Commit Graph
83 Commits
Author SHA1 Message Date
nmzik 64845e2294 new ABI, broaden support 2026-07-29 00:31:08 +02:00
nmzik 4b9030bd3d ABI fixes: libNet, libSaveData (rewrite the legacy Kyty implementation) 2026-07-29 00:30:24 +02:00
nmzik a6b61d7aa0 refactor(graphics): split renderer and recompiler into focused modules 2026-07-29 00:30:24 +02:00
nmzikandGitHub 3dc793d859 Fix badges (#120)
Build and Release KytyPS5 / Build KytyPS5 (Windows) (push) Waiting to run
Build and Release KytyPS5 / Build KytyPS5 (macOS) (push) Waiting to run
Build and Release KytyPS5 / Release KytyPS5 (push) Blocked by required conditions
Build KytyPS5 (Linux) / build (push) Canceled after 0s
docs: fix build badges
2026-07-28 19:40:14 +02:00
nmzikandGitHub 01d78b71fe CI: release Windows and macOS archives (#119)
* ci: release Windows and macOS archives

* docs: note experimental macOS support
2026-07-28 19:33:21 +02:00
8fe4765f9e ci: add macOS build workflow (#114)
Build KytyPS5 (Linux) / build (push) Waiting to run
Build KytyPS5 / build (push) Waiting to run
Build KytyPS5 / release (push) Blocked by required conditions
Build KytyPS5 (macOS) / build (push) Has been cancelled
* ci: add macOS build workflow

* macos: add POSIX compatibility guards

* ci: select Xcode 26 for macOS

* macos: add kernel POSIX compatibility

* launcher: support macOS process startup

* ci: fix macOS architecture verification

* ci: cache glslang on Windows

---------

Co-authored-by: Abdullah K. <akjee204@gmail.com>
2026-07-27 22:01:50 +02:00
nmzik c71bb9fc9e build: make clang-tidy checks opt-in 2026-07-27 16:33:22 +02:00
nmzikandGitHub f60f80b631 launcher: add local game patches (#111)
launcher: add game patches
2026-07-27 16:19:31 +02:00
nmzik e42f6c3892 ci: add Linux build workflow 2026-07-27 14:13:34 +02:00
nmzik 7351eae117 graphics: add 1D image descriptor support 2026-07-27 14:10:51 +02:00
nmzik 125287dc30 graphics: broaden depth compatibility 2026-07-27 10:29:37 +02:00
nmzik 142b3c20fa graphics: unify buffer bindings and depth target handling 2026-07-27 10:12:41 +02:00
nmzik f43567e12c shader: validate MSAA image descriptors during materialization 2026-07-27 10:12:41 +02:00
nmzik c86d4b1f0d Fix linux compilation 2026-07-27 10:12:41 +02:00
nmzik 31fb3ec5af graphics: broaden storage image and view format compatibility 2026-07-27 10:12:41 +02:00
nmzik c3b2ae9733 graphics: support more depth-tiled storage image formats 2026-07-27 10:12:41 +02:00
nmzik 93774ee37c fix teardown 2026-07-27 02:27:37 +02:00
nmzik a20cf5d298 refactor renderer 2026-07-27 02:27:29 +02:00
nmzik a720b28b7f graphics: cleanup 2026-07-23 23:21:26 +02:00
nmzik 7638c25d76 renderer: replace generation retries with staged resource binding 2026-07-23 22:32:30 +02:00
nmzik 85876388cf gpuTiler: fix performance (dispatch a 2D 8×8 workgroup) 2026-07-22 23:36:00 +02:00
nmzik f60007e923 refactor(gpu): use a single ordered PM4 scheduler 2026-07-22 23:15:03 +02:00
nmzik dbcb444c05 unify graphics and compute on one Vulkan queue 2026-07-22 17:44:38 +02:00
nmzikandGitHub cf595beedf Install glslang for Windows CI
Install glslang with validator tools and optimizer support, add it to PATH, and verify it before configuring the Windows build.
2026-07-22 00:32:54 +02:00
nmzik 8a4600c5e9 graphics: fix initialization 2026-07-21 07:37:52 +02:00
nmzik 0a5f78c727 graphics: refactoring #2 2026-07-21 07:37:52 +02:00
nmzik b51d4322cc Add GPU tilers/tests 2026-07-21 07:37:52 +02:00
nmzik 728b5b7d01 fix: render-target aliases were synchronously read back and copied through host memory twice 2026-07-21 07:37:52 +02:00
nmzik 42f634a751 fix fetch shader V_SAD_U32, video-out buffer overlap 2026-07-21 07:37:52 +02:00
nmzik aebf6b4913 graphics: synchronize host file writes and depth clipping
Map paired PS5 depth-clip state through Vulkan pipeline creation and preserve asymmetric hard failures. Prepare GPU-mapped guest ranges before kernel file reads so buffer, texture, and alias ownership remains coherent. Add focused regression coverage and update the current launch target.
2026-07-21 07:37:52 +02:00
nmzik 91690ac29e Implement texture-alias, mip-tail 2026-07-21 07:37:52 +02:00
nmzik 999f87576e graphics: add native PS5 MSAA and safe image allocation reuse 2026-07-21 07:37:52 +02:00
nmzik 39c379ff21 remove Vulkan SDK usage 2026-07-19 01:30:40 +02:00
nmzik cbc11d2eaf Refactor graphics #1 2026-07-19 00:54:31 +02:00
nmzik 7905f2d12f graphics: migrate Vulkan backend to Vulkan-Hpp 2026-07-18 12:33:21 +02:00
nmzik 587cb238f0 videoout minor fix 2026-07-18 11:00:36 +02:00
nmzik 601c82a031 format source files 2026-07-18 09:01:52 +02:00
nmzik 6c1bd853ac fix depth overlap 2026-07-18 08:51:38 +02:00
nmzik af2f2d54b6 add videoout DCC 2026-07-18 08:37:38 +02:00
nmzik 387f9e3cde add pre-commit format hook 2026-07-18 06:35:04 +02:00
nmzik da6cee924b Revert "Implement vertex swizzle"
This reverts commit f4b52cea2b.
2026-07-18 06:21:00 +02:00
nmzik 62a92abc66 refactor cache/split responsibilities 2026-07-18 06:16:14 +02:00
nmzik 78431dba4a Handle stencil storage/depth transitions 2026-07-18 04:56:20 +02:00
nmzik df385a7aad broad depth guards 2026-07-18 03:59:52 +02:00
nmzik aa99796d8a Fix Standard64KB 16-bit texture swizzle 2026-07-18 03:43:25 +02:00
nmzik f4b52cea2b Implement vertex swizzle 2026-07-18 03:36:09 +02:00
nmzik 18479daabd Implement sparse multi-image page ownership 2026-07-18 03:31:36 +02:00
nmzik b434e3b260 fix regression 2026-07-18 01:53:56 +02:00
nmzik 94f85bc98a centralize swizzles 2026-07-18 01:41:44 +02:00
nmzik 8a6afc428d support storage descriptors and tracked image aliases 2026-07-17 23:06:08 +02:00
nmzik 2890d5f7bb improve image cache ownership and compatible views 2026-07-17 23:04:51 +02:00
nmzik f136c46519 preserve DB_DEPTH_SIZE_XY and add tiled readback 2026-07-17 23:04:51 +02:00
nmzik 42d42e3258 pthread: fix lazy pthread objects 2026-07-17 23:04:51 +02:00
nmzik c8faab36a1 libUlt abis 2026-07-17 23:04:51 +02:00
nmzik c21a4100c8 support 16-bit float video-out 2026-07-17 19:36:06 +02:00
nmzik 0621d9e9d0 kernel: preserve placeholders during fixed memory replacement 2026-07-17 19:00:21 +02:00
nmzik 866d761216 Support tiled storage readback 2026-07-17 19:00:06 +02:00
nmzik 043545d4c4 SigninDialog ABI 2026-07-17 18:26:28 +02:00
nmzik 5ed447818f Fix GPU memory protection and depth target invalidation 2026-07-17 18:26:10 +02:00
nmzik 75d20486ba Vulkan driver query caching 2026-07-17 18:09:20 +02:00
nmzik c7b00d666f Split render header (new namespace PM4 call sites) 2026-07-17 14:20:16 +02:00
nmzik f9af3d15ff Split renderState header 2026-07-17 14:04:59 +02:00
nmzik 5aafe5159b remove redundant cache and tiler validation 2026-07-17 13:51:59 +02:00
nmzik d7b2d1c2f0 recompiler: handle non valid descriptors 2026-07-17 13:27:29 +02:00
nmzik c6ca491cf7 Synchronize GPU-owned VideoOut with formatted buffers 2026-07-17 12:58:31 +02:00
nmzik a290a06ea5 Support Standard64KB color render targets 2026-07-17 12:57:40 +02:00
nmzik 1416131a0a Support reciprocal ABGR sampled views 2026-07-17 12:55:33 +02:00
nmzik 0abe03af94 Support reverse RGBA16F render targets 2026-07-17 12:54:28 +02:00
nmzik dd58deae15 D16S8 support 2026-07-17 08:39:57 +02:00
nmzik 13499502c9 Support raw buffer writes to sampled textures 2026-07-17 07:26:42 +02:00
nmzik 3726b0ae22 libAudio2: fix regression 2026-07-17 06:59:40 +02:00
nmzik e903c93848 remove readback hacks, allows to read/write guest memory directly 2026-07-17 05:16:00 +02:00
nmzik 013e9a4485 Support single-channel float storage writes
Support sampled views of storage texture arrays

Support R8 UNORM storage writes
2026-07-17 03:31:43 +02:00
nmzik feb678c23e Serialize command-processor WRITE_DATA guest writes 2026-07-17 02:14:00 +02:00
nmzik bf1ea80bd9 fix eop/flipping 2026-07-17 01:50:43 +02:00
nmzik a96b5111e6 Refactor buffer image write classification 2026-07-16 22:42:06 +02:00
nmzik 41114be8da Fix layered image subresource synchronization 2026-07-16 22:26:40 +02:00
nmzik ae86249765 Support layered PS5 image alias transitions 2026-07-16 21:56:09 +02:00
nmzik f743a48c03 Preserve storage images across render target transitions 2026-07-16 19:58:11 +02:00
nmzik 9bed3bddd6 Support packed RGB10 sampled render-target views 2026-07-16 19:58:11 +02:00
nmzik 0d7c7510d7 Implement 0x12 CopyData, sampled-to-depth fix, stencil detailing 2026-07-16 19:58:11 +02:00
nmzik ceb7c6765e Advances to rendering: broad guards, fix tiling (thin 64KB), ignore noperspective 2026-07-16 19:58:11 +02:00
nmzik 147188b143 Initial commit 2026-07-16 10:21:41 +02:00