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add source-sdk-2013
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@@ -206,6 +206,8 @@ void C_BaseAnimatingOverlay::GetRenderBounds( Vector& theMins, Vector& theMaxs )
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void C_BaseAnimatingOverlay::CheckForLayerChanges( CStudioHdr *hdr, float currentTime )
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{
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CDisableRangeChecks disableRangeChecks;
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bool bLayersChanged = false;
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// FIXME: damn, there has to be a better way than this.
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