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The option-heavy player UIs (mixer, camera director, viz, audio routing)
all live in the rail popovers, which are exclusive: openPopFor() closes
the last one before opening the next. You cannot watch the mixer while
riding the camera, and both vanish the moment you look at the highway.
Add `window.feedBack.panes` — a core registry for live UI that is
authored once as `mount(root, ctx)` and hosted anywhere. Panes are
non-exclusive, and they survive song switches structurally: the dock is a
body child outside every .screen, so the per-song teardown never sees it.
The adoption cost for a plugin is two calls:
feedBack.panes.register({ id, title, icon, mount, unmount });
feedBack.panes.attachChip(myExistingDialogEl, id);
attachChip injects THE standard pop-out chip. Clicking it opens the pane
and hides the plugin's dialog, leaving a stub to bring it back. Core owns
the hide/restore, so every plugin's pop-out looks and behaves the same —
which is the point. It hides via a dedicated .fb-pane-detached class, not
.hidden/[hidden], because the dialogs we attach to already toggle those.
Everything a pane may touch arrives through `ctx` — never a global. That
is what will let the same mount() run inside a pop-out window, a separate
JS realm with no window.feedBack, no window.highway and no audio graph:
ctx.call(domain, cmd, payload) -> the capability bus
ctx.on(event, fn) -> the feedBack bus (allowlisted)
ctx.subscribe(stream, fn) -> playhead / meters
ctx.state.get/set -> persisted, main realm is the only writer
ctx.playhead(), ctx.song(), ctx.toast(), ctx.close()
ctx tracks every subscription it hands out and drops them on unmount, so
a pane cannot leak listeners across a dock/undock cycle.
Streams exist because an AnalyserNode cannot cross a window boundary:
levels are reduced to numbers in the realm that owns the audio graph.
One shared rAF loop, refcounted against live subscriptions, dirty-checked
before fan-out, and stopped dead when the last pane closes.
Hosts register themselves with the manager rather than being imported by
it — the dock lands at priority 0 (the floor, always available), so the
OS pane window can drop in later without this code changing.
Ships two built-in panes: Now Playing (the reference pane — reads the bus,
a stream, and levels, and touches no globals) and Mixer (the same faders
as the rail, via ctx.call('audio-mix', ...), with the chip attached to the
real #mixer-control). Plus a "Panes" rail popover to open panes that have
no dialog of their own; the system tray will mirror that list.
Note the dock sits at z-index 110, not on the docs/plugin-v3-ui.md ladder
(transport 20, rail 30, popovers 40) — those live INSIDE #player's
stacking context, and #player is itself fixed at z-index 100. A dock below
100 is invisible on the one screen panes exist for. Body-level ladder:
#player 100 < dock 110 < toasts 120 < modals 200.
Pop-out windows, the system tray, manifest-declared panes and mirrorGlobal
(the window.__h3dCamCtl proxy the camera director needs) follow.
Signed-off-by: topkoa <topkoa@gmail.com>
111 lines
4.4 KiB
JavaScript
111 lines
4.4 KiB
JavaScript
/*
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* fee[dB]ack — "Now Playing" pane (built-in).
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*
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* The reference pane, and the one that proves the contract: it reads song
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* metadata off the mirrored event bus, a playhead off a stream, and audio levels
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* off a stream that only exists when the stems plugin does. It touches
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* `window.feedBack`, `window.highway` and the audio graph exactly zero times —
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* everything comes through `ctx` — which is what will let it run unchanged
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* inside a pop-out window, where none of those globals exist.
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*
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* Read this before writing a pane of your own.
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*/
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(function () {
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'use strict';
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const panes = window.feedBack && window.feedBack.panes;
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if (!panes) return;
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function row(parent, key) {
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const r = document.createElement('div');
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r.className = 'fb-pane-row';
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const k = document.createElement('span');
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k.className = 'fb-pane-key';
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k.textContent = key;
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const v = document.createElement('span');
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v.className = 'fb-pane-val';
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r.appendChild(k);
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r.appendChild(v);
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parent.appendChild(r);
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return v;
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}
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function fmtTime(s) {
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if (!Number.isFinite(s) || s < 0) s = 0;
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const m = Math.floor(s / 60);
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return m + ':' + String(Math.floor(s % 60)).padStart(2, '0');
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}
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panes.register({
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id: 'now_playing',
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title: 'Now Playing',
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icon: '🎵',
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// Levels are transient; nothing here is worth remembering across a reload.
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persist: false,
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mount(root, ctx) {
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const title = row(root, 'Song');
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const artist = row(root, 'Artist');
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const arr = row(root, 'Arrangement');
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const tuning = row(root, 'Tuning');
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const timeVal = row(root, 'Position');
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timeVal.classList.add('is-num');
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const bar = document.createElement('div');
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bar.className = 'fb-pane-bar';
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const fill = document.createElement('div');
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fill.className = 'fb-pane-bar-fill';
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bar.appendChild(fill);
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root.appendChild(bar);
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const levelLabel = document.createElement('div');
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levelLabel.className = 'fb-pane-dim';
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levelLabel.style.marginTop = '.6rem';
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levelLabel.textContent = 'Level — no stems plugin';
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const level = document.createElement('div');
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level.className = 'fb-pane-bar';
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const levelFill = document.createElement('div');
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levelFill.className = 'fb-pane-bar-fill is-level';
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level.appendChild(levelFill);
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root.appendChild(levelLabel);
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root.appendChild(level);
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function renderSong() {
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const s = ctx.song();
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title.textContent = (s && s.title) || '—';
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artist.textContent = (s && s.artist) || '—';
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arr.textContent = (s && (s.arrangementSmartName || s.arrangement)) || '—';
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tuning.textContent = (s && Array.isArray(s.tuning)) ? s.tuning.join(' ') : '—';
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}
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renderSong();
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// The mirrored bus. `song:loaded` also fires on an arrangement switch,
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// which is exactly when the arrangement/tuning rows go stale.
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ctx.on('song:loaded', renderSong);
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// Streams, not events: the playhead moves every frame, and
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// `song:position-changed` is throttled to 250 ms — too coarse for a
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// bar, and too chatty to mirror across a window boundary.
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ctx.subscribe('playhead', (p) => {
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timeVal.textContent = fmtTime(p.t) + ' / ' + fmtTime(p.duration);
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const frac = p.duration > 0 ? Math.min(1, Math.max(0, p.t / p.duration)) : 0;
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fill.style.transform = 'scaleX(' + frac.toFixed(4) + ')';
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});
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// The meters stream stays silent when no analyser exists rather than
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// reporting zeros — so a silent stream and real silence are
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// distinguishable, and this label is honest either way.
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ctx.subscribe('meters', (m) => {
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levelLabel.textContent = 'Level';
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levelFill.style.transform = 'scaleX(' + Math.min(1, m.master * 3).toFixed(3) + ')';
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});
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},
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unmount(root) {
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// ctx tears down every subscription it handed out; the pane only owns
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// its DOM.
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root.replaceChildren();
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},
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});
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})();
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