game(hl1): fix stupid mp5 recoil

This commit is contained in:
nillerusr 2022-08-23 17:53:36 +03:00
parent 2cb00530c7
commit 32c57a8a49
2 changed files with 2 additions and 2 deletions

View File

@ -386,7 +386,7 @@ CNPCMaker::CNPCMaker( void )
m_strHintGroup = NULL_STRING;
m_RelationshipString = NULL_STRING;
m_ChildTargetName = NULL_STRING;
m_iszNPCClassname = NULL_STRING
m_iszNPCClassname = NULL_STRING;
m_SquadName = NULL_STRING;
m_spawnEquipment = NULL_STRING;
}

View File

@ -125,7 +125,7 @@ void CWeaponMP5::PrimaryAttack( void )
EjectShell( pPlayer, 0 );
pPlayer->ViewPunch( QAngle( random->RandomFloat( -2, 2 ), 0, 0 ) );
pPlayer->ViewPunch( QAngle( -1, 0, 0 ) );
#ifdef CLIENT_DLL
pPlayer->DoMuzzleFlash();
#else