.. |
shaderapidx9
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osx : malloc.h => malloc/malloc.h
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2022-06-05 01:12:37 +03:00 |
shaderapiempty
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build: arm target support
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2021-04-25 23:36:09 +03:00 |
shaderlib
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waf: fix install
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2021-04-06 23:22:52 +03:00 |
stdshaders
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materialsystem/stdshaders: restore original vertexlit_and_unlit_generic and skin shaders to work with steam resources( fixes #75 )
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2022-07-25 19:09:57 +03:00 |
xbox
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1
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2020-04-22 12:56:21 -04:00 |
CColorCorrection.cpp
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1
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2020-04-22 12:56:21 -04:00 |
checkmaterials.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cmaterial_queuefriendly.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cmaterial_queuefriendly.h
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fix address sanitizer issues #2
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2022-05-01 20:08:32 +03:00 |
cmaterial.cpp
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osx : malloc.h => malloc/malloc.h
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2022-06-05 01:12:37 +03:00 |
cmaterialdict.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cmaterialdict.h
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1
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2020-04-22 12:56:21 -04:00 |
CMaterialSubRect.cpp
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osx : malloc.h => malloc/malloc.h
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2022-06-05 01:12:37 +03:00 |
cmaterialsystem.cpp
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amd64: fix multithread, fix vgui, fix physmodels
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2022-06-05 01:44:42 +03:00 |
cmaterialsystem.h
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amd64: fix multithread, fix vgui, fix physmodels
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2022-06-05 01:44:42 +03:00 |
cmaterialvar.cpp
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materialsystem: fix undefined behaviour(bruh moment)
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2021-10-05 00:53:56 +03:00 |
cmatlightmaps.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cmatlightmaps.h
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arm64 detect marcos
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2022-06-05 01:13:12 +03:00 |
cmatnullrendercontext.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cmatnullrendercontext.h
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1
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2020-04-22 12:56:21 -04:00 |
cmatqueuedrendercontext.cpp
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arm64 : fix intptr_t size
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2022-06-05 01:12:32 +03:00 |
cmatqueuedrendercontext.h
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1
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2020-04-22 12:56:21 -04:00 |
cmatrendercontext.cpp
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arm64 : fix intptr_t size
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2022-06-05 01:12:32 +03:00 |
cmatrendercontext.h
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arm64 : fix intptr_t size
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2022-06-05 01:12:32 +03:00 |
colorspace.cpp
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1
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2020-04-22 12:56:21 -04:00 |
colorspace.h
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1
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2020-04-22 12:56:21 -04:00 |
ctexture.cpp
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amd64: fix multithread, fix vgui, fix physmodels
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2022-06-05 01:44:42 +03:00 |
ctexturecompositor.cpp
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arm64 : fix intptr_t size
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2022-06-05 01:12:32 +03:00 |
ctexturecompositor.h
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1
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2020-04-22 12:56:21 -04:00 |
genshadermacro.pl
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1
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2020-04-22 12:56:21 -04:00 |
IHardwareConfigInternal.h
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1
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2020-04-22 12:56:21 -04:00 |
imagepacker.cpp
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1
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2020-04-22 12:56:21 -04:00 |
imagepacker.h
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1
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2020-04-22 12:56:21 -04:00 |
imaterialinternal.h
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1
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2020-04-22 12:56:21 -04:00 |
imaterialsysteminternal.h
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amd64: fix multithread, fix vgui, fix physmodels
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2022-06-05 01:44:42 +03:00 |
imatrendercontextinternal.h
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1
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2020-04-22 12:56:21 -04:00 |
imorphinternal.h
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1
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2020-04-22 12:56:21 -04:00 |
IShaderSystem.h
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1
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2020-04-22 12:56:21 -04:00 |
itextureinternal.h
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1
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2020-04-22 12:56:21 -04:00 |
mat_stub.cpp
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add stubs for asan/ubsan
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2020-11-30 21:44:53 +03:00 |
mat_stub.h
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materialsystem: fix undefined behaviour(bruh moment)
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2021-10-05 00:53:56 +03:00 |
materialsystem_global.cpp
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osx : malloc.h => malloc/malloc.h
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2022-06-05 01:12:37 +03:00 |
materialsystem_global.h
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1
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2020-04-22 12:56:21 -04:00 |
MaterialSystem.rc
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1
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2020-04-22 12:56:21 -04:00 |
materialsystem.vpc
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fix materialsystem build
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2020-11-04 03:26:21 +03:00 |
morph.cpp
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1
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2020-04-22 12:56:21 -04:00 |
occlusionquerymgr.cpp
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arm64 : fix intptr_t size
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2022-06-05 01:12:32 +03:00 |
occlusionquerymgr.h
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1
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2020-04-22 12:56:21 -04:00 |
pch_materialsystem.cpp
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1
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2020-04-22 12:56:21 -04:00 |
pch_materialsystem.h
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osx : malloc.h => malloc/malloc.h
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2022-06-05 01:12:37 +03:00 |
resource.h
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1
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2020-04-22 12:56:21 -04:00 |
Resource.rc
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1
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2020-04-22 12:56:21 -04:00 |
shader_dll_verify.cpp
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1
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2020-04-22 12:56:21 -04:00 |
shader_dll_verify.h
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1
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2020-04-22 12:56:21 -04:00 |
shadersystem.cpp
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materialsystem: fix undefined behaviour(bruh moment)
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2021-10-05 00:53:56 +03:00 |
shadersystem.h
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1
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2020-04-22 12:56:21 -04:00 |
texturemanager.cpp
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amd64: fix multithread, fix vgui, fix physmodels
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2022-06-05 01:44:42 +03:00 |
texturemanager.h
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1
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2020-04-22 12:56:21 -04:00 |
wireframe.cpp
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1
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2020-04-22 12:56:21 -04:00 |
wscript
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Initial android support (#17)
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2021-09-02 20:33:03 +03:00 |