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add source-sdk-2013
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@@ -274,10 +274,10 @@ void VGui_PreRender()
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bool bShowPausedImage = !enginevgui->IsGameUIVisible() && cl_showpausedimage.GetBool() && engine->IsPaused() && !engine->IsTakingScreenshot() && !engine->IsPlayingDemo();
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#if !defined( TF_CLIENT_DLL )
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loadingdisc->SetPausedVisible( bShowPausedImage, engine->GetPausedExpireTime() );
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loadingdisc->SetPausedVisible( bShowPausedImage );
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#else
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bShowPausedImage &= ( TFGameRules() && !TFGameRules()->IsInTraining() );
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loadingdisc->SetPausedVisible( bShowPausedImage, engine->GetPausedExpireTime() );
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loadingdisc->SetPausedVisible( bShowPausedImage );
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#endif
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}
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}
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