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game: init uninitialized variables
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@@ -91,7 +91,7 @@ struct FS_LocalToGlobal_t
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const flexsettinghdr_t *m_Key;
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int m_nCount;
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int *m_Mapping;
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int *m_Mapping = NULL;
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};
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bool FlexSettingLessFunc( const FS_LocalToGlobal_t& lhs, const FS_LocalToGlobal_t& rhs );
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