mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 06:06:50 +00:00
WIP: fix some memaccess-class warnings
This commit is contained in:
parent
8fbc002a37
commit
db3062c60b
@ -11,6 +11,7 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include "tier1/utlvector.h"
|
||||
#include "tier1/memhelpers.h"
|
||||
#ifdef COMPILER_MSVC
|
||||
#include <new>
|
||||
#endif
|
||||
@ -318,10 +319,10 @@ CPolyhedron *ClipPolyhedron( const CPolyhedron *pExistingPolyhedron, const float
|
||||
pExistingPolyhedron->iPolygonCount );
|
||||
}
|
||||
|
||||
memcpy( pReturn->pVertices, pExistingPolyhedron->pVertices, sizeof( Vector ) * pReturn->iVertexCount );
|
||||
memcpy( pReturn->pLines, pExistingPolyhedron->pLines, sizeof( Polyhedron_IndexedLine_t ) * pReturn->iLineCount );
|
||||
memcpy( pReturn->pIndices, pExistingPolyhedron->pIndices, sizeof( Polyhedron_IndexedLineReference_t ) * pReturn->iIndexCount );
|
||||
memcpy( pReturn->pPolygons, pExistingPolyhedron->pPolygons, sizeof( Polyhedron_IndexedPolygon_t ) * pReturn->iPolygonCount );
|
||||
memutils::copy( pReturn->pVertices, pExistingPolyhedron->pVertices, pReturn->iVertexCount );
|
||||
memutils::copy( pReturn->pLines, pExistingPolyhedron->pLines, pReturn->iLineCount );
|
||||
memutils::copy( pReturn->pIndices, pExistingPolyhedron->pIndices, pReturn->iIndexCount );
|
||||
memutils::copy( pReturn->pPolygons, pExistingPolyhedron->pPolygons, pReturn->iPolygonCount );
|
||||
|
||||
return pReturn;
|
||||
}
|
||||
|
@ -30,7 +30,7 @@
|
||||
#include "materialsystem/deformations.h"
|
||||
#include "materialsystem/imaterialsystemhardwareconfig.h"
|
||||
#include "materialsystem/IColorCorrection.h"
|
||||
|
||||
#include "tier1/memhelpers.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// forward declarations
|
||||
@ -1563,12 +1563,9 @@ public:
|
||||
|
||||
template< class E > inline E* IMatRenderContext::LockRenderDataTyped( int nCount, const E* pSrcData )
|
||||
{
|
||||
int nSizeInBytes = nCount * sizeof(E);
|
||||
E *pDstData = (E*)LockRenderData( nSizeInBytes );
|
||||
E *pDstData = (E*)LockRenderData( nCount*sizeof(E) );
|
||||
if ( pSrcData && pDstData )
|
||||
{
|
||||
memcpy( pDstData, pSrcData, nSizeInBytes );
|
||||
}
|
||||
memutils::copy( pDstData, pSrcData, nCount );
|
||||
return pDstData;
|
||||
}
|
||||
|
||||
|
@ -20,6 +20,7 @@
|
||||
#include "tier0/dbg.h"
|
||||
#include "tier1/utlsoacontainer.h"
|
||||
#include "mathlib/ssemath.h"
|
||||
#include "tier1/memhelpers.h"
|
||||
|
||||
class CSIMDVectorMatrix
|
||||
{
|
||||
@ -61,19 +62,19 @@ public:
|
||||
// set up storage and fields for m x n matrix. destroys old data
|
||||
void SetSize( int width, int height )
|
||||
{
|
||||
if ( ( ! m_pData ) || ( width != m_nWidth ) || ( height != m_nHeight ) )
|
||||
if ( ( ! m_pData ) || ( width > m_nWidth ) || ( height > m_nHeight ) )
|
||||
{
|
||||
if ( m_pData )
|
||||
delete[] m_pData;
|
||||
|
||||
m_nWidth = width;
|
||||
m_nHeight = height;
|
||||
|
||||
|
||||
m_nPaddedWidth = ( m_nWidth + 3) >> 2;
|
||||
m_pData = NULL;
|
||||
if ( width && height )
|
||||
m_pData = new FourVectors[ m_nPaddedWidth * m_nHeight ];
|
||||
}
|
||||
|
||||
m_nWidth = width;
|
||||
m_nHeight = height;
|
||||
}
|
||||
|
||||
CSIMDVectorMatrix( int width, int height )
|
||||
@ -86,7 +87,8 @@ public:
|
||||
{
|
||||
SetSize( src.m_nWidth, src.m_nHeight );
|
||||
if ( m_pData )
|
||||
memcpy( m_pData, src.m_pData, m_nHeight*m_nPaddedWidth*sizeof(m_pData[0]) );
|
||||
memutils::copy( m_pData, src.m_pData, m_nHeight*m_nPaddedWidth );
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
@ -131,7 +133,9 @@ public:
|
||||
void Clear( void )
|
||||
{
|
||||
Assert( m_pData );
|
||||
memset( m_pData, 0, m_nHeight*m_nPaddedWidth*sizeof(m_pData[0]) );
|
||||
|
||||
static FourVectors value{Four_Zeros, Four_Zeros, Four_Zeros};
|
||||
memutils::set( m_pData, value, m_nHeight*m_nPaddedWidth );
|
||||
}
|
||||
|
||||
void RaiseToPower( float power );
|
||||
|
@ -2613,6 +2613,13 @@ public:
|
||||
z=src.z;
|
||||
}
|
||||
|
||||
FourVectors( fltx4 x, fltx4 y, fltx4 z )
|
||||
{
|
||||
this->x=x;
|
||||
this->y=y;
|
||||
this->z=z;
|
||||
}
|
||||
|
||||
FORCEINLINE void operator=( FourVectors const &src )
|
||||
{
|
||||
x=src.x;
|
||||
|
@ -3298,17 +3298,19 @@ inline int Studio_LoadVertexes( const vertexFileHeader_t *pTempVvdHdr, vertexFil
|
||||
}
|
||||
|
||||
// copy vertexes
|
||||
|
||||
// TODO(nillerusr): That sucks and needs to be fixed
|
||||
memcpy(
|
||||
(mstudiovertex_t *)((byte *)pNewVvdHdr+pNewVvdHdr->vertexDataStart) + target,
|
||||
(mstudiovertex_t *)((byte *)pTempVvdHdr+pTempVvdHdr->vertexDataStart) + pFixupTable[i].sourceVertexID,
|
||||
(byte*)((mstudiovertex_t *)((byte *)pNewVvdHdr+pNewVvdHdr->vertexDataStart) + target),
|
||||
(byte*)((mstudiovertex_t *)((byte *)pTempVvdHdr+pTempVvdHdr->vertexDataStart) + pFixupTable[i].sourceVertexID),
|
||||
pFixupTable[i].numVertexes*sizeof(mstudiovertex_t) );
|
||||
|
||||
if (bNeedsTangentS)
|
||||
{
|
||||
// copy tangents
|
||||
memcpy(
|
||||
(Vector4D *)((byte *)pNewVvdHdr+pNewVvdHdr->tangentDataStart) + target,
|
||||
(Vector4D *)((byte *)pTempVvdHdr+pTempVvdHdr->tangentDataStart) + pFixupTable[i].sourceVertexID,
|
||||
(byte*)((Vector4D *)((byte *)pNewVvdHdr+pNewVvdHdr->tangentDataStart) + target),
|
||||
(byte*)((Vector4D *)((byte *)pTempVvdHdr+pTempVvdHdr->tangentDataStart) + pFixupTable[i].sourceVertexID),
|
||||
pFixupTable[i].numVertexes*sizeof(Vector4D) );
|
||||
}
|
||||
|
||||
|
@ -1266,12 +1266,12 @@ struct CPUInformation
|
||||
|
||||
uint8 m_nLogicalProcessors; // Number op logical processors.
|
||||
uint8 m_nPhysicalProcessors; // Number of physical processors
|
||||
|
||||
|
||||
bool m_bSSE3 : 1,
|
||||
m_bSSSE3 : 1,
|
||||
m_bSSE4a : 1,
|
||||
m_bSSE41 : 1,
|
||||
m_bSSE42 : 1;
|
||||
m_bSSE42 : 1;
|
||||
|
||||
int64 m_Speed; // In cycles per second.
|
||||
|
||||
@ -1280,7 +1280,7 @@ struct CPUInformation
|
||||
uint32 m_nModel;
|
||||
uint32 m_nFeatures[3];
|
||||
|
||||
CPUInformation(): m_Size(0){}
|
||||
CPUInformation() = default;
|
||||
};
|
||||
|
||||
// Have to return a pointer, not a reference, because references are not compatible with the
|
||||
|
32
public/tier1/memhelpers.h
Normal file
32
public/tier1/memhelpers.h
Normal file
@ -0,0 +1,32 @@
|
||||
// ======= Copyright nillerusr, 2022 =======
|
||||
|
||||
// Helper аunctions for setting/сopying memory ( specially for non-POD types )
|
||||
// FUCK STL
|
||||
|
||||
#ifndef MEMHELPERS_H
|
||||
#define MEMHELPERS_H
|
||||
|
||||
namespace memutils
|
||||
{
|
||||
template<typename T>
|
||||
inline void copy( T *dest, const T *src, size_t n )
|
||||
{
|
||||
do
|
||||
{
|
||||
--n;
|
||||
*(dest+n) = *(src+n);
|
||||
} while( n );
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline void set( T *dest, T value, size_t n )
|
||||
{
|
||||
do
|
||||
{
|
||||
--n;
|
||||
*(dest+n) = value;
|
||||
} while( n );
|
||||
}
|
||||
}
|
||||
|
||||
#endif //MEMHELPERS_H
|
@ -1039,10 +1039,6 @@ struct fluidparams_t
|
||||
//-----------------------------------------------------------------------------
|
||||
struct springparams_t
|
||||
{
|
||||
springparams_t()
|
||||
{
|
||||
memset( this, 0, sizeof(*this) );
|
||||
}
|
||||
float constant; // spring constant
|
||||
float naturalLength;// relaxed length
|
||||
float damping; // damping factor
|
||||
|
@ -36,7 +36,7 @@ int CopyLocalLightingState( int nMaxLights, LightDesc_t *pDest, int nLightCount,
|
||||
for( int i = 0; i < nLightCount; i++ )
|
||||
{
|
||||
LightDesc_t *pLight = &pDest[i];
|
||||
memcpy( pLight, &pSrc[i], sizeof( LightDesc_t ) );
|
||||
*pLight = pSrc[i];
|
||||
pLight->m_Flags = 0;
|
||||
if( pLight->m_Attenuation0 != 0.0f )
|
||||
{
|
||||
@ -539,4 +539,4 @@ void CStudioRenderContext::ComputeLightingConstDirectional( const Vector* pAmbie
|
||||
// color from the ambient cube calculated in ComputeLightingCommon
|
||||
int index = ComputeLightingCommon( pAmbient, lightCount, pLights, pt, normal, m_pLightPos, lighting );
|
||||
R_LightEffectsWorldFunctionTableConstDirectional::functions[index]( pLights, m_pLightPos, normal, lighting, flDirectionalAmount );
|
||||
}
|
||||
}
|
||||
|
@ -19,6 +19,7 @@
|
||||
#include "tier1/callqueue.h"
|
||||
#include "cmodel.h"
|
||||
#include "tier0/vprof.h"
|
||||
#include "tier1/memhelpers.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
@ -1994,7 +1995,7 @@ void CStudioRenderContext::SetAmbientLightColors( const Vector *pColors )
|
||||
|
||||
void CStudioRenderContext::SetAmbientLightColors( const Vector4D *pColors )
|
||||
{
|
||||
memcpy( m_RC.m_LightBoxColors, pColors, 6 * sizeof(Vector4D) );
|
||||
memutils::copy( &m_RC.m_LightBoxColors[0], pColors, 6 );
|
||||
|
||||
// FIXME: Would like to get this into the render thread, but there's systemic confusion
|
||||
// about whether to set lighting state here or in the material system
|
||||
|
@ -498,9 +498,6 @@ const CPUInformation* GetCPUInformation()
|
||||
if ( pi.m_Size == sizeof(pi) )
|
||||
return π
|
||||
|
||||
// Redundant, but just in case the user somehow messes with the size.
|
||||
memset(&pi, 0x0, sizeof(pi));
|
||||
|
||||
// Fill out the structure, and return it:
|
||||
pi.m_Size = sizeof(pi);
|
||||
|
||||
|
@ -69,7 +69,13 @@ void ComputeProjectionMatrix( VMatrix *pCameraToProjection, const Camera_t &came
|
||||
float halfHeight = tan( flFOV * M_PI / 360.0 );
|
||||
float halfWidth = flApsectRatio * halfHeight;
|
||||
#endif
|
||||
memset( pCameraToProjection, 0, sizeof( VMatrix ) );
|
||||
pCameraToProjection->Init(
|
||||
0.f, 0.f, 0.f, 0.f,
|
||||
0.f, 0.f, 0.f, 0.f,
|
||||
0.f, 0.f, 0.f, 0.f,
|
||||
0.f, 0.f, 0.f, 0.f
|
||||
);
|
||||
|
||||
pCameraToProjection->m[0][0] = 1.0f / halfWidth;
|
||||
pCameraToProjection->m[1][1] = 1.0f / halfHeight;
|
||||
pCameraToProjection->m[2][2] = flZFar / ( flZNear - flZFar );
|
||||
|
Loading…
Reference in New Issue
Block a user