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add wscipt files to build vphysics and game
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@@ -1235,11 +1235,13 @@ public:
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{
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#if !defined( _X360 )
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Assert( dstVertex.m_vecUserData.w == -1.0f || dstVertex.m_vecUserData.w == 1.0f );
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if ( nHasSIMD )
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{
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meshBuilder.FastVertexSSE( dstVertex );
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}
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else
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// TODO(nillerusr): uncomment when i remove -mfpmath=387 from compiler options
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//if ( nHasSIMD )
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//{
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// meshBuilder.FastVertexSSE( dstVertex );
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//}
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//else
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{
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meshBuilder.FastVertex( dstVertex );
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}
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