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WIP: fix some memaccess-class warnings
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@@ -36,7 +36,7 @@ int CopyLocalLightingState( int nMaxLights, LightDesc_t *pDest, int nLightCount,
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for( int i = 0; i < nLightCount; i++ )
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{
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LightDesc_t *pLight = &pDest[i];
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memcpy( pLight, &pSrc[i], sizeof( LightDesc_t ) );
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*pLight = pSrc[i];
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pLight->m_Flags = 0;
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if( pLight->m_Attenuation0 != 0.0f )
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{
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@@ -539,4 +539,4 @@ void CStudioRenderContext::ComputeLightingConstDirectional( const Vector* pAmbie
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// color from the ambient cube calculated in ComputeLightingCommon
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int index = ComputeLightingCommon( pAmbient, lightCount, pLights, pt, normal, m_pLightPos, lighting );
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R_LightEffectsWorldFunctionTableConstDirectional::functions[index]( pLights, m_pLightPos, normal, lighting, flDirectionalAmount );
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}
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}
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