Revert "Fix code for Android"

This reverts commit 7a91fbebd9.
This commit is contained in:
nillerusr 2021-09-02 20:31:11 +03:00
parent b62d2f4f1a
commit 2a490d398c
19 changed files with 18 additions and 405 deletions

View File

@ -482,14 +482,6 @@ InitReturnVal_t CSDLMgr::Init()
fprintf(stderr, "SDL video target is '%s'\n", SDL_GetCurrentVideoDriver());
Msg("SDL video target is '%s'\n", SDL_GetCurrentVideoDriver());
SDL_version compiled;
SDL_version linked;
SDL_VERSION(&compiled);
SDL_GetVersion(&linked);
Msg("SDL compiled version: %d.%d.%d, linked: %d.%d.%d\n", compiled.major, compiled.minor, compiled.patch, linked.major, linked.minor, linked.patch);
m_bForbidMouseGrab = true;
if ( !CommandLine()->FindParm("-nomousegrab") && CommandLine()->FindParm("-mousegrab") )

View File

@ -1,11 +1,7 @@
#ifndef __FTCONFIG_H__MULTILIB
#define __FTCONFIG_H__MULTILIB
#ifdef ANDROID
#include <sys/cdefs.h>
#else
#include <bits/wordsize.h>
#endif
#if __WORDSIZE == 32
# include "ftconfig-32.h"

View File

@ -3770,10 +3770,8 @@ bool CBaseFileSystem::IsFileWritable( char const *pFileName, char const *pPathID
{
#ifdef WIN32
if( buf.st_mode & _S_IWRITE )
#elif defined (LINUX) && !defined (ANDROID)
#elif LINUX
if( buf.st_mode & S_IWRITE )
#elif ANDROID
if( buf.st_mode & S_IWUSR )
#else
if( buf.st_mode & S_IWRITE )
#endif
@ -3794,10 +3792,8 @@ bool CBaseFileSystem::IsFileWritable( char const *pFileName, char const *pPathID
{
#ifdef WIN32
if ( buf.st_mode & _S_IWRITE )
#elif defined (LINUX) && !defined (ANDROID)
#elif LINUX
if ( buf.st_mode & S_IWRITE )
#elif ANDROID
if ( buf.st_mode & S_IWUSR )
#else
if ( buf.st_mode & S_IWRITE )
#endif
@ -3816,8 +3812,6 @@ bool CBaseFileSystem::SetFileWritable( char const *pFileName, bool writable, con
#ifdef _WIN32
int pmode = writable ? ( _S_IWRITE | _S_IREAD ) : ( _S_IREAD );
#elif ANDROID
int pmode = writable ? ( S_IWUSR | S_IRUSR ) : ( S_IRUSR );
#else
int pmode = writable ? ( S_IWRITE | S_IREAD ) : ( S_IREAD );
#endif

View File

@ -972,11 +972,7 @@ void CStdioFile::FS_fclose()
AUTO_LOCK( m_MutexLockedFD );
struct _stat buf;
#ifdef ANDROID
int fd = fileno( m_pFile ); // need to test this
#else
int fd = fileno_unlocked( m_pFile );
#endif
fstat( fd, &buf );
fflush( m_pFile );

View File

@ -98,8 +98,6 @@ void CMumbleSystem::LevelInitPostEntity()
g_hMapObject = NULL;
return;
}
#elif defined( ANDROID )
return; // TODO: implement
#elif defined( POSIX )
char memname[256];
V_sprintf_safe( memname, "/MumbleLink.%d", getuid() );

View File

@ -642,8 +642,6 @@ void ReportDirtyDiskNoMaterialSystem()
//-----------------------------------------------------------------------------
bool CSourceAppSystemGroup::Create()
{
Warning( "CSourceAppSystemGroup::Create\n" );
IFileSystem *pFileSystem = (IFileSystem*)FindSystem( FILESYSTEM_INTERFACE_VERSION );
pFileSystem->InstallDirtyDiskReportFunc( ReportDirtyDiskNoMaterialSystem );
@ -676,18 +674,13 @@ bool CSourceAppSystemGroup::Create()
{ "", "" } // Required to terminate the list
};
Warning( "PreAddSystem\n" );
#if defined( USE_SDL )
AddSystem( (IAppSystem *)CreateSDLMgr(), SDLMGR_INTERFACE_VERSION );
#endif
Warning( "PreAddSystems\n" );
if ( !AddSystems( appSystems ) )
return false;
Warning( "PostAddSystems\n" );
// This will be NULL for games that don't support VR. That's ok. Just don't load the DLL
AppModule_t sourceVRModule = LoadModule( "sourcevr" DLL_EXT_STRING );
@ -764,8 +757,6 @@ bool CSourceAppSystemGroup::Create()
bool CSourceAppSystemGroup::PreInit()
{
Warning( "CSourceAppSystemGroup::PreInit\n" );
CreateInterfaceFn factory = GetFactory();
ConnectTier1Libraries( &factory, 1 );
ConVar_Register( );
@ -943,9 +934,7 @@ bool GrabSourceMutex()
CRC32_ProcessBuffer( &gameCRC, (void *)pchGameParam, Q_strlen( pchGameParam ) );
CRC32_Final( &gameCRC );
#ifdef ANDROID
return true;
#elif defined (LINUX)
#ifdef LINUX
/*
* Linux
*/
@ -1177,306 +1166,6 @@ static const char *BuildCommand()
return (const char *)build.Base();
}
#ifdef ANDROID
#include <android/log.h>
#include "jni.h"
char dataDir[512];
const char *LauncherArgv[512];
char javaArgv[2048];
char gameName[512];
char startArgs[256][128];
char language[1024] = "english";
int iLastArgs = 0;
static int scr_width,scr_height;
bool bClient_loaded = false;
bool bShowTouch = true;
void *libclient;
static struct jnimethods_s
{
jclass actcls;
JavaVM *vm;
JNIEnv *env;
jmethodID enableTextInput;
} jni;
DLL_EXPORT int Java_com_valvesoftware_ValveActivity2_setMainPackFilePath(JNIEnv *env, jclass *clazz, jstring str)
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_setMainPackFilePath" );
return setenv( "VALVE_PAK0_PATH", env->GetStringUTFChars(str, NULL), 1 );
}
DLL_EXPORT int Java_com_valvesoftware_ValveActivity2_setPatchPackFilePath(JNIEnv *env, jclass *clazz, jstring str)
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_setPatchPackFilePath" );
return setenv( "VALVE_PAK1_PATH", env->GetStringUTFChars(str, NULL), 1 );
}
DLL_EXPORT void Java_com_valvesoftware_ValveActivity2_setCacheDirectoryPath(JNIEnv *env, jclass *clazz, jstring str)
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_setCacheDirectoryPath" );
//return setenv( "VALVE_CACHE_PATH", env->GetStringUTFChars(str, NULL), 1 );
}
DLL_EXPORT void Java_com_valvesoftware_ValveActivity2_gpgsStart()
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_gpgsStart" );
}
DLL_EXPORT void Java_com_valvesoftware_ValveActivity2_nativeOnActivityResult()
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_nativeOnActivityResult" );
}
DLL_EXPORT void Java_com_valvesoftware_ValveActivity2_setNativeLibPath(JNIEnv *env, jclass *clazz, jstring str)
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_setNativeLibPath" );
// snprintf(dataDir, sizeof dataDir, env->GetStringUTFChars(str, NULL));
}
DLL_EXPORT void Java_com_valvesoftware_ValveActivity2_setLanguage(JNIEnv *env, jclass *clazz, jstring str)
{
snprintf(language, sizeof language, "%s", env->GetStringUTFChars(str, NULL));
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_setLanguage" );
}
DLL_EXPORT int Java_com_valvesoftware_ValveActivity2_setDocumentDirectoryPath(JNIEnv *env, jclass *clazz, jstring str)
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_setDocumentDirectoryPath" );
setenv( "HOME", env->GetStringUTFChars(str, NULL), 1);
return setenv( "VALVE_CACHE_PATH", env->GetStringUTFChars(str, NULL), 1 );
}
DLL_EXPORT int Java_com_valvesoftware_ValveActivity2_setDropMip(int a1, int a2, signed int a3)
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_setDropMip" );
}
DLL_EXPORT int Java_com_valvesoftware_ValveActivity2_saveGame()
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_saveGame" );
}
DLL_EXPORT int Java_com_valvesoftware_ValveActivity2_setDataDirectoryPath(JNIEnv *env, jclass *clazz, jstring str)
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity_setDataDirectoryPath" );
snprintf(dataDir, sizeof dataDir, env->GetStringUTFChars(str, NULL));
}
DLL_EXPORT int Java_com_valvesoftware_ValveActivity2_setExtrasPackFilePath(JNIEnv *env, jclass *clazz, jstring str)
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity2_setExtrasPackFilePath" );
return setenv( "VALVE_PAK2_PATH", env->GetStringUTFChars(str, NULL), 1 );
}
DLL_EXPORT int Java_com_valvesoftware_ValveActivity2_setenv(JNIEnv *jenv, jclass *jclass, jstring env, jstring value, jint over)
{
__android_log_print( ANDROID_LOG_DEBUG, "SourceSDK2013", "Java_com_valvesoftware_ValveActivity2_setenv %s=%s", jenv->GetStringUTFChars(env, NULL),jenv->GetStringUTFChars(value, NULL) );
return setenv( jenv->GetStringUTFChars(env, NULL), jenv->GetStringUTFChars(value, NULL), over );
}
DLL_EXPORT int Java_com_valvesoftware_ValveActivity2_setGame(JNIEnv *jenv, jclass *jclass, jstring game)
{
snprintf(gameName, sizeof dataDir, "-game %s", jenv->GetStringUTFChars(game, NULL));
return setenv( "VALVE_MOD", jenv->GetStringUTFChars(game, NULL), 1);
}
typedef void (*t_TouchEvent)(int finger, int x, int y, int act);
t_TouchEvent TouchEvent;
DLL_EXPORT void clientLoaded( void )
{
bClient_loaded = true;
libclient = dlopen("libclient.so",0);
TouchEvent = (t_TouchEvent)dlsym(libclient, "TouchEvent");
((void (*)(bool, int, int))dlsym(libclient, "showTouch"))(bShowTouch, scr_width, scr_height);
}
DLL_EXPORT void showKeyboard( int show )
{
jni.env->CallStaticVoidMethod( jni.actcls, jni.enableTextInput, show );
}
DLL_EXPORT void JNICALL Java_com_valvesoftware_ValveActivity2_showTouch(JNIEnv *env, jobject obj, jboolean show_touch, jint width, jint height)
{
scr_width = width;
scr_height = height;
bShowTouch = show_touch;
}
DLL_EXPORT void JNICALL Java_com_valvesoftware_ValveActivity2_TouchEvent(JNIEnv *env, jobject obj, jint fingerid, jint x, jint y, jint action)
{
if( !bClient_loaded )
return;
TouchEvent( fingerid, x, y, action );
}
DLL_EXPORT const char* getSystemLanguage()
{
return language;
}
typedef void (*t_SDL_Android_Init)(JNIEnv* env, jclass cls);
t_SDL_Android_Init SDL_Android_Init;
//typedef void *(*t_SDL_StartTextInput)();
//t_SDL_StartTextInput SDL_StartTextInput;
typedef void (*t_egl_init)();
t_egl_init egl_init;
bool bUseGL;
void SetRenderer()
{
if ( bUseGL )
{
//setenv("USE_BIG_GL", "1", 1);
}
else
{
setenv("REGAL_LOG", "0", 1);
setenv("REGAL_LOG_ERROR", "0", 1);
setenv("REGAL_LOG_WARNING", "0", 1);
setenv("REGAL_LOG_INFO", "0", 1);
setenv("REGAL_LOG_HTTP", "0", 1);
setenv("REGAL_LOG_JSON", "0", 1);
setenv("REGAL_LOG_CALLBACK", "0", 1);
setenv("REGAL_LOG_ONCE", "0", 1);
setenv("REGAL_LOG_POINTERS", "0", 1);
setenv("REGAL_LOG_THREAD", "0", 1);
setenv("REGAL_LOG_PROCESS", "0", 1);
setenv("REGAL_LOG_ALL", "0", 1);
setenv("REGAL_DEBUG", "0", 1);
setenv("REGAL_ERROR", "0", 1);
setenv("REGAL_LOG_FILE", "/dev/null", 1);
setenv("REGAL_EMU_SO", "0", 1);
setenv("REGAL_THREAD_LOCKING", "0", 1);
setenv("REGAL_FORCE_ES2_PROFILE", "1", 1);
setenv("REGAL_SYS_GLX", "0", 1);
setenv("REGAL_SYS_ES2", "1", 1);
setenv("REGAL_SYS_EGL", "1", 1);
setenv("REGAL_SYS_GL", "0", 1);
setenv("REGAL_GL_VERSION", "2.1", 1);
setenv("REGAL_GL_EXTENSIONS", "GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_OES_mapbuffer GL_EXT_texture_sRGB_decode GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1", 1);
}
}
void SetArg( const char *arg )
{
char *pch;
char str[1024];
strncpy( str, arg, sizeof str );
pch = strtok (str," ");
while (pch != NULL)
{
strncpy( startArgs[iLastArgs], pch, sizeof startArgs[0] );
LauncherArgv[iLastArgs] = startArgs[iLastArgs];
iLastArgs++;
pch = strtok (NULL, " ");
}
}
DLL_EXPORT int Java_com_valvesoftware_ValveActivity2_setArgs(JNIEnv *env, jclass *clazz, jstring str)
{
snprintf( javaArgv, sizeof javaArgv, env->GetStringUTFChars(str, NULL) );
}
void SetStartArgs()
{
char lang[2048];
snprintf(lang, sizeof lang, "-language %s +cc_lang %s", language, language);
SetArg(dataDir);
SetArg(lang);
SetArg(gameName);
SetArg(javaArgv);
SetArg("-window "
"-nosteam "
"-nouserclip "
"+sv_unlockedchapters 99 "
"+mat_queue_mode 2 "
"-ignoredxsupportcfg "
"-regal "
"+gl_rt_forcergba 1 "
"+mat_antialias 1 "
"-mat_antialias 1 "
"+r_flashlightdepthtexture 1 "
"+gl_dropmips 1 "
"-insecure");
if( bUseGL )
SetArg("-userclip "
"-gl_disablesamplerobjects "
// "-egl "
"+gl_enabletexsubimage 1 "
"+gl_blitmode 1 "
"+gl_supportMapBuffer 0 "
"-gl_separatedepthstencil 0 "
"-gl_nodepthtexture 0 "
"+r_flashlight_version2 0 "
"+gl_emurgba16 0 "
"+gl_emunooverwrite 0");
else
SetArg("-nouserclip "
"-gl_disablesamplerobjects "
"+gl_enabletexsubimage 0 "
"+mat_reducefillrate 1 "
"+gl_blitmode 1 "
"+gl_supportMapBuffer 1 "
"-gl_separatedepthstencil 0 "// default is 1
"-gl_nodepthtexture 1 "
"+r_flashlight_version2 1 "
"+gl_emurgba16 1 "
"+gl_emunooverwrite 1");
}
int LauncherMain( int argc, char **argv );
DLL_EXPORT int SDL_main()
{
// init sdl
void *sdlHandle = dlopen("libSDL2.so", 0);
SDL_Android_Init = (t_SDL_Android_Init)dlsym(sdlHandle, "SDL_Android_Init");
SDL_Android_Init(env, cls);
//SDL_StartTextInput = (t_SDL_StartTextInput)dlsym(sdlHandle, "SDL_StartTextInput");
//SDL_StartTextInput();
chdir(dataDir);
getcwd(dataDir, sizeof dataDir);
setenv( "VALVE_GAME_PATH", dataDir, 1 );
snprintf(dataDir, sizeof dataDir, "%s/hl2_linux", dataDir);
bUseGL = false;
SetRenderer();
SetStartArgs();
void *engineHandle = dlopen("libengine.so", 0);
void *launcherHandle = dlopen("liblauncher.so", 0);
#ifdef GL4ES
void *glHandle = dlopen("libRegal.so", 0);
egl_init = (t_egl_init)dlsym(glHandle, "egl_init");
if( egl_init )
egl_init();
#endif
jni.env = env;
jni.actcls = env->FindClass("org/libsdl/app/SDLActivity");
jni.enableTextInput = env->GetStaticMethodID(jni.actcls, "showKeyboard", "(I)V");
LauncherMain(iLastArgs, LauncherArgv);
dlclose(launcherHandle);
dlclose(engineHandle);
return 0;
}
#endif
//-----------------------------------------------------------------------------
// Purpose: The real entry point for the application
// Input : hInstance -
@ -1486,7 +1175,7 @@ DLL_EXPORT int SDL_main()
// Output : int APIENTRY
//-----------------------------------------------------------------------------
#ifdef WIN32
extern "C" __declspec(DLL_EXPORT) int LauncherMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
extern "C" __declspec(dllexport) int LauncherMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
#else
DLL_EXPORT int LauncherMain( int argc, char **argv )
#endif
@ -1540,7 +1229,7 @@ DLL_EXPORT int LauncherMain( int argc, char **argv )
{
return -1;
}
const char *filename;
#ifdef WIN32
CommandLine()->CreateCmdLine( IsPC() ? VCRHook_GetCommandLine() : lpCmdLine );

View File

@ -341,20 +341,14 @@ bool FileSystem_GetExecutableDir( char *exedir, int exeDirLen )
Q_FixSlashes( exedir );
#ifdef ANDROID
const char* libDir = "lib";
#else
const char* libDir = "bin";
#endif
// Return the bin directory as the executable dir if it's not in there
// because that's really where we're running from...
char ext[MAX_PATH];
Q_StrRight( exedir, 4, ext, sizeof( ext ) );
if ( ext[0] != CORRECT_PATH_SEPARATOR || Q_stricmp( ext+1, libDir ) != 0 )
if ( ext[0] != CORRECT_PATH_SEPARATOR || Q_stricmp( ext+1, "bin" ) != 0 )
{
Q_strncat( exedir, CORRECT_PATH_SEPARATOR_S, exeDirLen, COPY_ALL_CHARACTERS );
Q_strncat( exedir, libDir, exeDirLen, COPY_ALL_CHARACTERS );
Q_strncat( exedir, "bin", exeDirLen, COPY_ALL_CHARACTERS );
Q_FixSlashes( exedir );
}

View File

@ -392,8 +392,6 @@ extern "C"
#ifndef NO_MEMOVERRIDE_NEW_DELETE
#ifdef OSX
void *__cdecl operator new( size_t nSize ) throw (std::bad_alloc)
#elif ANDROID
void *__cdecl operator new( size_t nSize ) throw (std::bad_alloc)
#else
void *__cdecl operator new( size_t nSize )
#endif
@ -408,8 +406,6 @@ void *__cdecl operator new( size_t nSize, int nBlockUse, const char *pFileName,
#ifdef OSX
void __cdecl operator delete( void *pMem ) throw()
#elif ANDROID
void __cdecl operator delete( void *pMem ) throw()
#else
void __cdecl operator delete( void *pMem )
#endif
@ -419,8 +415,6 @@ void __cdecl operator delete( void *pMem )
#ifdef OSX
void operator delete(void*pMem, std::size_t)
#elif ANDROID
void operator delete(void*pMem, std::size_t)
#else
void operator delete(void*pMem, std::size_t) throw()
#endif
@ -430,8 +424,6 @@ void operator delete(void*pMem, std::size_t) throw()
#ifdef OSX
void *__cdecl operator new[]( size_t nSize ) throw (std::bad_alloc)
#elif ANDROID
void *__cdecl operator new[]( size_t nSize ) throw (std::bad_alloc)
#else
void *__cdecl operator new[]( size_t nSize )
#endif
@ -446,8 +438,6 @@ void *__cdecl operator new[] ( size_t nSize, int nBlockUse, const char *pFileNam
#ifdef OSX
void __cdecl operator delete[]( void *pMem ) throw()
#elif ANDROID
void __cdecl operator delete[]( void *pMem ) throw()
#else
void __cdecl operator delete[]( void *pMem )
#endif

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@ -23,7 +23,7 @@
#include <dlfcn.h>
#endif
#if defined( LINUX ) || defined( USE_SDL )
#if defined( USE_SDL )
// We lazily load the SDL shared object, and only reference functions if it's
// available, so this can be included on the dedicated server too.

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@ -31,10 +31,6 @@
#include "xbox/xbox_console.h"
#endif
#ifdef ANDROID
#include <android/log.h>
#endif
#include "tier0/etwprof.h"
#ifndef STEAM
@ -317,10 +313,6 @@ static SpewRetval_t _SpewMessage( SpewType_t spewType, const char *pGroupName, i
ret = s_SpewOutputFunc( spewType, pTempBuffer );
g_pSpewInfo = (int)NULL;
#ifdef ANDROID
__android_log_print( ANDROID_LOG_INFO, "SRCENGINE", "%s", pTempBuffer );
#endif
switch (ret)
{
// Asserts put the break into the macro so it occurs in the right place
@ -911,10 +903,6 @@ void COM_TimestampedLog( char const *fmt, ... )
XBX_rTimeStampLog( curStamp, string );
#endif
#ifdef ANDROID
__android_log_print( ANDROID_LOG_INFO, "SRCENGINE", "%s", string );
#endif
if ( IsPC() )
{
// If ETW profiling is enabled then do it only.

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@ -28,9 +28,6 @@
#include <time.h>
#include <fcntl.h>
#endif
#ifdef ANDROID
#include <linux/stat.h>
#endif
#include "tier0/memdbgon.h"
// Benchmark mode uses this heavy-handed method

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@ -23,13 +23,8 @@
#elif defined(POSIX)
#if !defined(OSX)
#if defined(ANDROID)
#include <fcntl.h>
#include <unistd.h>
#else
#include <sys/fcntl.h>
#include <sys/unistd.h>
#endif
#define sem_unlink( arg )
#define OS_TO_PTHREAD(x) (x)
#else

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@ -304,26 +304,15 @@ CSysModule *Sys_LoadModule( const char *pModuleName, Sys_Flags flags /* = SYS_NO
#ifdef POSIX
struct stat statBuf;
#ifdef ANDROID
Q_snprintf(szModuleName, sizeof(szModuleName), "lib/lib%s", pModuleName);
#else
Q_snprintf(szModuleName, sizeof(szModuleName), "bin/lib%s", pModuleName);
#endif
bUseLibPrefix |= stat(szModuleName, &statBuf) == 0;
#endif
#ifdef ANDROID
char* szModulePath = "%s/lib/lib%s";
if (!bUseLibPrefix)
szModulePath = "%s/lib/%s";
#else
char* szModulePath = "%s/bin/lib%s";
if (!bUseLibPrefix)
szModulePath = "%s/bin/%s";
#endif
if( bUseLibPrefix )
Q_snprintf( szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/bin/lib%s", szCwd, pModuleName );
else
Q_snprintf( szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/bin/%s", szCwd, pModuleName );
Q_snprintf( szAbsoluteModuleName, sizeof(szAbsoluteModuleName), szModulePath, szCwd, pModuleName );
hDLL = Sys_LoadLibrary( szAbsoluteModuleName, flags );
}

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@ -750,7 +750,7 @@ extern "C" {
return CALL(freopen)( mpath, mode, stream );
}
#ifndef ANDROID
WRAP(fopen, FILE *, const char *path, const char *mode)
{
// if mode does not have w, a, or +, it's open for read.
@ -788,7 +788,7 @@ extern "C" {
{
return __wrap_open( pathname, O_CREAT|O_WRONLY|O_TRUNC, mode );
}
#endif
int __wrap_access(const char *pathname, int mode)
{
return __real_access( CWrap( pathname, false ), mode );
@ -815,7 +815,6 @@ extern "C" {
{
return CALL(opendir)( CWrap( name, false ) );
}
#ifndef ANDROID
WRAP(__xstat, int, int __ver, __const char *__filename, struct stat *__stat_buf)
{
@ -836,7 +835,7 @@ extern "C" {
{
return CALL(__lxstat64)( __ver, CWrap( __filename, false), __stat_buf );
}
#endif
WRAP(chmod, int, const char *path, mode_t mode)
{
return CALL(chmod)( CWrap( path, false), mode );

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@ -47,11 +47,7 @@
#include <stdarg.h>
#ifdef POSIX
#ifdef ANDROID
#include <../thirdparty/libiconv-1.14/include/iconv.h>
#else
#include <iconv.h>
#endif
#include <ctype.h>
#include <unistd.h>
#include <stdlib.h>

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@ -43,7 +43,7 @@
#include "tier1.h"
#include "tier2/tier2.h"
#if defined(_LINUX) && !defined(__ANDROID__)
#ifdef _LINUX
#include <GL/glx.h>
#endif
@ -296,7 +296,7 @@ static bool CheckOpenGLExtension_internal(const char *ext, const int coremajor,
return false;
}
}
#elif !defined ( OSX ) && !defined( __ANDROID__ )
#elif !defined ( OSX )
if (!ptr)
{
static CDynamicFunctionOpenGL< true, Display *( APIENTRY *)( ), Display* > glXGetCurrentDisplay("glXGetCurrentDisplay");