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add source-sdk-2013
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@@ -1875,14 +1875,11 @@ void CSnowFallManager::FindSnowVolumes( Vector &vecCenter, float flRadius, Vecto
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{
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for ( iSnow = 0; iSnow < m_nActiveSnowCount; ++iSnow )
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{
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Vector vecMin, vecMax;
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Vector vecCenter, vecMin, vecMax;
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vecCenter = ( m_aSnow[iSnow].m_vecMin, m_aSnow[iSnow].m_vecMax ) * 0.5;
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vecMin = m_aSnow[iSnow].m_vecMin - vecCenter;
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vecMax = m_aSnow[iSnow].m_vecMax - vecCenter;
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if ( debugoverlay )
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{
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debugoverlay->AddBoxOverlay( vecCenter, vecMin, vecMax, QAngle( 0, 0, 0 ), 200, 0, 0, 25, r_SnowDebugBox.GetFloat() );
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}
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debugoverlay->AddBoxOverlay( vecCenter, vecMin, vecMax, QAngle( 0, 0, 0 ), 200, 0, 0, 25, r_SnowDebugBox.GetFloat() );
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}
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}
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#endif
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