source-engine/public/engine/audio/snd_io.h

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef SND_IO_H
#define SND_IO_H
#pragma once
class IFileReadBinary;
extern IFileReadBinary *g_pSndIO;
#endif // SND_IO_H