source-engine/game/server/tf2base/tf_objective_resource.cpp
2022-08-13 03:20:41 +03:00

33 lines
942 B
C++

//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//
// Purpose: Entity that propagates general data needed by clients for every player.
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "tf_objective_resource.h"
#include "shareddefs.h"
#include <coordsize.h>
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
// Datatable
IMPLEMENT_SERVERCLASS_ST( CTFObjectiveResource, DT_TFObjectiveResource )
END_SEND_TABLE()
BEGIN_DATADESC( CTFObjectiveResource )
END_DATADESC()
LINK_ENTITY_TO_CLASS( tf_objective_resource, CTFObjectiveResource );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CTFObjectiveResource::Spawn( void )
{
BaseClass::Spawn();
}