ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e3d7334be9 
							
						 
					 
					
						
						
							
							gl_state: Skip null texture binds  
						
						 
						
						... 
						
						
						
						glBindTextureUnit doesn't support null textures. Skip binding these. 
						
					 
					
						2019-11-22 21:28:50 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							919ac2c4d3 
							
						 
					 
					
						
						
							
							gl_rasterizer: Disable compute shaders on Intel  
						
						 
						
						... 
						
						
						
						Intel's proprietary driver enters in a corrupt state when compute
shaders are executed. For now, disable these. 
						
					 
					
						2019-11-22 21:28:50 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							894ad74b87 
							
						 
					 
					
						
						
							
							gl_shader_cache: Hack shared memory size  
						
						 
						
						... 
						
						
						
						The current shared memory size seems to be smaller than what the game
actually uses. This makes Nvidia's driver consistently blow up; in the
case of FE3H it made it explode on Qt's SwapBuffers while SDL2 worked
just fine. For now keep this hack since it's still progress over the
previous hardcoded shared memory size. 
						
					 
					
						2019-11-22 21:28:49 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e35b9597ef 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Normalize image bindings  
						
						 
						
						
						
					 
					
						2019-11-22 21:28:49 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							36d9b409fc 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Normalize cbuf bindings  
						
						 
						
						... 
						
						
						
						Stage and compute shaders were using a different binding counter.
Normalize these. 
						
					 
					
						2019-11-22 21:28:49 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f936b86c7c 
							
						 
					 
					
						
						
							
							gl_rasterizer: Add missing cbuf counter reset on compute  
						
						 
						
						
						
					 
					
						2019-11-22 21:28:49 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							180417c514 
							
						 
					 
					
						
						
							
							gl_shader_cache: Remove dynamic BaseBinding specialization  
						
						 
						
						
						
					 
					
						2019-11-22 21:28:49 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c8a48aacc0 
							
						 
					 
					
						
						
							
							video_core: Unify ProgramType and ShaderStage into ShaderType  
						
						 
						
						
						
					 
					
						2019-11-22 21:28:48 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0f23359a44 
							
						 
					 
					
						
						
							
							gl_rasterizer: Bind graphics images to draw commands  
						
						 
						
						... 
						
						
						
						Images were not being bound to draw invocations because these would
require a cache invalidation. 
						
					 
					
						2019-11-22 21:28:48 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							287ae2b9e8 
							
						 
					 
					
						
						
							
							gl_shader_cache: Specialize local memory size for compute shaders  
						
						 
						
						... 
						
						
						
						Local memory size in compute shaders was stubbed with an arbitary size.
This commit specializes local memory size from guest GPU parameters. 
						
					 
					
						2019-11-22 21:28:48 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dbeb523879 
							
						 
					 
					
						
						
							
							gl_shader_cache: Specialize shared memory size  
						
						 
						
						... 
						
						
						
						Shared memory was being declared with an undefined size. Specialize from
guest GPU parameters the compute shader's shared memory size. 
						
					 
					
						2019-11-22 21:28:47 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4f5d8e4342 
							
						 
					 
					
						
						
							
							gl_shader_cache: Specialize shader workgroup  
						
						 
						
						... 
						
						
						
						Drop the usage of ARB_compute_variable_group_size and specialize compute
shaders instead. This permits compute to run on AMD and Intel
proprietary drivers. 
						
					 
					
						2019-11-22 21:28:47 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dc9961f341 
							
						 
					 
					
						
						
							
							shader/texture: Handle TLDS texture type mismatches  
						
						 
						
						... 
						
						
						
						Some games like "Fire Emblem: Three Houses" bind 2D textures to offsets
used by instructions of 1D textures. To handle the discrepancy this
commit uses the the texture type from the binding and modifies the
emitted code IR to build a valid backend expression.
E.g.: Bound texture is 2D and instruction is 1D, the emitted IR samples
a 2D texture in the coordinate ivec2(X, 0). 
						
					 
					
						2019-11-22 21:28:47 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							32c1bc6a67 
							
						 
					 
					
						
						
							
							shader/texture: Deduce texture buffers from locker  
						
						 
						
						... 
						
						
						
						Instead of specializing shaders to separate texture buffers from 1D
textures, use the locker to deduce them while they are being decoded. 
						
					 
					
						2019-11-22 21:28:47 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c52f37f259 
							
						 
					 
					
						
						
							
							Merge pull request  #3142  from ReinUsesLisp/depbar-log  
						
						 
						
						... 
						
						
						
						shader/other: Reduce DEPBAR log severity 
						
					 
					
						2019-11-19 19:52:41 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							24f4198cee 
							
						 
					 
					
						
						
							
							shader/other: Reduce DEPBAR log severity  
						
						 
						
						... 
						
						
						
						While DEPBAR is stubbed it doesn't change anything from our end. Shading
languages handle what this instruction does implicitly. We are not
getting anything out fo this log except noise. 
						
					 
					
						2019-11-19 21:26:40 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b0819e2ffb 
							
						 
					 
					
						
						
							
							Merge pull request  #3086  from ReinUsesLisp/format-lookups  
						
						 
						
						... 
						
						
						
						texture_cache: Use a flat table instead of switch for texture format lookups 
						
					 
					
						2019-11-19 18:29:17 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							60993513af 
							
						 
					 
					
						
						
							
							Merge pull request  #3123  from ReinUsesLisp/logging-return  
						
						 
						
						... 
						
						
						
						common/logging: Silence no return value warnings 
						
					 
					
						2019-11-17 20:29:51 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							67a8bd1e70 
							
						 
					 
					
						
						
							
							Merge pull request  #3126  from yuzu-emu/revert-3106-bitfield  
						
						 
						
						... 
						
						
						
						Revert "common/bit_field: Silence sign-conversion warnings" 
						
					 
					
						2019-11-16 14:23:15 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8ed0d92e32 
							
						 
					 
					
						
						
							
							Revert "common/bit_field: Silence sign-conversion warnings"  
						
						 
						
						
						
					 
					
						2019-11-16 03:29:37 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3026aec9bd 
							
						 
					 
					
						
						
							
							Merge pull request  #3106  from lioncash/bitfield  
						
						 
						
						... 
						
						
						
						common/bit_field: Silence sign-conversion warnings 
						
					 
					
						2019-11-15 18:49:20 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2ac834c722 
							
						 
					 
					
						
						
							
							common/logging: Silence no return value warnings  
						
						 
						
						
						
					 
					
						2019-11-15 18:43:35 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a8295d2c53 
							
						 
					 
					
						
						
							
							Merge pull request  #3047  from ReinUsesLisp/clip-control  
						
						 
						
						... 
						
						
						
						gl_rasterizer: Emulate viewport flipping with ARB_clip_control 
						
					 
					
						2019-11-15 12:09:19 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3e0e4f146b 
							
						 
					 
					
						
						
							
							Merge pull request  #3091  from lioncash/core-conversion  
						
						 
						
						... 
						
						
						
						core: Make most implicit type conversion warnings errors on MSVC 
						
					 
					
						2019-11-15 12:08:50 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							14581e4a59 
							
						 
					 
					
						
						
							
							common/bit_field: Silence sign-conversion warnings  
						
						 
						
						... 
						
						
						
						We can just use numeric_limits instead of relying on wraparound behavior
here. 
						
					 
					
						2019-11-15 07:09:30 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4681381a34 
							
						 
					 
					
						
						
							
							format_lookup_table: Address feedback  
						
						 
						
						... 
						
						
						
						format_lookup_table: Drop bitfields
format_lookup_table: Use std::array for definition table
format_lookup_table: Include <limits> instead of <numeric> 
						
					 
					
						2019-11-14 20:57:30 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							80eacdf89b 
							
						 
					 
					
						
						
							
							texture_cache: Use a table instead of switch for texture formats  
						
						 
						
						... 
						
						
						
						Use a large flat array to look up texture formats. This allows us to
properly implement formats with different component types. It should
also be faster. 
						
					 
					
						2019-11-14 20:57:10 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bb31df62bb 
							
						 
					 
					
						
						
							
							Merge pull request  #3113  from lioncash/semi  
						
						 
						
						... 
						
						
						
						common_funcs: Remove semicolons from INSERT_PADDING_* macros 
						
					 
					
						2019-11-14 20:29:51 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f2e34efcbb 
							
						 
					 
					
						
						
							
							common_funcs: Remove semicolons from INSERT_PADDING_* macros  
						
						 
						
						... 
						
						
						
						Makes code that uses the macros consistent by requiring the lines to be
terminated with a semicolon. 
						
					 
					
						2019-11-14 17:05:27 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							48a1687f51 
							
						 
					 
					
						
						
							
							texture_cache: Drop abstracted ComponentType  
						
						 
						
						... 
						
						
						
						Abstracted ComponentType was not being used in a meaningful way.
This commit drops its usage.
There is one place where it was being used to test compatibility between
two cached surfaces, but this one is implied in the pixel format.
Removing the component type test doesn't change the behaviour. 
						
					 
					
						2019-11-14 18:21:42 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							790a482bb4 
							
						 
					 
					
						
						
							
							Merge pull request  #3110  from greggameplayer/CompleteRGBA16UI  
						
						 
						
						... 
						
						
						
						Complete the implementation of RGBA16UI 
						
					 
					
						2019-11-14 18:21:12 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							c6bc13d0aa 
							
						 
					 
					
						
						
							
							correct the implementation of RGBA16UI  
						
						 
						
						
						
					 
					
						2019-11-14 21:37:39 +01:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							885d88825e 
							
						 
					 
					
						
						
							
							Merge pull request  #3089  from SciresM/play_statistics  
						
						 
						
						... 
						
						
						
						Implement stub for IApplicationFunctions::QueryApplicationPlayStatisticsByUid 
						
					 
					
						2019-11-14 13:54:29 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							360b0d1b30 
							
						 
					 
					
						
						
							
							Merge pull request  #3093  from lioncash/mbedtls  
						
						 
						
						... 
						
						
						
						core: Migrate off deprecated mbedtls functions 
						
					 
					
						2019-11-14 13:47:23 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							02880a8195 
							
						 
					 
					
						
						
							
							Merge pull request  #3092  from lioncash/util  
						
						 
						
						... 
						
						
						
						key_manager: Make use of IOFile in WriteKeyToFile() 
						
					 
					
						2019-11-14 13:46:55 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b6f6733131 
							
						 
					 
					
						
						
							
							Merge pull request  #3081  from ReinUsesLisp/fswzadd-shuffles  
						
						 
						
						... 
						
						
						
						shader: Implement FSWZADD and reimplement SHFL 
						
					 
					
						2019-11-14 10:27:27 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7f424d0f60 
							
						 
					 
					
						
						
							
							Merge pull request  #3107  from lioncash/hashable  
						
						 
						
						... 
						
						
						
						common/hash: Remove unused HashableStruct 
						
					 
					
						2019-11-13 17:30:30 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ebb30cbefb 
							
						 
					 
					
						
						
							
							Merge pull request  #3104  from lioncash/xts  
						
						 
						
						... 
						
						
						
						xts_archive: Remove redundant std::string constructor 
						
					 
					
						2019-11-13 17:00:02 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c5c89a4d5c 
							
						 
					 
					
						
						
							
							common/hash: Remove unused HashableStruct  
						
						 
						
						... 
						
						
						
						This is unused, so it can be removed. There's better ways of ensuring
zeroed out padding bits, like using zero-initialization, anyhow. 
						
					 
					
						2019-11-13 14:58:43 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cc9e682021 
							
						 
					 
					
						
						
							
							Merge pull request  #3103  from lioncash/cfunc  
						
						 
						
						... 
						
						
						
						common_funcs: silence sign-conversion warnings in MakeMagic() 
						
					 
					
						2019-11-13 16:26:34 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							03b73aa575 
							
						 
					 
					
						
						
							
							xts_archive: Remove redundant std::string constructor  
						
						 
						
						... 
						
						
						
						We can just call the .data() member of path instead of constructing a
completely new string. 
						
					 
					
						2019-11-13 10:02:10 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							61f6eaad45 
							
						 
					 
					
						
						
							
							common_funcs: silence sign-conversion warnings in MakeMagic()  
						
						 
						
						... 
						
						
						
						We can trivially resolve these by casting the characters to unsigned
values and then shifting the bits. 
						
					 
					
						2019-11-13 06:53:19 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cf770a68a5 
							
						 
					 
					
						
						
							
							Merge pull request  #3084  from ReinUsesLisp/cast-warnings  
						
						 
						
						... 
						
						
						
						video_core: Treat implicit conversions as errors 
						
					 
					
						2019-11-13 02:16:22 -03:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d1f0d182a7 
							
						 
					 
					
						
						
							
							Update CONTRIBUTING.md  
						
						 
						
						
						
					 
					
						2019-11-12 21:42:43 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2cacf97099 
							
						 
					 
					
						
						
							
							Merge pull request  #3096  from jroweboy/patch-1  
						
						 
						
						... 
						
						
						
						Move source in windows uploads into its own internal zip 
						
					 
					
						2019-11-12 17:52:31 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							d24fcaff77 
							
						 
					 
					
						
						
							
							Move source in windows uploads into its own internal zip  
						
						 
						
						... 
						
						
						
						This should prevent path length issues when extracting the build from the installer 
						
					 
					
						2019-11-12 15:32:16 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f7d4c84807 
							
						 
					 
					
						
						
							
							Merge pull request  #3090  from DarkLordZach/azure-source  
						
						 
						
						... 
						
						
						
						ci: Package source with builds 
						
					 
					
						2019-11-12 15:56:46 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							64cbebc58f 
							
						 
					 
					
						
						
							
							key_manager: Make use of IOFile in WriteKeyToFile()  
						
						 
						
						... 
						
						
						
						This properly handles unicode-based paths on Windows, while opening a
raw stream doesn't out-of-the-box.
Prevents file creation from potentially failing on Windows PCs that make
use of unicode characters in their save paths (e.g. writing to a user's
AppData folder, where the user has a name with non-ASCII characters). 
						
					 
					
						2019-11-12 08:52:18 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e0c46e6879 
							
						 
					 
					
						
						
							
							core: Migrate off deprecated mbedtls functions  
						
						 
						
						... 
						
						
						
						These functions are marked for deprecation and it's recommended that the
*_ret variants be used instead. 
						
					 
					
						2019-11-12 08:45:56 -05:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							47a6bb2d5b 
							
						 
					 
					
						
						
							
							externals: Update httplib  
						
						 
						
						... 
						
						
						
						Since the introduction of this library, numerous improvements have been
made. Notably, many of the warnings we would get by simply including the
library header have now been fixed. This makes it much easier to make
conversion warning an error. 
						
					 
					
						2019-11-12 08:31:27 -05:00