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game(hl1): fix use after scope
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@@ -383,6 +383,11 @@ END_DATADESC()
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//-----------------------------------------------------------------------------
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CNPCMaker::CNPCMaker( void )
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{
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m_strHintGroup = NULL_STRING;
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m_RelationshipString = NULL_STRING;
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m_ChildTargetName = NULL_STRING;
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m_iszNPCClassname = NULL_STRING
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m_SquadName = NULL_STRING;
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m_spawnEquipment = NULL_STRING;
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}
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