source-engine/game/gamepadui/gamepadui_util.h
2024-04-13 19:58:55 +03:00

16 lines
331 B
C

#ifndef GAMEPADUI_UTIL_H
#define GAMEPADUI_UTIL_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui/ISurface.h"
const char *COM_GetModDirectory();
int DrawPrintWrappedText(vgui::HFont font, int pX, int pY, const wchar_t* pszText, int nLength, int nMaxWidth, bool bDraw);
int NextPowerOfTwo( int v );
#endif // GAMEPADUI_UTIL_H