Tester: "Venue doesn't load when starting song from passport. Loads standard
particles."
crowd.setManifest(venue) — the call that actually loads a venue's crowd/stage
pack — is reached ONLY through pushCrowdManifest, and pushCrowdManifest is
called ONLY from refresh(), the career tab's own reload. A gig navigates AWAY
from the career tab to the player, so refresh() never runs during it. startGig
set the venue override and nulled _appliedManifestVenue but never re-pushed, so
the venue visualization turned on (3D highway) while its pack never loaded — the
song played over the bare highway backdrop, or over whatever venue a previous
refresh() had left applied.
startGig now pushes the crowd manifest for the gig venue right after setting the
override, using the career state the booking screen already fetched.
This is a call-graph fact, not a guess (pushCrowdManifest has exactly one other
caller and startGig is not it), but it is fixed by static analysis — I could not
reproduce the user-visible symptom locally because this instance happened to have
a manifest already applied from a prior refresh. On-device confirmation on a real
passport gig is still owed.
Guard test: startGig must push the manifest after setting the override (fails on
the pre-fix source). Career suite green.