nillerusr
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dcdcf6b733
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togles: don't use alpha channel in dxt1 decompression for textures without it
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2023-04-06 14:36:14 +03:00 |
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nillerusr
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3d43e9fe3a
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togles: optimize PBO usage
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2023-01-12 20:48:13 +03:00 |
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nillerusr
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091b49e29c
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togl/togles: fix PBO usage
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2022-10-08 22:15:17 +03:00 |
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nillerusr
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5ab75bf9ef
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togl/togles: fpermissive fixes
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2022-10-02 01:03:52 +03:00 |
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nillerusr
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7a26688494
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togl/togles: use PBO for DYNAMIC textures
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2022-10-02 00:58:57 +03:00 |
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nillerusr
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50ff9922a6
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togles: use sampler objects by default
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2022-08-03 16:21:23 +03:00 |
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nillerusr
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3a73624b7e
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misaligment fixes
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2022-05-15 21:09:59 +03:00 |
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nillerusr
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ce68fffa3b
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togles: use original glCompressedTexture2D when gpu have DXT support
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2022-05-01 15:53:52 +03:00 |
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nillerusr
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3558b0e03c
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togles: gamma fix, optimize texture convertation
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2022-03-28 00:45:37 +03:00 |
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nillerusr
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303b387e76
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add more custom screen resolutions, fix build
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2022-01-25 00:14:29 +03:00 |
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nillerusr
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ead7bfc155
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Update ToGLES( fix occlusion query and other small things )
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2022-01-09 19:32:21 +03:00 |
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nillerusr
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24b2f5892c
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Fix shaders compilation, replace some opengl functions with opengles analogs
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2021-11-26 20:51:33 +03:00 |
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nillerusr
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e8dd3cece3
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Replace glBegin/glEnd
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2021-11-21 18:51:30 +03:00 |
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nillerusr
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4508c9c863
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Rewrite ToGL in OpenGLES(Uncomplete)
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2021-11-21 01:38:59 +03:00 |
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nillerusr
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76bfcf40ca
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Copy original togl to track changes
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2021-11-21 00:48:13 +03:00 |
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