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fix address sanitizer issues #2
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@@ -2071,11 +2071,11 @@ public:
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private:
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static const Vector m_pNormal;
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static Vector m_pNormal;
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static float m_Dist;
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};
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const Vector CClipPlane::m_pNormal;
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Vector CClipPlane::m_pNormal;
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float CClipPlane::m_Dist;
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static inline void ClampTexCoord( ShadowVertex_t *pInVertex, ShadowVertex_t *pOutVertex )
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