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togl/togles: fpermissive fixes
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@ -1149,7 +1149,7 @@ GLubyte *CGLMTex::ReadTexels( GLMTexLockDesc *desc, bool readWholeSlice, bool re
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if( readOnly )
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{
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data = m_backing + m_layout->m_slices[ desc->m_sliceIndex ].m_storageOffset; // this would change for PBO
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data = (GLubyte*)(m_backing + m_layout->m_slices[ desc->m_sliceIndex ].m_storageOffset); // this would change for PBO
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//int sliceSize = m_layout->m_slices[ desc->m_sliceIndex ].m_storageSize;
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// interestingly enough, we can use the same path for both 2D and 3D fetch
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@ -1668,10 +1668,10 @@ void CGLMTex::Lock( GLMTexLockParams *params, char** addressOut, int* yStrideOut
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if ( copyout && ( (m_layout->m_key.m_texFlags & kGLMTexDynamic) || params->m_readonly ) )
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{
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*addressOut = ReadTexels( desc, true, params->m_readonly );
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*addressOut = (char*)ReadTexels( desc, true, params->m_readonly );
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if( !params->m_readonly )
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m_mapped = *addressOut;
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m_mapped = (GLubyte*)*addressOut;
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}
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else
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{
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@ -1153,7 +1153,7 @@ GLubyte *CGLMTex::ReadTexels( GLMTexLockDesc *desc, bool readWholeSlice, bool re
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if( readOnly )
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{
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data = m_backing + m_layout->m_slices[ desc->m_sliceIndex ].m_storageOffset; // this would change for PBO
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data = (GLubyte*)(m_backing + m_layout->m_slices[ desc->m_sliceIndex ].m_storageOffset); // this would change for PBO
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//int sliceSize = m_layout->m_slices[ desc->m_sliceIndex ].m_storageSize;
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// interestingly enough, we can use the same path for both 2D and 3D fetch
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@ -3944,10 +3944,10 @@ void CGLMTex::Lock( GLMTexLockParams *params, char** addressOut, int* yStrideOut
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{
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// read the whole slice
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// (odds are we'll never request anything but a whole slice to be read..)
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*addressOut = ReadTexels( desc, true, params->m_readonly );
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*addressOut = (char*)ReadTexels( desc, true, params->m_readonly );
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if( !params->m_readonly )
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m_mapped = *addressOut;
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m_mapped = (GLubyte*)*addressOut;
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}
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else
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{
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