Initial android support (#17)

* Upload Android armv7 libs

* Fix debug build

* utlvector: fix undefined behavior

* wscript: add --use-ccache option

* wscript: store ccache in a separate directory

* Propertly use gl4es

* fontconfig: fix font detection

* [android]remove fontconfig dependency

* Add build guide for other platforms

Co-authored-by: JusicP <slender87844@gmail.com>
Co-authored-by: nillerusr <nillerusr@users.noreply.github.com>
This commit is contained in:
nillerusr
2021-09-02 20:33:03 +03:00
committed by GitHub
co-authored by JusicP nillerusr
parent 2a490d398c
commit 2c6669f5e3
57 changed files with 524 additions and 111 deletions
+4 -2
View File
@@ -43,7 +43,7 @@
#include "tier1.h"
#include "tier2/tier2.h"
#ifdef _LINUX
#if defined(_LINUX) && !defined(__ANDROID__)
#include <GL/glx.h>
#endif
@@ -296,7 +296,7 @@ static bool CheckOpenGLExtension_internal(const char *ext, const int coremajor,
return false;
}
}
#elif !defined ( OSX )
#elif !defined ( OSX ) && !defined( __ANDROID__ )
if (!ptr)
{
static CDynamicFunctionOpenGL< true, Display *( APIENTRY *)( ), Display* > glXGetCurrentDisplay("glXGetCurrentDisplay");
@@ -377,10 +377,12 @@ COpenGLEntryPoints::COpenGLEntryPoints()
// !!! FIXME: hint Apple's drivers and not because we rely on the
// !!! FIXME: functionality. If so, just remove this check (and the
// !!! FIXME: GL_NV_fence code entirely).
#ifndef ANDROID // HACK
if ((m_bHave_OpenGL) && ((!m_bHave_GL_NV_fence) && (!m_bHave_GL_ARB_sync) && (!m_bHave_GL_APPLE_fence)))
{
Error( "Required OpenGL extension \"GL_NV_fence\", \"GL_ARB_sync\", or \"GL_APPLE_fence\" is not supported. Please upgrade your OpenGL driver." );
}
#endif
// same extension, different name.
if (m_bHave_GL_EXT_vertex_array_bgra || m_bHave_GL_ARB_vertex_array_bgra)
-1
View File
@@ -13,7 +13,6 @@ def options(opt):
def configure(conf):
conf.define('TOGL_DLL_EXPORT',1)
conf.define('PROTECTED_THINGS_ENABLE',1)
conf.env.append_unique('DEFINES',['strncpy=use_Q_strncpy_instead',
'_snprintf=use_Q_snprintf_instead'])