Field finding (fix14 test build): nam_tone's 1.5s keep-alive watchdog
calls raw startAudio whenever the engine is not running, restarting it
seconds after the user pressed Stop - and the shim treated any raw start
as user authority, resuming all suspended demands with it.
Per plan 8.3 (user stop always wins) raw start/stop was supposed to be
device-screen-only; now enforced:
- audio:userStartAudio / audio:userStopAudio: explicit user authority.
Stop sets a latch (+ suspends demands); start clears it (+ resumes).
- raw audio:startAudio is SUPPRESSED while latched (log-once telemetry
'suppressed-by-user-stop') and no longer resumes demands.
- raw audio:stopAudio no longer suspends demands (it is the transient
stop the device-apply flow and unmigrated plugins use).
- fresh capture demands born during the latch start suspended, so the
user start resumes them like pre-existing ones; the demand glue also
refuses to start the engine while latched.
- device screen (src/renderer/screen.js) toggle + apply flows use the
user-authority calls.
Contract snapshots regenerated (2 IPC channels, 2 preload keys).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
NodeAddon.cpp imports each addon-namespace binding explicitly; the mixer
exports compiled in DeviceBindings but were undeclared at the export
table. Full MSVC build:audio now green; addon-exports snapshot
regenerated (7 new exports).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Phase B core (plan §5/§8):
- engine/Mixer.h: lock-free slot state machine (Free→Active→Draining→Free),
channel #0 = the RendererBus byte-compatible permanent default, lazy
~512KB ring allocation per claimed slot (high-water, never freed under a
live audio thread), per-channel gain/mute with block ramps (click-free),
fade-to-silence reclaim (§5), hard cap 24 with no-capacity refusal
(§8.9), group start gates at block granularity (§8.13), native gain
clamp via sanitizeStreamGain (§5.1 tier 2).
- AudioEngine: mixer replaces the bare rendererBus member;
setRendererBus/pushRendererAudio/getRendererBusMetrics delegate to
channel #0 unchanged; pullRendererBus now mixes all ready channels
(duplex + split paths and the StreamSink submix carry every channel).
- N-API: mixerCreateChannel/Release/Push/SetGain/SetMute/SetGroup/List.
- tests/engine_units/mixer_test.cpp: byte-compat vs plain RendererBus,
cap refusal, live-consumer fade-then-free, ramp clamps, group gate,
bounded strings. renderer_bus_test still green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
PR #107 round-2 review: beginChainRebuild() ran before
info[0].As<Napi::String>(), so a non-string argument threw between begin
and the worker taking ownership — leaking the barrier and blocking editor
opens permanently. Validate + read the argument first; the barrier is now
armed only on a path where every exit releases it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
All 8 CodeRabbit findings verified against the code and fixed:
- ChainOps: macOS LoadVST routes its addProcessor through chainMutationMutex
(macOS is a first-class platform; deadlock-safe — a worker holding the
mutex never waits on the Node/main thread there). All four single-slot
workers (LoadVST/NAM/IR/ReplaceIR) now bump chainGeneration so the
executor's foreign-write detection sees direct loads, not just presets.
- Rebuild barrier (beginChainRebuild/endChainRebuild): LoadPreset and
ClearChain arm it before editor teardown; OpenPluginEditor refuses to
open while a teardown+clear/rebuild is pending (#56 window between
closeAllPluginEditorWindows returning and the worker taking the mutex).
- EditorWindows: all slot/processor resolution in editor lambdas runs under
a try_lock of chainMutationMutex (try_lock, never blocking — workers
holding the mutex block-wait on the message thread). Sandbox promotion
bumps chainGeneration. editorWindows map is now message-thread-only
(duplicate-window check and close-erase moved into the queued lambdas).
Null slot->processor recheck after a faulted promotion capture.
- closeAllPluginEditorWindows returns false on refused post / 15s timeout;
ClearChain skips the clear and LoadPreset resolves {success:false}
instead of freeing processors under a live editor.
- AddonContext: dispatchOnMessageThread reports refused-post/timeout;
doShutdown leaves the message thread running when teardown didn't
complete instead of unloading mid-destruction.
- RendererBus::push rejects NaN/Inf/non-positive rates and a step that
underflows to zero; new testRejectsUnusableRates unit case.
Verified: addon builds clean, all 78 JS tests pass (storm, contracts,
executor, N-API fuzz), all 5 engine_units native tests pass.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Both tests pre-dated this branch and failed only on Windows checkouts — the
product code was correct in both cases:
- audio-effects-executor 'preload exposes the trusted surface': asserted a
byte-exact two-line bridge snippet with \n, which never matches a
core.autocrlf (CRLF) working tree. Line endings are now normalized before
the includes checks.
- config-paths 'SAFETY: ... ONLY in optInExtras': rebuilt the expected ML
cache paths with host-native path.join, producing backslash paths that
never equal the forward-slash simulated envs — failing the mlCaches
equality and, worse, making the protected-root child checks vacuously
pass on Windows (a silent coverage gap in the safety assertions). The
test now uses the envs' resolved torchHome/hfHome fields, exactly what
production returns, with '/' as the child separator.
npm test: 78/78 passing (1 quarantined storm gate, green under CHAIN_STORM=1).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Deep-read §5: latency had three unreconciled truths — getLatencyMs' static
half-capacity ring guess (42.7 ms), the verifier's input-delta-only offset,
and the renderer bus adding prime+fill+resample that no figure surfaced.
New engine API + export: per-term breakdown (deviceBufferMs, input/output
driver latency, MEASURED split-ring residency, monitor total) plus the
renderer-bus song-audio delay (measured bus fill) as its own term. On the
user's split exclusive setup the measured ring sits at ~10 ms — the legacy
figure overstated monitor latency by ~33 ms (102.7 reported vs ~70 real).
getLatencyMs is unchanged for compatibility; UI adoption of the breakdown
is renderer follow-up. Snapshots regenerated (104 exports).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The device config was persisted in TWO stores — the main process's
file-backed settings AND localStorage['slopsmith-audio-device'] — merged on
load by newest-savedAt. A main-side migration/reset left stale localStorage
that could win the timestamp race and resurrect wiped settings, and a device
re-save from either path re-persisted mute flags captured at that moment,
interleaving with the (now-arbitrated) runtime mute writers.
The file store is now the only write target. localStorage is treated as a
one-time migration source: a strictly-newer browser copy is imported into
the file store, then the key is deleted either way — after the first load
the file is the single source of truth.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The old single monitorMuted atomic had five writers fighting
last-writer-wins: the settings checkbox, startup restore, the executor's
preload read-force-restore, releaseRoute's unconditional setMonitorMute(true)
(which clobbered the user's persisted preference), and the renderer's
song-load suppression (un-refcounted — overlapping windows un-suppressed
each other early).
Native arbiter on SourceChain: userMonitorMute (the preference — checkbox +
restore only), refcounted monitorMuteHolds (force-mute overrides), and
refcounted suppressions (setMonitorMuteSuppressed keeps its bool surface;
true=acquire, false=release, clamped at 0). Effective dry-mute =
(holds || pref) && chain empty && no suppression — the suppressed-beats-muted
precedence is unchanged. New exports: acquire/releaseMonitorMuteHold,
getMonitorMuteState (diag); snapshots regenerated.
Executor rewrite: acquires a suppression (dry-during-load, the default) or a
hold, and releases exactly what it acquired via a single-fire closure that
runs UNCONDITIONALLY (each load owns its acquisition — the stale-snapshot
race against a mid-hold user toggle is structurally gone). releaseRoute no
longer touches mute state at all. The ownership test now pins: preference
API never called, acquire/release balanced.
Renderer callers are unchanged: the checkbox writes the preference as
before, and the song-load suppression sites now compose instead of racing.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Splits the remaining 88 handlers out of NodeAddon.cpp, grouped to match the
preload API sections (plan §3.5): DeviceBindings (enumeration/selection/
audio-control/stream sink), ControlBindings (gain/metering/MIDI/debug
logging), DetectionBindings (pitch/chart/verdict/source-indexed, owns the
shared getValidatedSource), ChainBindings (slot/state/preset), and
BackingBindings. Declarations live in addon/Bindings.h; NodeAddon.cpp keeps
Init/Shutdown and the exports table — which now doubles as the API index the
old 3699-line file lacked — at 459 lines.
This completes the Part IV decomposition: AudioEngine.{h,cpp} 819+3223 →
509+1284 across seven engine/ units; NodeAddon.cpp 3699 → 459 across seven
addon/ units. All gates green (contract-check, storm, arg-fuzz, full suite).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moves the five chain-mutating async workers (LoadPreset/LoadVST/LoadNAM/
LoadIR/ReplaceIR), their N-API handlers, loadVstSandboxAware, and the shared
load helpers (decodeStateBlob, loadSafeSampleRate/BlockSize) verbatim into
src/audio/addon/ChainOps.cpp — joining the phase-7a serialization primitives
in their planned home (§3.3). NodeAddon keeps using-declarations; the export
table is unchanged. Storm and arg-fuzz gates stay green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moves the in-process plugin editor cluster — PluginEditorWindow, the
slotId→window map, the message-thread teardown pair (closeAll / destroyAll,
the #56 use-after-free guards), OpenPluginEditor with the full Windows
sandbox-promotion flow, and ClosePluginEditor — verbatim into
src/audio/addon/EditorWindows.{h,cpp}. NodeAddon keeps using-declarations;
the export table and ClearChain/LoadPreset teardown calls are unchanged.
The two bindings pick up NapiHelpers slot-id validation while moving (the
same deep-read §2 fix the other bindings got in phase 6 — a NaN slot id
used to coerce to slot 0 and open/close the wrong editor).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The JS half of the phase-7a serializer (TLC Part II §1, executor-state
hazard): the executor's stageSlots map (stageId → native slotId) is built at
load time, but any direct loadPreset/clearChain from the audio_engine bundle
or rig_builder's legacy path silently invalidated it — subsequent
setStageBypass/setStageParameter/activateSegment flipped bypass/params on
the WRONG slots or returned no-target with nothing detecting the divergence.
Now: the route records the chainGeneration its load returned; every stage
operation compares it against getChainGeneration() first and reports a
stale-route no-target ('re-load the plan', with expected/current generations)
instead of mutating someone else's chain. loadChainPlan also verifies the
generation didn't move between its loadPreset and the getChainState slot
mapping, rolling back if a foreign write landed in that window. Old addons
without the counter degrade gracefully (checks no-op).
Pinned by a new executor test: fresh route flows, foreign bump → all three
stage ops refuse without touching native slots.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Two deep-read fixes now homed in their phase-1/2 units:
RendererBus (§4): setEnabled(false) no longer writes readIndex from the
control thread — the ring's designated consumer-side writer is pull(). The
drop-on-disable is now a flushRequested atomic the consumer honors at its
next pull, closing the last SPSC-discipline hole (a concurrent pull
mid-drain could overwrite the control thread's store and replay a stale
tail after re-enable). New unit test pins flush-then-fresh-audio.
setAudioDevices (§3): the restart decision reads state.userWantsAudio
(intent, written only by start/stopAudio) instead of the racy device-state
flag that transient audioDeviceStopped() fires clear — a reconfigure landing
inside a transient-stop window no longer leaves the engine configured but
stopped ('no audio until Start/Apply is pressed again').
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The single highest-value fix of the TLC pass (deep-read §1): one native
chain-mutation mutex (addon/ChainOps) held across the FULL Execute() of
every chain worker (LoadPreset/LoadVST/LoadNAM/LoadIR/ReplaceIR) and the
synchronous mutators (clearChain/removeProcessor/moveProcessor). Two
overlapping loadPreset calls can no longer interleave clear()/addProcessor()
into a merged-garbage chain — the plugin-vs-plugin fight becomes
last-writer-wins.
chainGeneration (monotonic, bumped under the mutex) is returned in loadPreset
results and exposed as getChainGeneration (new export, snapshot regenerated),
so the audio-effects executor can detect a foreign write invalidated its
stageSlots map and re-sync instead of flipping bypass/params on wrong slots —
the prerequisite for the single-chain-owner ownership track.
Also rides here: LoadPresetWorker's slot-state restore goes through
setSlotState() instead of const_cast (deep-read §9).
The phase-0 storm test flips from expected-fail to a hard gate: 50 iterations
of concurrent loadPreset now always end with exactly one caller's chain.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
AddonContext (src/audio/addon/): engine/vstHost lifetime + snapshot rule,
the JUCE message thread with the macOS no-pump fork quarantined into ONE
file, the shutdown latch (exposed as isShuttingDown), doShutdown with a UI
teardown hook (NodeAddon points it at the editor-window nuke, #56), and the
pending-async-load registry. NodeAddon keeps using-declarations so the
binding bodies are unchanged. Also fixes SetBackingSpeed's bare `engine`
dereference — the one binding that dodged the file's own snapshot rule.
NapiHelpers (typed extractors argInt/argSlotId/argFiniteFloat/argBool/
argMidiChannel/argMidiByte) + rewrites of the unguarded bindings — the
deep-read §2 fix, done once: SetParameter/SetBypass/RemoveProcessor/
MoveProcessor/SetMultiBypass/SendMidiToSlot/SetGain plus the St-1 routing
quartet (SetPan/SetPostGain/SetBranch/SetBranchSrc). NaN slot ids no longer
coerce to slot 0; MIDI channel/program are range-checked before JUCE.
New gate: tests/napi-arg-fuzz.test.js — table-driven garbage (NaN/Inf/
negative/string/missing/object) against the real addon; chain state must be
byte-identical after the storm and a valid call must still apply.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moves the additional-input-device registry — InputDeviceSlot (manager,
callback, ring, scratches, latency delta, desired-name intent,
permanent-unbind flag), bind/unbind/closeSlot/reopenDesired, the bindable
enumeration, and the per-slot device-callback trio — verbatim into
src/audio/engine/ExtraInputs.{h,cpp}. Sources are prepared/released through
the bound SourcePool (same locking as before); the primary manager reference
serves the duplicate-binding check, latency delta, and enumeration. The
slots array stays public so the split output callback's ring-drain loop is
unchanged; addSource resolves per-slot readiness via resolveForSource().
The (typeName, name) device-identity limitation moves with its honest
comment — its fix lands here later without touching the engine again
(plan §2.3). Completes phase 5; live 28-stage split-mode probe on real
devices behaves identically to pre-move.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moves the fixed SourceChain pool, add/remove/reclaim lifecycle, the
per-deviceKey callbacksInFlight quiescence handshake, deferred-release
parking, and mixSourcesForDevice verbatim into
src/audio/engine/SourcePool.{h,cpp}. Device callbacks now hold an RAII
CallbackGuard (identical increment/decrement points — no early returns
existed between them) and call pool.mixForDevice(); the device hooks use
prepare/releaseDeviceSources and withDeviceSources, preserving each site's
original locking (the primary about-to-start prepare loop stays deliberately
lockless, as before).
addSource's extra-device resolution (registry reads) stays on the engine
facade, which passes resolved readiness/format/latency into
pool.addResolved() — the pool has no dependency on the InputDeviceSlot
registry, which phase 5b extracts next.
Threaded storm unit test deferred (SourceChain is JUCE-linked; TSAN
unavailable on MSVC) — multi-source.test.js covers the pool through the
addon and is green against the rebuilt binary.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moves probeDeviceOptionsDual, applyDuplexSetup, applySplitSetup, and
teardownSplitMode verbatim into src/audio/engine/DeviceSetup.{h,cpp}. The
component holds references to the two device managers + EngineState and owns
no lifetime; engine-owned collaborators (monitor chain, split output ring +
counters, output callback registration) are passed by reference per call.
setAudioDevices stays on the facade as the orchestrator. The public
DeviceOptions/DeviceConfig/DeviceConfigResult shapes move to the slopsmith
namespace with using-aliases on AudioEngine, so the NodeAddon spelling is
unchanged.
Lands the deep-read §7 dedupe structurally: the <=0.5 rate tolerance,
midpoint-rounding fail-closed candidate, and empty-name→first-enumerated
resolution now exist once (RateMatch.h — JUCE-free + unit-tested boundary
cases — and DeviceSetup::resolveDeviceName/rateSupportedBy) instead of three
hand-synced copies.
Full device-matrix validation (WASAPI shared/exclusive, ASIO, dual-type
split) rides the next tester build per the plan's phase-4 gate.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moves the backing-track cluster — AudioFormatManager/reader/transport,
TimeSliceThread read-ahead, signalsmith-stretch state, lock-free speed
hand-off, BackingLeveler, playhead caches, and renderBackingBlockLocked —
verbatim into src/audio/engine/BackingPlayer.{h,cpp}.
Boundary per the plan (§2.4): control-thread lifecycle + non-blocking
getters live on the class; the RT mix POLICY (try-lock pattern, RMS
metering, volume fader, stream-submix capture) stays in the engine's output
callbacks via getLock()/readyLocked()/renderBlockLocked()/renderBuffer() —
both callbacks keep holding the try-lock through their stream publish, so
the render buffer is never read while prepare() can resize it. The volume
fader atomic and level meter stay engine-side.
Synthetic-reader unit tests deferred (JUCE-linked, same constraint as
StreamSink); covered by the backing play/seek/speed integration surface.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Promotes the streamer-mix output sink to a class owning its
AudioDeviceManager, drain callback, ring, scratches, submix compose
(publish, was composeAndPushStreamMix), and open/close/clear/reopen
lifecycle — moved verbatim into src/audio/engine/StreamSink.{h,cpp}. Bus
flags (includeBacking/includeGuitar/gain) and the level meter move in;
engine sample rate / output block size are read through the bound
EngineState&. AudioEngine keeps thin facades so the NodeAddon surface is
unchanged; the guitar-snapshot scratch stays on the engine (it snapshots
the engine's own mix).
Compose-matrix unit tests are deferred: they need juce::AudioBuffer, which
the JUCE-free engine_units harness doesn't link — covered meanwhile by the
stream under/overflow counters + level meter over IPC and the OBS-capture
manual smoke.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moves the WebAudio→engine bus — ring, producer-side linear resampler,
prefill gate, fill clamp, metrics — verbatim into
src/audio/engine/RendererBus.h. AudioEngine keeps thin facades
(setRendererBus/pushRendererAudio/pullRendererBus/getRendererBusMetrics) so
the NodeAddon surface is unchanged. JUCE-free: pull() takes raw channel
pointers, which is what lets tests/engine_units drive the resampler
continuity, prime/underflow/clamp, and metrics cases without a device.
The control-thread readIndex write on disable (deep-read §4) is preserved
verbatim and marked; its flush-flag fix lands as the phase-8 commit.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moves the shared run-state atomics (currentSampleRate, block sizes,
duplexMode, run flags) into slopsmith::EngineState (src/audio/engine/) so
later extracted units take EngineState& and stay unit-testable without JUCE
devices. AudioEngine binds the members back by reference under their
historical names — zero call-site churn, behavior-identical.
The old audioRunning conflated user intent with device state (deep-read
§3/§6); it is now state.deviceRunning (same semantics, isAudioRunning compat
pinned) plus a new state.userWantsAudio written only by startAudio/stopAudio.
Nothing reads the intent flag yet — phase 8 flips setAudioDevices' restart
decision onto it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Replaces the four hand-maintained copies of the packed-LR SPSC design
(split-mode output ring, per-InputDeviceSlot rings, stream-sink ring,
renderer-bus ring) with slopsmith::PackedStereoRing<NFrames>
(src/audio/engine/PackedStereoRing.h). The template owns the storage,
power-of-two/lock-free asserts, pack/unpack, producer publish, reset, the
w<r resync, and the lapped catch-up; per-site consumer policy (pull-vs-
consume skew, renderer prime/fill-clamp) stays verbatim at the call sites.
Pure code move per the TLC plan — no behavior change; the renderer bus's
control-thread readIndex write on disable (deep-read §4) is deliberately
preserved and gets its flush-flag fix in phase 2.
Unit-tested in tests/engine_units/packed_stereo_ring_test.cpp: threaded
tear-freedom under lapping (2M frames), drop-oldest catch-up, index-reset
resync, pull-vs-consume skew.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Documents TLC deep-read §1: concurrent loadPreset workers interleave
clear()/addProcessor() and merge both presets — reproduces first iteration
([storm-ir-1-0, storm-ir-2-0, storm-ir-2-1]). Quarantined behind
CHAIN_STORM=1; flips to a hard gate when ChainOps lands the serializer
(plan phase 7).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
NaN/Inf from any JS caller (audio:setGain does no validation) previously
reached the gain atomics raw; a NaN master gain multiplies the whole device
output to NaN and poisons the peak meters (TLC deep-read §2). Clamp at the
four setters — the single choke point covering the legacy facade, the
source-indexed API, and the audio-effects executor.
Bounds 0..32 match the executor's clampGain (Phase 0.b compat pin); stream/
renderer-bus keep their historical 0..8 via the same JUCE-free helper, now
testable in the new tests/engine_units target (Phase 0.c harness).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Snapshot the three public surfaces the audio-engine decomposition must not
change (docs/audio-engine-tlc.md Part IV §4): addon export table, audio-bridge
IPC channels, preload audio/audioEffects API keys. contract-check.test.js
diffs regenerated surfaces against the committed snapshots.
result-shapes.json (golden result key/type shapes) is deferred until the
engine_units harness can run the addon against a null device.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Add got-feedback/feedback-plugin-bongocat to the clone_slopsmith plugin
list so CI/release builds ship Bongo Cat's Rhythm Trainer.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The artifacts/**/*.zip glob overlaps artifacts/**/velopack/**/*, so a
zip inside a velopack dir would be uploaded twice and fail the release
create. Track seen paths and append each file once.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The mac vpk pack emitted feedback-osx-arm64-nightly-Portable.zip
alongside the manual tester zip — same duplication as Windows. Updates
use the -full.nupkg feed, so the portable zip is redundant.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
vpk pack emitted a Portable.zip (Update.exe stub wrapping win-unpacked)
alongside the plain feedback-windows-x64.zip, so testers saw two
different portable downloads. Pass --noPortable to suppress it and add
artifacts/**/*.zip to the publish globs so the plain zip (and the macOS
tester zip) land on the rolling nightly release instead of only in
workflow artifacts.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
getDisplayMedia (renderer-bus whole-app loopback capture) rides the
'media' permission request with EMPTY mediaTypes. The audio-only rule
denied it, so the display-media handler never ran and exclusive/ASIO
output lost all page audio (song previews, element-song fallback).
Allow media requests unless they explicitly ask for 'video' (camera
stays blocked; getDisplayMedia video is the app's own frame), mirror
the policy in the permission-check handler, and add [asio-diag] logs
to every deny path plus the display-media handler so future denials
name their stage in tester logs.
Verified packaged: display-media granted → renderer-bus engaged,
engine busEnabled/busFlowing=true on ASIO.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Cumulative pushed/consumed never regress, so '> 0' stayed true forever
after the first frame — a stalled renderer bus (one of the states this
diagnostic exists to expose) would still report flowing. First sample
after enable reports false (no baseline yet).
Addresses CodeRabbit review on #95.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Testers report song/game audio on the default WASAPI device while the
guitar rides the selected ASIO output. The renderer-side reroute chain
([feedpak-route]/[renderer-bus]) has change-gated logs, but the native
side of the story (what the engine actually opened, whether the backing
transport/renderer bus is live) was invisible in tester logs.
- audio-bridge: debug-gated 2s engine snapshot, change-gated + 30s
heartbeat: device types/names, duplex, backing, renderer-bus health
- debug:isEnabled IPC + preload audio.debugEnabled() so the static
bundle can gate its verbose lines on --debug
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
core#834 extracted routes into a new top-level routers/ package; the
bundle script only copied lib/, so the packaged backend would die with
ModuleNotFoundError: No module named 'routers'. Copy every top-level
package (dir with __init__.py) except plugins/ (bundled selectively
below) and tests/ (never ships), so the ongoing R3 extraction series
can't keep breaking packaged builds.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Core added appstate.py (core#833); bundle-slopsmith.sh's whitelist only
copied server.py, so packaged builds crashed on startup with
ModuleNotFoundError: No module named 'appstate'. Glob top-level *.py so
future sibling modules can't repeat this.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Nightly run 29093119570 failed:
--signEntitlements does not have an .entitlements extension
vpk validates the file extension. Rename
resources/entitlements.mac.plist -> entitlements.mac.entitlements
and update all references (electron-builder config, sign-macos-binaries.sh,
both workflows). Content unchanged; codesign/electron-builder accept any
extension.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Same gap as nightly.yml: vpk pack --signAppIdentity without
--signEntitlements strips electron-builder's entitlements
(audio-input, allow-jit, ...) from the release feed's .app.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
vpk pack re-signs the .app; without --signEntitlements the codesign
strips electron-builder's entitlements (com.apple.security.device.audio-input
et al). Hardened-runtime app then gets microphone auto-denied by TCC with
no prompt — root cause of silent-input nightly reports.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Every decision point in the macOS microphone permission path now logs its
status and context to the debug log, including the previously silent
'granted' early-return path — which is the prime suspect for the stale-
grant bug (TCC reports 'granted' for a signature-keyed entry that no
longer matches the running binary).
Also logs:
- platform gate skip
- app.isPackaged === false skip (and why it matters re: NSMicrophoneUsageDescription)
- getMediaAccessStatus return value in all branches
- app identity (name, version, exe path) on 'granted' early return
- askForMediaAccess result + extra warning on user denial
- full error stack on exceptions (not just the message)
Co-Authored-By: Claude <noreply@anthropic.com>
Playlists are integrated into the core app, so the setlist plugin is
obsolete and its repo is being archived.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
nightly.yml still globbed for the old Slopsmith.app bundle name and
failed every night. Find the .app dynamically (name-agnostic *.app glob
- the new name contains [dB], which a shell glob reads as a character
class) and derive zip names from the bundle, matching the fix already
on main in rc.yml/build.yml. Also refresh stale Slopsmith comments in
build.yml.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>