engine/audio: fix build

This commit is contained in:
nillerusr 2022-10-12 03:50:43 +03:00
parent a68d5d8633
commit bca0ae8c59
12 changed files with 64 additions and 64 deletions

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@ -19,7 +19,7 @@
#include "eax.h" #include "eax.h"
#include "tier0/icommandline.h" #include "tier0/icommandline.h"
#include "video//ivideoservices.h" #include "video//ivideoservices.h"
#include "../../sys_dll.h" #include "sys_dll.h"
// memdbgon must be the last include file in a .cpp file!!! // memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h" #include "tier0/memdbgon.h"

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@ -9,8 +9,8 @@
#if !DEDICATED #if !DEDICATED
#include "tier0/dynfunction.h" #include "tier0/dynfunction.h"
#include "video//ivideoservices.h" #include "video/ivideoservices.h"
#include "../../sys_dll.h" #include "sys_dll.h"
// prevent some conflicts in SDL headers... // prevent some conflicts in SDL headers...
#undef M_PI #undef M_PI

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@ -13,28 +13,28 @@
#include "con_nprint.h" #include "con_nprint.h"
#include "tier0/icommandline.h" #include "tier0/icommandline.h"
#include "vox_private.h" #include "vox_private.h"
#include "../../traceinit.h" #include "traceinit.h"
#include "../../cmd.h" #include "cmd.h"
#include "toolframework/itoolframework.h" #include "toolframework/itoolframework.h"
#include "vstdlib/random.h" #include "vstdlib/random.h"
#include "vstdlib/jobthread.h" #include "vstdlib/jobthread.h"
#include "vaudio/ivaudio.h" #include "vaudio/ivaudio.h"
#include "../../client.h" #include "client.h"
#include "../../cl_main.h" #include "cl_main.h"
#include "utldict.h" #include "utldict.h"
#include "mempool.h" #include "mempool.h"
#include "../../enginetrace.h" // for traceline #include "enginetrace.h" // for traceline
#include "../../public/bspflags.h" // for traceline #include "bspflags.h" // for traceline
#include "../../public/gametrace.h" // for traceline #include "gametrace.h" // for traceline
#include "vphysics_interface.h" // for surface props #include "vphysics_interface.h" // for surface props
#include "../../ispatialpartitioninternal.h" // for entity enumerator #include "ispatialpartitioninternal.h" // for entity enumerator
#include "../../debugoverlay.h" #include "debugoverlay.h"
#include "icliententity.h" #include "icliententity.h"
#include "../../cmodel_engine.h" #include "cmodel_engine.h"
#include "../../staticpropmgr.h" #include "staticpropmgr.h"
#include "../../server.h" #include "server.h"
#include "edict.h" #include "edict.h"
#include "../../pure_server.h" #include "pure_server.h"
#include "filesystem/IQueuedLoader.h" #include "filesystem/IQueuedLoader.h"
#include "voice.h" #include "voice.h"
#if defined( _X360 ) #if defined( _X360 )

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@ -12,7 +12,7 @@
#include "snd_mix_buf.h" #include "snd_mix_buf.h"
#include "iprediction.h" #include "iprediction.h"
#include "../../common.h" // for parsing routines #include "common.h" // for parsing routines
#include "vstdlib/random.h" #include "vstdlib/random.h"
// memdbgon must be the last include file in a .cpp file!!! // memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h" #include "tier0/memdbgon.h"

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@ -7,10 +7,10 @@
#include "audio_pch.h" #include "audio_pch.h"
#include "mouthinfo.h" #include "mouthinfo.h"
#include "../../cl_main.h" #include "cl_main.h"
#include "icliententitylist.h" #include "icliententitylist.h"
#include "icliententity.h" #include "icliententity.h"
#include "../../sys_dll.h" #include "sys_dll.h"
#include "video/ivideoservices.h" #include "video/ivideoservices.h"
#include "engine/IEngineSound.h" #include "engine/IEngineSound.h"

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@ -10,7 +10,7 @@
#include "snd_mp3_source.h" #include "snd_mp3_source.h"
#include "utlsymbol.h" #include "utlsymbol.h"
#include "checksum_crc.h" #include "checksum_crc.h"
#include "../../host.h" #include "host.h"
#include "xwvfile.h" #include "xwvfile.h"
#include "filesystem/IQueuedLoader.h" #include "filesystem/IQueuedLoader.h"
#include "tier1/lzmaDecoder.h" #include "tier1/lzmaDecoder.h"

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@ -18,7 +18,7 @@
#include "ivoicerecord.h" #include "ivoicerecord.h"
#include "ivoicecodec.h" #include "ivoicecodec.h"
#include "filesystem.h" #include "filesystem.h"
#include "../../filesystem_engine.h" #include "filesystem_engine.h"
#include "tier1/utlbuffer.h" #include "tier1/utlbuffer.h"
#if defined( _X360 ) #if defined( _X360 )
#include "xauddefs.h" #include "xauddefs.h"

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@ -52,7 +52,7 @@
#include "engine/IEngineSound.h" #include "engine/IEngineSound.h"
#include "utlsymbol.h" #include "utlsymbol.h"
#include "utldict.h" #include "utldict.h"
#include "../../MapReslistGenerator.h" #include "MapReslistGenerator.h"
// memdbgon must be the last include file in a .cpp file!!! // memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h" #include "tier0/memdbgon.h"

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@ -10,7 +10,7 @@
#include "convar.h" #include "convar.h"
#include "enginestats.h" #include "enginestats.h"
#include "bspfile.h" // dworldlight_t #include "bspfile.h" // dworldlight_t
#include "audio/public/soundservice.h" #include "soundservice.h"
#include "tier0/systeminformation.h" #include "tier0/systeminformation.h"
ISoundServices *g_pSoundServices = NULL; ISoundServices *g_pSoundServices = NULL;

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@ -6,7 +6,7 @@
// //
//=============================================================================// //=============================================================================//
#include "audio/public/ivoicecodec.h" #include "ivoicecodec.h"
#include <string.h> #include <string.h>
#include "tier0/dbg.h" #include "tier0/dbg.h"
#include "iframeencoder.h" #include "iframeencoder.h"

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@ -29,7 +29,7 @@ def build(bld):
'../../../public/tier0', '../../../public/tier0',
'../../', '../../',
'../../../common', '../../../common',
'../../audio/public', '../../../public/engine/audio',
'celt' 'celt'
] ]

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@ -191,35 +191,35 @@ def build(bld):
'../common/SourceAppInfo.cpp', '../common/SourceAppInfo.cpp',
'snd_io.cpp', 'snd_io.cpp',
'EngineSoundServer.cpp', 'EngineSoundServer.cpp',
'audio/private/voice_wavefile.cpp', 'audio/voice_wavefile.cpp',
'audio/private/vox.cpp', 'audio/vox.cpp',
#'audio/private/snd_dev_xaudio.cpp',[$X360] #'audio/snd_dev_xaudio.cpp',[$X360]
#'audio/private/snd_wave_mixer_xma.cpp', [$X360] #'audio/snd_wave_mixer_xma.cpp', [$X360]
#'audio/private/snd_dev_openal.cpp', # [$OSXALL] #'audio/snd_dev_openal.cpp', # [$OSXALL]
#'audio/private/snd_dev_mac_audioqueue.cpp',# [$OSXALL] #'audio/snd_dev_mac_audioqueue.cpp',# [$OSXALL]
#'audio/private/voice_record_mac_audioqueue.cpp', #[$OSXALL] #'audio/voice_record_mac_audioqueue.cpp', #[$OSXALL]
] ]
if bld.env.SDL: if bld.env.SDL:
source += [ source += [
'audio/private/snd_dev_sdl.cpp', #[$SDL && !$OSXALL] 'audio/snd_dev_sdl.cpp', #[$SDL && !$OSXALL]
'audio/private/voice_record_sdl.cpp' #[$OSXALL||$LINUXALL] 'audio/voice_record_sdl.cpp' #[$OSXALL||$LINUXALL]
] ]
if bld.env.DEST_OS == 'win32': if bld.env.DEST_OS == 'win32':
source += [ source += [
'../public/tier0/memoverride.cpp', '../public/tier0/memoverride.cpp',
'audio/private/snd_dev_direct.cpp', 'audio/snd_dev_direct.cpp',
'audio/private/snd_dev_wave.cpp', 'audio/snd_dev_wave.cpp',
'audio/private/voice_mixer_controls.cpp', 'audio/voice_mixer_controls.cpp',
'audio/private/voice_record_dsound.cpp', 'audio/voice_record_dsound.cpp',
] ]
else: else:
source += [ source += [
'sys_linuxwind.cpp', 'sys_linuxwind.cpp',
'audio/private/snd_posix.cpp', 'audio/snd_posix.cpp',
] ]
if bld.env.DEDICATED: if bld.env.DEDICATED:
@ -286,29 +286,29 @@ def build(bld):
'sys_getmodes.cpp', 'sys_getmodes.cpp',
'vgui_askconnectpanel.cpp', 'vgui_askconnectpanel.cpp',
'xboxsystem.cpp', 'xboxsystem.cpp',
'audio/audio_pch.cpp', # 'audio/audio_pch.cpp',
'EngineSoundClient.cpp', 'EngineSoundClient.cpp',
'engsoundservice.cpp', 'engsoundservice.cpp',
'audio/private/MPAFile.cpp', #[!$X360] 'audio/MPAFile.cpp', #[!$X360]
'audio/private/MPAHeader.cpp', #[!$X360] 'audio/MPAHeader.cpp', #[!$X360]
'audio/private/circularbuffer.cpp', 'audio/circularbuffer.cpp',
'audio/private/snd_dev_common.cpp', 'audio/snd_dev_common.cpp',
'audio/private/snd_dma.cpp', 'audio/snd_dma.cpp',
'audio/private/snd_dsp.cpp', 'audio/snd_dsp.cpp',
'audio/private/snd_mix.cpp', 'audio/snd_mix.cpp',
'audio/private/snd_sentence_mixer.cpp', 'audio/snd_sentence_mixer.cpp',
'audio/private/snd_wave_data.cpp', 'audio/snd_wave_data.cpp',
'audio/private/snd_wave_mixer.cpp', 'audio/snd_wave_mixer.cpp',
'audio/private/snd_wave_mixer_adpcm.cpp', 'audio/snd_wave_mixer_adpcm.cpp',
'audio/private/snd_wave_source.cpp', 'audio/snd_wave_source.cpp',
'audio/private/snd_wave_temp.cpp', 'audio/snd_wave_temp.cpp',
'audio/private/snd_win.cpp', 'audio/snd_win.cpp',
'audio/private/voice_gain.cpp', 'audio/voice_gain.cpp',
'audio/private/snd_mp3_source.cpp', 'audio/snd_mp3_source.cpp',
'audio/private/snd_wave_mixer_mp3.cpp', 'audio/snd_wave_mixer_mp3.cpp',
'audio/private/VBRHeader.cpp', #[!$X360] 'audio/VBRHeader.cpp', #[!$X360]
'audio/private/voice.cpp', #[!$X360] 'audio/voice.cpp', #[!$X360]
'audio/private/voice_sound_engine_interface.cpp', #[!$X360] 'audio/voice_sound_engine_interface.cpp', #[!$X360]
'../public/vgui_controls/vgui_controls.cpp', '../public/vgui_controls/vgui_controls.cpp',
'../common/vgui/vgui_basebudgetpanel.cpp', '../common/vgui/vgui_basebudgetpanel.cpp',
'../common/vgui/vgui_budgetbargraphpanel.cpp', '../common/vgui/vgui_budgetbargraphpanel.cpp',
@ -329,8 +329,8 @@ def build(bld):
if bld.env.DEST_OS != 'win32': if bld.env.DEST_OS != 'win32':
source += [ source += [
'audio/private/voice_mixer_controls_openal.cpp', #[$OSXALL||$LINUXALL] 'audio/voice_mixer_controls_openal.cpp', #[$OSXALL||$LINUXALL]
'audio/private/voice_record_openal.cpp' #[$OSXALL||$LINUXALL] 'audio/voice_record_openal.cpp' #[$OSXALL||$LINUXALL]
] ]
includes = [ includes = [
@ -340,8 +340,8 @@ def build(bld):
'../public/tier1', '../public/tier1',
'../common', '../common',
'audio', 'audio',
'audio/public', '../public/engine/audio/',
'audio/private', 'audio/',
] ]
defines = [] defines = []