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26 lines
550 B
C++
26 lines
550 B
C++
#ifndef _INCLUDED_C_ASW_MINE_H
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#define _INCLUDED_C_ASW_MINE_H
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#include "c_basecombatcharacter.h"
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struct dlight_t;
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class C_ASW_Mine : public C_BaseCombatCharacter
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{
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public:
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DECLARE_CLASS( C_ASW_Mine, C_BaseCombatCharacter );
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DECLARE_CLIENTCLASS();
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DECLARE_PREDICTABLE();
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C_ASW_Mine();
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virtual ~C_ASW_Mine();
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void ClientThink(void);
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void OnDataChanged(DataUpdateType_t updateType);
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CNetworkVar( bool, m_bMineTriggered );
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private:
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C_ASW_Mine( const C_ASW_Mine & ); // not defined, not accessible
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};
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#endif // _INCLUDED_C_ASW_MINE_H
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