source-engine/engine/audio/snd_dma.h

20 lines
347 B
C

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef SND_DMA_H
#define SND_DMA_H
#ifdef _WIN32
#pragma once
#endif
extern bool snd_initialized;
bool SND_IsInGame( void );
#endif // SND_DMA_H