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https://github.com/got-feedBack/feedBack.git
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Compare commits
| Author | SHA1 | Date | |
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ffe018b39a | ||
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1702afa379 | ||
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917d81c2d2 | ||
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939c98214b |
@@ -46,6 +46,16 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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carry their gig log; instruments their gig count.
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### Changed
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- **`GET /api/song/{f}?stems=1`** (new, opt-in) — returns the pack's playable stem
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list (`[{id, url, default}]` + `full_mix_url`), the same list the highway's WS
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`ready` sends. The stems plugin could only learn it from that WS message, which
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arrives once the highway is already on screen — so it decoded and then copied the
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whole song's PCM to its audio worklet with the player visible: over half a gigabyte
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of memcpy in one frame for a 6-stem pack, a measured 698 ms freeze right as the
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song-credits card appeared. With the list available at `song:loading` the plugin
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does all of it before the highway is drawn. Built by calling `load_song` itself, so
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it cannot drift from what the WS sends. Opt-in, so the library's metadata calls pay
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nothing.
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- **Folder library renders only the songs on screen** (#965) — a song list used to
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render *every* song it held. On a flat 50,944-song library that was one `<div>`
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with 50,938 children and ~1.3 **million** DOM nodes (~4.2 GB of renderer memory),
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+69
-5
@@ -829,9 +829,60 @@ def post_song_gap_fill(filename: str, data: dict):
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return {"ok": True, "written": additions, "skipped": skipped}
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def _playable_stems_payload(filename: str, dlc) -> dict:
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"""The playable stems (id/url/default) + full-mix URL for a sloppak.
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Why it exists: the stems plugin could only learn its stem list from the
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highway's WS `ready`, which arrives once the highway is already up. So it
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decoded, and then copied the whole song's PCM to its worklet, with the player
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on screen — half a gigabyte of memcpy in one frame, ~700 ms, freezing the
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venue video. Given the list at `song:loading` it can do all of that BEFORE the
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highway appears, behind the loading overlay where a stall costs nothing.
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The list MUST be the same one the WS sends a moment later. If it is not, the
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plugin preloads a graph and then throws it away and rebuilds — strictly worse
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than not preloading. So this does not reimplement the WS's construction, it
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calls THE SAME FUNCTION: load_song, whose LoadedSloppak already carries the
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partitioned stems and the resolved full mix, and then builds the URLs exactly
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as ws_highway does. Drift is impossible by construction rather than by
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agreement — which matters, because `full_mix` in particular is not simply the
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`full` stem: load_song falls back to the deprecated `original_audio:` key for
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every pack written before feedpak 1.15.0, and reimplementing that (I did, at
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first) silently dropped the pristine full mix for most real libraries.
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Opt-in (`?stems=1`) so the library's own metadata calls — the hot path — pay
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nothing for it. Non-sloppak sources (archives, loose folders) have no stems
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to preload: load_song raises and we return the empty list.
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"""
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from urllib.parse import quote
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try:
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loaded = sloppak_mod.load_song(filename, dlc, appstate.sloppak_cache_dir)
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except Exception:
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return {"stems": [], "full_mix_url": None}
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q_fn = quote(filename, safe="")
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def _url(rel: str) -> str:
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return f"/api/sloppak/{q_fn}/file/{quote(rel)}"
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return {
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"stems": [
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{"id": s["id"], "url": _url(s["file"]), "default": s["default"]}
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for s in loaded.stems
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],
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"full_mix_url": _url(loaded.full_mix) if loaded.full_mix else None,
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}
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@router.get("/api/song/{filename:path}")
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async def get_song_info(filename: str):
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"""Return song metadata, from cache or by extracting it from the song source."""
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async def get_song_info(filename: str, stems: int = 0):
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"""Return song metadata, from cache or by extracting it from the song source.
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`?stems=1` additionally returns the playable stem list with URLs, so the
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stems plugin can start fetching/decoding on `song:loading` instead of waiting
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for the highway's WS `ready` (see _playable_stems_payload).
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"""
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import asyncio
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dlc = _get_dlc_dir()
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if not dlc:
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@@ -854,8 +905,21 @@ async def get_song_info(filename: str):
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mtime, size = appstate.stat_for_cache(song_path)
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cached = appstate.meta_db.get(cache_key, mtime, size)
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loop = asyncio.get_event_loop()
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# The stem list is NOT stored in the metadata cache: that is a fixed-column
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# table, and widening it would mean a migration plus a stale row for every
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# song already scanned. It is cheap to read on demand (the pack is unpacked
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# by then, so this is a plain manifest read), and only the opt-in caller pays.
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async def _with_stems(meta: dict) -> dict:
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if not stems:
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return meta
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extra = await loop.run_in_executor(
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None, _playable_stems_payload, filename, dlc)
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return {**meta, **extra}
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if cached:
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return cached
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return await _with_stems(cached)
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# Extract in thread pool
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def _extract():
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@@ -863,5 +927,5 @@ async def get_song_info(filename: str):
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appstate.meta_db.put(cache_key, mtime, size, meta)
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return meta
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meta = await asyncio.get_event_loop().run_in_executor(None, _extract)
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return meta
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meta = await loop.run_in_executor(None, _extract)
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return await _with_stems(meta)
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+19
-6
@@ -80,6 +80,20 @@ def find_full_mix(stems: list[dict]) -> dict | None:
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)
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def stem_default_on(raw) -> bool:
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"""Whether a manifest stem entry plays by default.
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Absent means on. A string is honoured so a hand-written manifest can say
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`default: off`. Extracted so the WS `ready` payload and the REST song-info
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payload cannot drift: the stems plugin now preloads from REST and then has
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to agree with what the WS says a moment later, or it would rebuild the whole
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graph for nothing.
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"""
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if isinstance(raw, str):
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return raw.lower() not in ("off", "false", "0", "no")
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return bool(raw)
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def partition_stems(stems: list[dict]) -> tuple[dict | None, list[dict]]:
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"""Split stem descriptors into (mixdown, instrument_stems) for PLAYBACK.
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@@ -1100,12 +1114,11 @@ def load_song(
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sfile = str(s.get("file", ""))
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if not sid or not sfile:
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continue
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default_val = s.get("default", True)
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if isinstance(default_val, str):
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default_on = default_val.lower() not in ("off", "false", "0", "no")
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else:
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default_on = bool(default_val)
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stems.append({"id": sid, "file": sfile, "default": default_on})
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stems.append({
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"id": sid,
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"file": sfile,
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"default": stem_default_on(s.get("default", True)),
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})
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# The complete mixdown is a stem (spec §5.3), but it is not a *layer*: lift
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# it out so that no consumer of `stems` — the mixer, the library's stem
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@@ -15398,15 +15398,29 @@
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// highway throttled the whole room. Pausing the song dropped the
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// venue, the crowd and the stage to 10 fps.
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//
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// Only claim continuous frames while a crowd video is actually
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// rolling: with no venue pack (the common case) the paused scene IS
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// static and the throttle should still save the GPU.
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// Two independent sources of motion, and BOTH must keep their frames:
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//
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// • a crowd video rolling on its own clock (career venue pack), and
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// • the venue scene's own fake-depth motion — the backdrop breathes,
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// the haze drifts, warmth pulses, the shimmer moves. That is
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// Math.sin(t) in the draw loop (see _venueApplyFakeDepthMotion),
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// so it only moves while we are actually given frames, and it runs
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// with NO pack at all.
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//
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// The throttle fires whenever the CHART CLOCK is stalled — which is
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// not just a pause. A count-in and the credits/author overlay stall it
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// exactly the same way, so the venue was stuttering there too.
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//
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// With no venue at all (plain 3D highway) the paused scene really is a
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// still picture: motion mode reads 'off', we claim nothing, and the
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// throttle still saves the GPU as #654 intended.
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needsContinuousFrames() {
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if (!_isReady || _ctxLost) return false;
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for (const v of _venueCrowdVideos) {
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if (v && !v.paused && !v.ended && v.readyState >= 2) return true;
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}
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return false;
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// 'off' also covers prefers-reduced-motion and "no venue scene".
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try { return _venueEffectiveMotionMode() !== 'off'; } catch (_) { return false; }
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},
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draw(bundle) {
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+18
-1
@@ -1334,12 +1334,25 @@ if (window.feedBack) window.feedBack.closeCurrentSong = closeCurrentSong;
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// leaving the player still leaves — and abandons the queue.
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window.feedBack.playQueue = (function () {
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let list = [], idx = -1, source = '', arrangements = null;
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// Set true by _play() right before it drives playSong, consumed once by
|
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// playSong's clear-guard. The primary "don't clear the queue I'm driving"
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// signal is options.fromQueue, but a chain of plugin playSong wrappers
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// (nam_tone, midi_amp, fretboard, invert_highway, tabview, ...) forward only
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||||
// (filename, arrangement) and silently drop the options object — so the flag
|
||||
// never arrived and the queue cleared itself the instant its first song
|
||||
// started (a gig/album/playlist never advanced). This flag rides beside the
|
||||
// wrapper chain, not through it.
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||||
let _internalPlay = false;
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const active = () => idx >= 0 && idx < list.length;
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const hasNext = () => active() && idx < list.length - 1;
|
||||
function clear() { list = []; idx = -1; source = ''; arrangements = null; }
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||||
function _play(i) {
|
||||
const fn = list[i];
|
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// fromQueue keeps the queue from clearing itself; playSong decodeURIs.
|
||||
// fromQueue is the in-band signal; _internalPlay is the out-of-band one
|
||||
// that survives wrapper chains dropping the options arg. Both set; either
|
||||
// suffices. playSong runs its clear-guard synchronously at entry, and the
|
||||
// wrapper chain reaches it synchronously, so the flag is still set then.
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_internalPlay = true;
|
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window.playSong(encodeURIComponent(fn), arrangements ? arrangements[i] : undefined, { fromQueue: true });
|
||||
}
|
||||
function start(files, opts) {
|
||||
@@ -1371,6 +1384,10 @@ window.feedBack.playQueue = (function () {
|
||||
}
|
||||
return {
|
||||
start: start, advance: advance, hasNext: hasNext, active: active, clear: clear,
|
||||
// One-shot: true iff _play just kicked off this playSong. Consumed on
|
||||
// read so a later MANUAL play still clears the queue. playSong calls this
|
||||
// instead of trusting options.fromQueue to survive the wrapper chain.
|
||||
_consumeInternalPlay: function () { const v = _internalPlay; _internalPlay = false; return v; },
|
||||
source: function () { return source; },
|
||||
remaining: function () { return active() ? list.length - idx - 1 : 0; },
|
||||
// What's coming, for consumers that RENDER the queue (a results
|
||||
|
||||
@@ -986,6 +986,22 @@ function createHighway() {
|
||||
// inline arrow function.
|
||||
function _handleAsyncInitFailure(e) {
|
||||
if (hwState._renderer !== _installedRenderer) return;
|
||||
// ...and ignore a rejection from a SUPERSEDED init cycle.
|
||||
//
|
||||
// A renderer mints a fresh readyPromise on every init(), and
|
||||
// rejects the previous one ("superseded") when a newer init
|
||||
// starts. The renderer object is unchanged, so the identity
|
||||
// check above does not catch it — and we would tear down a
|
||||
// perfectly healthy renderer that is merely re-initialising.
|
||||
//
|
||||
// This is exactly what starting a gig did: setViz('venue')
|
||||
// installed the 3D renderer, then the queue's playSong()
|
||||
// re-initialised it a tick later; init #1's promise rejected,
|
||||
// and the gig dropped to the fallback 2D highway with the
|
||||
// venue gone. A superseded init is not a failed init — the
|
||||
// NEW cycle owns the outcome, and its own promise is what we
|
||||
// must judge.
|
||||
if (_installedRenderer.readyPromise !== rp) return;
|
||||
console.error('renderer async init failure:', e);
|
||||
_destroyCurrentIfInited();
|
||||
hwState._renderer = _defaultRenderer;
|
||||
|
||||
+12
-3
@@ -638,9 +638,18 @@ export let artAbortController = null;
|
||||
export async function playSong(filename, arrangement, options) {
|
||||
console.log('playSong called:', filename);
|
||||
// A manual (non-queue) play abandons any active play-queue, so a stale queue
|
||||
// can't hijack the next song's end. The queue passes fromQueue to keep itself.
|
||||
if ((!options || !options.fromQueue) && window.feedBack && window.feedBack.playQueue) {
|
||||
window.feedBack.playQueue.clear();
|
||||
// can't hijack the next song's end. The queue signals a play it is DRIVING
|
||||
// two ways: options.fromQueue (in-band) and _consumeInternalPlay() (out-of-
|
||||
// band). The out-of-band one exists because plugin playSong wrappers forward
|
||||
// only (filename, arrangement) and drop the options object — with just the
|
||||
// in-band flag, the queue cleared itself the instant its first song played
|
||||
// and a gig never advanced. Consume the flag whether or not we go on to clear,
|
||||
// so it can't leak into a later manual play.
|
||||
const _pq = window.feedBack && window.feedBack.playQueue;
|
||||
const _queueDriven = (options && options.fromQueue)
|
||||
|| (_pq && typeof _pq._consumeInternalPlay === 'function' && _pq._consumeInternalPlay());
|
||||
if (!_queueDriven && _pq) {
|
||||
_pq.clear();
|
||||
}
|
||||
if (!options || options.bridge !== false) {
|
||||
_recordPlaybackBridge('playback.window-play-song', 'window.playSong', 'legacy playSong entry point used');
|
||||
|
||||
@@ -114,13 +114,52 @@ test('the capability probe fails closed (absent / non-function / throwing)', ()
|
||||
'only an explicit true opts out — a truthy accident must not disable the throttle');
|
||||
});
|
||||
|
||||
test('3D highway claims continuous frames only while a crowd video is rolling', () => {
|
||||
test('3D highway claims continuous frames for BOTH sources of venue motion', () => {
|
||||
const h3d = fs.readFileSync(
|
||||
path.join(__dirname, '..', '..', 'plugins', 'highway_3d', 'screen.js'), 'utf8');
|
||||
const fn = extractBlock(h3d, 'needsContinuousFrames()');
|
||||
// (1) a crowd video rolling on its own clock (career venue pack)
|
||||
assert.match(fn, /_venueCrowdVideos/, 'must key off the actual crowd video elements');
|
||||
assert.match(fn, /\.paused/, 'a paused video is a still frame — throttle should still apply');
|
||||
// With no venue pack (the common case) the paused scene really is static and
|
||||
// the GPU saving must survive: the method has to be able to return false.
|
||||
assert.match(fn, /return false;/, 'must fall through to false with no live video');
|
||||
assert.match(fn, /\.paused/, 'a paused video is a still frame');
|
||||
// (2) the venue scene's OWN fake-depth motion — backdrop breathe, haze drift,
|
||||
// warmth pulse, shimmer. Math.sin(t) in the draw loop, so it only moves while
|
||||
// we get frames, and it runs with NO pack at all. Missing this meant the venue
|
||||
// still stuttered on pause / count-in / credits whenever no video was rolling.
|
||||
assert.match(fn, /_venueEffectiveMotionMode\s*\(\s*\)\s*!==\s*'off'/,
|
||||
'the venue scene animates without any video — it must claim frames too');
|
||||
// ...and with no venue at all the paused scene IS static: the #654 GPU saving
|
||||
// must survive, so the method has to be able to return false.
|
||||
assert.match(fn, /return false;/, 'must fall through to false on a plain 3D highway');
|
||||
});
|
||||
|
||||
// ── a SUPERSEDED init is not a FAILED init ──────────────────────────────────
|
||||
//
|
||||
// Starting a gig dropped the player onto the fallback 2D highway with no venue.
|
||||
//
|
||||
// setViz('venue') installs the 3D renderer, whose init is async; the gig then
|
||||
// immediately starts its play queue, and playSong() re-initialises that same
|
||||
// renderer a tick later. A renderer mints a fresh readyPromise per init() and
|
||||
// rejects the previous one with "superseded" — but highway.js only checked that
|
||||
// the RENDERER object was unchanged, which it is. So it treated a healthy
|
||||
// re-initialising renderer as a failed one, tore it down, and reverted to 2D:
|
||||
//
|
||||
// renderer async init failure: Error: superseded
|
||||
// viz picker: reverted to default renderer (async-init-failure)
|
||||
//
|
||||
// Reproduced and fixed against the real build (venue stays selected, scene
|
||||
// active, no viz:reverted).
|
||||
|
||||
test('a superseded readyPromise must not revert the viz to 2D', () => {
|
||||
const src = highwaySources();
|
||||
const fn = extractBlock(src, 'function _handleAsyncInitFailure(e)');
|
||||
assert.match(fn, /readyPromise\s*!==\s*rp[\s\S]{0,40}return/,
|
||||
'a rejection from a STALE readyPromise (the renderer has since re-init\'d) must be ' +
|
||||
'ignored — otherwise a re-initialising renderer is torn down as if it had failed');
|
||||
// The renderer-identity check must survive too: a rejection belonging to a
|
||||
// renderer that has since been REPLACED is also not our problem.
|
||||
assert.match(fn, /hwState\._renderer\s*!==\s*_installedRenderer[\s\S]{0,20}return/,
|
||||
'the renderer-identity guard must remain');
|
||||
// ...and a genuine failure of the CURRENT init cycle must still revert.
|
||||
assert.match(fn, /_emitVizReverted\s*\(\s*'async-init-failure'\s*\)/,
|
||||
'a real async-init failure must still fall back to the default renderer');
|
||||
});
|
||||
|
||||
@@ -49,3 +49,63 @@ test('peekNext is null after clear', () => {
|
||||
q.clear();
|
||||
assert.strictEqual(q.peekNext(), null);
|
||||
});
|
||||
|
||||
// A gig/album/playlist queue must survive a playSong wrapper that drops the
|
||||
// options object.
|
||||
//
|
||||
// The queue tells playSong "don't clear the queue I'm driving" via
|
||||
// options.fromQueue. But a chain of plugin playSong wrappers (nam_tone,
|
||||
// midi_amp, fretboard, invert_highway, tabview, ...) forward only
|
||||
// (filename, arrangement) and silently drop the 3rd arg. With just the in-band
|
||||
// flag, playSong cleared the queue the instant its first song started, so a gig
|
||||
// never advanced (feedBack#… tester: "Passports does not advance in the song
|
||||
// queue"). The queue now also raises an out-of-band flag, _consumeInternalPlay(),
|
||||
// which playSong honours regardless of the wrapper chain.
|
||||
|
||||
// The real clear-guard from session.js, driven against the queue.
|
||||
function clearGuard(win, options) {
|
||||
const pq = win.feedBack && win.feedBack.playQueue;
|
||||
const queueDriven = (options && options.fromQueue)
|
||||
|| (pq && typeof pq._consumeInternalPlay === 'function' && pq._consumeInternalPlay());
|
||||
if (!queueDriven && pq) pq.clear();
|
||||
}
|
||||
|
||||
test('the queue survives a playSong that drops the options arg', () => {
|
||||
const { q } = makeQueue();
|
||||
// Rebind the queue's window.playSong to a wrapper that forwards ONLY
|
||||
// (filename, arrangement) — exactly the plugin bug — and runs the real guard.
|
||||
const win = { feedBack: { playQueue: q } };
|
||||
// Reach the same window the IIFE closed over: re-drive through the guard by
|
||||
// calling start and simulating what _play's playSong does.
|
||||
// We can't rebind the closed-over window, so instead assert the out-of-band
|
||||
// signal directly: _play sets it, and the guard consumes it.
|
||||
q.start(['a.sloppak', 'b.sloppak', 'c.sloppak'], { source: 'gig' });
|
||||
// After start()->_play, the internal flag was set; the guard (which the real
|
||||
// playSong runs) must see it as queue-driven and NOT clear.
|
||||
win.feedBack.playQueue = q;
|
||||
clearGuard(win, undefined /* wrapper dropped options */);
|
||||
assert.strictEqual(q.active(), true, 'a dropped options arg must not clear the queue');
|
||||
assert.strictEqual(q.remaining(), 2, 'the queue must still have its remaining tracks');
|
||||
});
|
||||
|
||||
test('_consumeInternalPlay is one-shot — a later MANUAL play still clears', () => {
|
||||
const { q } = makeQueue();
|
||||
q.start(['a.sloppak', 'b.sloppak'], { source: 'album' });
|
||||
const win = { feedBack: { playQueue: q } };
|
||||
// First guard call (the queue's own play) consumes the flag → no clear.
|
||||
clearGuard(win, undefined);
|
||||
assert.strictEqual(q.active(), true);
|
||||
// A subsequent MANUAL play (no fromQueue, flag already consumed) must clear.
|
||||
clearGuard(win, undefined);
|
||||
assert.strictEqual(q.active(), false, 'a manual play after the queue play must abandon the queue');
|
||||
});
|
||||
|
||||
test('fromQueue in options still works on its own (in-band path)', () => {
|
||||
const { q } = makeQueue();
|
||||
q.start(['a.sloppak', 'b.sloppak'], { source: 'gig' });
|
||||
// consume the internal flag first so ONLY options.fromQueue is under test
|
||||
q._consumeInternalPlay();
|
||||
const win = { feedBack: { playQueue: q } };
|
||||
clearGuard(win, { fromQueue: true });
|
||||
assert.strictEqual(q.active(), true, 'options.fromQueue alone must still keep the queue');
|
||||
});
|
||||
|
||||
@@ -0,0 +1,140 @@
|
||||
"""`/api/song/{f}?stems=1` — the playable stem list, for preloading.
|
||||
|
||||
The stems plugin could only learn its stem list from the highway's WS `ready`,
|
||||
which arrives once the highway is already up. So it decoded the stems and then
|
||||
copied the whole song's PCM to its audio worklet with the player on screen —
|
||||
half a gigabyte of memcpy in one frame, ~700 ms, which froze the venue video.
|
||||
|
||||
Given the list at `song:loading` it can do all of that BEFORE the highway
|
||||
appears, behind the loading overlay where a stall costs nothing.
|
||||
|
||||
The safety property these tests exist for: the REST payload must be the SAME
|
||||
list the WS builds. If they disagree, the plugin preloads one graph and then
|
||||
throws it away and rebuilds another — strictly worse than not preloading. So
|
||||
they are pinned against each other, not just against a snapshot.
|
||||
"""
|
||||
|
||||
import zipfile
|
||||
|
||||
import yaml
|
||||
|
||||
import sloppak
|
||||
|
||||
|
||||
def _pak(tmp_path, stems, full=None, name="song.feedpak", original_audio=None):
|
||||
manifest = {
|
||||
"title": "T", "artist": "A", "duration": 10.0,
|
||||
"arrangements": [],
|
||||
"stems": stems + ([full] if full else []),
|
||||
}
|
||||
if original_audio:
|
||||
# The deprecated pre-1.15.0 shape: the mixdown lives outside `stems`.
|
||||
manifest["original_audio"] = original_audio
|
||||
p = tmp_path / name
|
||||
with zipfile.ZipFile(p, "w") as z:
|
||||
# Real packs carry manifest.yaml — a JSON manifest is not read at all.
|
||||
z.writestr("manifest.yaml", yaml.safe_dump(manifest))
|
||||
# _legacy_full_mix only returns a path that actually EXISTS on disk.
|
||||
if original_audio:
|
||||
z.writestr(original_audio, b"\0" * 16)
|
||||
return p
|
||||
|
||||
|
||||
def _payload(tmp_path, pak):
|
||||
from routers.song import _playable_stems_payload
|
||||
import appstate
|
||||
cache = tmp_path / "cache"
|
||||
cache.mkdir(exist_ok=True)
|
||||
appstate.sloppak_cache_dir = cache
|
||||
return _playable_stems_payload(pak.name, tmp_path)
|
||||
|
||||
|
||||
def _ws_payload(tmp_path, pak):
|
||||
"""Rebuild the WS `ready` stems payload exactly as ws_highway.py does."""
|
||||
from urllib.parse import quote
|
||||
cache = tmp_path / "cache"
|
||||
cache.mkdir(exist_ok=True)
|
||||
loaded = sloppak.load_song(pak.name, tmp_path, cache)
|
||||
q = quote(pak.name, safe="")
|
||||
return {
|
||||
"stems": [
|
||||
{"id": s["id"], "url": f"/api/sloppak/{q}/file/{quote(s['file'])}",
|
||||
"default": s["default"]}
|
||||
for s in loaded.stems
|
||||
],
|
||||
"full_mix_url": f"/api/sloppak/{q}/file/{quote(loaded.full_mix)}" if loaded.full_mix else None,
|
||||
}
|
||||
|
||||
|
||||
def test_default_resolution_is_shared_with_load_song():
|
||||
assert sloppak.stem_default_on(True) is True
|
||||
assert sloppak.stem_default_on(False) is False
|
||||
assert sloppak.stem_default_on("off") is False
|
||||
assert sloppak.stem_default_on("false") is False
|
||||
assert sloppak.stem_default_on("0") is False
|
||||
assert sloppak.stem_default_on("no") is False
|
||||
assert sloppak.stem_default_on("on") is True
|
||||
assert sloppak.stem_default_on(1) is True
|
||||
|
||||
|
||||
def test_rest_matches_the_ws_for_a_reserved_full_stem(tmp_path):
|
||||
pak = _pak(tmp_path,
|
||||
[{"id": "guitar", "file": "stems/guitar.ogg"},
|
||||
{"id": "vocals", "file": "stems/vocals.ogg", "default": "off"}],
|
||||
full={"id": "full", "file": "stems/full.ogg"},
|
||||
name="Iron Maiden - Phantom.feedpak")
|
||||
rest = _payload(tmp_path, pak)
|
||||
assert rest == _ws_payload(tmp_path, pak)
|
||||
assert [s["id"] for s in rest["stems"]] == ["guitar", "vocals"], "the mixdown is not a layer"
|
||||
assert rest["full_mix_url"].endswith("stems/full.ogg")
|
||||
assert rest["stems"][1]["default"] is False
|
||||
|
||||
|
||||
def test_rest_matches_the_ws_for_a_LEGACY_original_audio_pack(tmp_path):
|
||||
"""The one CodeRabbit caught, and the one that matters most in practice.
|
||||
|
||||
load_song falls back to the DEPRECATED `original_audio:` key when a pack has
|
||||
no reserved `full` stem — which is every pack written before feedpak 1.15.0,
|
||||
i.e. most of a real library. My first version of this payload reimplemented
|
||||
the full-mix rule from extract_meta and silently returned None for them: REST
|
||||
would say "no full mix" while the WS said there was one. The plugin would then
|
||||
preload a graph WITHOUT the pristine mix and, because the signature still
|
||||
matched, never rebuild — unity playback silently downgraded to the lossy
|
||||
recombination.
|
||||
|
||||
The payload now calls load_song itself, so this cannot drift. Pinned anyway.
|
||||
"""
|
||||
pak = _pak(tmp_path, [
|
||||
{"id": "guitar", "file": "stems/guitar.ogg"},
|
||||
{"id": "bass", "file": "stems/bass.ogg"},
|
||||
], name="Legacy Pack.feedpak", original_audio="original/full.ogg")
|
||||
|
||||
rest = _payload(tmp_path, pak)
|
||||
assert rest == _ws_payload(tmp_path, pak)
|
||||
assert rest["full_mix_url"] is not None, (
|
||||
"a pre-1.15.0 pack's full mix must survive — dropping it downgrades unity "
|
||||
"playback to the lossy stem recombination, silently"
|
||||
)
|
||||
assert rest["full_mix_url"].endswith("original/full.ogg")
|
||||
|
||||
|
||||
def test_rest_matches_the_ws_for_a_single_full_pack(tmp_path):
|
||||
# Its ONE stem IS the mixdown: nothing to be pristine against, so `full` stays
|
||||
# the sole playable stem and no separate mixdown is surfaced.
|
||||
pak = _pak(tmp_path, [{"id": "full", "file": "stems/full.ogg"}], name="Single.feedpak")
|
||||
rest = _payload(tmp_path, pak)
|
||||
assert rest == _ws_payload(tmp_path, pak)
|
||||
assert [s["id"] for s in rest["stems"]] == ["full"]
|
||||
assert rest["full_mix_url"] is None
|
||||
|
||||
|
||||
def test_a_broken_pack_yields_an_empty_list_not_an_error(tmp_path):
|
||||
# Preloading is an optimisation: an unreadable pack must fall back to the
|
||||
# normal WS-driven path, never break the song-info request.
|
||||
from routers.song import _playable_stems_payload
|
||||
import appstate
|
||||
cache = tmp_path / "cache"
|
||||
cache.mkdir()
|
||||
appstate.sloppak_cache_dir = cache
|
||||
(tmp_path / "bad.feedpak").write_bytes(b"not a zip")
|
||||
assert _playable_stems_payload("bad.feedpak", tmp_path) == {"stems": [], "full_mix_url": None}
|
||||
Reference in New Issue
Block a user