add source-sdk-2013

This commit is contained in:
nillerusr
2022-03-01 23:00:42 +03:00
parent 88b8830e8b
commit edc8d6c584
3288 changed files with 3731 additions and 1062455 deletions
+9 -12
View File
@@ -22,8 +22,8 @@ $Configuration "Debug"
{
$General
{
$OutputDirectory ".\Debug_$GAMENAME" [$WINDOWS]
$IntermediateDirectory ".\Debug_$GAMENAME" [$WINDOWS]
$OutputDirectory ".\Debug_$GAMENAME" [$WIN32]
$IntermediateDirectory ".\Debug_$GAMENAME" [$WIN32]
$OutputDirectory ".\Debug_$GAMENAME_360" [$X360]
$IntermediateDirectory ".\Debug_$GAMENAME_360" [$X360]
@@ -34,9 +34,8 @@ $Configuration "Release"
{
$General
{
// Windows generator doesn't sandbox these directories per configuration but others do :-/
$OutputDirectory ".\Release_$GAMENAME" [$WINDOWS]
$IntermediateDirectory ".\Release_$GAMENAME" [$WINDOWS]
$OutputDirectory ".\Release_$GAMENAME" [$WIN32]
$IntermediateDirectory ".\Release_$GAMENAME" [$WIN32]
$OutputDirectory ".\Release_$GAMENAME_360" [$X360]
$IntermediateDirectory ".\Release_$GAMENAME_360" [$X360]
@@ -47,14 +46,13 @@ $Configuration
{
$General
{
$OutputDirectory ".\$GAMENAME"
$IntermediateDirectory ".\$GAMENAME"
$OutputDirectory ".\$GAMENAME" [$OSXALL]
}
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$SRCDIR\utils\common;$SRCDIR\game\shared\econ;$SRCDIR\game\server\NextBot"
$PreprocessorDefinitions "$BASE;GAME_DLL;VECTOR;VERSION_SAFE_STEAM_API_INTERFACES;PROTECTED_THINGS_ENABLE;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead"
$PreprocessorDefinitions "$BASE;GAME_DLL;VECTOR;VERSION_SAFE_STEAM_API_INTERFACES;PROTECTED_THINGS_ENABLE;sprintf=use_Q_snprintf_instead_of_sprintf;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead"
$PreprocessorDefinitions "$BASE;SWDS" [$POSIX]
$PreprocessorDefinitions "$BASE;fopen=dont_use_fopen" [$WINDOWS||$X360]
$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
@@ -74,11 +72,11 @@ $Project
{
$File "gamedll_replay.cpp"
$File "$SRCDIR\common\replay\ireplaysessionrecorder.h"
$File "$SRCDIR\game\shared\replay_gamestats_shared.cpp" [$BUILD_REPLAY]
$File "$SRCDIR\game\shared\replay_gamestats_shared.h" [$BUILD_REPLAY]
}
$Folder "Source Files"
{
$File "$SRCDIR\game\shared\achievement_saverestore.cpp"
@@ -683,7 +681,6 @@ $Project
"$SRCDIR\game\shared\interval.cpp" \
"$SRCDIR\public\keyframe\keyframe.cpp" \
"$SRCDIR\common\language.cpp" \
"$SRCDIR\common\steamid.cpp" \
"$SRCDIR\public\map_utils.cpp" \
"$SRCDIR\public\networkvar.cpp" \
"$SRCDIR\common\randoverride.cpp" \