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80 lines
2.2 KiB
C++
80 lines
2.2 KiB
C++
#ifndef _INCLUDED_ASW_INFO_MESSAGE_H
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#define _INCLUDED_ASW_INFO_MESSAGE_H
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#pragma once
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#ifdef CLIENT_DLL
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#define CASW_Info_Message C_ASW_Info_Message
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#else
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class CASW_Player;
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#endif
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// this entity can be placed by mappers and used to display a message when triggered
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class CASW_Info_Message : public CBaseEntity
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{
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public:
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DECLARE_CLASS( CASW_Info_Message, CBaseEntity );
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DECLARE_NETWORKCLASS();
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CASW_Info_Message();
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virtual ~CASW_Info_Message();
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#ifndef CLIENT_DLL
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DECLARE_DATADESC();
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void Precache();
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void Spawn();
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virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo );
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void InputShowMessage( inputdata_t &inputdata );
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void InputStopSound( inputdata_t &inputdata );
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void Activate();
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string_t m_Key_WindowTitle;
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string_t m_Key_MessageLine1;
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string_t m_Key_MessageLine2;
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string_t m_Key_MessageLine3;
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string_t m_Key_MessageLine4;
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string_t m_Key_MessageSound;
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string_t m_Key_MessageImage;
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const char* GetTitle() { return m_WindowTitle.Get(); }
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const char* GetLine1() { return m_MessageLine1.Get(); }
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const char* GetLine2() { return m_MessageLine2.Get(); }
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const char* GetLine3() { return m_MessageLine3.Get(); }
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const char* GetLine4() { return m_MessageLine4.Get(); }
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const char* GetSound() { return m_MessageSound.Get(); }
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CNetworkString( m_WindowTitle, 128 );
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CNetworkString( m_MessageLine1, 255 );
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CNetworkString( m_MessageLine2, 255 );
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CNetworkString( m_MessageLine3, 255 );
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CNetworkString( m_MessageLine4, 255 );
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CNetworkString( m_MessageSound, 255 );
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CNetworkString( m_MessageImage, 255 );
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virtual void OnMessageRead(CASW_Player *pPlayer);
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COutputEvent m_OnMessageRead;
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#else
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const char* GetTitle() { return m_WindowTitle; }
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const char* GetLine1() { return m_MessageLine1; }
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const char* GetLine2() { return m_MessageLine2; }
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const char* GetLine3() { return m_MessageLine3; }
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const char* GetLine4() { return m_MessageLine4; }
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const char* GetSound() { return m_MessageSound; }
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const char* GetImageName() { return m_MessageImage; }
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char m_WindowTitle[255];
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char m_MessageLine1[255];
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char m_MessageLine2[255];
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char m_MessageLine3[255];
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char m_MessageLine4[255];
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char m_MessageSound[255];
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char m_MessageImage[255];
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#endif
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CNetworkVar(int, m_iWindowSize);
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};
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#endif /* _INCLUDED_ASW_INFO_MESSAGE_H */
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