Squash-merged diag/feeder work already in main; conflict was the
deferred install-line gating vs main's plain flag resolve — kept ours.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The error tap and install lines from the previous diag commit were
unconditional. Now: error/rejection taps check _asioDiagEnabled() at
event time; install lines log deferred once the async debugEnabled()
resolves true. The NOT-installed anomaly lines stay bridge-gated
(window.feedBackDesktop present) instead — a broken bridge can't deliver
the debug flag, they fire at most once, and only in the broken state
they exist to witness. Docker sphere: fully silent.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
One attribute. #871/#872/#874/#875 exist to make this line safe.
app.js's 385 top-level `function` declarations stop being implicit `window`
properties: 87 stay reachable via the explicit contract (#874's Object.assign
block + the 47 pre-existing `window.X = X` assignments), and 298 become
module-private. Verified NO unexposed name is read from outside app.js.
Strict mode (modules are always strict) checked ahead of the flip: app.js parses
clean as `sourceType: module` (no octal, dup params, `with`), and has no implicit
globals, no `eval`/`new Function`, no top-level `this`. `registerShortcut` is
called bare at 15 top-level sites but is assigned at `window.registerShortcut`
(app.js:10387) before its first call (10648), and a bare identifier in a module
still resolves through the global object — verified `typeof
window.registerShortcut === 'function'` in the browser.
HARD GATE — app.js IS the plugin loader:
- /api/plugins script_type passthrough: editor/stems/studio = "module"
- /api/plugins/stems/src/main.js -> 200; conditional GET -> 304 (live-edit ETag)
- deep graph: stems/src/transport.js, editor/src/state.js -> 200
- window.loadPlugins present; 5 plugin screens mount; the 3 migrated plugins
injected as <script type="module">
- 37 capability participants, 14 compatibility shims, bus + capabilities v1
Every one of the shell's 336 inline handlers resolves on window under module
scope, and the A-Z rail / pagination execute 6/6 with no ReferenceError. A/B
against origin/main: the ONLY unresolvable handler is `editorToggleStemMixer`,
which is equally broken on main (a dead handler in the editor plugin — not
defined anywhere in its source; pre-existing, flagged separately).
Codex preflight raised a [P1] claiming restartCurrentSong / requestExitSong /
editRegionInEditor / returnToEditorFromHighway would ReferenceError — FALSE
POSITIVE. It scanned only #874's new Object.assign block and missed app.js's 47
scattered `window.X = X` assignments; all four are at app.js:7086/7204/8492/8511
and all four resolve as `function` in the browser with app.js loaded as a module.
pytest 2396, node 1032/1032, ESLint 0 errors, tailwind-fresh clean.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 tester log showed the routing watcher and renderer-bus feeder
never installed (zero [feedpak-route]/[renderer-bus] lines) plus an
uncaught SyntaxError with no source location — nothing in the log said
why. New:
- global error/unhandledrejection tap logging message + filename:line:col
(error events carry the location even for parse errors in other scripts)
- explicit install / NOT-installed lines for watcher and feeder (incl.
loopback capability probe)
- DOMException detail (name/message/stack head) in the feeder retry warn
— the console-message forward stringified it to [object DOMException]
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The 12 capability <script> tags become type="module". No JS changes — the
capability scripts already self-register on the window.feedBack bus,
version-negotiate (`capabilities.version !== 1` → bail), and self-guard for
idempotency. They never import or call app.js; it is pure pub/sub.
Verified they export nothing by name: no top-level declaration in
capabilities.js or capabilities/*.js is read by any other script, so losing
global scope costs nothing.
This is the first REAL exercise of the ordering fix from #872. A module defers to
after HTML parse, so the capabilities now execute AFTER the document is parsed —
while app.js still calls `window.feedBack.on(...)` at its top level. That only
works because #872 put every classic script into the same deferred queue, where
document order IS execution order: capabilities.js (line 122) still runs before
app.js (line 1237). Had app.js stayed a plain classic script it would have run
during parse, hit a bare `{}`, and died on `.on is not a function`.
A/B against origin/main, 11 probes — capabilities.version, registered
participants (37), compatibility shims (14), the bus, workingTuning, theme,
setViz/showScreen/playSong, mounted plugin screens: IDENTICAL, zero console/page
errors on both. 12 module tags served and executed; pytest 2396, node 1032/1032,
ESLint 0, Codex 0.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
app.js is a classic script, so each of its 385 top-level `function foo()` decls
is implicitly a property of `window`. As an ES module it will not be — module
scope is not global scope — and every name reached from outside this file would
silently vanish. This adds the explicit `window.*` assignments BEFORE the flip.
Provably a NO-OP: all 66 are top-level function declarations, so while app.js is
still a classic script `Object.assign(window, {...})` only re-assigns what
`window` already has. That is what makes it safe to land on its own, ahead of
the flip that needs it.
The consumers are wider than the inline handlers in index.html:
- inline on*= handlers in static/v3/index.html
- on*= handlers app.js BUILDS inside template literals (goFavPage,
updatePlugin, hideScanBanner, ...) — they resolve against window at CLICK
time, but live in a JS string, so scanning the HTML alone never finds them
- static/v3/*.js (showScreen alone has 17 consumers), capabilities
- feedback-desktop and the external plugin repos — easy to miss, they live in
other repos and no core test covers them
- capabilities/visualization.js reads window.setViz behind a `typeof` guard,
so losing it DEGRADES IN SILENCE rather than throwing
Constitution II names window.playSong / window.showScreen / window.feedBack as
the public extension contract, so this is an obligation, not a convenience.
FOUR names are invisible to every static tool. app.js:2156-2157 picks the
handler NAME at runtime —
const letterFn = favoritesOnly ? 'filterFavTreeLetter' : 'filterTreeLetter';
— and interpolates it into `onclick="${letterFn}('A')"`. The names exist only
inside string literals, so ESLint, no-undef, and any grep for `onclick="fn` all
miss them. They are the library A-Z rail and its pagination: drop one and those
buttons throw at click time and nowhere else.
New tests/js/window_contract.test.js scrapes the HTML's handlers AND app.js's
template-literal handlers, and pins the 4 runtime-composed names by hand.
Verified to BITE: dropping showScreen, goTreePage, or setViz each fails it with
the right message.
On-device: 28 A-Z rail buttons render with their real onclick sources
(filterTreeLetter('A'), ...) and 8/8 execute with no ReferenceError; all 66
names resolve on window in the browser.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Puts every external `<script>` in the v3 shell into the deferred queue, and
keeps each script's boot() firing at DOMContentLoaded exactly as it does today.
Behaviourally a no-op; it is what makes the ES-module flips safe.
WHY. `type="module"` defers execution to after HTML parse. Classic-`defer` and
module scripts share ONE "execute after parsing" list and run in DOCUMENT ORDER,
but a plain classic script runs DURING parse — ahead of all of them. So the
moment capabilities.js becomes a module while app.js is still plain, app.js runs
FIRST, and its 11 top-level `window.feedBack.on(...)` calls (app.js:6245-6722)
hit a bare `{}` — `_ensureFeedBackEventBus()` (capabilities.js:33), which
attaches .on/.emit/.off, would not have run yet. TypeError, app.js dies
mid-parse. Deferring everything now keeps document order == execution order
through the rest of the migration.
THE CATCH (Codex preflight caught this — a real ordering change). 22 scripts
guard their boot with `if (document.readyState === 'loading')`. A deferred
script runs at readyState 'interactive', so that test is FALSE and the else-branch
fires boot() immediately, at the script's position in document order — instead of
at DOMContentLoaded, after every script has evaluated.
That matters far more than one call site: a scan of the shell's scripts found
**43 forward references** where a script's boot() reads a global that a LATER
script defines (shell.js -> profile.js's window.v3Onboarding, songs.js ->
settings.js's window._confirmDialog, badges.js -> songs.js's
window.displayTuningName, ...). Every one of them resolves today only because
all boots happen at DOMContentLoaded. So the guards now treat 'interactive' as
not-ready (`!== 'complete'`), restoring that exactly.
Codex's specific finding (first-run onboarding silently skipped) did NOT
reproduce — shell.js's boot() awaits /api/profile, and that yield lets the
remaining deferred scripts run first. But the race it described is real, the
guard is silent when it fails (`&& window.v3Onboarding`), and the other 42
forward refs have no such await protecting them. Fixed at the root rather than
at the one site.
VERIFIED. A/B against origin/main on a fresh profile, 13 probes (onboarding
overlay, v3Onboarding/v3Songs/v3Profile/fbNotify/v3Badges/uiPrompt/showScreen,
bus, capabilities.version, createHighway, plugin scripts, mounted screens):
IDENTICAL, zero console/page errors on both. pytest 2396, node 1028/1028,
ESLint 0 errors, Codex 0.
New guard: test_every_external_script_defers_so_document_order_is_execution_order
fails if any external tag is plain classic — verified to fail on a single
reverted tag, so it actually bites.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* refactor(ui)!: remove the classic v2 shell — v3 is the only UI (R3a)
Deletes `static/index.html`, the `/v2` route, and the `FEEDBACK_UI` v2/legacy
opt-out. `/` and `/v3` both serve `static/v3/index.html`, which has been the
default since 0.3.0.
This is step 0 of the core-frontend ES-module migration (R3a). Both shells load
the same `static/app.js`, so every later step of that migration — exposing the
window contract, the `defer` ordering fix, the `type="module"` flips — would
otherwise have to be made and verified twice. Removing the fallback now halves
that surface before any of it is touched.
Incidentally fixes a latent bug in `index()`: its guard read
`if getenv_compat("FEEDBACK_UI") or getenv_compat("FEEDBACK_UI") in ("v2", "legacy")`,
whose left operand is truthy for *any* non-empty value — so `FEEDBACK_UI=v3`
actually served the **v2** shell.
- `static/tailwind.min.css` regenerated: the content globs scanned the deleted
file, so v2-only utility classes are now purged (CI's tailwind-fresh job
rebuilds and diffs it).
- Constitution amended to 1.3.0 — Principle II's frontend file list now names
`static/v3/index.html`.
- Tests: 4 suites read the v2 shell (3 via a constructed `path.join` that a
literal grep misses). Their v2 halves are paired duplicates of v3 tests that
stay, so they are dropped; `alpha_warning_banner` and the capability-registry
script-order test retarget to `static/v3/index.html`.
BREAKING CHANGE: `FEEDBACK_UI=v2` / `=legacy` and the `/v2` route are gone.
Unset the variable and use `/`. No chart, settings, or plugin data changes, and
no plugin API changes — v3 reuses the same engine.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs: drop the stale '/ is v2' plugin-verification guidance (CodeRabbit)
The v3-only rewrite updated the intro paragraphs but left three lines that
still instructed plugin authors to verify in 'both / (v2) and /v3' — now the
same shell. Historical 'in v2 it was X' contrasts are kept: they still orient
authors whose plugins also ship to users on older cores.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(audio): loopback feeder mode — all app audio under exclusive/ASIO
Tester-confirmed (2026-07-11 log): song previews and other
plugin-private audio bypass the per-surface feeder taps and leak to the
default WASAPI device under ASIO output. Also confirmed: the element
capture path poisons itself when highway_3d already owns #audio's
one-shot MediaElementSource (InvalidStateError with _elCtx assigned
pre-throw → TypeError every later tick).
- New preferred mode 'loopback': one getDisplayMedia frame-audio capture
(desktop main answers with the app's own frame) covers song, previews,
and UI sounds for the whole exclusive session — engages even with no
song loaded. Local playback silenced via suppressLocalAudioPlayback,
page-mute IPC fallback otherwise.
- Sticky fallback to the existing stems/element surface modes when
capture is unavailable (old desktop main, denied, Docker sphere).
- Element capture: assign module state only after the whole chain
succeeds; close the context on failure — collision now retries clean.
- Failed engage now disables the bus and tears down loopback (no more
bus-enabled-with-no-producer stranding).
- Tests: 12 (5 new — loopback engage/preference/mute-fallback/sticky
fallback, collision retry).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(audio): close loopback capture context on teardown (release tap worklet)
The loopback context was reused across engages (_lbCtx || new), but teardown
only stopped the stream + deactivated the tap — never closing the context or
detaching the worklet node. Each exclusive<->shared switch orphaned a live
tap worklet on the long-lived context. Use a fresh context per session and
close it on disengage. Adds a test asserting the context is closed on teardown.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Byron Gamatos <xasiklas@gmail.com>
The loopback context was reused across engages (_lbCtx || new), but teardown
only stopped the stream + deactivated the tap — never closing the context or
detaching the worklet node. Each exclusive<->shared switch orphaned a live
tap worklet on the long-lived context. Use a fresh context per session and
close it on disengage. Adds a test asserting the context is closed on teardown.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Tester-confirmed (2026-07-11 log): song previews and other
plugin-private audio bypass the per-surface feeder taps and leak to the
default WASAPI device under ASIO output. Also confirmed: the element
capture path poisons itself when highway_3d already owns #audio's
one-shot MediaElementSource (InvalidStateError with _elCtx assigned
pre-throw → TypeError every later tick).
- New preferred mode 'loopback': one getDisplayMedia frame-audio capture
(desktop main answers with the app's own frame) covers song, previews,
and UI sounds for the whole exclusive session — engages even with no
song loaded. Local playback silenced via suppressLocalAudioPlayback,
page-mute IPC fallback otherwise.
- Sticky fallback to the existing stems/element surface modes when
capture is unavailable (old desktop main, denied, Docker sphere).
- Element capture: assign module state only after the whole chain
succeeds; close the context on failure — collision now retries clean.
- Failed engage now disables the bus and tears down loopback (no more
bus-enabled-with-no-producer stranding).
- Tests: 12 (5 new — loopback engage/preference/mute-fallback/sticky
fallback, collision retry).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Tester-confirmed (2026-07-11 log): song previews and other
plugin-private audio bypass the per-surface feeder taps and leak to the
default WASAPI device under ASIO output. Also confirmed: the element
capture path poisons itself when highway_3d already owns #audio's
one-shot MediaElementSource (InvalidStateError with _elCtx assigned
pre-throw → TypeError every later tick).
- New preferred mode 'loopback': one getDisplayMedia frame-audio capture
(desktop main answers with the app's own frame) covers song, previews,
and UI sounds for the whole exclusive session — engages even with no
song loaded. Local playback silenced via suppressLocalAudioPlayback,
page-mute IPC fallback otherwise.
- Sticky fallback to the existing stems/element surface modes when
capture is unavailable (old desktop main, denied, Docker sphere).
- Element capture: assign module state only after the whole chain
succeeds; close the context on failure — collision now retries clean.
- Failed engage now disables the bus and tears down loopback (no more
bus-enabled-with-no-producer stranding).
- Tests: 12 (5 new — loopback engage/preference/mute-fallback/sticky
fallback, collision retry).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(audio): route feedpak full-mix natively under exclusive output
Song playback runs through the renderer, which WASAPI-exclusive (and
ASIO) output silences. Route single-mix feedpaks (stem-less
original_audio packs AND single-stem packs) onto the engine's backing
transport when the output device type is exclusive-style, and migrate
back to HTML5 when it isn't. Extends /api/audio-local-path to resolve
/api/sloppak/.../file/... URLs via the same containment guards as
serve_sloppak_file. Multi-stem packs stay on the WebAudio path
(Phase 2). Includes [feedpak-route] transition-gated diagnostics
logging.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(audio): renderer-bus feeder — mix renderer song audio into engine output (Phase 2)
Under exclusive-style output the native backing transport (Phase 1, #824)
carries loose /audio/ songs and feedpak full-mixes, but not the stems
plugin's multi-stem WebAudio graph or tracks JUCE rejected. The feeder taps
the renderer-side master with an AudioWorklet, re-points the owning
AudioContext at a null sink so it keeps rendering without a device, and
pushes ~10 ms chunks over IPC into the desktop engine's renderer bus
(feedBack-desktop#90 follow-up). Inert in the Docker sphere and in shared
mode. Validated by the fix12 tester spike: null-sink rendering works,
clocks hold, no overflow.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(diag): --debug ASIO routing diagnostics in static bundle
Gated on window.feedBackDesktop.audio.debugEnabled() (desktop --debug);
inert in the Docker sphere and normal desktop runs.
- [asio-diag] getCurrentDevice= full device object on outputType change
(catches ASIO drivers reporting a non-'ASIO' type name)
- [asio-diag] renderer-bus: full feeder decision vector, change-gated
(running/exclusive/stems/juceMode/elementSong/want/mode)
- [asio-diag] setSink: every sink flip with ctx state + rate
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
main already contains the renderer-bus Phase 2 feeder; conflicts were
the [asio-diag] insertions vs identical upstream context — kept ours.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Gated on window.feedBackDesktop.audio.debugEnabled() (desktop --debug);
inert in the Docker sphere and normal desktop runs.
- [asio-diag] getCurrentDevice= full device object on outputType change
(catches ASIO drivers reporting a non-'ASIO' type name)
- [asio-diag] renderer-bus: full feeder decision vector, change-gated
(running/exclusive/stems/juceMode/elementSong/want/mode)
- [asio-diag] setSink: every sink flip with ctx state + rate
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* refactor(highway): lift 79 per-instance closure vars into `hwState` (R3c H lift)
Collapses createHighway()'s 79 mutable closure `let`s into one per-instance
`hwState` object. Scope-resolved rewrite via acorn + eslint-scope: 1059 edits
(1057 references + 79 defs - the deleted `let canvas, ctx, ws`), with the four
names shadowed in inner scopes (chartTime/ctx/notes/chordTemplates) resolved
correctly so only closure-bound refs move. Enables the later module split:
extracted renderer/ws modules close over `hwState` as a factory arg, so
multi-panel plugins (highway_3d, note_detect, splitscreen) don't share one
highway's state.
Container is `hwState`, NOT `H` — `H` is already canvas height (70 uses). The
frame-time gate caught that collision instantly (0 draws, `H._drawHooks is not
iterable` in the shared draw-hook path).
PERF (the whole risk): identical to the pre-lift baseline. Draw p50 2.1-2.2 ms,
p95 2.7-3.0 ms (pre-lift 2.7-3.2), measured on the Arcturus feedpak, headless.
Each closure-slot read became a `hwState.<slot>` monomorphic property load; the
hot loop pays nothing. On-device: Byron confirmed the 2D highway plays smoothly.
Tests: the ~30 highway JS suites brace-extract functions/patterns from the
source; their state references + the monotonic-clock vm sandbox now use
`hwState.<slot>` (the const _CHART_MAX_INTERP_MS etc. stay top-level, not
lifted). node --test: 1030/1030 green. Two self-inflicted over-replacements
caught and reverted (`_lefty` is a prefix of the 3D-local `_leftyCached`;
`STRING_COLORS` a suffix of `DEFAULT_STRING_COLORS`) — substring replaces on the
brace-extract regexes need word care.
Transformer saved at ~/.local/share/feedback-editor/highway-h-lift.mjs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* test(highway): pin the setNoteStateProvider assertion to hwState._noteStateProvider (CodeRabbit)
The [^}]* form matched an unqualified _noteStateProvider =, so a regression to
closure-level state could still pass. Require the hwState-qualified assignment.
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(audio): route feedpak full-mix natively under exclusive output
Song playback runs through the renderer, which WASAPI-exclusive (and
ASIO) output silences. Route single-mix feedpaks (stem-less
original_audio packs AND single-stem packs) onto the engine's backing
transport when the output device type is exclusive-style, and migrate
back to HTML5 when it isn't. Extends /api/audio-local-path to resolve
/api/sloppak/.../file/... URLs via the same containment guards as
serve_sloppak_file. Multi-stem packs stay on the WebAudio path
(Phase 2). Includes [feedpak-route] transition-gated diagnostics
logging.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(audio): renderer-bus feeder — mix renderer song audio into engine output (Phase 2)
Under exclusive-style output the native backing transport (Phase 1, #824)
carries loose /audio/ songs and feedpak full-mixes, but not the stems
plugin's multi-stem WebAudio graph or tracks JUCE rejected. The feeder taps
the renderer-side master with an AudioWorklet, re-points the owning
AudioContext at a null sink so it keeps rendering without a device, and
pushes ~10 ms chunks over IPC into the desktop engine's renderer bus
(feedBack-desktop#90 follow-up). Inert in the Docker sphere and in shared
mode. Validated by the fix12 tester spike: null-sink rendering works,
clocks hold, no overflow.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Song playback runs through the renderer, which WASAPI-exclusive (and
ASIO) output silences. Route single-mix feedpaks (stem-less
original_audio packs AND single-stem packs) onto the engine's backing
transport when the output device type is exclusive-style, and migrate
back to HTML5 when it isn't. Extends /api/audio-local-path to resolve
/api/sloppak/.../file/... URLs via the same containment guards as
serve_sloppak_file. Multi-stem packs stay on the WebAudio path
(Phase 2). Includes [feedpak-route] transition-gated diagnostics
logging.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* fix(playback): throttle legacy bridge-hit recording; emit loop-set for manual A/B
window.feedBack.getLoop() is a read surface plugins legitimately poll
(note_detect HUD ticked it at ~30 Hz), but every call recorded a
playback.loop-api bridge hit: compat-shim bookkeeping, a
playback:bridge-hit event, and a diagnostics snapshot rebuild +
stringify per call — real main-thread cost and a saturated hitCount in
the capability inspector, even with no song playing.
- _recordPlaybackBridge now throttles per bridgeId|surface (5 s window).
Bridge hits are a 'surface still in use' signal, not a call counter.
- setLoopEnd() (manual A/B buttons) now emits the same loop-set
transport event as setLoop(), so event-driven consumers no longer
need to poll getLoop() to see button-armed loops.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* docs(changelog): note loop-api bridge throttle fix
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(audio-effects): accept pre-rebrand chain plan schema as alias
The rebrand renamed PLAN_SCHEMA to 'feedBack.audio_effects.chain_plan.v1'
but shipped plugin bundles (rig_builder <= 2.9.x) still send the
slopsmith-era id, so _validatePlan rejected every plan and providers fell
back to their heavyweight legacy load paths (full chain rebuild per poll
cycle — audible as continuous distortion during songs). Accept the old id
as an explicit alias.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Under exclusive-style output the native backing transport (Phase 1, #824)
carries loose /audio/ songs and feedpak full-mixes, but not the stems
plugin's multi-stem WebAudio graph or tracks JUCE rejected. The feeder taps
the renderer-side master with an AudioWorklet, re-points the owning
AudioContext at a null sink so it keeps rendering without a device, and
pushes ~10 ms chunks over IPC into the desktop engine's renderer bus
(feedBack-desktop#90 follow-up). Inert in the Docker sphere and in shared
mode. Validated by the fix12 tester spike: null-sink rendering works,
clocks hold, no overflow.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Song playback runs through the renderer, which WASAPI-exclusive (and
ASIO) output silences. Route single-mix feedpaks (stem-less
original_audio packs AND single-stem packs) onto the engine's backing
transport when the output device type is exclusive-style, and migrate
back to HTML5 when it isn't. Extends /api/audio-local-path to resolve
/api/sloppak/.../file/... URLs via the same containment guards as
serve_sloppak_file. Multi-stem packs stay on the WebAudio path
(Phase 2). Includes [feedpak-route] transition-gated diagnostics
logging.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(playback): throttle legacy bridge-hit recording; emit loop-set for manual A/B
window.feedBack.getLoop() is a read surface plugins legitimately poll
(note_detect HUD ticked it at ~30 Hz), but every call recorded a
playback.loop-api bridge hit: compat-shim bookkeeping, a
playback:bridge-hit event, and a diagnostics snapshot rebuild +
stringify per call — real main-thread cost and a saturated hitCount in
the capability inspector, even with no song playing.
- _recordPlaybackBridge now throttles per bridgeId|surface (5 s window).
Bridge hits are a 'surface still in use' signal, not a call counter.
- setLoopEnd() (manual A/B buttons) now emits the same loop-set
transport event as setLoop(), so event-driven consumers no longer
need to poll getLoop() to see button-armed loops.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* docs(changelog): note loop-api bridge throttle fix
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(library): sort and badge by personal difficulty rating
Adds sort=difficulty/difficulty-desc to the library API (correlated
subquery over song_user_meta.user_difficulty, unrated songs pushed to
the bottom either direction, same pattern as the existing mastery
sort) and surfaces the rating as a badge on library cards in both the
v2 grid/tree views and the v3 grid. The rating itself already existed
(song_user_meta) — this just makes it sortable and visible, so it's
no longer only readable in the per-song edit drawer.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* fix(library): escape difficulty badge, wire tree view, add changelog+tests
- Wrap song.user_difficulty in esc() at both badge call sites
(static/app.js ~2082 and ~2283) for XSS-consistency with the
sibling tuning badge, which already uses esc().
- server.py: query_artists (the classic tree view's data source, used
by /api/library/artists) never batch-attached user_difficulty the
way query_page does for the grid, so the tree-view difficulty badge
added in 75673c3 was unreachable dead code (song.user_difficulty was
always undefined there). Now attaches it via the existing
user_meta_map() helper, same pattern as query_page.
- Add an [Unreleased] CHANGELOG.md entry for the difficulty sort +
badge feature, matching the repo's existing entry format.
- Add tests/test_library_filters.py::test_difficulty_sort_pushes_unrated_to_bottom
asserting unrated songs sort to the bottom in both sort=difficulty
and sort=difficulty-desc directions, and
::test_tree_view_songs_carry_user_difficulty covering the
query_artists fix above.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(library): chunk user_meta_map + rebuild stale tailwind css
Address review-bot findings on the difficulty sort/badge:
- user_meta_map now chunks filenames into 400-row batches (like
overrides_map) before the IN (...) query. query_artists (tree view)
passes every song across up to 50 artists, which could push the
placeholder count past SQLite's older variable limit; query_page's
small pages are unaffected. (CodeRabbit: Stability & Availability)
- Rebuild static/tailwind.min.css: the ◆N difficulty badge introduced
bg-blue-900/30 + text-blue-300, which were never compiled into the
committed stylesheet, failing the tailwind-fresh CI gate.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
Co-authored-by: byrongamatos <xasiklas@gmail.com>
applySavedPrefs() rebuilt state.filters without the `genre` key, so with
saved prefs restored from localStorage state.filters.genre was undefined.
Clicking Filters ran renderDrawer(), which indexes f.genre.includes(g)
whenever the library has >=1 genre -> TypeError, renderDrawer aborts, and
openDrawer never removes translate-x-full. The drawer stayed off-screen so
the menu appeared dead. Only triggered for users with saved prefs AND a
non-empty genre list, matching the intermittent report.
Carry genre: [] alongside the other session-only facets (mastery, match),
mirroring the default and clear-all shapes which already include it.
Also rename the visible "Stems (sloppak)" drawer label to "Stems (feedpak)"
to match the public format name used elsewhere in the UI.
Signed-off-by: topkoa <topkoa@gmail.com>
The v3 Settings "Save" button posts dlc_dir together with demucs_server_url,
default_arrangement and av_offset_ms in one request. POST /api/settings
validated dlc_dir first and early-returned "DLC directory not found" before it
ever processed demucs_server_url, so on a machine whose DLC path doesn't resolve
(fresh install, unplugged/network drive, a path carried over from another
machine) setting the Demucs server address silently failed — reported in
got-feedBack/feedBack-demucs-server#3 (macOS 07-05 nightly).
- server: a non-resolving dlc_dir is now recorded as a warning and skipped
rather than aborting the whole POST, so the co-submitted keys still persist.
The bad path is surfaced via a new additive `warnings` field and folded into
`message` so the settings status line still shows it.
- client (v3): the Demucs input now autosaves on blur/enter via a single-key
persistSetting POST, like every other v3 setting, so it never depends on the
coupled Save button.
- tests: cover the decoupling and the unchanged happy path.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
shadowBlur cost scales with the blurred device-pixel area. The lit-sustain
trail can span half the canvas, the canvas is DPR-scaled (4x pixels on a
2x Mac), and the blur ran on every frame exactly while a sustain is HELD
— i.e. at the moment the player most notices a hitch. Sustain-heavy songs
(e.g. fingerpicked acoustic charts) hit this constantly.
Replace the blur with three inflated low-alpha fills of the same trail
quad: reads as the same soft shimmering glow (the shimmer LUT still
drives per-frame flicker, feedBack#254 intent preserved) at a flat,
area-independent cost. Also drops the now-dead shadowBlur reset in the
crackle pass; no shadowBlur uses remain in highway.js.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Byron Gamatos <xasiklas@gmail.com>
* feat(v3): add a handedness (left-handed) choice to the instrument selector + onboarding
Left-handed players could already mirror the highway, but only via a buried
Settings toggle they had to find AFTER setup -- so a lefty went through the tour,
the tuner and calibration all right-handed first (community callout).
Add a "Handedness: Right / Left" row to the v3 instrument badge popover, alongside
Instrument / Strings / Tuning (all player-orientation choices). It writes the same
lefty preference -- highway.setLefty when a live highway exists (flips it
immediately + persists), else the 'lefty' localStorage key the highway reads on
init -- and keeps the Settings "Left-handed" checkbox in sync. The first-run
tour's "Choose your instrument" step, which runs before the tuner/audio-
calibration steps, now calls it out so lefties flip it up front.
Frontend-only, additive. Full core JS suite green (938). Tests:
tests/js/badges_handedness.test.js.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UR2Cr7GEu3yMY7SrfxH6c1
* docs: split the spliced Handedness/Colorblind CHANGELOG entries
A rebase pasted the Handedness bullet over the Colorblind preset entry's bold
lead, merging two unrelated Added entries into one run-on bullet. Restore them
as two separate bullets.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: byrongamatos <xasiklas@gmail.com>
The cover picker only offered CAA covers from a song's MATCHED release, so an
unmatched song (the city-pop pile) got nothing but Current/Pack/Upload/URL. Add
a search box: GET /api/song/{fn}/art/cover-search?q= searches MusicBrainz
release-groups and returns each album's CAA front-250 thumb; the picker renders
them as pickable tiles (same apply→/art/url path; covers with no CAA art
self-hide). Pre-filled from the song's artist + album/title (romaji fallback), so
a blank-artist pack pre-fills "Junko Yagami …". Reuses the throttled _mb_http_get.
* feat(v3 library): click a "No match" badge to fix it — batch → popup handoff
Connects the two halves: the "No match" badge (the unmatched pile) now opens the
Fix-metadata popup for that song in one click, instead of right-click → menu.
The resting badge becomes interactive (pointer-events-auto + hover), carrying a
data-meta-fix hook; wireCards opens window.__fbFixMatch(playTarget) on click and
stops propagation so it doesn't also play the card. Batch tile states stay
non-interactive. Loop becomes: Unmatched filter → see the pile → click one →
fix it. tailwind.min.css regenerated for the badge's hover classes.
* feat(v3 library): show the author's romaji, not blank/native script (English base)
Two changes so an English-speaking base never sees a blank name or native script:
- Filename romaji fallback: a blank-artist CDLC pack ("Artist_Title_v1_p") shows
nothing useful (artist blank; title = the raw filename), and a match fills it
with kanji/kana. query_page + pack_fields now surface the author's own romaji
parsed from the filename ("Junko Yagami — BAY CITY") when the pack has no
artist of its own — display-only, keyset-safe (raw title stashed for the
cursor), a real pack artist or a user override still wins.
- Smart adopt: "Use these values" now KEEPS the readable romaji name + title the
card already shows and takes only album/year/genre (+ art via the pin) from the
match, so identifying a Japanese song gives "Junko Yagami — BAY CITY — FULL MOON"
with the right cover, never native script.
Tests: romaji fallback fires for a blank-artist CDLC pack (grid + pack_fields
agree) and is left alone when the pack has a real artist.
Adds a one-click preset to the shared "Highway String Colors" picker,
next to the existing Okabe-Ito "Colorblind-friendly" preset. Contributed
by a deuteranopic player who found the Okabe-Ito set still hard to
separate: it retunes the six main strings and keeps that set's 7/8-string
colors. Applies to both the 2D and 3D highways via the shared picker,
which writes the slot->hex map the renderers already consume.
Additive frontend-only change to HWC_PRESETS in static/app.js; the picker
UI and both highways pick it up automatically (the preset list is
generated from HWC_PRESETS and applied by id). All 20 highway
string-color JS tests pass; app.js syntax-checks clean.
Claude-Session: https://claude.ai/code/session_01UR2Cr7GEu3yMY7SrfxH6c1
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adds Genre as a fifth Details field (edit / lock / revert / Yours-Pack
provenance), backed by the existing override store. To make it actually useful,
the genre FILTER and FACET now resolve the per-song override (effective genre =
override else scanned pack genre) — guarded so the common no-override case stays
on the plain indexed column — so a corrected/added genre is immediately
browsable. Genre stays a library-only overlay: it is NOT a write-to-file field
(split WRITE_FIELDS = the four file-safe fields from the five DETAIL_FIELDS), so
Write to file leaves the genre override in place and the copy says so. The
Match→Details bridge also carries a candidate's first genre.
Tests: effective-genre facet + filter, and that a value-less lock doesn't invent
an effective genre.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Connects the popup's two tabs. A match only improves the underlying canon+art;
by design it never silently re-titles the grid. This adds the explicit opt-in
path: each Match candidate (search or Identify-by-audio) gets a "Use these
values →" action that copies its title/artist/album/year into the Details tab
as pending (unsaved) inputs and lands you there for review — pinning the match
too so the art/canon follow. You then Save (overlay) or Write to file. Queue-
review candidates are unchanged (they still accept/pin on click).
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(library): "Write to file" in the Fix-metadata popup's Details tab
Completes the confirmed edit model: Save keeps edits as a reversible display
overlay (files untouched); "Write to file" bakes the shown title/artist/album/
year into the pack itself via the existing POST /api/song/{fn}/meta (writes the
manifest, re-stats, coalesces a rescan). On a real file write the now-redundant
override values are cleared (locks kept) and the tab re-renders, so the fields
read from the file as "Pack". Loose-folder / unwritable packs fall back to a
DB-only update and say so (may revert on a full rescan). Secondary button next
to Save; touches only the four file-safe fields, the rest of the pack verbatim.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(library): mirror server year coercion in Write-to-file grid sync
update_song_meta coerces a non-numeric/empty year to "" before persisting,
but writeToFile optimistically set song.year to the raw typed text — so the
library card flashed e.g. "abcd" until the next natural refresh. Apply the
same integer coercion client-side so the in-memory song matches what was
written.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: byrongamatos <xasiklas@gmail.com>
* feat(library): metadata override + lock store, enforced by enrichment (popup slices 1–2)
Backend foundation for the Fix-metadata popup. Not yet surfaced in the UI (the
display + 3-tab popup are the next slices); no PR until it's user-visible.
Slice 1 — the store:
- `song_field_override(filename, field, value, locked)` table: a reversible
DISPLAY overlay (never written to the pack), filename-keyed so it survives a
rescan (never purged by delete_missing) and is dropped only with the song.
- DB methods (partial upsert that drops empty+unlocked rows; batch map) +
`GET`/`PUT /api/song/{fn}/overrides` (field allowlist title/artist/album/
year/genre; clearing rides PUT since DELETE /api/song/{path} shadows sub-
routes; PUT demo-blocked).
Slice 2 — locks respected by enrichment:
- The auto-matcher composes a per-song `_compose_lock_filter` onto the global
apply-filter, so a match still applies IDENTITY (mbid/release → art) but never
re-canonicalizes a LOCKED display field.
- Gap-fill (write-to-file) skips locked album/year/genre — writing the matched
value would be exactly the clobber the lock exists to prevent.
- Review/manual picks bypass the filter (an explicit confirm overrides a lock).
Tests: store semantics + rescan-survival + API; the lock filter + reader; an
auto-match leaving a locked field un-canonicalized; gap-fill excluding locked
keys.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(library): show per-song overrides in the grid (popup slice 3)
The grid now displays the user's per-song title/artist/album/year override
in place of the pack value ("grid shows only overrides") — a matched
MusicBrainz canon never silently re-titles a card; canon stays in the
Details drawer + art. Overlaid in Python over the visible window, keyset-safe
like the P4 artist-alias re-label: the seek still runs on the raw column, and
the one overridable keyset column (title) stashes its raw value for the cursor
so paging never skips/dupes. The private stash is dropped from the payload.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(library): 3-tab Fix-metadata popup — Details / Cover art / Match (slice 4)
Turns the thin single-song fix-match modal into the Plex-style metadata
editor reached from a card's "Fix metadata…" menu:
- Details tab: type + lock the displayed title/artist/album/year. Values
ride the reversible override store (GET/PUT /api/song/{fn}/overrides); each
field sits on its pack value (Yours/Pack provenance + revert-to-pack), a lock
pins it against auto-match, and Save repaints the grid via library:changed
(slice-3 overlay). This is the real tool for the blank-artist city-pop pile
MusicBrainz can't surface — you just type the right title.
- Cover art tab: hands off to the shared image picker (its own modal); the
pick refreshes the thumbnail everywhere.
- Match tab: the existing MusicBrainz search + candidate/pick flow, refactored
into shared body/footer helpers (the queue-review flow is untouched).
Backend: GET /overrides now also returns the pack baseline so the Details tab
can pre-fill + show provenance. tailwind.min.css regenerated (build-tailwind.sh)
for the popup's new utility classes.
Identify-by-audio (AcoustID) is deferred: it lives in unmerged PR #759, off
main — the Match tab gains the button once #759 lands and this branch rebases.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(library): wire "Identify by audio" in the tabbed popup's Match tab
The AcoustID Identify button (#759) merged in referencing an out-of-scope
`panel` in the wiring — a leftover from the pre-popup fix-match modal that my
tab refactor renamed to `root`. Under strict mode that threw, so the handler
never attached and the button did nothing. Scope it to `root` (the tab body),
which is where the search-results area it renders into lives.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(library): make "Identify by audio" outcomes unmistakable
An empty AcoustID result read the same as a broken button. Each state now says
plainly which outcome it is — ✓ fingerprinted-but-no-match vs no-audio vs off vs
unavailable — and, in the popup, points at the manual fallback (Search, or set
the album in Details + cover in Cover art by hand). A ✓ marks the states that
actually ran, so "worked, found nothing" no longer looks like a failure.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(v3 library): persistent "no match" badge + Unmatched quick filter
The Refresh-Metadata batch (#764) shows a transient per-tile "no match" only
while a pass runs, so the unmatched pile goes quiet at rest. Two additions make
it visible + reachable:
- Persistent per-card "No match" badge: query_page now marks each row
`unmatched` (a cheap failed-set membership like favs/estd), and enrichBadge
paints a subtle resting marker for those cards — tracked in a `_unmatched` set
so a batch tile clearing falls back to it instead of wiping it. A live batch
tile still wins while a pass runs.
- "Unmatched" toolbar toggle (local-only): one click applies the same filter as
the drawer's Match → Unmatched (match_state='failed'), so the no-match pile is
a click away right after a batch. Re-queries + reflects active state.
Test: query_page flags a failed row + the match=unmatched filter returns it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(v3 library): repaint persistent no-match badge after metadata tile-clear
_clearMetaTiles removed every .v3-meta-tile node — including the new
persistent 'No match' resting badge, which derives from _unmatched rather
than _metaTile. A metadata rescan's tile-clear therefore dropped the badge
until the next scroll re-rendered the card. Repaint it from _unmatched.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: byrongamatos <xasiklas@gmail.com>
* feat(gp_autosync): piecewise time-warp helpers + refine_sync onset pass
auto_sync computes per-bar sync points but consumers only ever applied the
scalar bar-1 audio_offset, so any tempo drift between the recording and the
tab's authored tempo accumulated over the song. Add the librosa-free helpers
needed to apply the full piecewise mapping:
- bar_start_times(gp_path): per-bar score times sharing auto_sync's axis
(GPIF bar-resolution map, GP3/4/5 per-tick integration)
- build_warp_anchors(points, bar_starts): monotonic (score, audio) anchors
- warp_time(t, anchors): piecewise-linear map with edge-slope extrapolation
- warp_song_times(song, warp): retime a lib.song.Song in place (notes,
sustains, chords, beats, sections, anchors, handshapes, phrase levels,
tone changes, tempo overrides)
- gp_has_expandable_repeats(gp_path): detects GP3/4/5 repeat/volta/direction
markup whose playback expansion auto_sync's as-written points cannot map
Also implement refine_sync() — the editor's refine-sync endpoint has imported
it since the snapshot but it never existed in lib, so the Refine button 500'd.
It densifies the DTW points to every Nth bar and re-times each with a local
onset phase sweep (radius clamped under half a beat to avoid one-beat locks,
short scoring grid + median residual snap against the first beats). Synthetic
click-track validation: ~13ms mean / ~40ms max error from ±180ms coarse input
across 117-123 BPM recordings of a 120 BPM tab.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* review: Copilot round 1 — normalize bar_start_times GP3/4/5 parse failures to ValueError, document ImportError
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
The virtualized v3 Songs grid rebuilt its entire visible window
(grid.innerHTML = _renderCardsRange(...) + a full wireCards pass) every
time it slid by one row. Each row-boundary crossing was therefore a heavy
synchronous frame — reparse ~60 cards, re-attach hundreds of listeners,
reflow — that stalled the main thread and buffered held-arrow key-repeats,
flushing them in a burst. Testers saw the library "go super fast for a
second then slow down," skipping "every so many scrolls," up or down, at
the same spots each time. It hitched scrolling back up over already-loaded
songs too, because the cost was DOM teardown, not fetching.
renderWindow() now reconciles the window in place: it reuses the card
nodes that stay on-screen and builds only the row that enters/leaves
(~6 nodes per slide instead of ~60). Nodes are keyed by absolute index
(data-idx) with a real-vs-skeleton + select-mode signature (data-sig) so
hole-fills after a page fetch and select-mode toggles still rebuild
exactly the nodes that changed. wireCards()'s existing data-wired guard
then wires only the freshly-built nodes, so per-slide listener churn drops
with it. Everything keyed off data-fn (favorites, ⋮ menu, right-click,
selection, accuracy badges, A–Z rail) is unaffected.
Follow-up to the stage-2 virtualized grid (#636 item 3). Frontend-only.
Tests: tests/js/v3_songs_window_recycle.test.js — window stays [start,end)
contiguous and in-window node identity is reused across a down-then-up
scroll; select-mode toggle and a rail-seek jump rebuild correctly.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: byrongamatos <xasiklas@gmail.com>
Adds a media-server-style "Refresh Metadata" control to the Songs toolbar
(beside "⟳ Refresh") — the metadata counterpart to a file scan.
- Re-matches the songs currently SHOWN (the visible grid window) against
MusicBrainz: a per-view refresh that's visible even on an already-matched
library. The button doubles as Stop while a pass runs; a batch progress bar
+ per-tile queued→working→done badges show what's happening. User-pinned
`manual` matches are never re-matched.
- Backend: POST /api/enrichment/{cancel,states,rematch}; /status gains
total/matched/current/cancelling; a cooperative cancel Event is checked
between songs in the match + art phases so Stop halts without waiting for
the whole queue. `states` is read-only (open); `cancel`/`rematch` are
demo-blocked.
- Matcher: when a pack's `artist` field is blank (common in community
charts), derive artist/title from the CDLC `Artist_Song-Title` filename
convention as a SEARCH SEED so text matching can identify it — the displayed
values still come only from the confirmed MusicBrainz match, nothing
estimated is shown as author-set. Rescues blank-artist packs that otherwise
always failed.
Tests: enrichment_states_for, the three new routes, cancel-halts-a-pass,
kick-clears-stale-cancel, filename parse, blank-artist seeding, and
present-artist-not-overridden.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(enrichment): AcoustID audio-fingerprint identification (opt-in)
Text search can only guess the version; the definitive fix is content-based —
fingerprint the actual audio with Chromaprint (fpcalc) and look it up on
AcoustID, which maps the fingerprint to the EXACT MusicBrainz recording (the
approach Lidarr uses). Sidesteps the studio-vs-live ambiguity entirely.
- lib/acoustid_match.py: pure response parsing + config gating (unit-tested);
normalizes AcoustID hits into the same candidate shape as mb_match so the
review UI + editor Match popup render fingerprint and text hits identically.
- server.py: _fpcalc (Chromaprint subprocess), _acoustid_lookup (throttled,
offline-guarded HTTP), _identify_by_fingerprint (also available to the
library-enrichment pipeline), and POST /api/enrichment/identify (upload the
master audio → candidates).
- Fully OPT-IN and graceful: absent the fpcalc binary or an ACOUSTID_API_KEY
the whole path is a no-op / 503 and the text matcher runs unchanged.
Requires (both optional): the `fpcalc` (Chromaprint) binary on PATH/$FPCALC,
and a free AcoustID application key in $ACOUSTID_API_KEY. Pure parsing/gating
is unit-tested; the fpcalc + live-lookup path needs those two to exercise.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(enrichment): make AcoustID self-serve — opt-in toggle + API key in settings
Fingerprinting was env-var only (ACOUSTID_API_KEY), so only an operator could
enable it. Add two core settings so a user can turn it on themselves:
- acoustid_enabled (bool, default OFF — opt-in)
- acoustid_api_key (string, ≤128 chars, trimmed; env var stays a fallback)
_acoustid_available()/_acoustid_lookup() now resolve (enabled, key) from
settings via _acoustid_settings(). /api/enrichment/identify distinguishes
"not set up" (412 needs_setup — the UI nudges the user to enable it) from
"set up but fpcalc/network missing" (503) so the client never fakes a match.
Verified: default off; POST round-trips + trims; 412 vs 503 gating; bad
types/over-length rejected. acoustid_match unit tests green (8/8).
* fix(enrichment): POST the AcoustID lookup instead of GET
A Chromaprint fingerprint is multi-KB (a 3.5-min track ≈ 3.5k chars), so
sending it as a GET query param overflows the request URL for longer songs and
fails spuriously. AcoustID accepts the same params form-encoded — POST them.
* fix(acoustid): space-separate the lookup `meta` (was silently dropping metadata)
The meta value was `+`-joined ("recordings+releasegroups+compress"). Sent over
the wire the literal `+` percent-encodes to %2B, which AcoustID does NOT split
into flags — so every hit came back with an empty `recordings` array and the
parser produced zero candidates (a fingerprint match that resolved to nothing).
AcoustID wants the flags space-separated. Verified against real fingerprints:
`+`-joined → 0 recordings; space-joined → 28, resolving Highway to Hell and
Living After Midnight to their canonical studio albums as the top hit.
* feat(acoustid): resolve the canonical original album + year from the fingerprint
AcoustID hits resolved the right recording but a weak album/blank year: the
album picker took the first studio-typed group (a later comp/soundtrack typed
"Album" could win) and the year took an arbitrary release (often a reissue).
Request the `releases` meta (which carries per-release dates) and use them to
(1) pick the EARLIEST original studio album among the groups and (2) fill the
year from that album's earliest release. Verified against real fingerprints:
Smoke on the Water → Machine Head (1972) not a later comp; Highway to Hell →
1979; Living After Midnight → British Steel (1980). +2 unit tests.
* feat(acoustid): per-song "Identify by audio" for the library metadata tooling
Add POST /api/enrichment/identify/{filename} — fingerprints an EXISTING library
song's own master audio (resolves the sloppak's original_audio or a loose
folder's audio), the library counterpart to the upload-based /identify used by
the editor. Wire an "Identify by audio" action into the match-review / Fix-match
modal: it renders fingerprint hits in the same candidate list and pins the pick
via the existing /review/{f}/pick. Shared _acoustid_gate() (412 needs_setup /
503) for both endpoints; 404 when a pack has no full mix. Both identify routes
added to the demo-mode block list (they spend fpcalc + the AcoustID budget) —
fixes a pre-existing miss on the upload route.
* fix(acoustid): regenerate stale tailwind CSS + cap identify upload
- static/tailwind.min.css was stale vs a fresh rebuild (ci/tailwind-fresh red);
regenerated with the pinned tailwindcss@3.4.19 (byte-stable).
- /api/enrichment/identify read the whole multipart upload into memory before
writing it; stream it to the temp file with a 256 MB cap (413 over) so an
oversized upload can't balloon RAM. fpcalc reads from the temp file anyway.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(acoustid): pre-parse upload guard + settings UI to enable it
- /api/enrichment/identify is now async: a pre-parse Content-Length check +
request.form(max_part_size=…) reject an oversized body BEFORE Starlette spools
the multipart to temp disk (mirrors the song-upload endpoint), and the blocking
fpcalc subprocess + AcoustID HTTP run off the event loop via run_in_executor.
- The v3 Metadata-matching settings card gains an 'Identify by audio' opt-in
toggle (acoustid_enabled, default OFF) + an AcoustID key input
(acoustid_api_key), wired in match-review.js — so the advertised feature is
reachable from the UI instead of only via a manual settings POST. Reuses
existing classes only; committed tailwind.min.css stays fresh.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* settings: add host instrument profiles
Signed-off-by: ChrisBeWithYou <christian.a.cowan@gmail.com>
* settings: add instrument pathway selection
Signed-off-by: ChrisBeWithYou <christian.a.cowan@gmail.com>
* fix(settings): profile-aware saves/resets/switch, provider tunings, bass-5
Five regressions from the instrument-profiles rework:
1. save_settings canonicalized profiles on EVERY save -> empty/unrelated POST
froze default profiles into config.json (broke
test_empty_post_preserves_all_existing_keys). Gate on the save touching
instrument settings; GET already virtualizes profiles.
2. pathway is profile-mirrored, so the Gameplay reset (flat-key delete) was a
no-op. reset_settings now resets pathway inside the persisted profiles too.
3. Per-profile tuning validation rejected provider/custom tunings (tuner
plugin, /api/tunings). _valid_tuning_for_key now accepts a name unknown to
every built-in table while still rejecting a built-in misapplied to the
wrong key.
4. First-migration overwrote an explicit active_instrument_profile with the
legacy-inferred one, so a fresh-config switch to 'bass' was lost. Use
setdefault so an explicit request wins.
5. Pre-existing test_instrument_fields_persist used bass-5 + 'Drop D' (a
4-string tuning). Updated to the valid 'Drop A'.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(settings): partial-merge instrument_profiles; clamp tuning on string-count switch
Two partial-update follow-ups:
- save_settings normalized a POSTed instrument_profiles by FILLING every omitted
profile with defaults and replacing wholesale, so a one-profile update reset
the others. Validate each PROVIDED profile individually and merge the partial
over the persisted set inside the lock — /api/settings is partial-merge.
- the string-count picker posted only string_count, so the backend silently
reset a now-invalid tuning to Standard while the UI kept the old value
(settings/tuner desync). Clamp + post the valid tuning too, mirroring the
instrument-switch path.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Signed-off-by: ChrisBeWithYou <christian.a.cowan@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(plugins): don't treat transient absence from /api/plugins as uninstall
The backend clears its plugin registry at the start of load_plugins()
and repopulates it incrementally while HTTP stays up, so every backend
restart (desktop: Audio Quality soundfont switch, LAN toggle, update
restart) serves a window of partial — even empty — /api/plugins
responses. loadPlugins() treated absence from the current response as
an uninstall, with three destructive consequences for still-loaded
plugins:
1. Their settings-panel and screen DOM were wiped while their
_loadedPluginScripts entry survived, so the NEXT refetch failed the
DOM-existence check and re-evaluated the plugin's screen.js
mid-session. For the desktop audio_engine plugin that re-ran init()
against the surviving native audio chain and exactly duplicated
every VST/NAM/IR stage (the alpha testers' "chain duplicates after
leaving the Audio menu" / blown-out gain reports).
2. _reconcilePluginStyles dropped their stylesheet, leaving them
visible but unstyled until they reappeared.
3. The stale-contribution sweep unmounted their UI contributions and
unregistered their capability participant with no re-registration
path (plugin scripts don't re-run thanks to the loadedScripts
guard).
Absence is now a non-signal everywhere in loadPlugins: the DOM wipe and
style reconcile are scoped to plugins the response actually names, and
the absence sweep is removed. Present plugins still fully re-sync via
_registerLegacyPluginUiContributions each round; failed plugins are
present in the response and still cleaned up; nav is rebuilt from the
response so genuinely uninstalled plugins drop out of it, and their
(un-unloadable) already-evaluated scripts keep their DOM until reload.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* test: update idempotence contract to the absence-is-not-uninstall invariant
The removed-plugin sweep contract pinned the old behavior this branch
deletes; pin the new invariant instead (no absence sweep + respondedIds
scoping on the DOM/style reconcilers).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
main's JS suite has been red since the recent v3-library and player
refactors landed. 17 of 18 failures were test harnesses/regexes that
went stale behind real, intentional code changes; one was a genuine
contract violation in the code.
Code fix:
- session-resume seek passed 'resume' as its _audioSeek reason; the
documented contract (enforced by song_seek.test.js) requires
multi-word kebab-case. Renamed to 'session-resume' — no consumer
string-matches specific reasons, so this is rename-safe.
Test updates (each pins the CURRENT contract):
- highway_colors_facade: inject HWC_PRESETS + applyHighwayStringPreset
(new preset feature); lock presets/applyPreset into the surface test
- loop_api: stub _updateEditRegionBtn (new edit-region UI hook)
- song_close: sandbox gets window.feedBack.playQueue; assert a real
close abandons the queue (the new queue-aware behavior)
- v3_keep_practicing: the shelf moved from client-side /api/stats/recent
dedupe+gating to the server-side practice-suggestions recommender —
tests now pin that (fetch, arrangement-aware card click, Promise.all)
- v3_songs_tuning: card row variable renamed song → shown (grouped cards)
- live_guitar_tone_source: accept literal ’ where ’ drifted in copy
- legacy_shim_hits: normalize CRLF before fixed-width region() slicing
(Windows-only failure; char windows shrank by one char per line)
Suite: 987/987 locally (Windows), previously 968/987 (and 18 red on CI).
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Off state had a 1px border, on state none — toggling grew/shrank the
button 2px and shifted the row. On state now carries a same-color
border (border-fb-primary, already in the prebuilt CSS).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
w-4 icon (16px) vs text-sm line-height (20px) made the shuffle button
4px shorter than its neighbor at equal py-2.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>