
const APP_JS = path.join(ROOT, 'static', 'app.js');
|
||||
const JS_DIR = path.join(ROOT, 'static', 'js');
|
||||
|
||||
// Strip comments, so prose about `host.foo` in a header block is not read as a call
|
||||
// site.
|
||||
//
|
||||
// NOTHING ELSE. An earlier version also tried to strip import statements (to stop
|
||||
// `from './host.js'` reading as a hook called `js`) and its `[\s\S]*?` spanned lines
|
||||
// and silently ate 14,000 characters of the file — including, in the bite test, the
|
||||
// very drift it was supposed to catch. A guard with a hole in it is worse than no
|
||||
// guard, because you trust it. The `host.js` path is excluded far more cheaply,
|
||||
// below, by refusing a match followed by a quote.
|
||||
function scrub(src) {
|
||||
return src
|
||||
.replace(/\/\*[\s\S]*?\*\//g, '')
|
||||
.replace(/^\s*\/\/[^\n]*$/gm, '');
|
||||
}
|
||||
|
||||
// `host.<name>` — but not `host.js'` from the `from './host.js'` import path, which is
|
||||
// the one string in these files that looks like a hook and isn't.
|
||||
//
|
||||
// The trailing class must forbid a WORD character as well as a quote. With only
|
||||
// `(?!['"])`, `host.js'` fails on `js` (a quote follows), then BACKTRACKS to `j` —
|
||||
// where the next char is `s`, not a quote — and happily reports a hook called `j`.
|
||||
// Forbidding `[\w$]` too leaves it nowhere to backtrack to.
|
||||
const HOOK_RE = /(?<![\w$.])host\.([A-Za-z_$][\w$]*)(?![\w$'"])/g;
|
||||
|
||||
/** Every `host.<name>` referenced by a carved module. */
|
||||
function hooksUsed() {
|
||||
const used = new Map(); // name -> [files]
|
||||
for (const file of fs.readdirSync(JS_DIR)) {
|
||||
if (!file.endsWith('.js') || file === 'host.js') continue;
|
||||
const raw = fs.readFileSync(path.join(JS_DIR, file), 'utf8');
|
||||
if (!/from\s+'\.\/host\.js'/.test(raw)) continue;
|
||||
for (const m of scrub(raw).matchAll(HOOK_RE)) {
|
||||
if (!used.has(m[1])) used.set(m[1], []);
|
||||
used.get(m[1]).push(file);
|
||||
}
|
||||
}
|
||||
return used;
|
||||
}
|
||||
|
||||
/** Every hook app.js passes to configureHost({ … }). */
|
||||
function hooksWired() {
|
||||
const src = scrub(fs.readFileSync(APP_JS, 'utf8'));
|
||||
// NB the closing brace is INDENTED (the call sits inside the boot function), so
|
||||
// anchoring on `\n});` at column 0 runs straight past it and swallows the next
|
||||
// object literal in the file — which is how this first read 77 "hooks", most of
|
||||
// them app.js's window contract.
|
||||
const call = src.match(/configureHost\(\{([\s\S]*?)\n\s*\}\);/);
|
||||
if (!call) return null; // no seam wired yet — fine until there is one
|
||||
const wired = new Set();
|
||||
for (const m of call[1].matchAll(/(?:^|,)\s*([A-Za-z_$][\w$]*)\s*(?=[,:}]|$)/gm)) {
|
||||
wired.add(m[1]);
|
||||
}
|
||||
return wired;
|
||||
}
|
||||
|
||||
test('every host.<hook> a module uses is wired by app.js', () => {
|
||||
const used = hooksUsed();
|
||||
if (used.size === 0) return; // no consumers yet
|
||||
const wired = hooksWired();
|
||||
assert.ok(wired, 'modules import ./host.js but app.js never calls configureHost({ … })');
|
||||
|
||||
const missing = [...used.keys()]
|
||||
.filter((h) => !wired.has(h))
|
||||
.map((h) => `${h} (used in ${used.get(h).join(', ')})`);
|
||||
|
||||
assert.deepEqual(
|
||||
missing, [],
|
||||
'these hooks are read by a module but never wired by app.js — they would throw at runtime, '
|
||||
+ 'on whatever path happens to reach them',
|
||||
);
|
||||
});
|
||||
|
||||
test('every hook app.js wires is actually used by a module', () => {
|
||||
const wired = hooksWired();
|
||||
if (!wired || wired.size === 0) return;
|
||||
const used = hooksUsed();
|
||||
|
||||
const unused = [...wired].filter((h) => !used.has(h));
|
||||
|
||||
assert.deepEqual(
|
||||
unused, [],
|
||||
'these hooks are wired by app.js but no module reads them — dead weight, and usually '
|
||||
+ 'the fossil of a rename that left the other half behind',
|
||||
);
|
||||
});
|
||||
@@ -84,7 +84,11 @@ function makeSandbox({ isAudioRunning, loadBackingTrack, outputType = 'Windows A
|
||||
json: () => Promise.resolve({ path: '/local/song.ogg' }),
|
||||
}),
|
||||
document: { hidden: false },
|
||||
isPlaying: true,
|
||||
// `isPlaying` moved onto the shared player-state container so a carved module
|
||||
// can WRITE it (an imported binding is read-only). The sliced code now reads and
|
||||
// writes S.isPlaying, so the sandbox provides the same container — the
|
||||
// assertions below are unchanged.
|
||||
S: { isPlaying: true, lastAudioTime: 0 },
|
||||
audio,
|
||||
jucePlayer,
|
||||
__calls: calls,
|
||||
|
||||
+44
-12
@@ -11,11 +11,16 @@ const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
const vm = require('node:vm');
|
||||
|
||||
// The A-B loop was carved out of app.js into its own module (R3a). The
|
||||
// window.feedBack API surface it is published through stayed in app.js.
|
||||
const LOOPS_JS = path.join(__dirname, '..', '..', 'static', 'js', 'loops.js');
|
||||
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
|
||||
|
||||
function extractFunction(src, signature) {
|
||||
function extractFunction(rawSrc, signature) {
|
||||
// loops.js is an ES module; the vm sandbox evaluates plain script text.
|
||||
const src = rawSrc.replace(/^export /gm, '');
|
||||
const start = src.indexOf(signature);
|
||||
if (start === -1) throw new Error(`extractFunction: '${signature}' not found in app.js`);
|
||||
if (start === -1) throw new Error(`extractFunction: '${signature}' not found in static/js/loops.js`);
|
||||
let scan = start + signature.length;
|
||||
if (src[scan] === '(') {
|
||||
let parenDepth = 1;
|
||||
@@ -44,10 +49,18 @@ function buildSandbox() {
|
||||
const seekCalls = [];
|
||||
const sectionPracticeModeCalls = [];
|
||||
const transportEvents = [];
|
||||
// clearLoop() used to zero section-practice's three selection scalars by hand.
|
||||
// They now live in static/js/section-practice.js, which owns them, so clearLoop
|
||||
// calls its exported resetSelection() instead. This is a SPY, not a stub — the
|
||||
// test below still asserts the reset happens, it just asserts it through the
|
||||
// seam rather than by reaching into someone else's state.
|
||||
const resetSelectionCalls = [];
|
||||
const sandbox = {
|
||||
seekCalls,
|
||||
sectionPracticeModeCalls,
|
||||
transportEvents,
|
||||
resetSelectionCalls,
|
||||
resetSelection: () => resetSelectionCalls.push(true),
|
||||
// Mutable state (declared as `var` in eval prelude so it lives on
|
||||
// the sandbox global and the extracted functions can read/write).
|
||||
// The actual values are set below.
|
||||
@@ -81,6 +94,7 @@ function buildSandbox() {
|
||||
// updateLoopUI references formatTime for the label; we don't
|
||||
// assert on the label text in these tests, so a stub is enough.
|
||||
formatTime: (s) => String(s),
|
||||
_updateEditRegionBtn: () => {},
|
||||
window: {
|
||||
feedBack: {
|
||||
playback: {
|
||||
@@ -89,6 +103,19 @@ function buildSandbox() {
|
||||
},
|
||||
},
|
||||
};
|
||||
// The loop module reaches back into app.js through the host seam
|
||||
// (static/js/host.js), so the extracted bodies call host._audioSeek(),
|
||||
// host._audioTime(), and so on. Point the seam at the SAME spies the sandbox
|
||||
// already had: the assertions below are unchanged, they just travel through the
|
||||
// indirection the real code now uses.
|
||||
sandbox.host = {
|
||||
_audioSeek: (...a) => sandbox._audioSeek(...a),
|
||||
_audioTime: () => sandbox._audioTime(),
|
||||
formatTime: (...a) => sandbox.formatTime(...a),
|
||||
_updateEditRegionBtn: () => sandbox._updateEditRegionBtn(),
|
||||
currentFilename: () => 'test-song.sloppak',
|
||||
startCountIn: () => {},
|
||||
};
|
||||
vm.createContext(sandbox);
|
||||
return sandbox;
|
||||
}
|
||||
@@ -121,7 +148,7 @@ function loadFunctions(sandbox, src) {
|
||||
}
|
||||
|
||||
test('setLoop mutates loopA/loopB and seeks to A', async () => {
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(LOOPS_JS, 'utf8');
|
||||
const sandbox = buildSandbox();
|
||||
loadFunctions(sandbox, src);
|
||||
|
||||
@@ -137,7 +164,7 @@ test('setLoop mutates loopA/loopB and seeks to A', async () => {
|
||||
test('setLoop returns false and leaves loopA/loopB untouched on cancelled seek', async () => {
|
||||
// Plugin-facing contract: cancelled seek (teardown gen bump) returns
|
||||
// false; the loop is NOT armed.
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(LOOPS_JS, 'utf8');
|
||||
const sandbox = buildSandbox();
|
||||
sandbox._audioSeek = () => Promise.resolve({ completed: false, from: NaN, to: NaN });
|
||||
loadFunctions(sandbox, src);
|
||||
@@ -154,7 +181,7 @@ test('setLoop returns false and leaves loopA/loopB untouched on cancelled seek',
|
||||
test('setLoop returns false and leaves loopA/loopB untouched on off-target landing', async () => {
|
||||
// JUCE rollback / HTML5 clamp: completed:true but to drifts > 50ms
|
||||
// from the requested a. The loop is NOT armed.
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(LOOPS_JS, 'utf8');
|
||||
const sandbox = buildSandbox();
|
||||
sandbox._audioSeek = (s) => Promise.resolve({ completed: true, from: 0, to: s + 0.5 });
|
||||
loadFunctions(sandbox, src);
|
||||
@@ -172,7 +199,7 @@ test('setLoop coerces string inputs (parseFloat-style)', async () => {
|
||||
// loadSavedLoop passes parseFloat(dataset.start) — but the dataset
|
||||
// values may already be strings. Number() coercion in setLoop must
|
||||
// accept finite numeric strings.
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(LOOPS_JS, 'utf8');
|
||||
const sandbox = buildSandbox();
|
||||
loadFunctions(sandbox, src);
|
||||
|
||||
@@ -183,7 +210,7 @@ test('setLoop coerces string inputs (parseFloat-style)', async () => {
|
||||
});
|
||||
|
||||
test('setLoop rejects non-finite inputs', async () => {
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(LOOPS_JS, 'utf8');
|
||||
const sandbox = buildSandbox();
|
||||
loadFunctions(sandbox, src);
|
||||
|
||||
@@ -193,7 +220,7 @@ test('setLoop rejects non-finite inputs', async () => {
|
||||
});
|
||||
|
||||
test('setLoop rejects b <= a', async () => {
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(LOOPS_JS, 'utf8');
|
||||
const sandbox = buildSandbox();
|
||||
loadFunctions(sandbox, src);
|
||||
|
||||
@@ -201,8 +228,8 @@ test('setLoop rejects b <= a', async () => {
|
||||
await assert.rejects(() => sandbox.__setLoop(10, 5), /b > a/);
|
||||
});
|
||||
|
||||
test('clearLoop resets loopA/loopB to null', async () => {
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
test('clearLoop resets loopA/loopB to null (and asks section-practice to drop its selection)', async () => {
|
||||
const src = fs.readFileSync(LOOPS_JS, 'utf8');
|
||||
const sandbox = buildSandbox();
|
||||
loadFunctions(sandbox, src);
|
||||
|
||||
@@ -211,6 +238,11 @@ test('clearLoop resets loopA/loopB to null', async () => {
|
||||
const { loopA, loopB } = sandbox.__getLoop();
|
||||
assert.equal(loopA, null);
|
||||
assert.equal(loopB, null);
|
||||
assert.equal(
|
||||
sandbox.resetSelectionCalls.length, 1,
|
||||
'clearLoop must ask section-practice to drop its selection (it used to zero the '
|
||||
+ 'scalars by hand; the module owns them now)',
|
||||
);
|
||||
assert.equal(sandbox.sectionPracticeModeCalls.length, 1);
|
||||
assert.equal(sandbox.sectionPracticeModeCalls[0].on, false);
|
||||
// Field-wise: vm-context objects break deepStrictEqual across realms.
|
||||
@@ -218,7 +250,7 @@ test('clearLoop resets loopA/loopB to null', async () => {
|
||||
});
|
||||
|
||||
test('loop helpers emit transport snapshots by default and can suppress adapter echoes', async () => {
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(LOOPS_JS, 'utf8');
|
||||
const sandbox = buildSandbox();
|
||||
loadFunctions(sandbox, src);
|
||||
|
||||
@@ -256,7 +288,7 @@ test('loadSavedLoop funnels through setLoop (no duplicated UI mutation)', () =>
|
||||
// re-implementing the loopA/loopB assignment. Catches a future drift
|
||||
// where someone "fixes" loadSavedLoop and forgets to keep setLoop in
|
||||
// sync.
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(LOOPS_JS, 'utf8');
|
||||
const fn = extractFunction(src, 'async function loadSavedLoop(');
|
||||
assert.match(fn, /await\s+setLoop\(/, 'loadSavedLoop must call setLoop');
|
||||
// The pre-refactor body assigned loopA = parseFloat(...) directly;
|
||||
|
||||
@@ -14,7 +14,8 @@ const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
const vm = require('node:vm');
|
||||
|
||||
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
|
||||
// startCountIn was carved out of app.js into its own module (R3a).
|
||||
const APP_JS = path.join(__dirname, '..', '..', 'static', 'js', 'count-in.js');
|
||||
|
||||
// Pull a function body by declaration prefix (e.g. `async function startCountIn`)
|
||||
// and brace-matching to the closing brace. Skips an optional `( ... )` param
|
||||
@@ -55,8 +56,10 @@ function buildSandbox() {
|
||||
loopA: 10,
|
||||
loopB: 20,
|
||||
_countingIn: false,
|
||||
isPlaying: false,
|
||||
lastAudioTime: 0,
|
||||
// isPlaying / lastAudioTime moved onto the shared player-state container
|
||||
// (static/js/player-state.js) so a carved module can WRITE them — an imported
|
||||
// binding is read-only. Same values, same assertions, one indirection.
|
||||
S: { isPlaying: false, lastAudioTime: 0 },
|
||||
|
||||
// Browser-ish globals.
|
||||
performance: { now: () => Date.now() },
|
||||
@@ -109,12 +112,23 @@ function buildSandbox() {
|
||||
__emitCalls: emitCalls,
|
||||
queueMicrotask,
|
||||
};
|
||||
// startCountIn was carved into static/js/count-in.js and now reaches back into
|
||||
// app.js through the host seam (static/js/host.js). Point the seam at the SAME
|
||||
// stubs the sandbox already had: the assertions below are unchanged, they just
|
||||
// travel through the indirection the real code now uses.
|
||||
sandbox.host = {
|
||||
_audioSeek: (...a) => sandbox._audioSeek(...a),
|
||||
setPlayButtonState: () => {},
|
||||
_songEventPayload: () => ({}),
|
||||
togglePlay: () => {},
|
||||
jucePlayer: () => sandbox.jucePlayer,
|
||||
};
|
||||
vm.createContext(sandbox);
|
||||
return sandbox;
|
||||
}
|
||||
|
||||
test('loop:restart fires once when wrap path runs', async () => {
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(APP_JS, 'utf8').replace(/^export /gm, '');
|
||||
const startCountInSrc = extractFunction(src, 'async function startCountIn');
|
||||
|
||||
// Sanity check: the change under test is present at all. Catches
|
||||
@@ -135,8 +149,7 @@ test('loop:restart fires once when wrap path runs', async () => {
|
||||
var _countInGen = 0;
|
||||
var _countInTimer = null;
|
||||
var _countInRaf = 0;
|
||||
var isPlaying = false;
|
||||
var lastAudioTime = 0;
|
||||
var S = { isPlaying: false, lastAudioTime: 0 };
|
||||
${startCountInSrc}
|
||||
globalThis.__startCountIn = startCountIn;
|
||||
`;
|
||||
@@ -166,7 +179,7 @@ test('loop:restart aborts when seek lands far from loopA (JUCE rollback)', async
|
||||
// _audioSeek resolves with completed:true but r.to !== loopA. The
|
||||
// wrap handler must abort instead of running beginCount on the wrong
|
||||
// position and emitting a misleading loop:restart.
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(APP_JS, 'utf8').replace(/^export /gm, '');
|
||||
const startCountInSrc = extractFunction(src, 'async function startCountIn');
|
||||
|
||||
const sandbox = buildSandbox();
|
||||
@@ -180,8 +193,7 @@ test('loop:restart aborts when seek lands far from loopA (JUCE rollback)', async
|
||||
var _countInGen = 0;
|
||||
var _countInTimer = null;
|
||||
var _countInRaf = 0;
|
||||
var isPlaying = false;
|
||||
var lastAudioTime = 0;
|
||||
var S = { isPlaying: false, lastAudioTime: 0 };
|
||||
${startCountInSrc}
|
||||
globalThis.__startCountIn = startCountIn;
|
||||
globalThis.__getCountingIn = () => _countingIn;
|
||||
@@ -202,7 +214,7 @@ test('count-in cancellation token bails delayed callbacks (rewindStep + tick)',
|
||||
// teardown can interrupt an in-flight count-in. Behavioral simulation
|
||||
// of timer cancellation is out of scope for the static extractor; this
|
||||
// verifies the contract is wired into the source.
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(APP_JS, 'utf8').replace(/^export /gm, '');
|
||||
const fn = extractFunction(src, 'async function startCountIn');
|
||||
// Captures gen at entry
|
||||
assert.match(fn, /const gen = _countInGen/, 'startCountIn must capture _countInGen at entry');
|
||||
@@ -218,7 +230,7 @@ test('loop:restart fires after highway.setTime, before beginCount', () => {
|
||||
// Source-order assertion on the A-B wrap path only. Section-practice
|
||||
// `opts.immediate` also emits loop:restart but is a separate entry path;
|
||||
// the wrap handler lives inside the `_audioSeek(loopA, 'loop-wrap')` then.
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const src = fs.readFileSync(APP_JS, 'utf8').replace(/^export /gm, '');
|
||||
const fn = extractFunction(src, 'async function startCountIn');
|
||||
const wrapMarker = "_audioSeek(loopA, 'loop-wrap')";
|
||||
const wrapStart = fn.indexOf(wrapMarker);
|
||||
|
||||
@@ -29,8 +29,11 @@ async function runTogglePlayRejecting({ rerouteInProgress }) {
|
||||
const buttonStates = [];
|
||||
const sandbox = {
|
||||
console: { log() {}, warn() {}, error() {} },
|
||||
// not-playing -> togglePlay takes the HTML5 play branch
|
||||
isPlaying: false,
|
||||
// not-playing -> togglePlay takes the HTML5 play branch.
|
||||
// isPlaying / lastAudioTime moved onto the shared player-state container
|
||||
// (static/js/player-state.js) so a carved module can WRITE them — an imported
|
||||
// binding is read-only. Same values, same assertions, one indirection.
|
||||
S: { isPlaying: false, lastAudioTime: 0 },
|
||||
_audioSeekGen: 0,
|
||||
_playAttemptGen: 0,
|
||||
setPlayButtonState(v) { buttonStates.push(v); },
|
||||
@@ -51,7 +54,7 @@ async function runTogglePlayRejecting({ rerouteInProgress }) {
|
||||
vm.createContext(sandbox);
|
||||
vm.runInContext(TOGGLE_PLAY_SRC, sandbox, { filename: 'app.js#togglePlay' });
|
||||
await vm.runInContext('togglePlay()', sandbox);
|
||||
return { buttonStates, isPlaying: sandbox.isPlaying };
|
||||
return { buttonStates, isPlaying: sandbox.S.isPlaying };
|
||||
}
|
||||
|
||||
test('reroute-aborted play() leaves the button on Pause (isPlaying stays true)', async () => {
|
||||
|
||||
@@ -84,5 +84,8 @@ test('playback adapter suppresses duplicate HTML5 pause events before emitting c
|
||||
const src = fs.readFileSync(APP_JS, 'utf8');
|
||||
const fn = extractFunction(src, 'function _installPlaybackTransportAdapter()');
|
||||
|
||||
assert.match(fn, /if \(!window\._juceMode && wasPlaying\) \{\s*isPlaying = false;\s*window\.feedBack\.isPlaying = false;\s*audio\.pause\(\);\s*_markPlaybackPaused\(\);\s*\}/);
|
||||
// isPlaying moved onto the shared player-state container so a carved module can
|
||||
// WRITE it (an imported binding is read-only). window.feedBack.isPlaying — the
|
||||
// public mirror — is unchanged.
|
||||
assert.match(fn, /if \(!window\._juceMode && wasPlaying\) \{\s*S\.isPlaying = false;\s*window\.feedBack\.isPlaying = false;\s*audio\.pause\(\);\s*_markPlaybackPaused\(\);\s*\}/);
|
||||
});
|
||||
|
||||
@@ -15,9 +15,10 @@ const assert = require('node:assert/strict');
|
||||
const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
|
||||
const src = fs.readFileSync(path.join(__dirname, '..', '..', 'static', 'app.js'), 'utf8');
|
||||
// _installSectionPracticeDismiss was carved out of app.js into its own module (R3a).
|
||||
const src = fs.readFileSync(path.join(__dirname, '..', '..', 'static', 'js', 'section-practice.js'), 'utf8');
|
||||
const m = src.match(/function _installSectionPracticeDismiss\s*\(\)\s*\{[\s\S]*?\n\}/);
|
||||
assert.ok(m, '_installSectionPracticeDismiss() not found in static/app.js');
|
||||
assert.ok(m, '_installSectionPracticeDismiss() not found in static/js/section-practice.js');
|
||||
const body = m[0];
|
||||
|
||||
test('the outside-click dismiss binds in the CAPTURE phase', () => {
|
||||
|
||||
@@ -14,8 +14,9 @@ const vm = require('node:vm');
|
||||
|
||||
const { extractFunction } = require('./test_utils');
|
||||
|
||||
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
|
||||
const SRC = fs.readFileSync(APP_JS, 'utf8');
|
||||
// the song-credits overlay was carved out of app.js into its own module (R3a).
|
||||
const APP_JS = path.join(__dirname, '..', '..', 'static', 'js', 'count-in.js');
|
||||
const SRC = fs.readFileSync(APP_JS, 'utf8').replace(/^export /gm, '');
|
||||
|
||||
// Minimal fake DOM element: records className, children, and textContent.
|
||||
// Setting textContent clears children (matching real DOM) so we can assert
|
||||
|
||||
@@ -19,7 +19,9 @@ function buildSandbox({ loopA = null, loopB = null, isPlaying = false } = {}) {
|
||||
const sandbox = {
|
||||
loopA,
|
||||
loopB,
|
||||
isPlaying,
|
||||
// isPlaying moved onto the shared player-state container so a carved module can
|
||||
// WRITE it (an imported binding is read-only). Same value, same assertions.
|
||||
S: { isPlaying, lastAudioTime: 0 },
|
||||
__cancelCountInCalls: 0,
|
||||
__seekCalls: [],
|
||||
__startCountInCalls: [],
|
||||
@@ -42,7 +44,7 @@ function buildSandbox({ loopA = null, loopB = null, isPlaying = false } = {}) {
|
||||
},
|
||||
__togglePlay() {
|
||||
sandbox.__togglePlayCalls++;
|
||||
sandbox.isPlaying = true;
|
||||
sandbox.S.isPlaying = true;
|
||||
return Promise.resolve();
|
||||
},
|
||||
};
|
||||
@@ -53,7 +55,7 @@ function buildSandbox({ loopA = null, loopB = null, isPlaying = false } = {}) {
|
||||
function loadRestart(sandbox, src, { audioSeekImpl } = {}) {
|
||||
const restartSrc = extractFunction(src, 'async function restartCurrentSong(');
|
||||
const code = `
|
||||
var isPlaying = ${sandbox.isPlaying};
|
||||
var S = { isPlaying: ${sandbox.S.isPlaying}, lastAudioTime: 0 };
|
||||
function _cancelCountIn() { __cancelCountInCalls++; }
|
||||
async function _audioSeek(s, reason) {
|
||||
return (${audioSeekImpl || '__audioSeek'})(s, reason);
|
||||
|
||||
@@ -77,7 +77,10 @@ function loadFunctions(sandbox, src) {
|
||||
// _audioSeek now syncs the jump-fix tracker so far seeks don't
|
||||
// trigger an immediate revert; declare it here so the sandbox
|
||||
// assignment lands on a real binding rather than an implicit global.
|
||||
let lastAudioTime = 0;
|
||||
// lastAudioTime moved onto the shared player-state container
|
||||
// (static/js/player-state.js) so a carved module can WRITE it — an imported
|
||||
// binding is read-only. The sliced code writes S.lastAudioTime now.
|
||||
let S = { isPlaying: false, lastAudioTime: 0 };
|
||||
// _audioSeek wraps jucePlayer.seek in a timeout race; pull in the
|
||||
// helper + constant. Tests can override jucePlayer.seek to vary
|
||||
// behavior; the timeout (2 s) is well above any test setTimeout.
|
||||
|
||||
@@ -143,7 +143,10 @@ function loadPlaySong(sandbox) {
|
||||
: '';
|
||||
const code = `
|
||||
var artAbortController = null;
|
||||
var isPlaying = true;
|
||||
// isPlaying moved onto the shared player-state container so a carved module can
|
||||
// WRITE it (an imported binding is read-only). NB window.feedBack.isPlaying — the
|
||||
// public mirror stubbed above — is a different thing and is unchanged.
|
||||
var S = { isPlaying: true, lastAudioTime: 0 };
|
||||
var currentFilename = null;
|
||||
var _playerOriginScreen = null;
|
||||
var _pendingAutostart = false;
|
||||
|
||||
@@ -186,7 +186,9 @@ def test_app_event_bus_dispatches_locally_and_preserves_juce_stop_state():
|
||||
source = (ROOT / "static" / "app.js").read_text(encoding="utf-8")
|
||||
|
||||
assert "this.dispatchEvent(new CustomEvent(event, { detail }))" in source
|
||||
assert "const hadPlayableSong = !!audio.src || !!window._juceAudioUrl || isPlaying" in source
|
||||
# `isPlaying` moved onto the shared player-state container (static/js/player-state.js)
|
||||
# so a carved module can WRITE it — an imported binding is read-only.
|
||||
assert "const hadPlayableSong = !!audio.src || !!window._juceAudioUrl || S.isPlaying" in source
|
||||
assert "sm.emit('song:resume', payload)" in source
|
||||
assert "window.feedBack.emit('song:resume', payload)" in source
|
||||
|
||||
|
||||
Reference in New Issue
Block a user