add source-sdk-2013

This commit is contained in:
nillerusr
2022-03-01 23:00:42 +03:00
parent 88b8830e8b
commit edc8d6c584
3288 changed files with 3731 additions and 1062455 deletions
+3 -7
View File
@@ -87,11 +87,7 @@ EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CParticleSystemQuery, IParticleSystemQuery, P
#endif
static CThreadFastMutex s_LightMutex;
// This mutex exists because EntityToWorldTransform was not threadsafe, and could potentially have been called from multiple
// particle update threads. It has now been fixed to be threadsafe, so this mutex can safely just be a no-op (meaingful perf win for this).
// static CThreadFastMutex s_BoneMutex;
static CThreadNullMutex s_BoneMutex;
static CThreadFastMutex s_BoneMutex;
//-----------------------------------------------------------------------------
// Inherited from IParticleSystemQuery
@@ -235,7 +231,7 @@ void CParticleSystemQuery::GetRandomPointsOnControllingObjectHitBox(
{
bSucesss = true;
Vector vecWorldPosition(0, 0, 0);
Vector vecWorldPosition;
float u = 0, v = 0, w = 0;
int nHitbox = 0;
int nNumIters = nNumTrysToGetAPointInsideTheModel;
@@ -312,7 +308,7 @@ void CParticleSystemQuery::GetRandomPointsOnControllingObjectHitBox(
Vector vecWorldPosition(0, 0, 0);
Vector vecWorldPosition;
float u = 0, v = 0, w = 0;
int nHitbox = 0;
int nNumIters = nNumTrysToGetAPointInsideTheModel;