add source-sdk-2013

This commit is contained in:
nillerusr
2022-03-01 23:00:42 +03:00
parent 88b8830e8b
commit edc8d6c584
3288 changed files with 3731 additions and 1062455 deletions
@@ -63,10 +63,6 @@ enum PlayerAnimEvent_t
PLAYERANIMEVENT_STUN_BEGIN,
PLAYERANIMEVENT_STUN_MIDDLE,
PLAYERANIMEVENT_STUN_END,
PLAYERANIMEVENT_PASSTIME_THROW_BEGIN,
PLAYERANIMEVENT_PASSTIME_THROW_MIDDLE,
PLAYERANIMEVENT_PASSTIME_THROW_END,
PLAYERANIMEVENT_PASSTIME_THROW_CANCEL,
PLAYERANIMEVENT_ATTACK_PRIMARY_SUPER,
@@ -207,10 +203,6 @@ public:
bool VerifyAnimLayerInSlot( int iGestureSlot );
// Feet.
// If you are forcing aim yaw, your code is almost definitely broken if you don't include a delay between
// teleporting and forcing yaw. This is due to an unfortunate interaction between the command lookback window,
// and the fact that m_flEyeYaw is never propogated from the server to the client.
// TODO: Fix this after Halloween 2014.
bool m_bForceAimYaw;
protected: