source-engine/materialsystem/stdshaders/lightmappedgeneric_vs11.vsh
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

21 lines
568 B
GLSL

vs.1.1
# DYNAMIC: "DOWATERFOG" "0..1"
# STATIC: "DETAIL" "0..1"
# STATIC: "ENVMAP" "0..1"
# STATIC: "ENVMAPCAMERASPACE" "0..0"
# STATIC: "ENVMAPSPHERE" "0..1"
# STATIC: "VERTEXCOLOR" "0..1"
# can't have envmapshere or envmapcameraspace without envmap
# SKIP: !$ENVMAP && ( $ENVMAPSPHERE || $ENVMAPCAMERASPACE )
# can't have both envmapsphere and envmapcameraspace
# SKIP: $ENVMAPSPHERE && $ENVMAPCAMERASPACE
#include "LightmappedGeneric_inc.vsh"
&LightmappedGeneric( $DETAIL, $ENVMAP, $ENVMAPCAMERASPACE, $ENVMAPSPHERE,
$VERTEXCOLOR );