Commit Graph

22 Commits

Author SHA1 Message Date
Matthew Harris Glover
2a4396b7b7
Linux AppImage self-update on the nightly channel (#119)
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* feat(update): Linux AppImage self-update on the nightly channel

Adds a self-update engine for the Linux AppImage build. There's no
Velopack pipeline for Linux (Windows/macOS use it, Linux doesn't), so
this is a small, purpose-built GitHub-releases checker instead:

- On the nightly channel, compares the commit baked into the running
  build (dist/main/build-info.json, written at build time) against the
  published nightly's target_commitish. A mismatch means the running
  build is behind, so it's offered as an update — this sidesteps the
  fact that the AppImage's filename and app.getVersion() never change
  between nightly builds, so semver comparison can't detect a new one.
- The check returns immediately and the ~1.5GB download runs in the
  background with live progress (a new update:progress IPC event), so
  the UI never blocks or freezes waiting on it.
- The download streams straight to disk (no buffering the whole file in
  memory) and is swapped in with an atomic rename next to the running
  AppImage. The stale-generation check (a channel switch or new check
  invalidating an in-flight download) runs before that swap, and a
  failed or superseded download always cleans up its temp file.
- Applying the update spawns the (already-swapped-in) AppImage as a
  detached process and waits for a real 'spawn' confirmation before
  quitting this one, rather than assuming success — child_process.spawn
  can fail asynchronously, and quitting on an unconfirmed relaunch could
  leave the user with nothing running.
- The pure idle/staged/download decision is split into
  linux-update-decision.ts with a small truth-table test, and every
  main-process decision point (and the equivalent renderer-side
  actions, in the companion feedBack PR) is traced through a new
  update:diag IPC event that lands in the app's existing "Export
  Diagnostics" console-capture bundle — this is how the handful of real
  bugs below were actually root-caused, from real device captures
  rather than guesswork.

Also removes a forgotten, dead second implementation of the
update-channel UI (src/renderer/screen.js's
setupUpdateChannelControls() + its markup in settings.html), left over
from before this work discovered the real, visible System-tab update
UI lives in the feedBack repo. It was still wired up in the
audio_engine plugin's own settings panel and silently called
setChannel() with a stale channel value every time that panel
rendered — invisibly corrupting the real UI's state. This was the
actual root cause of several rounds of flaky, hard-to-reproduce
on-device behavior (a stuck "unsupported" warning, downloads starting
without an explicit check, etc.) chased down via the diagnostic
tracing above; once found, no other logic needed to change.

Dev tooling only, not used by CI: forces --platform linux/amd64 in the
local Docker build wrapper (the Linux target is x86_64-only end to
end — needed on Apple Silicon, where Rosetta chokes on a foreign-arch
binary inside an otherwise-native container) and adds a SLOPSMITH_REPO
override so a contributor without push access to the core repo can
bundle a fork branch for a local test build.

Verified end-to-end on a Steam Deck across many build/deploy rounds:
fresh launch, channel selection, check, background download with live
progress, atomic swap, and relaunch onto the new build — confirmed via
a real Export Diagnostics capture showing a clean, fully-accounted-for
trace with zero orphaned state transitions.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(update): fail safe when nightly release isn't pinned to a commit SHA

GitHub sets a release's target_commitish to whatever it was published
against — a 40-char SHA only if pinned, otherwise a branch name like
"main". The Linux update decision compares it SHA-vs-SHA, so a branch
name would never match the baked SHA and would re-download the ~1.5GB
AppImage on every check forever, never reaching idle. Add isCommitSha()
(pure, unit-tested) and have checkNowLinux() surface an error instead of
entering that loop.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Signed-off-by: Byron Gamatos <xasiklas@gmail.com>

---------

Signed-off-by: Byron Gamatos <xasiklas@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Byron Gamatos <xasiklas@gmail.com>
2026-07-19 12:15:55 +02:00
topkoa
7212ce70a8 build: bundle feedBack-plugin-stem-splitter
Adds the Stem Splitter plugin to clone_slopsmith()'s bundled-plugin
list so packaged builds ship it. The repo uses the feedBack-plugin-*
casing (capital B), so the lowercase prefix strip can't derive the
dirname — explicit :stem_splitter, matching the plugin id, same as
rig_builder.

Signed-off-by: topkoa <topkoa@gmail.com>
2026-07-18 21:26:30 -04:00
OmikronApex
503f665865 build(windows): dereference plugin-tree symlinks when bundling
rig_builder now ships vst/src/{pedals,racks}/_shared -> ../_shared; Git
Bash cp -R fails to recreate symlinks without SeCreateSymbolicLink. The
bundle wants real files anyway — copy with -L.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 23:20:46 +02:00
OmikronApex
fcce4672d9 feat(build): bundle bongocat plugin
Add got-feedback/feedback-plugin-bongocat to the clone_slopsmith plugin
list so CI/release builds ship Bongo Cat's Rhythm Trainer.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-13 22:01:52 +02:00
OmikronApex
09617aa417 fix(bundle): copy all top-level core python packages (routers/ etc.)
core#834 extracted routes into a new top-level routers/ package; the
bundle script only copied lib/, so the packaged backend would die with
ModuleNotFoundError: No module named 'routers'. Copy every top-level
package (dir with __init__.py) except plugins/ (bundled selectively
below) and tests/ (never ships), so the ongoing R3 extraction series
can't keep breaking packaged builds.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:47:32 +02:00
OmikronApex
add4facb85 fix(bundle): copy all top-level core .py modules, not just server.py
Core added appstate.py (core#833); bundle-slopsmith.sh's whitelist only
copied server.py, so packaged builds crashed on startup with
ModuleNotFoundError: No module named 'appstate'. Glob top-level *.py so
future sibling modules can't repeat this.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:22:05 +02:00
OmikronApex
83b8b66fe7 fix(ci): rename entitlements file — vpk requires .entitlements extension
Nightly run 29093119570 failed:
  --signEntitlements does not have an .entitlements extension
vpk validates the file extension. Rename
resources/entitlements.mac.plist -> entitlements.mac.entitlements
and update all references (electron-builder config, sign-macos-binaries.sh,
both workflows). Content unchanged; codesign/electron-builder accept any
extension.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 15:04:31 +02:00
OmikronApex
31248617a5
feat(audio): renderer-audio bus — mix renderer WebAudio master into engine output (Phase 2) (#91)
* fix(audio): prefer same-backend duplex routing

* fix(audio): centre mono input; limit duplex to same-endpoint devices

Two issues found while testing the USB-guitar-cable path on Windows:

1. Centre a mono input. SourceChain::processBlock fell into the
   pass-through branch for a 1-channel input, filling only
   min(inputChannels, outputChannels) = 1 output channel and zeroing the
   rest, so a mono USB guitar cable played out of the left speaker only.
   A single-channel input is now broadcast across every output channel.

2. Only attempt the combined (duplex) device when input and output are
   the SAME physical endpoint. Two different endpoints of the same
   backend (USB cable in + separate speakers out) are independent
   hardware clocks; routing them through one duplex device was unstable
   across the app lifecycle (no audio until an explicit Apply, then
   distortion / dropouts / silent-in-song on navigation). Different
   endpoints now use the split path, whose ring bridges the two clocks.
   Same-endpoint duplex (one interface for in and out) keeps the
   low-latency win. Low latency for the two-device case is a follow-up
   that needs the device-lifecycle work (startup restore + reconfigure
   on navigation).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JEoFeTPSnz4NpwwCG52hnu

* fix(audio): probe same-endpoint duplex the same way apply routes it

Startup auto-apply (renderer init) fail-closes on probeDeviceOptionsDual's
`compatible` verdict, but the probe still measured a COMBINED duplex device
for any same-backend pair while setAudioDevices now opens split for
different endpoints. That mismatch made the startup probe describe a config
that isn't the one applied — surfacing as "no audio until I press Apply" for
a USB cable + separate speakers. Gate the probe's duplex path on the same
sameEndpointIntent (same type AND same device) the apply path uses, so a
two-device pair is probed via the split path it will actually run on.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JEoFeTPSnz4NpwwCG52hnu

* fix(audio): never feed chain processors blocks larger than prepared size

WASAPI shared mode can deliver oversized blocks right after a device
start. The NAM core pre-allocates its conv ring/output buffers to the
Reset() maxBufferSize and only asserts (release no-op) on larger blocks;
one oversized block corrupts the conv ring state and garbles all
subsequent audio until the next Reset() — the 'first start heavily
distorted until tone reset / engine restart' bug.

- NAMProcessor::processBlock: process in slices of at most the prepared
  block size.
- SignalChain::process: slice oversized device blocks into prepared-size
  chunks before any slot (VST/NAM/IR) sees them.

See docs/audio-distortion-first-start-investigation.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(audio): close stale-format race when processors are added mid-reconfigure

addProcessor/replaceProcessor prepare the incoming processor off the
audio lock on N-API worker threads. A concurrent device reconfigure's
SignalChain::prepare() can't see that processor (not slotted yet), so a
slot could go live prepared at a stale sample rate / block size and stay
wrong until the next device restart — heard as pitch-shifted/garbled
monitoring when a chain loads while the device is being (re)opened
(widest window: WASAPI exclusive mode's slower open).

Re-check the chain's current format under the lock at insert/swap time
and re-prepare if it moved; log the transition to stderr so tester logs
show when the race fired. prepare() now publishes the format under the
lock so the check can't tear.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(effects): align executor plan schema with rebranded capability layer

The rebrand left a three-way schema split: rig_builder sent the old
'slopsmith.audio_effects.chain_plan.v1', the renderer capability layer
validated against the new 'feedBack.…' id (rejecting every plan), and
this executor still expected the old one. Result: every song chain load
fell back to legacy clearChain+loadPreset — a full multi-VST rebuild per
currentSong poll cycle, heard as continuous distortion during playback
(tester logs: 4-6 rebuilds/session, slot IDs into the 90s).

Executor now uses the rebranded id and accepts the legacy one as an
alias (matching the capability layer's new alias), so neither side of
the handoff can break on old plugin bundles.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(audio): guard input callback against double registration

Tester main-process log showed two consecutive 'startAudio: duplex=0'
lines: a transient audioDeviceStopped() (WASAPI exclusive opens fire one
mid-start) cleared audioRunning while the input callback stayed
attached, so the second startAudio() re-added it. JUCE then dispatched
the input callback twice per block: DSP ran twice and each block was
pushed into the split ring twice — every sample played twice (half
speed, one octave down, garbled). stopAudio()'s single
removeAudioCallback left the duplicate registration alive, wedging the
engine (restart no longer helped) and keeping the exclusive-mode device
open even after app close.

Mirror the existing outputCallbackRegistered guard for the input side.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(audio): diagnostic instrumentation for tester repro builds

Main-process stderr logging on every open lead, RT paths rate-limited
(first-25 per anomaly + ~5s heartbeats per callback clock):

- primary callback re-entrancy (duplicate registration detector)
- oversized blocks on primary/output callbacks, SignalChain slicing,
  NAM chunking (pre-fix corruption trigger visibility)
- ring fill + under/overflow counters (split-mode pacing)
- device lifecycle: aboutToStart/stopped on both managers with sr/bs and
  callback-registration flags; startAudio guard-skip; stopAudio state
- SourceChain.prepare format trace (stale-rate lead)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(audio): drop diagnostic heartbeats, keep anomaly detectors

The 5s ring/format heartbeats served the distortion hunt and are noise
now. Keep the cheap anomaly-only diagnostics (callback re-entrancy,
oversized-block detectors, chain slicing/chunking, stale-format
re-prepare, device lifecycle) — they log only on misbehavior and stay
relevant for the exclusive-mode playback work.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: keep investigation notes out of the PR (local working notes)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: pin JUCE WASAPI exclusive device-type name

The shared player bundle (feedBack#824) detects exclusive-style output
by string-matching getCurrentDevice().outputType. The name is hardcoded
in vendored JUCE; a JUCE upgrade renaming it would silently disable the
feedpak-under-exclusive routing. Fail the build instead.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(audio): renderer-audio bus — mix renderer WebAudio master into engine output (Phase 2)

SPSC packed-LR ring (64K frames) fed over IPC by the renderer, consumed by
whichever output callback is live (duplex or split), mixed like a backing
track before master gain. Producer-side linear resampling with cross-chunk
continuity; drop-oldest on overflow. Prefill gate (~10.7 ms) and fill clamp
(~85 ms → trim to prime target) added from fix12 tester spike data, which
also confirmed clock stability (drift → 0, zero overflow over 8 min).
Off by default — zero behavior change until the renderer enables it.

Exposed as setRendererBus / pushRendererAudio (fire-and-forget IPC,
~100 msgs/s) / getRendererBusMetrics. Spike script included for tester
go/no-go runs. Consumed by the feeder in feedBack#824's Phase 2 follow-up.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(audio): gate lifecycle [diag] logs behind SLOPSMITH_SANDBOX_DEBUG

Review follow-up (#86): the six lifecycle diagnostics (stopAudio,
audioDeviceAboutToStart/Stopped, audioOutputAboutToStart/Stopped,
SourceChain::prepare) printed unconditionally while the PR body claimed
they were verbose-gated. Gate them behind the existing
slopsmith_vst_trace::isEnabled() runtime flag (SLOPSMITH_SANDBOX_DEBUG —
already flipped by the app's debug-logging switch, so tester debug runs
still capture them). The RT-path anomaly detectors (primary re-entry,
oversized-block) keep their firstN/anomaly bounds unchanged, as reviewed.

VSTTrace.h now defines NOMINMAX/WIN32_LEAN_AND_MEAN before windows.h so
including it from engine TUs doesn't clobber std::min.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: ChrisBeWithYou <chris@rifflarr.local>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 23:03:31 +02:00
OmikronApex
524c2e0dca chore(build): stop bundling feedback-plugin-setlist
Playlists are integrated into the core app, so the setlist plugin is
obsolete and its repo is being archived.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 19:17:54 +02:00
Byron Gamatos
336cbda8ef
build: bundle starter content + fix diagnostic sloppak name skew (#78)
Copy core's content/starter/*.feedpak into the bundle so
server._seed_builtin_starter_content() can seed it into the library on first
run of packaged builds. Also fix a rename skew: the builtin diagnostic copy
looked for docs/diagnostics/slopsmith-diagnostic-basic-guitar.sloppak, but core
renamed it to feedBack-diagnostic-basic-guitar.sloppak — so the diagnostic
seeding was silently skipped in packaged builds ("not found" warning). Point at
the feedBack-* name to match server.py's _BUILTIN_DIAGNOSTIC_SOURCES.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 21:50:33 +02:00
Byron Gamatos
9560a12680
chore: drop redundant drum/keys-highway-3d from plugin clone list (#65)
Both derive to dirnames (drum_highway_3d, keys_highway_3d) that core already ships as committed plugins/ dirs. The clone loop runs after core is in place, so these two always fail-to-clone-and-skip (dir exists) — dead entries. Core remains the authoritative source for both; no functional change to the shipped app.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 10:40:24 +02:00
Byron Gamatos
f8829fec3c
chore: stop bundling the find-more plugin in desktop builds (#64)
feedBack-plugin-find-more is a deliberately-withheld repo (kept private); it must not be bundled into or shipped with the desktop app. Drop it from the plugin clone/bundle list.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 10:31:53 +02:00
Byron Gamatos
8c57e5e639
chore: stop bundling the update-manager plugin in desktop builds (#63)
The feedBack-plugin-update-manager repo is private and not being shipped, so drop it from the plugin clone/bundle list in build-common.sh. The desktop app's own Velopack auto-updater (src/main/update-manager.ts) is unrelated and untouched.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 10:19:07 +02:00
Byron Gamatos
bc3765276d
build: bundle Camera Director plugin in multi-platform builds (#61)
The Camera Director plugin (got-feedback/cameradirector_feedback, our fork of
nimuart's) only appeared in locally-built AppImages because the entry adding it
to build-common.sh's plugin clone list was never committed — it existed solely
as a working-tree edit. Fresh-clone builds (CI, Windows, tester AppImages) clone
core plus this fixed plugin list and ignore the resources/ copies, so the plugin
showed for the maintainer but not for testers.

Its only dependency, the highway_3d `window.__h3dCamCtl` freecam bridge, is
already on core main, and there is no per-plugin build step, so adding the repo
to the clone list is enough to bundle it for everyone.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 00:30:46 +02:00
ChrisBeWithYou
1524e349cb
fix(build): bundle Rig Builder by its current repo name, not the pre-rename redirect (#59)
The bundled-plugin list cloned got-feedback/rig_builder, a name two
renames behind the current feedBack-plugin-rig-builder. That works only
via GitHub's rename redirect, which silently breaks the moment any new
repo takes the old name — a nightly would then bundle the wrong code
without failing. Point at the canonical repo with an explicit :rig_builder
dirname (capital B means the lowercase feedback-plugin- prefix strip
doesn't apply), which keeps the bundled module name byte-identical.

The other lowercase feedback-plugin-* entries are deliberately untouched:
GitHub repo names are case-insensitively unique, so a case-only mismatch
can never be shadowed or break, and canonicalizing them would force a
case-insensitive rewrite of the prefix strip (risky on the macOS build
host's bash 3.2) for zero functional gain.


Claude-Session: https://claude.ai/code/session_01H1ZBEcZoJinde9ms5fAjwc

Co-authored-by: ChrisBeWithYou <chris@rifflarr.local>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 20:58:20 +02:00
ChrisBeWithYou
4d19398a50
build: bundle feedback-plugin-virtuoso (replaces slopscale-fork) (#31)
* build: bundle feedback-plugin-virtuoso (replaces slopscale-fork)

The practice plugin relaunched as Virtuoso (id virtuoso) at got-feedback/feedBack-plugin-virtuoso. Repoint the bundle list off the stale feedback-plugin-slopscale-fork snapshot. The clone-dir derivation strips feedback-plugin- -> dir 'virtuoso', matching plugin.json id; default-branch clone = main. Requested by @xasiklas.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* chore: tidy bundled-plugins list (review follow-up)

Addresses the two minor notes on this PR:
- Sort virtuoso into its alphabetical slot (after update-manager); it was
  left in the old slopscale-fork position between setlist and song-preview.
- Fix the stale dirname comment: the prefix stripped is "feedback-plugin-",
  not "slopsmith-plugin-" (pre-existing since the rename; the code at the
  ${owner_repo##*/} / #feedback-plugin- step is unchanged).

No functional change — clone order/dirname resolution is unaffected.

Signed-off-by: ChrisBeWithYou <16130099+ChrisBeWithYou@users.noreply.github.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Signed-off-by: ChrisBeWithYou <16130099+ChrisBeWithYou@users.noreply.github.com>
Co-authored-by: ChrisBeWithYou <chris@rifflarr.local>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: ChrisBeWithYou <16130099+ChrisBeWithYou@users.noreply.github.com>
2026-06-22 15:07:04 -05:00
Byron Gamatos
7b7a5b59da
fix(build): strip dangling symlinks so macOS builds aren't "damaged" (#30)
A local macOS tester reported the DMG as "damaged and can't be opened."
Root cause: the bundled tree contained a dangling symlink — rig_builder
ships a build-time link `vst/src/racks/DPF` -> DISTRHO framework that isn't
present at runtime. A broken symlink is harmless on Linux/squashfs (the
AppImage was fine), but on macOS it:
  - breaks codesign — `spctl` reports "a sealed resource is missing or
    invalid", which Gatekeeper surfaces as "damaged"; and
  - breaks `xattr -dr com.apple.quarantine` — it aborts on the dangling
    link, so even the quarantine-removal workaround can't complete.

Strip dangling symlinks from the cloned core+plugins tree after bundling
(safe on every platform — they're broken/unused). Verified on-device:
after removal + ad-hoc re-sign the app verifies clean and launches once
quarantine is cleared.

Also fix build-macos.sh's artifact check, which still globbed the
pre-rebrand `Slopsmith.app` and falsely reported "No artifacts found" for
the now `feedback.app` bundle.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 08:19:59 +02:00
Byron Gamatos
cb1915f745
build: bundle rig_builder by default (#28)
Add got-feedback/rig_builder to the default bundled-plugin manifest so the
Rig Builder (NAM tone builder) ships with every build. The v3 sidebar now
promotes Rig Builder to a dedicated nav entry, so the plugin should be present.

Note: rig_builder is large (~633 MB of NAM models/assets), so this increases
release artifact size accordingly.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 14:49:03 +02:00
Byron Gamatos
17f554c501
fix(build): make the local + CI Linux build work off main (#26)
Three independent gaps currently break a from-scratch Linux build (and CI):

1. .build-config.json is missing `versions.dotnet`, yet both the devcontainer
   Dockerfile (`dotnet-install.sh --channel ${DOTNET_VERSION}`) and the CI
   workflows (`require('./.build-config.json').versions.dotnet` → setup-dotnet
   `${dotnet}.x`) read it. Empty → the image build / setup-dotnet step fails.
   Add `"dotnet": "8.0"` (Velopack's vpk targets .NET 8; "8.0" satisfies both
   `--channel 8.0` and setup-dotnet's `8.0.x`). Keeps .NET available for
   `vpk pack` on tagged release builds.

2. build-linux-docker.sh never forwards GH_CLONE_TOKEN or SLOPSMITH_REF into
   the container, so a local `bash scripts/build-linux-docker.sh` can't clone
   the private got-feedback core/plugins or select a core ref. Pass both
   through (defaulting SLOPSMITH_REF to main).

3. The ffmpeg libvorbis guard pipes `ffmpeg | grep -wq`, which is racy under
   `set -o pipefail`: grep -q closes the pipe on first match, ffmpeg takes
   SIGPIPE (141), pipefail returns 141, and the guard false-fails even though
   libvorbis is present (reproducible on Docker Desktop). Capture the encoder
   list into a variable first, then grep.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 14:32:01 +02:00
byrongamatos
d6007bdc3f build: bundle loosefolder + strum-fighter plugins
Add the re-homed feedback-plugin-loosefolder (dir override :loose_folder
since the plugin id is loose_folder) and feedback-plugin-strum-fighter
to the bundled set (now 36 plugins).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 09:50:10 +02:00
byrongamatos
28d9a7f30f ci: repoint desktop build off the deleted slopsmith org
The slopsmith org was deleted in the DMCA relaunch; core + plugins now
live under the private got-feedback org. Repoint the whole build:

- core clone (nightly.yml, build-common.sh) -> got-feedback/feedback,
  authenticated via GH_CLONE_TOKEN (a PAT with read on the private org;
  threaded through build.yml/nightly.yml/release.yml). Local builds
  without it fall back to the git credential helper.
- bundled-plugin list -> got-feedback/feedback-plugin-*, pruned to the
  set that exists in the org: drops the removed extraction plugins
  (profileimport, tones, sloppak-converter) and not-yet-rehomed ones
  (nam-rig-builder, tabimport); 34 plugins bundled.
- dirname derivation strips the new feedback-plugin- prefix.
- ghcr image -> ghcr.io/got-feedback/feedback; VERSION-sync dispatch
  -> got-feedback/feedback; soundfont + update FEED_URL + docs ->
  got-feedback/feedback-desktop.

Two prerequisites remain (owner-only): set the GH_CLONE_TOKEN secret,
and re-upload the soundfonts-v1 release assets to feedback-desktop.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 00:47:43 +02:00
Byron Gamatos
bd603184d5 Clean release snapshot 2026-06-16 18:48:12 +02:00