feedBack/static
topkoa e5cbea2e9f feat(panes): core detachable pane system + pop-out chip
The option-heavy player UIs (mixer, camera director, viz, audio routing)
all live in the rail popovers, which are exclusive: openPopFor() closes
the last one before opening the next. You cannot watch the mixer while
riding the camera, and both vanish the moment you look at the highway.

Add `window.feedBack.panes` — a core registry for live UI that is
authored once as `mount(root, ctx)` and hosted anywhere. Panes are
non-exclusive, and they survive song switches structurally: the dock is a
body child outside every .screen, so the per-song teardown never sees it.

The adoption cost for a plugin is two calls:

    feedBack.panes.register({ id, title, icon, mount, unmount });
    feedBack.panes.attachChip(myExistingDialogEl, id);

attachChip injects THE standard pop-out chip. Clicking it opens the pane
and hides the plugin's dialog, leaving a stub to bring it back. Core owns
the hide/restore, so every plugin's pop-out looks and behaves the same —
which is the point. It hides via a dedicated .fb-pane-detached class, not
.hidden/[hidden], because the dialogs we attach to already toggle those.

Everything a pane may touch arrives through `ctx` — never a global. That
is what will let the same mount() run inside a pop-out window, a separate
JS realm with no window.feedBack, no window.highway and no audio graph:

  ctx.call(domain, cmd, payload)  -> the capability bus
  ctx.on(event, fn)              -> the feedBack bus (allowlisted)
  ctx.subscribe(stream, fn)      -> playhead / meters
  ctx.state.get/set              -> persisted, main realm is the only writer
  ctx.playhead(), ctx.song(), ctx.toast(), ctx.close()

ctx tracks every subscription it hands out and drops them on unmount, so
a pane cannot leak listeners across a dock/undock cycle.

Streams exist because an AnalyserNode cannot cross a window boundary:
levels are reduced to numbers in the realm that owns the audio graph.
One shared rAF loop, refcounted against live subscriptions, dirty-checked
before fan-out, and stopped dead when the last pane closes.

Hosts register themselves with the manager rather than being imported by
it — the dock lands at priority 0 (the floor, always available), so the
OS pane window can drop in later without this code changing.

Ships two built-in panes: Now Playing (the reference pane — reads the bus,
a stream, and levels, and touches no globals) and Mixer (the same faders
as the rail, via ctx.call('audio-mix', ...), with the chip attached to the
real #mixer-control). Plus a "Panes" rail popover to open panes that have
no dialog of their own; the system tray will mirror that list.

Note the dock sits at z-index 110, not on the docs/plugin-v3-ui.md ladder
(transport 20, rail 30, popovers 40) — those live INSIDE #player's
stacking context, and #player is itself fixed at z-index 100. A dock below
100 is invisible on the one screen panes exist for. Body-level ladder:
#player 100 < dock 110 < toasts 120 < modals 200.

Pop-out windows, the system tray, manifest-declared panes and mirrorGlobal
(the window.__h3dCamCtl proxy the camera director needs) follow.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-12 16:54:15 -04:00
..
assets/venue/themes/small-club Clean release snapshot 2026-06-16 18:47:13 +02:00
capabilities refactor(ui): defer every classic script, keep boot() on DOMContentLoaded (R3a) (#872) 2026-07-11 16:57:04 +02:00
js fix(nav): nobody may monkey-patch window.showScreen — add screen:changing, make the shell listen (#924) (#925) 2026-07-12 16:06:28 +02:00
lottie rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
panes feat(panes): core detachable pane system + pop-out chip 2026-07-12 16:54:15 -04:00
svg Clean release snapshot 2026-06-16 18:47:13 +02:00
v3 feat(panes): core detachable pane system + pop-out chip 2026-07-12 16:54:15 -04:00
vendor feat(highway_3d): hit-feedback juice + Hit-sparks toggle (#618) 2026-06-28 11:53:48 +02:00
_tailwind.src.css Clean release snapshot 2026-06-16 18:47:13 +02:00
app.js refactor(app): carve the keyboard-shortcuts subsystem into static/js/shortcuts.js (R3d) (#922) 2026-07-12 16:05:25 +02:00
audio-mixer.js refactor(ui): defer every classic script, keep boot() on DOMContentLoaded (R3a) (#872) 2026-07-11 16:57:04 +02:00
capabilities.js rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
diagnostics.js rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
highway.js refactor(highway): carve the 2D drawing layer into highway-draw.js (R3c) (#917) 2026-07-12 13:00:29 +02:00
lottie-api.js rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
style.css feat(highway): show feedpak author/editor credits on song load (#629) 2026-06-28 22:08:44 +02:00
tailwind.min.css feat(career): career plugin — stars, venue tiers, pack downloads (career mode 2/3) (#907) 2026-07-12 22:39:19 +02:00
tour-engine.css rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00
tour-engine.js rename: slopsmith → feedBack, byron → got-feedBack (#537) 2026-06-23 11:03:01 +02:00