Commit Graph

48 Commits

Author SHA1 Message Date
nillerusr
0ffcbff303 materialsystem: fix rendering bugs with togl 2023-02-07 02:05:00 +03:00
nillerusr
6428e90fa2 fix dedicated build caused by previous commit 2023-02-03 03:40:57 +03:00
HappyDOGE
c69afba381 Merge branch 'master' into win64 2023-01-23 19:16:19 +03:00
HappyDOGE
bfb5b44d38 win64: misc pointer truncation fixes 2023-01-16 11:56:05 +03:00
nillerusr
a15db00bc0 materialsystem: threaded optimizations, fix mat_queue_mode on some android devices 2023-01-14 15:53:33 +03:00
nillerusr
20f5783225 vtf: fix cubemap loading 2022-11-30 14:07:51 +03:00
Er2
53bd92f7a8
BSD: Add support (#140)
* BSD: Add support

* BSD: other fixes

There is still a bug when vgui haven't got text, maybe because of resources.

Also there is bug where when trying to start new game caption names shows wrong.

* BSD: Debugging

* BSD: modify preprocessor and fix windows

* BSD: Remove debugging and fix labels in gameui

* BSD: Remove disabling some DX9 commands

* BSD: Remove -g flag
2022-11-24 22:04:29 +03:00
nillerusr
8fbc002a37 Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
LegendGuard
a87918565a
Add PBR support (#91)
* Add PBR support
* Fix physics props turning black
2022-08-10 17:41:01 +03:00
nillerusr
a9c5da7d69 materialsystem: unlock mat_picmip cvar again 2022-08-03 16:30:27 +03:00
HappyDOGE
786efaa9e8 use asm fastcopy only on i386 2022-07-28 17:42:21 +03:00
HappyDOGE
e5c944b72a Merge branch 'master' of https://github.com/nillerusr/source-engine into windows 2022-07-28 14:40:20 +03:00
HappyDOGE
3faf6a69ac fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
nillerusr
6bc71d1491 fix buffer overflow in shader and closed captions 2022-07-27 18:29:48 +03:00
HappyDOGE
90cd6e0e15 Merge branch 'master' into windows 2022-07-27 12:58:56 +03:00
nillerusr
a26270cb57 materialsystem/stdshaders: restore original vertexlit_and_unlit_generic and skin shaders to work with steam resources( fixes #75 ) 2022-07-25 19:09:57 +03:00
nillerusr
9a1ab79372 amd64: fix mempool, utlbuffer align 2022-06-21 22:15:14 +03:00
nillerusr
9ee21ecf90 amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
hymei
c7308906d1 arm64 detect marcos 2022-06-05 01:13:12 +03:00
hymei
ff588a8810 osx : malloc.h => malloc/malloc.h 2022-06-05 01:12:37 +03:00
hymei
4e4039d756 arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
nillerusr
432a6b2297 materialsystem: fix s_NormalizationCubemap generation for ToGL 2022-05-17 14:38:34 +03:00
nillerusr
ae8b73626e materialsystem: fix(hack) flashlight. normalizedcubemap broken? 2022-05-15 21:19:04 +03:00
nillerusr
61cd8d0afc fix address sanitizer issues #2 2022-05-01 20:08:32 +03:00
nillerusr
0feeab91dd engine: fix hdr to ldr conversion 2022-04-16 12:54:00 +03:00
nillerusr
c625d789a7 Revert "materialsystem/shaderapidx9: restore shaders from source-sdk-2013"
This reverts commit cca56d5a6f.
2022-03-28 00:45:52 +03:00
nillerusr
cca56d5a6f materialsystem/shaderapidx9: restore shaders from source-sdk-2013 2022-03-26 03:26:53 +03:00
nillerusr
24366ef9a8 engine: hdr to ldr conversion for HDR_TYPE_NONE 2022-03-26 03:24:41 +03:00
JusicP
edbe1baceb Fix Windows build with WAF 2022-03-19 14:40:11 +02:00
nillerusr
303b387e76 add more custom screen resolutions, fix build 2022-01-25 00:14:29 +03:00
nillerusr
0fb75b41fd fix build with clang, fix saverestore again, android mod launcher support 2022-01-19 18:59:42 +03:00
JusicP
5e27785d40 Fix compilation under MSVC(VS2019) 2022-01-13 16:18:38 +02:00
nillerusr
ead7bfc155 Update ToGLES( fix occlusion query and other small things ) 2022-01-09 19:32:21 +03:00
nillerusr
0d2a493312 materialsystem: fix undefined behaviour(bruh moment) 2021-10-05 00:53:56 +03:00
nillerusr
2f12021cce fix previous commit 2021-10-05 00:51:01 +03:00
Danny Parker
61302b61e7
fix latest gcc builds (#19)
Co-authored-by: Danny Parker <DannyParker0001@users.noreply.github.com>
2021-10-01 20:32:20 +03:00
nillerusr
2c6669f5e3
Initial android support (#17)
* Upload Android armv7 libs

* Fix debug build

* utlvector: fix undefined behavior

* wscript: add --use-ccache option

* wscript: store ccache in a separate directory

* Propertly use gl4es

* fontconfig: fix font detection

* [android]remove fontconfig dependency

* Add build guide for other platforms

Co-authored-by: JusicP <slender87844@gmail.com>
Co-authored-by: nillerusr <nillerusr@users.noreply.github.com>
2021-09-02 20:33:03 +03:00
JusicP
d349b1769a Fix clang compile 2021-04-28 18:24:16 +03:00
nillerusr
50a93ce91a build: arm target support 2021-04-25 23:36:09 +03:00
nillerusr
597f9da3b0 waf: fix install 2021-04-06 23:22:52 +03:00
nillerusr
5e870e53c1 add waf buildsystem 2021-03-31 20:12:00 +03:00
nillerusr
2c179d0c84 materialsystem: fix crash 2020-11-30 21:51:11 +03:00
nillerusr
0b5a04e732 add stubs for asan/ubsan 2020-11-30 21:44:53 +03:00
nillerusr
7bb2dbdb1e fix some undefined behaviors 2020-11-18 17:30:58 +03:00
nillerusr
e453bdd409 materialsystem: fix constructor call on misaligned address 2020-11-18 16:13:21 +03:00
nillerusr
85a22a3a92 fix materialsystem build 2020-11-04 03:26:21 +03:00
nillerusr
3fec7d612e change output path in all vpc 2020-10-22 21:00:42 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27 1 2020-04-22 12:56:21 -04:00