engine: move engine/audio/public to public/ directory

This commit is contained in:
nillerusr
2022-10-12 03:34:30 +03:00
parent 091b49e29c
commit a68d5d8633
84 changed files with 1 additions and 12 deletions
+34
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef VOICE_WAVEFILE_H
#define VOICE_WAVEFILE_H
#pragma once
// Load in a wave file. This isn't very flexible and is only guaranteed to work with files
// saved with WriteWaveFile.
bool ReadWaveFile(
const char *pFilename,
char *&pData,
int &nDataBytes,
int &wBitsPerSample,
int &nChannels,
int &nSamplesPerSec);
// Write out a wave file.
bool WriteWaveFile(
const char *pFilename,
const char *pData,
int nBytes,
int wBitsPerSample,
int nChannels,
int nSamplesPerSec);
#endif // VOICE_WAVEFILE_H