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33 lines
942 B
C++
33 lines
942 B
C++
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Entity that propagates general data needed by clients for every player.
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "tf_objective_resource.h"
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#include "shareddefs.h"
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#include <coordsize.h>
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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// Datatable
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IMPLEMENT_SERVERCLASS_ST( CTFObjectiveResource, DT_TFObjectiveResource )
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END_SEND_TABLE()
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BEGIN_DATADESC( CTFObjectiveResource )
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END_DATADESC()
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LINK_ENTITY_TO_CLASS( tf_objective_resource, CTFObjectiveResource );
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTFObjectiveResource::Spawn( void )
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{
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BaseClass::Spawn();
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}
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