WIP: fix some memaccess-class warnings

This commit is contained in:
nillerusr
2022-11-16 13:28:39 +03:00
parent 8fbc002a37
commit db3062c60b
12 changed files with 78 additions and 35 deletions
+2 -1
View File
@@ -19,6 +19,7 @@
#include "tier1/callqueue.h"
#include "cmodel.h"
#include "tier0/vprof.h"
#include "tier1/memhelpers.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
@@ -1994,7 +1995,7 @@ void CStudioRenderContext::SetAmbientLightColors( const Vector *pColors )
void CStudioRenderContext::SetAmbientLightColors( const Vector4D *pColors )
{
memcpy( m_RC.m_LightBoxColors, pColors, 6 * sizeof(Vector4D) );
memutils::copy( &m_RC.m_LightBoxColors[0], pColors, 6 );
// FIXME: Would like to get this into the render thread, but there's systemic confusion
// about whether to set lighting state here or in the material system