source-engine/engine/audio/snd_wave_mixer_xma.h

25 lines
625 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=====================================================================================//
#ifndef SND_WAVE_MIXER_XMA_H
#define SND_WAVE_MIXER_XMA_H
#pragma once
class CAudioMixer;
class IWaveData;
// xma must be decoded as atomic blocks
#define XMA_BLOCK_SIZE ( 2 * 1024 )
// cannot be made slower than 15ms
// cannot be made faster than 5ms
// xma hardware needs be have stable clocking
#define XMA_POLL_RATE 15
CAudioMixer *CreateXMAMixer( IWaveData *data, int initialStreamPosition );
#endif // SND_WAVE_MIXER_XMA_H